diff options
Diffstat (limited to 'release/scripts/ui/properties_world.py')
-rw-r--r-- | release/scripts/ui/properties_world.py | 40 |
1 files changed, 11 insertions, 29 deletions
diff --git a/release/scripts/ui/properties_world.py b/release/scripts/ui/properties_world.py index 5179fc5f0d2..9825ba94d17 100644 --- a/release/scripts/ui/properties_world.py +++ b/release/scripts/ui/properties_world.py @@ -20,8 +20,6 @@ import bpy from rna_prop_ui import PropertyPanel -narrowui = bpy.context.user_preferences.view.properties_width_check - class WorldButtonsPanel(): bl_space_type = 'PROPERTIES' @@ -59,17 +57,12 @@ class WORLD_PT_context_world(WorldButtonsPanel, bpy.types.Panel): scene = context.scene world = context.world space = context.space_data - wide_ui = context.region.width > narrowui - - if wide_ui: - split = layout.split(percentage=0.65) - if scene: - split.template_ID(scene, "world", new="world.new") - elif world: - split.template_ID(space, "pin_id") - else: - layout.template_ID(scene, "world", new="world.new") + split = layout.split(percentage=0.65) + if scene: + split.template_ID(scene, "world", new="world.new") + elif world: + split.template_ID(space, "pin_id") class WORLD_PT_custom_props(WorldButtonsPanel, PropertyPanel, bpy.types.Panel): @@ -83,19 +76,12 @@ class WORLD_PT_world(WorldButtonsPanel, bpy.types.Panel): def draw(self, context): layout = self.layout - wide_ui = context.region.width > narrowui world = context.world - if wide_ui: - row = layout.row() - row.prop(world, "paper_sky") - row.prop(world, "blend_sky") - row.prop(world, "real_sky") - else: - col = layout.column() - col.prop(world, "paper_sky") - col.prop(world, "blend_sky") - col.prop(world, "real_sky") + row = layout.row() + row.prop(world, "paper_sky") + row.prop(world, "blend_sky") + row.prop(world, "real_sky") row = layout.row() row.column().prop(world, "horizon_color") @@ -117,7 +103,6 @@ class WORLD_PT_mist(WorldButtonsPanel, bpy.types.Panel): def draw(self, context): layout = self.layout - wide_ui = context.region.width > narrowui world = context.world layout.active = world.mist.use_mist @@ -128,8 +113,7 @@ class WORLD_PT_mist(WorldButtonsPanel, bpy.types.Panel): col.prop(world.mist, "intensity", slider=True) col.prop(world.mist, "start") - if wide_ui: - col = split.column() + col = split.column() col.prop(world.mist, "depth") col.prop(world.mist, "height") @@ -148,7 +132,6 @@ class WORLD_PT_stars(WorldButtonsPanel, bpy.types.Panel): def draw(self, context): layout = self.layout - wide_ui = context.region.width > narrowui world = context.world layout.active = world.stars.use_stars @@ -159,8 +142,7 @@ class WORLD_PT_stars(WorldButtonsPanel, bpy.types.Panel): col.prop(world.stars, "size") col.prop(world.stars, "color_randomization", text="Colors") - if wide_ui: - col = split.column() + col = split.column() col.prop(world.stars, "min_distance", text="Min. Dist") col.prop(world.stars, "average_separation", text="Separation") |