diff options
Diffstat (limited to 'release/scripts/ui/properties_physics_field.py')
-rw-r--r-- | release/scripts/ui/properties_physics_field.py | 42 |
1 files changed, 12 insertions, 30 deletions
diff --git a/release/scripts/ui/properties_physics_field.py b/release/scripts/ui/properties_physics_field.py index 58537847b8a..bf9fb1ab996 100644 --- a/release/scripts/ui/properties_physics_field.py +++ b/release/scripts/ui/properties_physics_field.py @@ -19,8 +19,6 @@ # <pep8 compliant> import bpy -narrowui = bpy.context.user_preferences.view.properties_width_check - from properties_physics_common import basic_force_field_settings_ui from properties_physics_common import basic_force_field_falloff_ui @@ -45,22 +43,15 @@ class PHYSICS_PT_field(PhysicButtonsPanel, bpy.types.Panel): ob = context.object field = ob.field - wide_ui = context.region.width > narrowui - if wide_ui: - split = layout.split(percentage=0.2) - split.label(text="Type:") - else: - split = layout.split() + split = layout.split(percentage=0.2) + split.label(text="Type:") split.prop(field, "type", text="") if field.type not in ('NONE', 'GUIDE', 'TEXTURE'): - if wide_ui: - split = layout.split(percentage=0.2) - split.label(text="Shape:") - else: - split = layout.split() + split = layout.split(percentage=0.2) + split.label(text="Shape:") split.prop(field, "shape", text="") split = layout.split() @@ -75,8 +66,7 @@ class PHYSICS_PT_field(PhysicButtonsPanel, bpy.types.Panel): col.prop(field, "guide_path_add") col.prop(field, "use_guide_path_weight") - if wide_ui: - col = split.column() + col = split.column() col.label(text="Clumping:") col.prop(field, "guide_clump_amount") col.prop(field, "guide_clump_shape") @@ -99,8 +89,7 @@ class PHYSICS_PT_field(PhysicButtonsPanel, bpy.types.Panel): col.prop(field, "guide_kink_frequency") col.prop(field, "guide_kink_shape") - if wide_ui: - col = split.column() + col = split.column() col.prop(field, "guide_kink_amplitude") elif field.type == 'TEXTURE': @@ -110,8 +99,7 @@ class PHYSICS_PT_field(PhysicButtonsPanel, bpy.types.Panel): col.prop(field, "texture_mode", text="") col.prop(field, "texture_nabla") - if wide_ui: - col = split.column() + col = split.column() col.prop(field, "use_coordinates") col.prop(field, "root_coordinates") col.prop(field, "force_2d") @@ -135,8 +123,7 @@ class PHYSICS_PT_field(PhysicButtonsPanel, bpy.types.Panel): col.prop(field, "use_radial_min", text="Use Minimum") col.prop(field, "use_radial_max", text="Use Maximum") - if wide_ui: - col = split.column() + col = split.column() col.prop(field, "radial_falloff", text="Power") sub = col.column() @@ -157,8 +144,7 @@ class PHYSICS_PT_field(PhysicButtonsPanel, bpy.types.Panel): col.prop(field, "use_radial_min", text="Use Minimum") col.prop(field, "use_radial_max", text="Use Maximum") - if wide_ui: - col = split.column() + col = split.column() col.prop(field, "radial_falloff", text="Power") sub = col.column() @@ -184,7 +170,6 @@ class PHYSICS_PT_collision(PhysicButtonsPanel, bpy.types.Panel): layout = self.layout md = context.collision - wide_ui = context.region.width > narrowui split = layout.split() @@ -192,8 +177,7 @@ class PHYSICS_PT_collision(PhysicButtonsPanel, bpy.types.Panel): # remove modifier + settings split.set_context_pointer("modifier", md) split.operator("object.modifier_remove", text="Remove") - if wide_ui: - col = split.column() + col = split.column() #row = split.row(align=True) #row.prop(md, "render", text="") @@ -204,8 +188,7 @@ class PHYSICS_PT_collision(PhysicButtonsPanel, bpy.types.Panel): else: # add modifier split.operator("object.modifier_add", text="Add").type = 'COLLISION' - if wide_ui: - split.label() + split.label() coll = None @@ -231,8 +214,7 @@ class PHYSICS_PT_collision(PhysicButtonsPanel, bpy.types.Panel): sub.prop(settings, "friction_factor", text="Factor", slider=True) sub.prop(settings, "random_friction", text="Random", slider=True) - if wide_ui: - col = split.column() + col = split.column() col.label(text="Soft Body and Cloth:") sub = col.column(align=True) sub.prop(settings, "outer_thickness", text="Outer", slider=True) |