diff options
Diffstat (limited to 'release/scripts/ui/properties_physics_fluid.py')
-rw-r--r-- | release/scripts/ui/properties_physics_fluid.py | 56 |
1 files changed, 17 insertions, 39 deletions
diff --git a/release/scripts/ui/properties_physics_fluid.py b/release/scripts/ui/properties_physics_fluid.py index 110e652a9ee..7f0352fa052 100644 --- a/release/scripts/ui/properties_physics_fluid.py +++ b/release/scripts/ui/properties_physics_fluid.py @@ -19,8 +19,6 @@ # <pep8 compliant> import bpy -narrowui = bpy.context.user_preferences.view.properties_width_check - class PhysicButtonsPanel(): bl_space_type = 'PROPERTIES' @@ -41,7 +39,6 @@ class PHYSICS_PT_fluid(PhysicButtonsPanel, bpy.types.Panel): layout = self.layout md = context.fluid - wide_ui = context.region.width > narrowui split = layout.split() @@ -59,22 +56,16 @@ class PHYSICS_PT_fluid(PhysicButtonsPanel, bpy.types.Panel): else: # add modifier split.operator("object.modifier_add", text="Add").type = 'FLUID_SIMULATION' - if wide_ui: - split.label() + split.label() fluid = None if fluid: - if wide_ui: - row = layout.row() - row.prop(fluid, "type") - if fluid.type not in ('NONE', 'DOMAIN', 'PARTICLE'): - row.prop(fluid, "active", text="") - else: - layout.prop(fluid, "type", text="") - if fluid.type not in ('NONE', 'DOMAIN', 'PARTICLE'): - layout.prop(fluid, "active", text="") + row = layout.row() + row.prop(fluid, "type") + if fluid.type not in ('NONE', 'DOMAIN', 'PARTICLE'): + row.prop(fluid, "active", text="") layout = layout.column() if fluid.type not in ('NONE', 'DOMAIN', 'PARTICLE'): @@ -90,8 +81,7 @@ class PHYSICS_PT_fluid(PhysicButtonsPanel, bpy.types.Panel): col.label(text="Render Display:") col.prop(fluid, "render_display_mode", text="") - if wide_ui: - col = split.column() + col = split.column() col.label(text="Required Memory: " + fluid.memory_estimate) col.prop(fluid, "preview_resolution", text="Preview") col.label(text="Viewport Display:") @@ -105,9 +95,8 @@ class PHYSICS_PT_fluid(PhysicButtonsPanel, bpy.types.Panel): sub.prop(fluid, "start_time", text="Start") sub.prop(fluid, "end_time", text="End") - if wide_ui: - col = split.column() - col.label() + col = split.column() + col.label() col.prop(fluid, "generate_speed_vectors") col.prop(fluid, "reverse_frames") @@ -121,8 +110,7 @@ class PHYSICS_PT_fluid(PhysicButtonsPanel, bpy.types.Panel): col.prop(fluid, "volume_initialization", text="") col.prop(fluid, "export_animated_mesh") - if wide_ui: - col = split.column() + col = split.column() col.label(text="Initial Velocity:") col.prop(fluid, "initial_velocity", text="") @@ -134,8 +122,7 @@ class PHYSICS_PT_fluid(PhysicButtonsPanel, bpy.types.Panel): col.prop(fluid, "volume_initialization", text="") col.prop(fluid, "export_animated_mesh") - if wide_ui: - col = split.column() + col = split.column() col.label(text="Slip Type:") col.prop(fluid, "slip_type", text="") if fluid.slip_type == 'PARTIALSLIP': @@ -153,8 +140,7 @@ class PHYSICS_PT_fluid(PhysicButtonsPanel, bpy.types.Panel): col.prop(fluid, "export_animated_mesh") col.prop(fluid, "local_coordinates") - if wide_ui: - col = split.column() + col = split.column() col.label(text="Inflow Velocity:") col.prop(fluid, "inflow_velocity", text="") @@ -166,8 +152,7 @@ class PHYSICS_PT_fluid(PhysicButtonsPanel, bpy.types.Panel): col.prop(fluid, "volume_initialization", text="") col.prop(fluid, "export_animated_mesh") - if wide_ui: - split.column() + split.column() elif fluid.type == 'PARTICLE': split = layout.split() @@ -177,8 +162,7 @@ class PHYSICS_PT_fluid(PhysicButtonsPanel, bpy.types.Panel): col.prop(fluid, "particle_influence", text="Size") col.prop(fluid, "alpha_influence", text="Alpha") - if wide_ui: - col = split.column() + col = split.column() col.label(text="Type:") col.prop(fluid, "drops") col.prop(fluid, "floats") @@ -194,8 +178,7 @@ class PHYSICS_PT_fluid(PhysicButtonsPanel, bpy.types.Panel): col.prop(fluid, "quality", slider=True) col.prop(fluid, "reverse_frames") - if wide_ui: - col = split.column() + col = split.column() col.label(text="Time:") sub = col.column(align=True) sub.prop(fluid, "start_time", text="Start") @@ -209,8 +192,7 @@ class PHYSICS_PT_fluid(PhysicButtonsPanel, bpy.types.Panel): sub.prop(fluid, "attraction_strength", text="Strength") sub.prop(fluid, "attraction_radius", text="Radius") - if wide_ui: - col = split.column() + col = split.column() col.label(text="Velocity Force:") sub = col.column(align=True) sub.prop(fluid, "velocity_strength", text="Strength") @@ -231,7 +213,6 @@ class PHYSICS_PT_domain_gravity(PhysicButtonsPanel, bpy.types.Panel): fluid = context.fluid.settings scene = context.scene - wide_ui = context.region.width > narrowui split = layout.split() @@ -254,8 +235,7 @@ class PHYSICS_PT_domain_gravity(PhysicButtonsPanel, bpy.types.Panel): col.label(text="Real World Size:") col.prop(fluid, "real_world_size", text="Metres") - if wide_ui: - col = split.column() + col = split.column() col.label(text="Viscosity Presets:") sub = col.column(align=True) sub.prop(fluid, "viscosity_preset", text="") @@ -282,7 +262,6 @@ class PHYSICS_PT_domain_boundary(PhysicButtonsPanel, bpy.types.Panel): layout = self.layout fluid = context.fluid.settings - wide_ui = context.region.width > narrowui split = layout.split() @@ -292,8 +271,7 @@ class PHYSICS_PT_domain_boundary(PhysicButtonsPanel, bpy.types.Panel): if fluid.slip_type == 'PARTIALSLIP': col.prop(fluid, "partial_slip_factor", slider=True, text="Amount") - if wide_ui: - col = split.column() + col = split.column() col.label(text="Surface:") col.prop(fluid, "surface_smoothing", text="Smoothing") col.prop(fluid, "surface_subdivisions", text="Subdivisions") |