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Diffstat (limited to 'release/scripts/ui/space_logic.py')
-rw-r--r--release/scripts/ui/space_logic.py19
1 files changed, 15 insertions, 4 deletions
diff --git a/release/scripts/ui/space_logic.py b/release/scripts/ui/space_logic.py
index 07b26fdc862..a01a5ce6305 100644
--- a/release/scripts/ui/space_logic.py
+++ b/release/scripts/ui/space_logic.py
@@ -35,20 +35,31 @@ class LOGIC_PT_properties(bpy.types.Panel):
ob = context.active_object
game = ob.game
- layout.operator("object.game_property_new", text="Add Game Property")
+ layout.operator("object.game_property_new", text="Add Game Property", icon='ZOOMIN')
for i, prop in enumerate(game.properties):
- row = layout.row(align=True)
+ box = layout.box()
+ row = box.row()
row.prop(prop, "name", text="")
row.prop(prop, "type", text="")
row.prop(prop, "value", text="", toggle=True) # we dont care about the type. rna will display correctly
row.prop(prop, "debug", text="", toggle=True, icon='INFO')
- row.operator("object.game_property_remove", text="", icon='X').index = i
+ row.operator("object.game_property_remove", text="", icon='X', emboss=False).index = i
+class LOGIC_MT_logicbricks_add(bpy.types.Menu):
+ bl_label = "Add"
+
+ def draw(self, context):
+ layout = self.layout
+
+ layout.operator_menu_enum("logic.sensor_add", "type", text="Sensor")
+ layout.operator_menu_enum("logic.controller_add", "type", text="Controller")
+ layout.operator_menu_enum("logic.actuator_add", "type", text="Actuator")
+
classes = [
- LOGIC_PT_properties]
+ LOGIC_PT_properties, LOGIC_MT_logicbricks_add]
def register():