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Diffstat (limited to 'release/scripts/ui/properties_physics_field.py')
-rw-r--r--release/scripts/ui/properties_physics_field.py42
1 files changed, 12 insertions, 30 deletions
diff --git a/release/scripts/ui/properties_physics_field.py b/release/scripts/ui/properties_physics_field.py
index 58537847b8a..bf9fb1ab996 100644
--- a/release/scripts/ui/properties_physics_field.py
+++ b/release/scripts/ui/properties_physics_field.py
@@ -19,8 +19,6 @@
# <pep8 compliant>
import bpy
-narrowui = bpy.context.user_preferences.view.properties_width_check
-
from properties_physics_common import basic_force_field_settings_ui
from properties_physics_common import basic_force_field_falloff_ui
@@ -45,22 +43,15 @@ class PHYSICS_PT_field(PhysicButtonsPanel, bpy.types.Panel):
ob = context.object
field = ob.field
- wide_ui = context.region.width > narrowui
- if wide_ui:
- split = layout.split(percentage=0.2)
- split.label(text="Type:")
- else:
- split = layout.split()
+ split = layout.split(percentage=0.2)
+ split.label(text="Type:")
split.prop(field, "type", text="")
if field.type not in ('NONE', 'GUIDE', 'TEXTURE'):
- if wide_ui:
- split = layout.split(percentage=0.2)
- split.label(text="Shape:")
- else:
- split = layout.split()
+ split = layout.split(percentage=0.2)
+ split.label(text="Shape:")
split.prop(field, "shape", text="")
split = layout.split()
@@ -75,8 +66,7 @@ class PHYSICS_PT_field(PhysicButtonsPanel, bpy.types.Panel):
col.prop(field, "guide_path_add")
col.prop(field, "use_guide_path_weight")
- if wide_ui:
- col = split.column()
+ col = split.column()
col.label(text="Clumping:")
col.prop(field, "guide_clump_amount")
col.prop(field, "guide_clump_shape")
@@ -99,8 +89,7 @@ class PHYSICS_PT_field(PhysicButtonsPanel, bpy.types.Panel):
col.prop(field, "guide_kink_frequency")
col.prop(field, "guide_kink_shape")
- if wide_ui:
- col = split.column()
+ col = split.column()
col.prop(field, "guide_kink_amplitude")
elif field.type == 'TEXTURE':
@@ -110,8 +99,7 @@ class PHYSICS_PT_field(PhysicButtonsPanel, bpy.types.Panel):
col.prop(field, "texture_mode", text="")
col.prop(field, "texture_nabla")
- if wide_ui:
- col = split.column()
+ col = split.column()
col.prop(field, "use_coordinates")
col.prop(field, "root_coordinates")
col.prop(field, "force_2d")
@@ -135,8 +123,7 @@ class PHYSICS_PT_field(PhysicButtonsPanel, bpy.types.Panel):
col.prop(field, "use_radial_min", text="Use Minimum")
col.prop(field, "use_radial_max", text="Use Maximum")
- if wide_ui:
- col = split.column()
+ col = split.column()
col.prop(field, "radial_falloff", text="Power")
sub = col.column()
@@ -157,8 +144,7 @@ class PHYSICS_PT_field(PhysicButtonsPanel, bpy.types.Panel):
col.prop(field, "use_radial_min", text="Use Minimum")
col.prop(field, "use_radial_max", text="Use Maximum")
- if wide_ui:
- col = split.column()
+ col = split.column()
col.prop(field, "radial_falloff", text="Power")
sub = col.column()
@@ -184,7 +170,6 @@ class PHYSICS_PT_collision(PhysicButtonsPanel, bpy.types.Panel):
layout = self.layout
md = context.collision
- wide_ui = context.region.width > narrowui
split = layout.split()
@@ -192,8 +177,7 @@ class PHYSICS_PT_collision(PhysicButtonsPanel, bpy.types.Panel):
# remove modifier + settings
split.set_context_pointer("modifier", md)
split.operator("object.modifier_remove", text="Remove")
- if wide_ui:
- col = split.column()
+ col = split.column()
#row = split.row(align=True)
#row.prop(md, "render", text="")
@@ -204,8 +188,7 @@ class PHYSICS_PT_collision(PhysicButtonsPanel, bpy.types.Panel):
else:
# add modifier
split.operator("object.modifier_add", text="Add").type = 'COLLISION'
- if wide_ui:
- split.label()
+ split.label()
coll = None
@@ -231,8 +214,7 @@ class PHYSICS_PT_collision(PhysicButtonsPanel, bpy.types.Panel):
sub.prop(settings, "friction_factor", text="Factor", slider=True)
sub.prop(settings, "random_friction", text="Random", slider=True)
- if wide_ui:
- col = split.column()
+ col = split.column()
col.label(text="Soft Body and Cloth:")
sub = col.column(align=True)
sub.prop(settings, "outer_thickness", text="Outer", slider=True)