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Diffstat (limited to 'release/scripts/ui/space_view3d.py')
-rw-r--r--release/scripts/ui/space_view3d.py2618
1 files changed, 1355 insertions, 1263 deletions
diff --git a/release/scripts/ui/space_view3d.py b/release/scripts/ui/space_view3d.py
index 68c28370eb6..ac65a3dae45 100644
--- a/release/scripts/ui/space_view3d.py
+++ b/release/scripts/ui/space_view3d.py
@@ -1,1468 +1,1561 @@
-
+# ##### BEGIN GPL LICENSE BLOCK #####
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software Foundation,
+# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+#
+# ##### END GPL LICENSE BLOCK #####
+
+# <pep8 compliant>
import bpy
-
import dynamic_menu
-# ********** Header **********
class VIEW3D_HT_header(bpy.types.Header):
- __space_type__ = 'VIEW_3D'
-
- def draw(self, context):
- layout = self.layout
-
- view = context.space_data
- mode_string = context.mode
- edit_object = context.edit_object
- object = context.active_object
-
- row = layout.row(align=True)
- row.template_header()
-
- # Menus
- if context.area.show_menus:
- sub = row.row(align=True)
-
- sub.itemM("VIEW3D_MT_view")
-
- # Select Menu
- if mode_string not in ('EDIT_TEXT', 'SCULPT', 'PAINT_WEIGHT', 'PAINT_VERTEX', 'PAINT_TEXTURE'):
- sub.itemM("VIEW3D_MT_select_%s" % mode_string.lower())
-
- if edit_object:
- sub.itemM("VIEW3D_MT_edit_%s" % edit_object.type.lower())
- elif object:
- ob_mode_string = object.mode
-
- if mode_string not in ['PAINT_WEIGHT', 'PAINT_TEXTURE']:
- sub.itemM("VIEW3D_MT_%s" % mode_string.lower())
- else:
- sub.itemM("VIEW3D_MT_object")
-
- layout.template_header_3D()
+ bl_space_type = 'VIEW_3D'
+
+ def draw(self, context):
+ layout = self.layout
+
+ view = context.space_data
+ mode_string = context.mode
+ edit_object = context.edit_object
+ object = context.active_object
+
+ row = layout.row(align=True)
+ row.template_header()
+
+ # Menus
+ if context.area.show_menus:
+ sub = row.row(align=True)
+
+ sub.itemM("VIEW3D_MT_view")
+
+ # Select Menu
+ if mode_string not in ('EDIT_TEXT', 'SCULPT', 'PAINT_WEIGHT', 'PAINT_VERTEX', 'PAINT_TEXTURE'):
+ sub.itemM("VIEW3D_MT_select_%s" % mode_string.lower())
+
+ if edit_object:
+ sub.itemM("VIEW3D_MT_edit_%s" % edit_object.type.lower())
+ elif object:
+ ob_mode_string = object.mode
+
+ if mode_string not in ['PAINT_WEIGHT', 'PAINT_TEXTURE']:
+ sub.itemM("VIEW3D_MT_%s" % mode_string.lower())
+ else:
+ sub.itemM("VIEW3D_MT_object")
+
+ layout.template_header_3D()
# ********** Menu **********
# ********** Utilities **********
+
class VIEW3D_MT_showhide(bpy.types.Menu):
- __label__ = "Show/Hide"
- _operator_name = ""
+ bl_label = "Show/Hide"
+ _operator_name = ""
+
+ def draw(self, context):
+ layout = self.layout
+
+ layout.itemO("%s.reveal" % self._operator_name, text="Show Hidden")
+ layout.itemO("%s.hide" % self._operator_name, text="Hide Selected")
+ layout.item_booleanO("%s.hide" % self._operator_name, "unselected", True, text="Hide Unselected")
- def draw(self, context):
- layout = self.layout
-
- layout.itemO("%s.reveal" % self._operator_name, text="Show Hidden")
- layout.itemO("%s.hide" % self._operator_name, text="Hide Selected")
- layout.item_booleanO("%s.hide" % self._operator_name, "unselected", True, text="Hide Unselected")
class VIEW3D_MT_snap(bpy.types.Menu):
- __label__ = "Snap"
-
- def draw(self, context):
- layout = self.layout
-
- layout.itemO("view3d.snap_selected_to_grid", text="Selection to Grid")
- layout.itemO("view3d.snap_selected_to_cursor", text="Selection to Cursor")
- layout.itemO("view3d.snap_selected_to_center", text="Selection to Center")
-
- layout.itemS()
-
- layout.itemO("view3d.snap_cursor_to_selected", text="Cursor to Selected")
- layout.itemO("view3d.snap_cursor_to_grid", text="Cursor to Grid")
- layout.itemO("view3d.snap_cursor_to_active", text="Cursor to Active")
+ bl_label = "Snap"
+
+ def draw(self, context):
+ layout = self.layout
+
+ layout.itemO("view3d.snap_selected_to_grid", text="Selection to Grid")
+ layout.itemO("view3d.snap_selected_to_cursor", text="Selection to Cursor")
+ layout.itemO("view3d.snap_selected_to_center", text="Selection to Center")
+
+ layout.itemS()
+
+ layout.itemO("view3d.snap_cursor_to_selected", text="Cursor to Selected")
+ layout.itemO("view3d.snap_cursor_to_grid", text="Cursor to Grid")
+ layout.itemO("view3d.snap_cursor_to_active", text="Cursor to Active")
# ********** View menus **********
+
class VIEW3D_MT_view(bpy.types.Menu):
- __label__ = "View"
-
- def draw(self, context):
- layout = self.layout
-
- layout.itemO("view3d.properties", icon='ICON_MENU_PANEL')
- layout.itemO("view3d.toolbar", icon='ICON_MENU_PANEL')
-
- layout.itemS()
-
- layout.item_enumO("view3d.viewnumpad", "type", 'CAMERA')
- layout.item_enumO("view3d.viewnumpad", "type", 'TOP')
- layout.item_enumO("view3d.viewnumpad", "type", 'FRONT')
- layout.item_enumO("view3d.viewnumpad", "type", 'RIGHT')
-
- layout.itemM("VIEW3D_MT_view_cameras", text="Cameras")
-
- layout.itemS()
-
- layout.itemO("view3d.view_persportho")
-
- layout.itemS()
-
- layout.itemM("VIEW3D_MT_view_navigation")
- layout.itemM("VIEW3D_MT_view_align")
-
- layout.itemS()
-
- layout.operator_context = "INVOKE_REGION_WIN"
-
- layout.itemO("view3d.clip_border", text="Clipping Border...")
- layout.itemO("view3d.zoom_border", text="Zoom Border...")
-
- layout.itemS()
-
- layout.itemO("view3d.localview", text="View Global/Local")
- layout.itemO("view3d.view_center")
- layout.itemO("view3d.view_all")
-
- layout.itemS()
-
- layout.itemO("screen.region_foursplit", text="Toggle Quad View")
- layout.itemO("screen.screen_full_area", text="Toggle Full Screen")
+ bl_label = "View"
+
+ def draw(self, context):
+ layout = self.layout
+
+ layout.itemO("view3d.properties", icon='ICON_MENU_PANEL')
+ layout.itemO("view3d.toolbar", icon='ICON_MENU_PANEL')
+
+ layout.itemS()
+
+ layout.item_enumO("view3d.viewnumpad", "type", 'CAMERA')
+ layout.item_enumO("view3d.viewnumpad", "type", 'TOP')
+ layout.item_enumO("view3d.viewnumpad", "type", 'FRONT')
+ layout.item_enumO("view3d.viewnumpad", "type", 'RIGHT')
+
+ layout.itemM("VIEW3D_MT_view_cameras", text="Cameras")
+
+ layout.itemS()
+
+ layout.itemO("view3d.view_persportho")
+
+ layout.itemS()
+
+ layout.itemM("VIEW3D_MT_view_navigation")
+ layout.itemM("VIEW3D_MT_view_align")
+
+ layout.itemS()
+
+ layout.operator_context = "INVOKE_REGION_WIN"
+
+ layout.itemO("view3d.clip_border", text="Clipping Border...")
+ layout.itemO("view3d.zoom_border", text="Zoom Border...")
+
+ layout.itemS()
+
+ layout.item_intO("view3d.layers", "nr", 0, text="Show All Layers")
+
+ layout.itemS()
+
+ layout.itemO("view3d.localview", text="View Global/Local")
+ layout.itemO("view3d.view_center")
+ layout.itemO("view3d.view_all")
+
+ layout.itemS()
+
+ layout.itemO("screen.region_foursplit", text="Toggle Quad View")
+ layout.itemO("screen.screen_full_area", text="Toggle Full Screen")
+
+ layout.itemS()
+
+ layout.itemO("screen.animation_play", text="Playback Animation", icon='ICON_PLAY')
+
class VIEW3D_MT_view_navigation(bpy.types.Menu):
- __label__ = "Navigation"
-
- def draw(self, context):
- layout = self.layout
-
- layout.items_enumO("view3d.view_orbit", "type")
-
- layout.itemS()
-
- layout.items_enumO("view3d.view_pan", "type")
-
- layout.itemS()
-
- layout.item_floatO("view3d.zoom", "delta", 1.0, text="Zoom In")
- layout.item_floatO("view3d.zoom", "delta", -1.0, text="Zoom Out")
-
- layout.itemS()
-
- layout.itemO("view3d.fly")
+ bl_label = "Navigation"
+
+ def draw(self, context):
+ layout = self.layout
+
+ layout.items_enumO("view3d.view_orbit", "type")
+
+ layout.itemS()
+
+ layout.items_enumO("view3d.view_pan", "type")
+
+ layout.itemS()
+
+ layout.item_floatO("view3d.zoom", "delta", 1.0, text="Zoom In")
+ layout.item_floatO("view3d.zoom", "delta", -1.0, text="Zoom Out")
+
+ layout.itemS()
+
+ layout.itemO("view3d.fly")
+
class VIEW3D_MT_view_align(bpy.types.Menu):
- __label__ = "Align View"
+ bl_label = "Align View"
+
+ def draw(self, context):
+ layout = self.layout
+
+ layout.item_booleanO("view3d.view_all", "center", True, text="Center Cursor and View All")
+ layout.itemO("view3d.camera_to_view", text="Align Active Camera to View")
+ layout.itemO("view3d.view_center")
+
- def draw(self, context):
- layout = self.layout
-
- layout.itemO("view3d.view_center")
-
class VIEW3D_MT_view_cameras(bpy.types.Menu):
- __label__ = "Cameras"
+ bl_label = "Cameras"
+
+ def draw(self, context):
+ layout = self.layout
- def draw(self, context):
- layout = self.layout
-
- layout.itemO("view3d.object_as_camera")
+ layout.itemO("view3d.object_as_camera")
+ layout.item_enumO("view3d.viewnumpad", "type", 'CAMERA', text="Active Camera")
# ********** Select menus, suffix from context.mode **********
+
class VIEW3D_MT_select_object(bpy.types.Menu):
- __label__ = "Select"
+ bl_label = "Select"
+
+ def draw(self, context):
+ layout = self.layout
- def draw(self, context):
- layout = self.layout
+ layout.itemO("view3d.select_border")
+ layout.itemO("view3d.select_circle")
- layout.itemO("view3d.select_border")
+ layout.itemS()
- layout.itemS()
+ layout.itemO("object.select_all_toggle", text="Select/Deselect All")
+ layout.itemO("object.select_inverse", text="Inverse")
+ layout.itemO("object.select_random", text="Random")
+ layout.itemO("object.select_mirror", text="Mirror")
+ layout.itemO("object.select_by_layer", text="Select All by Layer")
+ layout.item_menu_enumO("object.select_by_type", "type", "", text="Select All by Type...")
+
+ layout.itemS()
+
+ layout.item_menu_enumO("object.select_grouped", "type", text="Grouped")
+ layout.item_menu_enumO("object.select_linked", "type", text="Linked")
+ layout.itemO("object.select_pattern", text="Select Pattern...")
- layout.itemO("object.select_all_toggle", text="Select/Deselect All")
- layout.itemO("object.select_inverse", text="Inverse")
- layout.itemO("object.select_random", text="Random")
- layout.itemO("object.select_mirror", text="Mirror")
- layout.itemO("object.select_by_layer", text="Select All by Layer")
- layout.item_menu_enumO("object.select_by_type", "type", "", text="Select All by Type...")
- layout.item_menu_enumO("object.select_grouped", "type", text="Select Grouped...")
- layout.itemO("object.select_pattern", text="Select Pattern...")
class VIEW3D_MT_select_pose(bpy.types.Menu):
- __label__ = "Select"
-
- def draw(self, context):
- layout = self.layout
-
- layout.itemO("view3d.select_border", text="Border Select...")
-
- layout.itemS()
-
- layout.itemO("pose.select_all_toggle", text="Select/Deselect All")
- layout.itemO("pose.select_inverse", text="Inverse")
- layout.itemO("pose.select_constraint_target", text="Constraint Target")
- layout.itemO("pose.select_linked", text="Linked")
-
- layout.itemS()
-
- layout.item_enumO("pose.select_hierarchy", "direction", 'PARENT')
- layout.item_enumO("pose.select_hierarchy", "direction", 'CHILD')
-
- layout.itemS()
-
- props = layout.itemO("pose.select_hierarchy", properties=True, text="Extend Parent")
- props.extend = True
- props.direction = 'PARENT'
-
- props = layout.itemO("pose.select_hierarchy", properties=True, text="Extend Child")
- props.extend = True
- props.direction = 'CHILD'
+ bl_label = "Select"
+
+ def draw(self, context):
+ layout = self.layout
+
+ layout.itemO("view3d.select_border")
+
+ layout.itemS()
+
+ layout.itemO("pose.select_all_toggle", text="Select/Deselect All")
+ layout.itemO("pose.select_inverse", text="Inverse")
+ layout.itemO("pose.select_constraint_target", text="Constraint Target")
+ layout.itemO("pose.select_linked", text="Linked")
+
+ layout.itemS()
+
+ layout.item_enumO("pose.select_hierarchy", "direction", 'PARENT')
+ layout.item_enumO("pose.select_hierarchy", "direction", 'CHILD')
+
+ layout.itemS()
+
+ props = layout.itemO("pose.select_hierarchy", properties=True, text="Extend Parent")
+ props.extend = True
+ props.direction = 'PARENT'
+
+ props = layout.itemO("pose.select_hierarchy", properties=True, text="Extend Child")
+ props.extend = True
+ props.direction = 'CHILD'
+
class VIEW3D_MT_select_particle(bpy.types.Menu):
- __label__ = "Select"
+ bl_label = "Select"
+
+ def draw(self, context):
+ layout = self.layout
- def draw(self, context):
- layout = self.layout
+ layout.itemO("view3d.select_border")
- layout.itemO("view3d.select_border")
+ layout.itemS()
+
+ layout.itemO("particle.select_all_toggle", text="Select/Deselect All")
+ layout.itemO("particle.select_linked")
+
+ layout.itemS()
+
+ layout.itemO("particle.select_more")
+ layout.itemO("particle.select_less")
- layout.itemS()
-
- layout.itemO("particle.select_all_toggle", text="Select/Deselect All")
- layout.itemO("particle.select_linked")
-
- layout.itemS()
-
- layout.itemO("particle.select_more")
- layout.itemO("particle.select_less")
class VIEW3D_MT_select_edit_mesh(bpy.types.Menu):
- __label__ = "Select"
+ bl_label = "Select"
+
+ def draw(self, context):
+ layout = self.layout
- def draw(self, context):
- layout = self.layout
+ layout.itemO("view3d.select_border")
+ layout.itemO("view3d.select_circle")
- layout.itemO("view3d.select_border", text="Border Select...")
+ layout.itemS()
- layout.itemS()
+ layout.itemO("mesh.select_all_toggle", text="Select/Deselect All")
+ layout.itemO("mesh.select_inverse", text="Inverse")
- layout.itemO("mesh.select_all_toggle", text="Select/Deselect All")
- layout.itemO("mesh.select_inverse", text="Inverse")
+ layout.itemS()
- layout.itemS()
+ layout.itemO("mesh.select_random", text="Random...")
+ layout.itemO("mesh.edges_select_sharp", text="Sharp Edges")
+ layout.itemO("mesh.faces_select_linked_flat", text="Linked Flat Faces")
- layout.itemO("mesh.select_random", text="Random...")
- layout.itemO("mesh.edges_select_sharp", text="Sharp Edges")
- layout.itemO("mesh.faces_select_linked_flat", text="Linked Flat Faces")
+ layout.itemS()
- layout.itemS()
+ layout.item_enumO("mesh.select_by_number_vertices", "type", 'TRIANGLES', text="Triangles")
+ layout.item_enumO("mesh.select_by_number_vertices", "type", 'QUADS', text="Quads")
+ layout.item_enumO("mesh.select_by_number_vertices", "type", 'OTHER', text="Loose Verts/Edges")
+ layout.itemO("mesh.select_similar", text="Similar...")
- layout.item_enumO("mesh.select_by_number_vertices", "type", 'TRIANGLES', text="Triangles")
- layout.item_enumO("mesh.select_by_number_vertices", "type", 'QUADS', text="Quads")
- layout.item_enumO("mesh.select_by_number_vertices", "type", 'OTHER', text="Loose Verts/Edges")
- layout.itemO("mesh.select_similar", text="Similar...")
+ layout.itemS()
- layout.itemS()
+ layout.itemO("mesh.select_less", text="Less")
+ layout.itemO("mesh.select_more", text="More")
- layout.itemO("mesh.select_less", text="Less")
- layout.itemO("mesh.select_more", text="More")
+ layout.itemS()
- layout.itemS()
-
- layout.itemO("mesh.select_mirror", text="Mirror")
+ layout.itemO("mesh.select_mirror", text="Mirror")
- layout.itemO("mesh.select_linked", text="Linked")
- layout.itemO("mesh.select_vertex_path", text="Vertex Path")
- layout.itemO("mesh.loop_multi_select", text="Edge Loop")
- layout.item_booleanO("mesh.loop_multi_select", "ring", True, text="Edge Ring")
+ layout.itemO("mesh.select_linked", text="Linked")
+ layout.itemO("mesh.select_vertex_path", text="Vertex Path")
+ layout.itemO("mesh.loop_multi_select", text="Edge Loop")
+ layout.item_booleanO("mesh.loop_multi_select", "ring", True, text="Edge Ring")
- layout.itemS()
+ layout.itemS()
+
+ layout.itemO("mesh.loop_to_region")
+ layout.itemO("mesh.region_to_loop")
- layout.itemO("mesh.loop_to_region")
- layout.itemO("mesh.region_to_loop")
class VIEW3D_MT_select_edit_curve(bpy.types.Menu):
- __label__ = "Select"
+ bl_label = "Select"
+
+ def draw(self, context):
+ layout = self.layout
+
+ layout.itemO("view3d.select_border")
+ layout.itemO("view3d.select_circle")
- def draw(self, context):
- layout = self.layout
+ layout.itemS()
- layout.itemO("view3d.select_border", text="Border Select...")
- layout.itemO("view3d.select_circle", text="Circle Select...")
+ layout.itemO("curve.select_all_toggle", text="Select/Deselect All")
+ layout.itemO("curve.select_inverse")
+ layout.itemO("curve.select_random")
+ layout.itemO("curve.select_every_nth")
- layout.itemS()
-
- layout.itemO("curve.select_all_toggle", text="Select/Deselect All")
- layout.itemO("curve.select_inverse")
- layout.itemO("curve.select_random")
- layout.itemO("curve.select_every_nth")
+ layout.itemS()
- layout.itemS()
-
- layout.itemO("curve.de_select_first")
- layout.itemO("curve.de_select_last")
- layout.itemO("curve.select_next")
- layout.itemO("curve.select_previous")
+ layout.itemO("curve.de_select_first")
+ layout.itemO("curve.de_select_last")
+ layout.itemO("curve.select_next")
+ layout.itemO("curve.select_previous")
+
+ layout.itemS()
+
+ layout.itemO("curve.select_more")
+ layout.itemO("curve.select_less")
- layout.itemS()
-
- layout.itemO("curve.select_more")
- layout.itemO("curve.select_less")
class VIEW3D_MT_select_edit_surface(bpy.types.Menu):
- __label__ = "Select"
+ bl_label = "Select"
+
+ def draw(self, context):
+ layout = self.layout
+
+ layout.itemO("view3d.select_border")
+ layout.itemO("view3d.select_circle")
+
+ layout.itemS()
+
+ layout.itemO("curve.select_all_toggle", text="Select/Deselect All")
+ layout.itemO("curve.select_inverse")
+ layout.itemO("curve.select_random")
+ layout.itemO("curve.select_every_nth")
- def draw(self, context):
- layout = self.layout
+ layout.itemS()
- layout.itemO("view3d.select_border", text="Border Select...")
- layout.itemO("view3d.select_circle", text="Circle Select...")
+ layout.itemO("curve.select_row")
- layout.itemS()
-
- layout.itemO("curve.select_all_toggle", text="Select/Deselect All")
- layout.itemO("curve.select_inverse")
- layout.itemO("curve.select_random")
- layout.itemO("curve.select_every_nth")
+ layout.itemS()
- layout.itemS()
-
- layout.itemO("curve.select_row")
+ layout.itemO("curve.select_more")
+ layout.itemO("curve.select_less")
- layout.itemS()
-
- layout.itemO("curve.select_more")
- layout.itemO("curve.select_less")
class VIEW3D_MT_select_edit_metaball(bpy.types.Menu):
- __label__ = "Select"
-
- def draw(self, context):
- layout = self.layout
-
- layout.itemO("view3d.select_border")
-
- layout.itemS()
-
- layout.itemO("mball.select_deselect_all_metaelems")
- layout.itemO("mball.select_inverse_metaelems")
-
- layout.itemS()
-
- layout.itemO("mball.select_random_metaelems")
+ bl_label = "Select"
+
+ def draw(self, context):
+ layout = self.layout
+
+ layout.itemO("view3d.select_border")
+
+ layout.itemS()
+
+ layout.itemO("mball.select_deselect_all_metaelems")
+ layout.itemO("mball.select_inverse_metaelems")
+
+ layout.itemS()
+
+ layout.itemO("mball.select_random_metaelems")
+
class VIEW3D_MT_select_edit_lattice(bpy.types.Menu):
- __label__ = "Select"
+ bl_label = "Select"
- def draw(self, context):
- layout = self.layout
+ def draw(self, context):
+ layout = self.layout
- layout.itemO("view3d.select_border")
+ layout.itemO("view3d.select_border")
+
+ layout.itemS()
+
+ layout.itemO("lattice.select_all_toggle", text="Select/Deselect All")
- layout.itemS()
-
- layout.itemO("lattice.select_all_toggle", text="Select/Deselect All")
class VIEW3D_MT_select_edit_armature(bpy.types.Menu):
- __label__ = "Select"
+ bl_label = "Select"
+
+ def draw(self, context):
+ layout = self.layout
+
+ layout.itemO("view3d.select_border")
+
+
+ layout.itemS()
+
+ layout.itemO("armature.select_all_toggle", text="Select/Deselect All")
+ layout.itemO("armature.select_inverse", text="Inverse")
- def draw(self, context):
- layout = self.layout
+ layout.itemS()
- layout.itemO("view3d.select_border", text="Border Select...")
+ layout.item_enumO("armature.select_hierarchy", "direction", 'PARENT', text="Parent")
+ layout.item_enumO("armature.select_hierarchy", "direction", 'CHILD', text="Child")
- layout.itemS()
-
- layout.itemO("armature.select_all_toggle", text="Select/Deselect All")
- layout.itemO("armature.select_inverse", text="Inverse")
+ layout.itemS()
- layout.itemS()
-
- layout.item_enumO("armature.select_hierarchy", "direction", 'PARENT', text="Parent")
- layout.item_enumO("armature.select_hierarchy", "direction", 'CHILD', text="Child")
-
- layout.itemS()
-
- props = layout.itemO("armature.select_hierarchy", properties=True, text="Extend Parent")
- props.extend = True
- props.direction = 'PARENT'
+ props = layout.itemO("armature.select_hierarchy", properties=True, text="Extend Parent")
+ props.extend = True
+ props.direction = 'PARENT'
+
+ props = layout.itemO("armature.select_hierarchy", properties=True, text="Extend Child")
+ props.extend = True
+ props.direction = 'CHILD'
- props = layout.itemO("armature.select_hierarchy", properties=True, text="Extend Child")
- props.extend = True
- props.direction = 'CHILD'
class VIEW3D_MT_select_face(bpy.types.Menu):# XXX no matching enum
- __label__ = "Select"
+ bl_label = "Select"
- def draw(self, context):
- layout = self.layout
+ def draw(self, context):
+ layout = self.layout
- layout.view3d_select_faceselmenu()
+ layout.view3d_select_faceselmenu()
# ********** Object menu **********
+
class VIEW3D_MT_object(bpy.types.Menu):
- __context__ = "objectmode"
- __label__ = "Object"
-
- def draw(self, context):
- layout = self.layout
-
- layout.itemM("VIEW3D_MT_object_clear")
- layout.itemM("VIEW3D_MT_object_apply")
- layout.itemM("VIEW3D_MT_snap")
-
- layout.itemS()
-
- layout.itemO("anim.insert_keyframe_menu", text="Insert Keyframe...")
- layout.itemO("anim.delete_keyframe_v3d", text="Delete Keyframe...")
-
- layout.itemS()
-
- layout.itemO("object.duplicate_move")
- layout.item_booleanO("object.duplicate", "linked", True, text="Duplicate Linked")
- layout.itemO("object.delete", text="Delete...")
- layout.itemO("object.proxy_make", text="Make Proxy...")
- layout.item_menu_enumO("object.make_local", "type", text="Make Local...")
- layout.itemM("VIEW3D_MT_make_single_user")
-
- layout.itemS()
-
- layout.itemM("VIEW3D_MT_object_parent")
- layout.itemM("VIEW3D_MT_object_track")
- layout.itemM("VIEW3D_MT_object_group")
- layout.itemM("VIEW3D_MT_object_constraints")
-
- layout.itemS()
-
- layout.itemO("object.join")
-
- layout.itemS()
-
- layout.itemO("object.move_to_layer", text="Move to Layer...")
- layout.itemM("VIEW3D_MT_object_showhide")
-
- layout.item_menu_enumO("object.convert", "target")
-
+ bl_context = "objectmode"
+ bl_label = "Object"
+
+ def draw(self, context):
+ layout = self.layout
+
+ layout.itemM("VIEW3D_MT_object_clear")
+ layout.itemM("VIEW3D_MT_object_apply")
+ layout.itemM("VIEW3D_MT_snap")
+
+ layout.itemS()
+
+ layout.itemO("anim.insert_keyframe_menu", text="Insert Keyframe...")
+ layout.itemO("anim.delete_keyframe_v3d", text="Delete Keyframe...")
+
+ layout.itemS()
+
+ layout.itemO("object.duplicate_move")
+ layout.item_booleanO("object.duplicate", "linked", True, text="Duplicate Linked")
+ layout.itemO("object.delete", text="Delete...")
+ layout.itemO("object.proxy_make", text="Make Proxy...")
+ layout.item_menu_enumO("object.make_local", "type", text="Make Local...")
+ layout.itemM("VIEW3D_MT_make_single_user")
+
+ layout.itemS()
+
+ layout.itemM("VIEW3D_MT_object_parent")
+ layout.itemM("VIEW3D_MT_object_track")
+ layout.itemM("VIEW3D_MT_object_group")
+ layout.itemM("VIEW3D_MT_object_constraints")
+
+ layout.itemS()
+
+ layout.itemO("object.join")
+
+ layout.itemS()
+
+ layout.itemO("object.move_to_layer", text="Move to Layer...")
+ layout.itemM("VIEW3D_MT_object_showhide")
+
+ layout.item_menu_enumO("object.convert", "target")
+
+
class VIEW3D_MT_object_clear(bpy.types.Menu):
- __label__ = "Clear"
-
- def draw(self, context):
- layout = self.layout
-
- layout.itemO("object.location_clear", text="Location")
- layout.itemO("object.rotation_clear", text="Rotation")
- layout.itemO("object.scale_clear", text="Scale")
- layout.itemO("object.origin_clear", text="Origin")
-
+ bl_label = "Clear"
+
+ def draw(self, context):
+ layout = self.layout
+
+ layout.itemO("object.location_clear", text="Location")
+ layout.itemO("object.rotation_clear", text="Rotation")
+ layout.itemO("object.scale_clear", text="Scale")
+ layout.itemO("object.origin_clear", text="Origin")
+
+
class VIEW3D_MT_object_apply(bpy.types.Menu):
- __label__ = "Apply"
-
- def draw(self, context):
- layout = self.layout
-
- layout.itemO("object.location_apply", text="Location")
- layout.itemO("object.rotation_apply", text="Rotation")
- layout.itemO("object.scale_apply", text="Scale")
- layout.itemS()
- layout.itemO("object.visual_transform_apply", text="Visual Transform")
- layout.itemO("object.duplicates_make_real")
-
+ bl_label = "Apply"
+
+ def draw(self, context):
+ layout = self.layout
+
+ layout.itemO("object.location_apply", text="Location")
+ layout.itemO("object.rotation_apply", text="Rotation")
+ layout.itemO("object.scale_apply", text="Scale")
+ layout.itemS()
+ layout.itemO("object.visual_transform_apply", text="Visual Transform")
+ layout.itemO("object.duplicates_make_real")
+
class VIEW3D_MT_object_parent(bpy.types.Menu):
- __label__ = "Parent"
-
- def draw(self, context):
- layout = self.layout
-
- layout.itemO("object.parent_set", text="Set")
- layout.itemO("object.parent_clear", text="Clear")
-
+ bl_label = "Parent"
+
+ def draw(self, context):
+ layout = self.layout
+
+ layout.itemO("object.parent_set", text="Set")
+ layout.itemO("object.parent_clear", text="Clear")
+
+
class VIEW3D_MT_object_track(bpy.types.Menu):
- __label__ = "Track"
-
- def draw(self, context):
- layout = self.layout
-
- layout.itemO("object.track_set", text="Set")
- layout.itemO("object.track_clear", text="Clear")
-
+ bl_label = "Track"
+
+ def draw(self, context):
+ layout = self.layout
+
+ layout.itemO("object.track_set", text="Set")
+ layout.itemO("object.track_clear", text="Clear")
+
+
class VIEW3D_MT_object_group(bpy.types.Menu):
- __label__ = "Group"
-
- def draw(self, context):
- layout = self.layout
-
- layout.itemO("group.group_create")
- layout.itemO("group.objects_remove")
-
- layout.itemS()
-
- layout.itemO("group.objects_add_active")
- layout.itemO("group.objects_remove_active")
-
+ bl_label = "Group"
+
+ def draw(self, context):
+ layout = self.layout
+
+ layout.itemO("group.group_create")
+ layout.itemO("group.objects_remove")
+
+ layout.itemS()
+
+ layout.itemO("group.objects_add_active")
+ layout.itemO("group.objects_remove_active")
+
+
class VIEW3D_MT_object_constraints(bpy.types.Menu):
- __label__ = "Constraints"
-
- def draw(self, context):
- layout = self.layout
-
- layout.itemO("object.constraint_add_with_targets")
- layout.itemO("object.constraints_clear")
-
+ bl_label = "Constraints"
+
+ def draw(self, context):
+ layout = self.layout
+
+ layout.itemO("object.constraint_add_with_targets")
+ layout.itemO("object.constraints_clear")
+
+
class VIEW3D_MT_object_showhide(bpy.types.Menu):
- __label__ = "Show/Hide"
+ bl_label = "Show/Hide"
+
+ def draw(self, context):
+ layout = self.layout
+
+ layout.itemO("object.restrictview_clear", text="Show Hidden")
+ layout.itemO("object.restrictview_set", text="Hide Selected")
+ layout.item_booleanO("object.restrictview_set", "unselected", True, text="Hide Unselected")
- def draw(self, context):
- layout = self.layout
-
- layout.itemO("object.restrictview_clear", text="Show Hidden")
- layout.itemO("object.restrictview_set", text="Hide Selected")
- layout.item_booleanO("object.restrictview_set", "unselected", True, text="Hide Unselected")
class VIEW3D_MT_make_single_user(bpy.types.Menu):
- __label__ = "Make Single User"
-
- def draw(self, context):
- layout = self.layout
-
- props = layout.itemO("object.make_single_user", properties=True, text="Object")
- props.object = True
-
- props = layout.itemO("object.make_single_user", properties=True, text="Object & ObData")
- props.object = props.obdata = True
-
- props = layout.itemO("object.make_single_user", properties=True, text="Object & ObData & Materials+Tex")
- props.object = props.obdata = props.material = props.texture = True
-
- props = layout.itemO("object.make_single_user", properties=True, text="Materials+Tex")
- props.material = props.texture = True
-
- props = layout.itemO("object.make_single_user", properties=True, text="Animation")
- props.animation = True
-
-# ********** Vertex paint menu **********
-
+ bl_label = "Make Single User"
+
+ def draw(self, context):
+ layout = self.layout
+
+ props = layout.itemO("object.make_single_user", properties=True, text="Object")
+ props.object = True
+
+ props = layout.itemO("object.make_single_user", properties=True, text="Object & ObData")
+ props.object = props.obdata = True
+
+ props = layout.itemO("object.make_single_user", properties=True, text="Object & ObData & Materials+Tex")
+ props.object = props.obdata = props.material = props.texture = True
+
+ props = layout.itemO("object.make_single_user", properties=True, text="Materials+Tex")
+ props.material = props.texture = True
+
+ props = layout.itemO("object.make_single_user", properties=True, text="Animation")
+ props.animation = True
+
+# ********** Vertex paint menu **********
+
+
class VIEW3D_MT_paint_vertex(bpy.types.Menu):
- __label__ = "Paint"
+ bl_label = "Paint"
- def draw(self, context):
- layout = self.layout
-
- sculpt = context.tool_settings.sculpt
+ def draw(self, context):
+ layout = self.layout
+
+ sculpt = context.tool_settings.sculpt
+
+ layout.itemO("paint.vertex_color_set")
+ props = layout.itemO("paint.vertex_color_set", text="Set Selected Vertex Colors", properties=True)
+ props.selected = True
+
+# ********** Sculpt menu **********
- layout.itemO("paint.vertex_color_set")
- props = layout.itemO("paint.vertex_color_set", text="Set Selected Vertex Colors", properties=True)
- props.selected = True
-# ********** Sculpt menu **********
-
class VIEW3D_MT_sculpt(bpy.types.Menu):
- __label__ = "Sculpt"
-
- def draw(self, context):
- layout = self.layout
-
- sculpt = context.tool_settings.sculpt
- brush = context.tool_settings.sculpt.brush
-
- layout.itemR(sculpt, "symmetry_x")
- layout.itemR(sculpt, "symmetry_y")
- layout.itemR(sculpt, "symmetry_z")
- layout.itemS()
- layout.itemR(sculpt, "lock_x")
- layout.itemR(sculpt, "lock_y")
- layout.itemR(sculpt, "lock_z")
- layout.itemS()
- layout.item_menu_enumO("brush.curve_preset", property="shape")
- layout.itemS()
-
- if brush.sculpt_tool != 'GRAB':
- layout.itemR(brush, "use_airbrush")
-
- if brush.sculpt_tool != 'LAYER':
- layout.itemR(brush, "use_anchor")
-
- if brush.sculpt_tool in ('DRAW', 'PINCH', 'INFLATE', 'LAYER', 'CLAY'):
- layout.itemR(brush, "flip_direction")
-
- if brush.sculpt_tool == 'LAYER':
- layout.itemR(brush, "use_persistent")
- layout.itemO("sculpt.set_persistent_base")
-
-# ********** Particle menu **********
-
+ bl_label = "Sculpt"
+
+ def draw(self, context):
+ layout = self.layout
+
+ sculpt = context.tool_settings.sculpt
+ brush = context.tool_settings.sculpt.brush
+
+ layout.itemR(sculpt, "symmetry_x")
+ layout.itemR(sculpt, "symmetry_y")
+ layout.itemR(sculpt, "symmetry_z")
+ layout.itemS()
+ layout.itemR(sculpt, "lock_x")
+ layout.itemR(sculpt, "lock_y")
+ layout.itemR(sculpt, "lock_z")
+ layout.itemS()
+ layout.item_menu_enumO("brush.curve_preset", property="shape")
+ layout.itemS()
+
+ if brush.sculpt_tool != 'GRAB':
+ layout.itemR(brush, "use_airbrush")
+
+ if brush.sculpt_tool != 'LAYER':
+ layout.itemR(brush, "use_anchor")
+
+ if brush.sculpt_tool in ('DRAW', 'PINCH', 'INFLATE', 'LAYER', 'CLAY'):
+ layout.itemR(brush, "flip_direction")
+
+ if brush.sculpt_tool == 'LAYER':
+ layout.itemR(brush, "use_persistent")
+ layout.itemO("sculpt.set_persistent_base")
+
+# ********** Particle menu **********
+
+
class VIEW3D_MT_particle(bpy.types.Menu):
- __label__ = "Particle"
-
- def draw(self, context):
- layout = self.layout
-
- particle_edit = context.tool_settings.particle_edit
-
- layout.itemO("particle.mirror")
-
- layout.itemS()
-
- layout.itemO("particle.remove_doubles")
- layout.itemO("particle.delete")
-
- if particle_edit.selection_mode == 'POINT':
- layout.itemO("particle.subdivide")
-
- layout.itemO("particle.rekey")
-
- layout.itemS()
-
- layout.itemM("VIEW3D_MT_particle_showhide")
+ bl_label = "Particle"
+
+ def draw(self, context):
+ layout = self.layout
+
+ particle_edit = context.tool_settings.particle_edit
+
+ layout.itemO("particle.mirror")
+
+ layout.itemS()
+
+ layout.itemO("particle.remove_doubles")
+ layout.itemO("particle.delete")
+
+ if particle_edit.selection_mode == 'POINT':
+ layout.itemO("particle.subdivide")
+
+ layout.itemO("particle.rekey")
+
+ layout.itemS()
+
+ layout.itemM("VIEW3D_MT_particle_showhide")
+
class VIEW3D_MT_particle_showhide(VIEW3D_MT_showhide):
- _operator_name = "particle"
+ _operator_name = "particle"
# ********** Pose Menu **********
+
class VIEW3D_MT_pose(bpy.types.Menu):
- __label__ = "Pose"
-
- def draw(self, context):
- layout = self.layout
-
- arm = context.active_object.data
-
- if arm.drawtype in ('BBONE', 'ENVELOPE'):
- layout.item_enumO("tfm.transform", "mode", 'BONESIZE', text="Scale Envelope Distance")
-
- layout.itemM("VIEW3D_MT_pose_transform")
-
- layout.itemS()
-
- layout.itemO("anim.insert_keyframe_menu", text="Insert Keyframe...")
- layout.itemO("anim.delete_keyframe_v3d", text="Delete Keyframe...")
-
- layout.itemS()
-
- layout.itemO("pose.apply")
-
- layout.itemS()
-
- layout.itemO("pose.copy")
- layout.itemO("pose.paste")
- layout.item_booleanO("pose.paste", "flipped", True, text="Paste X-Flipped Pose")
-
- layout.itemS()
-
- layout.itemM("VIEW3D_MT_pose_pose")
- layout.itemM("VIEW3D_MT_pose_motion")
- layout.itemM("VIEW3D_MT_pose_group")
-
- layout.itemS()
-
- layout.itemM("VIEW3D_MT_pose_ik")
- layout.itemM("VIEW3D_MT_pose_constraints")
-
- layout.itemS()
-
- layout.operator_context = "EXEC_AREA"
- layout.item_enumO("pose.autoside_names", "axis", 'XAXIS', text="AutoName Left/Right")
- layout.item_enumO("pose.autoside_names", "axis", 'YAXIS', text="AutoName Front/Back")
- layout.item_enumO("pose.autoside_names", "axis", 'ZAXIS', text="AutoName Top/Bottom")
-
- layout.itemO("pose.flip_names")
-
- layout.itemS()
-
- layout.operator_context = "INVOKE_AREA"
- layout.itemO("pose.armature_layers", text="Change Armature Layers...")
- layout.itemO("pose.bone_layers", text="Change Bone Layers...")
-
- layout.itemS()
-
- layout.itemM("VIEW3D_MT_pose_showhide")
- layout.item_menu_enumO("pose.flags_set", 'mode', text="Bone Settings")
+ bl_label = "Pose"
+
+ def draw(self, context):
+ layout = self.layout
+
+ arm = context.active_object.data
+
+ if arm.drawtype in ('BBONE', 'ENVELOPE'):
+ layout.item_enumO("tfm.transform", "mode", 'BONESIZE', text="Scale Envelope Distance")
+
+ layout.itemM("VIEW3D_MT_pose_transform")
+
+ layout.itemS()
+
+ layout.itemO("anim.insert_keyframe_menu", text="Insert Keyframe...")
+ layout.itemO("anim.delete_keyframe_v3d", text="Delete Keyframe...")
+
+ layout.itemS()
+
+ layout.itemO("pose.apply")
+ layout.itemO("pose.relax")
+
+ layout.itemS()
+
+ layout.itemO("pose.copy")
+ layout.itemO("pose.paste")
+ layout.item_booleanO("pose.paste", "flipped", True, text="Paste X-Flipped Pose")
+
+ layout.itemS()
+
+ layout.itemM("VIEW3D_MT_pose_pose")
+ layout.itemM("VIEW3D_MT_pose_motion")
+ layout.itemM("VIEW3D_MT_pose_group")
+
+ layout.itemS()
+
+ layout.itemM("VIEW3D_MT_pose_ik")
+ layout.itemM("VIEW3D_MT_pose_constraints")
+
+ layout.itemS()
+
+ layout.operator_context = "EXEC_AREA"
+ layout.item_enumO("pose.autoside_names", "axis", 'XAXIS', text="AutoName Left/Right")
+ layout.item_enumO("pose.autoside_names", "axis", 'YAXIS', text="AutoName Front/Back")
+ layout.item_enumO("pose.autoside_names", "axis", 'ZAXIS', text="AutoName Top/Bottom")
+
+ layout.itemO("pose.flip_names")
+
+ layout.itemS()
+
+ layout.operator_context = "INVOKE_AREA"
+ layout.itemO("pose.armature_layers", text="Change Armature Layers...")
+ layout.itemO("pose.bone_layers", text="Change Bone Layers...")
+
+ layout.itemS()
+
+ layout.itemM("VIEW3D_MT_pose_showhide")
+ layout.item_menu_enumO("pose.flags_set", 'mode', text="Bone Settings")
+
class VIEW3D_MT_pose_transform(bpy.types.Menu):
- __label__ = "Clear Transform"
-
- def draw(self, context):
- layout = self.layout
-
- layout.itemL(text="User Transform")
-
- layout.itemO("pose.loc_clear", text="Location")
- layout.itemO("pose.rot_clear", text="Rotation")
- layout.itemO("pose.scale_clear", text="Scale")
-
- layout.itemL(text="Origin")
-
+ bl_label = "Clear Transform"
+
+ def draw(self, context):
+ layout = self.layout
+
+ layout.itemL(text="User Transform")
+
+ layout.itemO("pose.loc_clear", text="Location")
+ layout.itemO("pose.rot_clear", text="Rotation")
+ layout.itemO("pose.scale_clear", text="Scale")
+
+ layout.itemL(text="Origin")
+
+
class VIEW3D_MT_pose_pose(bpy.types.Menu):
- __label__ = "Pose Library"
-
- def draw(self, context):
- layout = self.layout
-
- layout.itemO("poselib.browse_interactive", text="Browse Poses...")
-
- layout.itemS()
-
- layout.itemO("poselib.pose_add", text="Add Pose...")
- layout.itemO("poselib.pose_rename", text="Rename Pose...")
- layout.itemO("poselib.pose_remove", text="Remove Pose...")
+ bl_label = "Pose Library"
+
+ def draw(self, context):
+ layout = self.layout
+
+ layout.itemO("poselib.browse_interactive", text="Browse Poses...")
+
+ layout.itemS()
+
+ layout.itemO("poselib.pose_add", text="Add Pose...")
+ layout.itemO("poselib.pose_rename", text="Rename Pose...")
+ layout.itemO("poselib.pose_remove", text="Remove Pose...")
+
class VIEW3D_MT_pose_motion(bpy.types.Menu):
- __label__ = "Motion Paths"
-
- def draw(self, context):
- layout = self.layout
-
- layout.itemO("pose.paths_calculate", text="Calculate")
- layout.itemO("pose.paths_clear", text="Clear")
-
+ bl_label = "Motion Paths"
+
+ def draw(self, context):
+ layout = self.layout
+
+ layout.itemO("pose.paths_calculate", text="Calculate")
+ layout.itemO("pose.paths_clear", text="Clear")
+
+
class VIEW3D_MT_pose_group(bpy.types.Menu):
- __label__ = "Bone Groups"
-
- def draw(self, context):
- layout = self.layout
- layout.itemO("pose.group_add")
- layout.itemO("pose.group_remove")
-
- layout.itemS()
-
- layout.itemO("pose.group_assign")
- layout.itemO("pose.group_unassign")
-
-
+ bl_label = "Bone Groups"
+
+ def draw(self, context):
+ layout = self.layout
+ layout.itemO("pose.group_add")
+ layout.itemO("pose.group_remove")
+
+ layout.itemS()
+
+ layout.itemO("pose.group_assign")
+ layout.itemO("pose.group_unassign")
+
+
class VIEW3D_MT_pose_ik(bpy.types.Menu):
- __label__ = "Inverse Kinematics"
-
- def draw(self, context):
- layout = self.layout
-
- layout.itemO("pose.ik_add")
- layout.itemO("pose.ik_clear")
-
+ bl_label = "Inverse Kinematics"
+
+ def draw(self, context):
+ layout = self.layout
+
+ layout.itemO("pose.ik_add")
+ layout.itemO("pose.ik_clear")
+
+
class VIEW3D_MT_pose_constraints(bpy.types.Menu):
- __label__ = "Constraints"
-
- def draw(self, context):
- layout = self.layout
-
- layout.itemO("pose.constraint_add_with_targets", text="Add (With Targets)...")
- layout.itemO("pose.constraints_clear")
-
+ bl_label = "Constraints"
+
+ def draw(self, context):
+ layout = self.layout
+
+ layout.itemO("pose.constraint_add_with_targets", text="Add (With Targets)...")
+ layout.itemO("pose.constraints_clear")
+
+
class VIEW3D_MT_pose_showhide(VIEW3D_MT_showhide):
- _operator_name = "pose"
+ _operator_name = "pose"
# ********** Edit Menus, suffix from ob.type **********
-# Edit MESH
+
class VIEW3D_MT_edit_mesh(bpy.types.Menu):
- __label__ = "Mesh"
-
- def draw(self, context):
- layout = self.layout
-
- settings = context.tool_settings
-
- layout.itemO("ed.undo")
- layout.itemO("ed.redo")
-
- layout.itemS()
-
- layout.itemM("VIEW3D_MT_snap")
-
- layout.itemS()
-
- layout.itemO("uv.mapping_menu", text="UV Unwrap...")
-
- layout.itemS()
-
- layout.itemO("mesh.extrude_move")
- layout.itemO("mesh.duplicate_move")
- layout.itemO("mesh.delete", text="Delete...")
-
- layout.itemS()
-
- layout.itemM("VIEW3D_MT_edit_mesh_vertices")
- layout.itemM("VIEW3D_MT_edit_mesh_edges")
- layout.itemM("VIEW3D_MT_edit_mesh_faces")
- layout.itemM("VIEW3D_MT_edit_mesh_normals")
-
- layout.itemS()
-
- layout.itemR(settings, "automerge_editing")
- layout.item_menu_enumR(settings, "proportional_editing")
- layout.item_menu_enumR(settings, "proportional_editing_falloff")
-
- layout.itemS()
-
- layout.itemM("VIEW3D_MT_edit_mesh_showhide")
-
-# Only used by the menu
+ bl_label = "Mesh"
+
+ def draw(self, context):
+ layout = self.layout
+
+ settings = context.tool_settings
+
+ layout.itemO("ed.undo")
+ layout.itemO("ed.redo")
+
+ layout.itemS()
+
+ layout.itemM("VIEW3D_MT_snap")
+
+ layout.itemS()
+
+ layout.itemO("uv.mapping_menu", text="UV Unwrap...")
+
+ layout.itemS()
+
+ layout.itemO("mesh.extrude_move")
+ layout.itemO("mesh.duplicate_move")
+ layout.itemO("mesh.delete", text="Delete...")
+
+ layout.itemS()
+
+ layout.itemM("VIEW3D_MT_edit_mesh_vertices")
+ layout.itemM("VIEW3D_MT_edit_mesh_edges")
+ layout.itemM("VIEW3D_MT_edit_mesh_faces")
+ layout.itemM("VIEW3D_MT_edit_mesh_normals")
+
+ layout.itemS()
+
+ layout.itemR(settings, "automerge_editing")
+ layout.item_menu_enumR(settings, "proportional_editing")
+ layout.item_menu_enumR(settings, "proportional_editing_falloff")
+
+ layout.itemS()
+
+ layout.itemM("VIEW3D_MT_edit_mesh_showhide")
+
+
class VIEW3D_MT_edit_mesh_specials(bpy.types.Menu):
- __label__ = "Specials"
-
- def draw(self, context):
- layout = self.layout
-
- layout.operator_context = 'INVOKE_REGION_WIN'
-
- layout.itemO("mesh.subdivide", text="Subdivide")
- layout.item_floatO("mesh.subdivide", "smoothness", 1.0, text="Subdivide Smooth")
- layout.itemO("mesh.merge", text="Merge...")
- layout.itemO("mesh.remove_doubles")
- layout.itemO("mesh.hide", text="Hide")
- layout.itemO("mesh.reveal", text="Reveal")
- layout.itemO("mesh.select_inverse")
- layout.itemO("mesh.flip_normals")
- layout.itemO("mesh.vertices_smooth", text="Smooth")
- # layout.itemO("mesh.bevel", text="Bevel")
- layout.itemO("mesh.faces_shade_smooth")
- layout.itemO("mesh.faces_shade_flat")
- layout.itemO("mesh.blend_from_shape")
- layout.itemO("mesh.shape_propagate_to_all")
- layout.itemO("mesh.select_vertex_path")
+ bl_label = "Specials"
+
+ def draw(self, context):
+ layout = self.layout
+
+ layout.operator_context = 'INVOKE_REGION_WIN'
+
+ layout.itemO("mesh.subdivide", text="Subdivide")
+ layout.item_floatO("mesh.subdivide", "smoothness", 1.0, text="Subdivide Smooth")
+ layout.itemO("mesh.merge", text="Merge...")
+ layout.itemO("mesh.remove_doubles")
+ layout.itemO("mesh.hide", text="Hide")
+ layout.itemO("mesh.reveal", text="Reveal")
+ layout.itemO("mesh.select_inverse")
+ layout.itemO("mesh.flip_normals")
+ layout.itemO("mesh.vertices_smooth", text="Smooth")
+ # layout.itemO("mesh.bevel", text="Bevel")
+ layout.itemO("mesh.faces_shade_smooth")
+ layout.itemO("mesh.faces_shade_flat")
+ layout.itemO("mesh.blend_from_shape")
+ layout.itemO("mesh.shape_propagate_to_all")
+ layout.itemO("mesh.select_vertex_path")
+
class VIEW3D_MT_edit_mesh_vertices(bpy.types.Menu):
- __label__ = "Vertices"
-
- def draw(self, context):
- layout = self.layout
- layout.operator_context = 'INVOKE_REGION_WIN'
-
- layout.itemO("mesh.merge")
- layout.itemO("mesh.rip")
- layout.itemO("mesh.split")
- layout.itemO("mesh.separate")
-
- layout.itemS()
-
- layout.itemO("mesh.vertices_smooth")
- layout.itemO("mesh.remove_doubles")
-
- layout.itemO("mesh.select_vertex_path")
-
- layout.itemO("mesh.blend_from_shape")
-
- layout.itemO("object.vertex_group_blend")
- layout.itemO("mesh.shape_propagate_to_all")
+ bl_label = "Vertices"
+
+ def draw(self, context):
+ layout = self.layout
+ layout.operator_context = 'INVOKE_REGION_WIN'
+
+ layout.itemO("mesh.merge")
+ layout.itemO("mesh.rip")
+ layout.itemO("mesh.split")
+ layout.itemO("mesh.separate")
+
+ layout.itemS()
+
+ layout.itemO("mesh.vertices_smooth")
+ layout.itemO("mesh.remove_doubles")
+
+ layout.itemO("mesh.select_vertex_path")
+
+ layout.itemO("mesh.blend_from_shape")
+
+ layout.itemO("object.vertex_group_blend")
+ layout.itemO("mesh.shape_propagate_to_all")
+
class VIEW3D_MT_edit_mesh_edges(bpy.types.Menu):
- __label__ = "Edges"
-
- def draw(self, context):
- layout = self.layout
- layout.operator_context = 'INVOKE_REGION_WIN'
-
- layout.itemO("mesh.edge_face_add")
- layout.itemO("mesh.subdivide")
-
- layout.itemS()
-
- layout.itemO("mesh.mark_seam")
- layout.item_booleanO("mesh.mark_seam", "clear", True, text="Clear Seam")
-
- layout.itemS()
-
- layout.itemO("mesh.mark_sharp")
- layout.item_booleanO("mesh.mark_sharp", "clear", True, text="Clear Sharp")
-
- layout.itemS()
-
- layout.item_enumO("mesh.edge_rotate", "direction", 'CW', text="Rotate Edge CW")
- layout.item_enumO("mesh.edge_rotate", "direction", 'CCW', text="Rotate Edge CCW")
-
- layout.itemS()
-
- layout.itemO("TFM_OT_edge_slide", text="Edge Slide")
- layout.itemO("mesh.loop_multi_select", text="Edge Loop")
-
- # uiItemO(layout, "Loopcut", 0, "mesh.loop_cut"); // CutEdgeloop(em, 1);
- # uiItemO(layout, "Edge Slide", 0, "mesh.edge_slide"); // EdgeSlide(em, 0,0.0);
-
- layout.item_booleanO("mesh.loop_multi_select", "ring", True, text="Edge Ring")
-
- layout.itemO("mesh.loop_to_region")
- layout.itemO("mesh.region_to_loop")
+ bl_label = "Edges"
+
+ def draw(self, context):
+ layout = self.layout
+ layout.operator_context = 'INVOKE_REGION_WIN'
+
+ layout.itemO("mesh.edge_face_add")
+ layout.itemO("mesh.subdivide")
+
+ layout.itemS()
+
+ layout.itemO("mesh.mark_seam")
+ layout.item_booleanO("mesh.mark_seam", "clear", True, text="Clear Seam")
+
+ layout.itemS()
+
+ layout.itemO("mesh.mark_sharp")
+ layout.item_booleanO("mesh.mark_sharp", "clear", True, text="Clear Sharp")
+
+ layout.itemS()
+
+ layout.item_enumO("mesh.edge_rotate", "direction", 'CW', text="Rotate Edge CW")
+ layout.item_enumO("mesh.edge_rotate", "direction", 'CCW', text="Rotate Edge CCW")
+
+ layout.itemS()
+
+ layout.itemO("TFM_OT_edge_slide", text="Edge Slide")
+ layout.itemO("mesh.loop_multi_select", text="Edge Loop")
+
+ # uiItemO(layout, "Loopcut", 0, "mesh.loop_cut"); // CutEdgeloop(em, 1);
+ # uiItemO(layout, "Edge Slide", 0, "mesh.edge_slide"); // EdgeSlide(em, 0,0.0);
+
+ layout.item_booleanO("mesh.loop_multi_select", "ring", True, text="Edge Ring")
+
+ layout.itemO("mesh.loop_to_region")
+ layout.itemO("mesh.region_to_loop")
class VIEW3D_MT_edit_mesh_faces(dynamic_menu.DynMenu):
- __label__ = "Faces"
-
- def draw(self, context):
- layout = self.layout
- layout.operator_context = 'INVOKE_REGION_WIN'
-
- layout.itemO("mesh.flip_normals")
- # layout.itemO("mesh.bevel")
- # layout.itemO("mesh.bevel")
- layout.itemO("mesh.edge_face_add")
- layout.itemO("mesh.fill")
- layout.itemO("mesh.beauty_fill")
-
- layout.itemS()
-
- layout.itemO("mesh.quads_convert_to_tris")
- layout.itemO("mesh.tris_convert_to_quads")
- layout.itemO("mesh.edge_flip")
-
- layout.itemS()
-
- layout.itemO("mesh.faces_shade_smooth")
- layout.itemO("mesh.faces_shade_flat")
-
- layout.itemS()
-
- # uiItemO(layout, NULL, 0, "mesh.face_mode"); // mesh_set_face_flags(em, 1);
- # uiItemBooleanO(layout, NULL, 0, "mesh.face_mode", "clear", 1); // mesh_set_face_flags(em, 0);
-
- layout.item_enumO("mesh.edge_rotate", "direction", 'CW', text="Rotate Edge CW")
-
- layout.itemS()
-
- layout.item_menu_enumO("mesh.uvs_rotate", "direction")
- layout.item_menu_enumO("mesh.uvs_mirror", "axis")
- layout.item_menu_enumO("mesh.colors_rotate", "direction")
- layout.item_menu_enumO("mesh.colors_mirror", "axis")
+ bl_label = "Faces"
+ bl_idname = "VIEW3D_MT_edit_mesh_faces"
+
+ def draw(self, context):
+ layout = self.layout
+ layout.operator_context = 'INVOKE_REGION_WIN'
+
+ # layout.itemO("mesh.bevel")
+ # layout.itemO("mesh.bevel")
+ layout.itemO("mesh.edge_face_add")
+ layout.itemO("mesh.fill")
+ layout.itemO("mesh.beauty_fill")
+
+ layout.itemS()
+
+ layout.itemO("mesh.quads_convert_to_tris")
+ layout.itemO("mesh.tris_convert_to_quads")
+ layout.itemO("mesh.edge_flip")
+
+ layout.itemS()
+
+ layout.itemO("mesh.faces_shade_smooth")
+ layout.itemO("mesh.faces_shade_flat")
+
+ layout.itemS()
+
+ # uiItemO(layout, NULL, 0, "mesh.face_mode"); // mesh_set_face_flags(em, 1);
+ # uiItemBooleanO(layout, NULL, 0, "mesh.face_mode", "clear", 1); // mesh_set_face_flags(em, 0);
+
+ layout.item_enumO("mesh.edge_rotate", "direction", 'CW', text="Rotate Edge CW")
+
+ layout.itemS()
+
+ layout.item_menu_enumO("mesh.uvs_rotate", "direction")
+ layout.item_menu_enumO("mesh.uvs_mirror", "axis")
+ layout.item_menu_enumO("mesh.colors_rotate", "direction")
+ layout.item_menu_enumO("mesh.colors_mirror", "axis")
class VIEW3D_MT_edit_mesh_normals(bpy.types.Menu):
- __label__ = "Normals"
+ bl_label = "Normals"
- def draw(self, context):
- layout = self.layout
+ def draw(self, context):
+ layout = self.layout
+
+ layout.itemO("mesh.normals_make_consistent", text="Recalculate Outside")
+ layout.item_booleanO("mesh.normals_make_consistent", "inside", True, text="Recalculate Inside")
+
+ layout.itemS()
+
+ layout.itemO("mesh.flip_normals")
- layout.itemO("mesh.normals_make_consistent", text="Recalculate Outside")
- layout.item_booleanO("mesh.normals_make_consistent", "inside", True, text="Recalculate Inside")
- layout.itemS()
-
- layout.itemO("mesh.flip_normals")
-
class VIEW3D_MT_edit_mesh_showhide(VIEW3D_MT_showhide):
- _operator_name = "mesh"
+ _operator_name = "mesh"
# Edit Curve
-
# draw_curve is used by VIEW3D_MT_edit_curve and VIEW3D_MT_edit_surface
+
+
def draw_curve(self, context):
- layout = self.layout
-
- settings = context.tool_settings
-
- layout.itemM("VIEW3D_MT_snap")
-
- layout.itemS()
-
- layout.itemO("curve.extrude")
- layout.itemO("curve.duplicate")
- layout.itemO("curve.separate")
- layout.itemO("curve.make_segment")
- layout.itemO("curve.cyclic_toggle")
- layout.itemO("curve.delete", text="Delete...")
-
- layout.itemS()
-
- layout.itemM("VIEW3D_MT_edit_curve_ctrlpoints")
- layout.itemM("VIEW3D_MT_edit_curve_segments")
-
- layout.itemS()
-
- layout.itemR(settings, "proportional_editing")
- layout.item_menu_enumR(settings, "proportional_editing_falloff")
-
- layout.itemS()
-
- layout.itemM("VIEW3D_MT_edit_curve_showhide")
+ layout = self.layout
+
+ settings = context.tool_settings
+
+ layout.itemM("VIEW3D_MT_snap")
+
+ layout.itemS()
+
+ layout.itemO("curve.extrude")
+ layout.itemO("curve.duplicate")
+ layout.itemO("curve.separate")
+ layout.itemO("curve.make_segment")
+ layout.itemO("curve.cyclic_toggle")
+ layout.itemO("curve.delete", text="Delete...")
+
+ layout.itemS()
+
+ layout.itemM("VIEW3D_MT_edit_curve_ctrlpoints")
+ layout.itemM("VIEW3D_MT_edit_curve_segments")
+
+ layout.itemS()
+
+ layout.item_menu_enumR(settings, "proportional_editing")
+ layout.item_menu_enumR(settings, "proportional_editing_falloff")
+
+ layout.itemS()
+
+ layout.itemM("VIEW3D_MT_edit_curve_showhide")
+
class VIEW3D_MT_edit_curve(bpy.types.Menu):
- __label__ = "Curve"
+ bl_label = "Curve"
+
+ draw = draw_curve
+
- draw = draw_curve
-
class VIEW3D_MT_edit_curve_ctrlpoints(bpy.types.Menu):
- __label__ = "Control Points"
-
- def draw(self, context):
- layout = self.layout
-
- edit_object = context.edit_object
-
- if edit_object.type == 'CURVE':
- layout.item_enumO("tfm.transform", "mode", 'TILT')
- layout.itemO("curve.tilt_clear")
- layout.itemO("curve.separate")
-
- layout.itemS()
-
- layout.item_menu_enumO("curve.handle_type_set", "type")
-
+ bl_label = "Control Points"
+
+ def draw(self, context):
+ layout = self.layout
+
+ edit_object = context.edit_object
+
+ if edit_object.type == 'CURVE':
+ layout.item_enumO("tfm.transform", "mode", 'TILT')
+ layout.itemO("curve.tilt_clear")
+ layout.itemO("curve.separate")
+
+ layout.itemS()
+
+ layout.item_menu_enumO("curve.handle_type_set", "type")
+
+
class VIEW3D_MT_edit_curve_segments(bpy.types.Menu):
- __label__ = "Segments"
+ bl_label = "Segments"
+
+ def draw(self, context):
+ layout = self.layout
+
+ layout.itemO("curve.subdivide")
+ layout.itemO("curve.switch_direction")
- def draw(self, context):
- layout = self.layout
-
- layout.itemO("curve.subdivide")
- layout.itemO("curve.switch_direction")
class VIEW3D_MT_edit_curve_showhide(VIEW3D_MT_showhide):
- _operator_name = "curve"
+ _operator_name = "curve"
+
-# Edit SURFACE
class VIEW3D_MT_edit_surface(bpy.types.Menu):
- __label__ = "Surface"
+ bl_label = "Surface"
+
+ draw = draw_curve
- draw = draw_curve
-# Edit TEXT
class VIEW3D_MT_edit_text(bpy.types.Menu):
- __label__ = "Text"
+ bl_label = "Text"
+
+ def draw(self, context):
+ layout = self.layout
+
+ layout.itemO("font.file_paste")
+
+ layout.itemS()
+
+ layout.itemM("VIEW3D_MT_edit_text_chars")
- def draw(self, context):
- layout = self.layout
-
- layout.itemO("font.file_paste")
-
- layout.itemS()
-
- layout.itemm("view3d_mt_edit_text_chars")
class VIEW3D_MT_edit_text_chars(bpy.types.Menu):
- __label__ = "Special Characters"
-
- def draw(self, context):
- layout = self.layout
-
- layout.item_stringO("font.text_insert", "text", b'\xC2\xA9'.decode(), text="Copyright|Alt C")
- layout.item_stringO("font.text_insert", "text", b'\xC2\xAE'.decode(), text="Registered Trademark|Alt R")
-
- layout.itemS()
-
- layout.item_stringO("font.text_insert", "text", b'\xC2\xB0'.decode(), text="Degree Sign|Alt G")
- layout.item_stringO("font.text_insert", "text", b'\xC3\x97'.decode(), text="Multiplication Sign|Alt x")
- layout.item_stringO("font.text_insert", "text", b'\xC2\x8A'.decode(), text="Circle|Alt .")
- layout.item_stringO("font.text_insert", "text", b'\xC2\xB9'.decode(), text="Superscript 1|Alt 1")
- layout.item_stringO("font.text_insert", "text", b'\xC2\xB2'.decode(), text="Superscript 2|Alt 2")
- layout.item_stringO("font.text_insert", "text", b'\xC2\xB3'.decode(), text="Superscript 3|Alt 3")
- layout.item_stringO("font.text_insert", "text", b'\xC2\xBB'.decode(), text="Double >>|Alt >")
- layout.item_stringO("font.text_insert", "text", b'\xC2\xAB'.decode(), text="Double <<|Alt <")
- layout.item_stringO("font.text_insert", "text", b'\xE2\x80\xB0'.decode(), text="Promillage|Alt %")
-
- layout.itemS()
-
- layout.item_stringO("font.text_insert", "text", b'\xC2\xA4'.decode(), text="Dutch Florin|Alt F")
- layout.item_stringO("font.text_insert", "text", b'\xC2\xA3'.decode(), text="British Pound|Alt L")
- layout.item_stringO("font.text_insert", "text", b'\xC2\xA5'.decode(), text="Japanese Yen|Alt Y")
-
- layout.itemS()
-
- layout.item_stringO("font.text_insert", "text", b'\xC3\x9F'.decode(), text="German S|Alt S")
- layout.item_stringO("font.text_insert", "text", b'\xC2\xBF'.decode(), text="Spanish Question Mark|Alt ?")
- layout.item_stringO("font.text_insert", "text", b'\xC2\xA1'.decode(), text="Spanish Exclamation Mark|Alt !")
-
-# Edit META
+ bl_label = "Special Characters"
+
+ def draw(self, context):
+ layout = self.layout
+
+ layout.item_stringO("font.text_insert", "text", b'\xC2\xA9'.decode(), text="Copyright|Alt C")
+ layout.item_stringO("font.text_insert", "text", b'\xC2\xAE'.decode(), text="Registered Trademark|Alt R")
+
+ layout.itemS()
+
+ layout.item_stringO("font.text_insert", "text", b'\xC2\xB0'.decode(), text="Degree Sign|Alt G")
+ layout.item_stringO("font.text_insert", "text", b'\xC3\x97'.decode(), text="Multiplication Sign|Alt x")
+ layout.item_stringO("font.text_insert", "text", b'\xC2\x8A'.decode(), text="Circle|Alt .")
+ layout.item_stringO("font.text_insert", "text", b'\xC2\xB9'.decode(), text="Superscript 1|Alt 1")
+ layout.item_stringO("font.text_insert", "text", b'\xC2\xB2'.decode(), text="Superscript 2|Alt 2")
+ layout.item_stringO("font.text_insert", "text", b'\xC2\xB3'.decode(), text="Superscript 3|Alt 3")
+ layout.item_stringO("font.text_insert", "text", b'\xC2\xBB'.decode(), text="Double >>|Alt >")
+ layout.item_stringO("font.text_insert", "text", b'\xC2\xAB'.decode(), text="Double <<|Alt <")
+ layout.item_stringO("font.text_insert", "text", b'\xE2\x80\xB0'.decode(), text="Promillage|Alt %")
+
+ layout.itemS()
+
+ layout.item_stringO("font.text_insert", "text", b'\xC2\xA4'.decode(), text="Dutch Florin|Alt F")
+ layout.item_stringO("font.text_insert", "text", b'\xC2\xA3'.decode(), text="British Pound|Alt L")
+ layout.item_stringO("font.text_insert", "text", b'\xC2\xA5'.decode(), text="Japanese Yen|Alt Y")
+
+ layout.itemS()
+
+ layout.item_stringO("font.text_insert", "text", b'\xC3\x9F'.decode(), text="German S|Alt S")
+ layout.item_stringO("font.text_insert", "text", b'\xC2\xBF'.decode(), text="Spanish Question Mark|Alt ?")
+ layout.item_stringO("font.text_insert", "text", b'\xC2\xA1'.decode(), text="Spanish Exclamation Mark|Alt !")
+
+
class VIEW3D_MT_edit_meta(bpy.types.Menu):
- __label__ = "Metaball"
-
- def draw(self, context):
- layout = self.layout
-
- settings = context.tool_settings
-
- layout.itemO("ed.undo")
- layout.itemO("ed.redo")
-
- layout.itemS()
-
- layout.itemM("VIEW3D_MT_snap")
-
- layout.itemS()
-
- layout.itemO("mball.delete_metaelems", text="Delete...")
- layout.itemO("mball.duplicate_metaelems")
-
- layout.itemS()
-
- layout.itemR(settings, "proportional_editing")
- layout.item_menu_enumR(settings, "proportional_editing_falloff")
-
- layout.itemS()
-
- layout.itemM("VIEW3D_MT_edit_meta_showhide")
+ bl_label = "Metaball"
+
+ def draw(self, context):
+ layout = self.layout
+
+ settings = context.tool_settings
+
+ layout.itemO("ed.undo")
+ layout.itemO("ed.redo")
+
+ layout.itemS()
+
+ layout.itemM("VIEW3D_MT_snap")
+
+ layout.itemS()
+
+ layout.itemO("mball.delete_metaelems", text="Delete...")
+ layout.itemO("mball.duplicate_metaelems")
+
+ layout.itemS()
+
+ layout.item_menu_enumR(settings, "proportional_editing")
+ layout.item_menu_enumR(settings, "proportional_editing_falloff")
+
+ layout.itemS()
+
+ layout.itemM("VIEW3D_MT_edit_meta_showhide")
+
class VIEW3D_MT_edit_meta_showhide(bpy.types.Menu):
- __label__ = "Show/Hide"
+ bl_label = "Show/Hide"
+
+ def draw(self, context):
+ layout = self.layout
+
+ layout.itemO("mball.reveal_metaelems", text="Show Hidden")
+ layout.itemO("mball.hide_metaelems", text="Hide Selected")
+ layout.item_booleanO("mball.hide_metaelems", "unselected", True, text="Hide Unselected")
- def draw(self, context):
- layout = self.layout
-
- layout.itemO("mball.reveal_metaelems", text="Show Hidden")
- layout.itemO("mball.hide_metaelems", text="Hide Selected")
- layout.item_booleanO("mball.hide_metaelems", "unselected", True, text="Hide Unselected")
-# Edit LATTICE
class VIEW3D_MT_edit_lattice(bpy.types.Menu):
- __label__ = "Lattice"
-
- def draw(self, context):
- layout = self.layout
-
- settings = context.tool_settings
-
- layout.itemM("VIEW3D_MT_snap")
-
- layout.itemS()
-
- layout.itemO("lattice.make_regular")
-
- layout.itemS()
-
- layout.itemR(settings, "proportional_editing")
- layout.item_menu_enumR(settings, "proportional_editing_falloff")
-
-# Edit ARMATURE
+ bl_label = "Lattice"
+
+ def draw(self, context):
+ layout = self.layout
+
+ settings = context.tool_settings
+
+ layout.itemM("VIEW3D_MT_snap")
+
+ layout.itemS()
+
+ layout.itemO("lattice.make_regular")
+
+ layout.itemS()
+
+ layout.item_menu_enumR(settings, "proportional_editing")
+ layout.item_menu_enumR(settings, "proportional_editing_falloff")
+
+
class VIEW3D_MT_edit_armature(bpy.types.Menu):
- __label__ = "Armature"
-
- def draw(self, context):
- layout = self.layout
-
- edit_object = context.edit_object
- arm = edit_object.data
-
- layout.itemM("VIEW3D_MT_snap")
- layout.itemM("VIEW3D_MT_edit_armature_roll")
-
- if arm.drawtype == 'ENVELOPE':
- layout.item_enumO("tfm.transform", "mode", 'BONESIZE', text="Scale Envelope Distance")
- else:
- layout.item_enumO("tfm.transform", "mode", 'BONESIZE', text="Scale B-Bone Width")
-
- layout.itemS()
-
- layout.itemO("armature.extrude_move")
-
-# EXTRUDE FORKED DOESN'T WORK YET
+ bl_label = "Armature"
+
+ def draw(self, context):
+ layout = self.layout
+
+ edit_object = context.edit_object
+ arm = edit_object.data
+
+ layout.itemM("VIEW3D_MT_snap")
+ layout.itemM("VIEW3D_MT_edit_armature_roll")
+
+ if arm.drawtype == 'ENVELOPE':
+ layout.item_enumO("tfm.transform", "mode", 'BONESIZE', text="Scale Envelope Distance")
+ else:
+ layout.item_enumO("tfm.transform", "mode", 'BONESIZE', text="Scale B-Bone Width")
+
+ layout.itemS()
+
+ layout.itemO("armature.extrude_move")
+
+# EXTRUDE FORKED DOESN'T WORK YET
# if arm.x_axis_mirror:
# layout.item_booleanO("armature.extrude_move", "forked", True, text="Extrude Forked")
-
- layout.itemO("armature.duplicate_move")
- layout.itemO("armature.merge")
- layout.itemO("armature.fill")
- layout.itemO("armature.delete")
- layout.itemO("armature.separate")
-
- layout.itemS()
-
- layout.itemO("armature.subdivide_multi", text="Subdivide")
-
- layout.itemS()
-
- layout.operator_context = "EXEC_AREA"
- layout.item_enumO("armature.autoside_names", "type", 'XAXIS', text="AutoName Left/Right")
- layout.item_enumO("armature.autoside_names", "type", 'YAXIS', text="AutoName Front/Back")
- layout.item_enumO("armature.autoside_names", "type", 'ZAXIS', text="AutoName Top/Bottom")
- layout.itemO("armature.flip_names")
-
- layout.itemS()
-
- layout.operator_context = "INVOKE_DEFAULT"
- layout.itemO("armature.armature_layers")
- layout.itemO("armature.bone_layers")
-
- layout.itemS()
-
- layout.itemM("VIEW3D_MT_edit_armature_parent")
-
- layout.itemS()
-
- layout.item_menu_enumO("armature.flags_set", "mode", text="Bone Settings")
+
+ layout.itemO("armature.duplicate_move")
+ layout.itemO("armature.merge")
+ layout.itemO("armature.fill")
+ layout.itemO("armature.delete")
+ layout.itemO("armature.separate")
+
+ layout.itemS()
+
+ layout.itemO("armature.subdivide_multi", text="Subdivide")
+
+ layout.itemS()
+
+ layout.operator_context = "EXEC_AREA"
+ layout.item_enumO("armature.autoside_names", "type", 'XAXIS', text="AutoName Left/Right")
+ layout.item_enumO("armature.autoside_names", "type", 'YAXIS', text="AutoName Front/Back")
+ layout.item_enumO("armature.autoside_names", "type", 'ZAXIS', text="AutoName Top/Bottom")
+ layout.itemO("armature.flip_names")
+
+ layout.itemS()
+
+ layout.operator_context = "INVOKE_DEFAULT"
+ layout.itemO("armature.armature_layers")
+ layout.itemO("armature.bone_layers")
+
+ layout.itemS()
+
+ layout.itemM("VIEW3D_MT_edit_armature_parent")
+
+ layout.itemS()
+
+ layout.item_menu_enumO("armature.flags_set", "mode", text="Bone Settings")
+
class VIEW3D_MT_edit_armature_parent(bpy.types.Menu):
- __label__ = "Parent"
+ bl_label = "Parent"
+
+ def draw(self, context):
+ layout = self.layout
+
+ layout.itemO("armature.parent_set", text="Make")
+ layout.itemO("armature.parent_clear", text="Clear")
- def draw(self, context):
- layout = self.layout
-
- layout.itemO("armature.parent_set", text="Make")
- layout.itemO("armature.parent_clear", text="Clear")
class VIEW3D_MT_edit_armature_roll(bpy.types.Menu):
- __label__ = "Bone Roll"
-
- def draw(self, context):
- layout = self.layout
-
- layout.item_enumO("armature.calculate_roll", "type", 'GLOBALUP', text="Clear Roll (Z-Axis Up)")
- layout.item_enumO("armature.calculate_roll", "type", 'CURSOR', text="Roll to Cursor")
-
- layout.itemS()
-
- layout.item_enumO("tfm.transform", "mode", 'BONE_ROLL', text="Set Roll")
+ bl_label = "Bone Roll"
+
+ def draw(self, context):
+ layout = self.layout
+
+ layout.item_enumO("armature.calculate_roll", "type", 'GLOBALUP', text="Clear Roll (Z-Axis Up)")
+ layout.item_enumO("armature.calculate_roll", "type", 'CURSOR', text="Roll to Cursor")
+
+ layout.itemS()
+
+ layout.item_enumO("tfm.transform", "mode", 'BONE_ROLL', text="Set Roll")
# ********** Panel **********
+
class VIEW3D_PT_3dview_properties(bpy.types.Panel):
- __space_type__ = 'VIEW_3D'
- __region_type__ = 'UI'
- __label__ = "View"
-
- def poll(self, context):
- view = context.space_data
- return (view)
-
- def draw(self, context):
- layout = self.layout
-
- view = context.space_data
- scene = context.scene
-
- col = layout.column()
- col.itemL(text="Camera:")
- col.itemR(view, "camera", text="")
- col.itemR(view, "lens")
-
- col = layout.column(align=True)
- col.itemL(text="Clip:")
- col.itemR(view, "clip_start", text="Start")
- col.itemR(view, "clip_end", text="End")
-
- col = layout.column(align=True)
- col.itemL(text="Grid:")
- col.itemR(view, "grid_lines", text="Lines")
- col.itemR(view, "grid_spacing", text="Spacing")
- col.itemR(view, "grid_subdivisions", text="Subdivisions")
-
- layout.column().itemR(scene, "cursor_location", text="3D Cursor:")
-
+ bl_space_type = 'VIEW_3D'
+ bl_region_type = 'UI'
+ bl_label = "View"
+
+ def poll(self, context):
+ view = context.space_data
+ return (view)
+
+ def draw(self, context):
+ layout = self.layout
+
+ view = context.space_data
+ scene = context.scene
+
+ col = layout.column()
+ col.itemL(text="Camera:")
+ col.itemR(view, "camera", text="")
+ col.itemR(view, "lens")
+
+ col = layout.column(align=True)
+ col.itemL(text="Clip:")
+ col.itemR(view, "clip_start", text="Start")
+ col.itemR(view, "clip_end", text="End")
+
+ col = layout.column(align=True)
+ col.itemL(text="Grid:")
+ col.itemR(view, "grid_lines", text="Lines")
+ col.itemR(view, "grid_spacing", text="Spacing")
+ col.itemR(view, "grid_subdivisions", text="Subdivisions")
+
+ layout.column().itemR(scene, "cursor_location", text="3D Cursor:")
+
+
class VIEW3D_PT_3dview_display(bpy.types.Panel):
- __space_type__ = 'VIEW_3D'
- __region_type__ = 'UI'
- __label__ = "Display"
- __default_closed__ = True
-
- def poll(self, context):
- view = context.space_data
- return (view)
-
- def draw(self, context):
- layout = self.layout
-
- view = context.space_data
- gs = context.scene.game_data
- ob = context.object
-
- col = layout.column()
- col.itemR(view, "display_floor", text="Grid Floor")
- col.itemR(view, "display_x_axis", text="X Axis")
- col.itemR(view, "display_y_axis", text="Y Axis")
- col.itemR(view, "display_z_axis", text="Z Axis")
- col.itemR(view, "outline_selected")
- col.itemR(view, "all_object_centers")
- col.itemR(view, "relationship_lines")
- if ob and ob.type =='MESH':
- mesh = context.active_object.data
- col.itemR(mesh, "all_edges")
-
- col = layout.column()
- col.itemL(text="Shading:")
- col.itemR(gs, "material_mode", text="")
- col.itemR(view, "textured_solid")
-
-# XXX - the Quad View options don't work yet
+ bl_space_type = 'VIEW_3D'
+ bl_region_type = 'UI'
+ bl_label = "Display"
+ bl_default_closed = True
+
+ def poll(self, context):
+ view = context.space_data
+ return (view)
+
+ def draw(self, context):
+ layout = self.layout
+
+ view = context.space_data
+ gs = context.scene.game_data
+ ob = context.object
+
+ col = layout.column()
+ col.itemR(view, "display_floor", text="Grid Floor")
+ col.itemR(view, "display_x_axis", text="X Axis")
+ col.itemR(view, "display_y_axis", text="Y Axis")
+ col.itemR(view, "display_z_axis", text="Z Axis")
+ col.itemR(view, "outline_selected")
+ col.itemR(view, "all_object_centers")
+ col.itemR(view, "relationship_lines")
+ if ob and ob.type == 'MESH':
+ mesh = ob.data
+ col.itemR(mesh, "all_edges")
+
+ col = layout.column()
+ col.itemL(text="Shading:")
+ col.itemR(gs, "material_mode", text="")
+ col.itemR(view, "textured_solid")
+
+# XXX - the Quad View options don't work yet
# layout.itemS()
-#
+#
# layout.itemO("screen.region_foursplit", text="Toggle Quad View")
# col = layout.column()
# col.itemR(view, "lock_rotation")
# col.itemR(view, "box_preview")
# col.itemR(view, "box_clip")
+
class VIEW3D_PT_3dview_meshdisplay(bpy.types.Panel):
- __space_type__ = 'VIEW_3D'
- __region_type__ = 'UI'
- __label__ = "Mesh Display"
-
- def poll(self, context):
- editmesh = context.mode == 'EDIT_MESH'
- return (editmesh)
-
- def draw(self, context):
- layout = self.layout
-
- mesh = context.active_object.data
-
- col = layout.column()
- col.itemL(text="Overlays:")
- col.itemR(mesh, "draw_edges", text="Edges")
- col.itemR(mesh, "draw_faces", text="Faces")
- col.itemR(mesh, "draw_creases", text="Creases")
- col.itemR(mesh, "draw_bevel_weights", text="Bevel Weights")
- col.itemR(mesh, "draw_seams", text="Seams")
- col.itemR(mesh, "draw_sharp", text="Sharp")
-
- col.itemS()
- col.itemL(text="Normals:")
- col.itemR(mesh, "draw_normals", text="Face")
- col.itemR(mesh, "draw_vertex_normals", text="Vertex")
- col.itemR(context.scene.tool_settings, "normal_size", text="Normal Size")
-
- col.itemS()
- col.itemL(text="Numerics:")
- col.itemR(mesh, "draw_edge_lenght")
- col.itemR(mesh, "draw_edge_angle")
- col.itemR(mesh, "draw_face_area")
+ bl_space_type = 'VIEW_3D'
+ bl_region_type = 'UI'
+ bl_label = "Mesh Display"
+
+ def poll(self, context):
+ editmesh = context.mode == 'EDIT_MESH'
+ return (editmesh)
+
+ def draw(self, context):
+ layout = self.layout
+
+ mesh = context.active_object.data
+
+ col = layout.column()
+ col.itemL(text="Overlays:")
+ col.itemR(mesh, "draw_edges", text="Edges")
+ col.itemR(mesh, "draw_faces", text="Faces")
+ col.itemR(mesh, "draw_creases", text="Creases")
+ col.itemR(mesh, "draw_bevel_weights", text="Bevel Weights")
+ col.itemR(mesh, "draw_seams", text="Seams")
+ col.itemR(mesh, "draw_sharp", text="Sharp")
+
+ col.itemS()
+ col.itemL(text="Normals:")
+ col.itemR(mesh, "draw_normals", text="Face")
+ col.itemR(mesh, "draw_vertex_normals", text="Vertex")
+ col.itemR(context.scene.tool_settings, "normal_size", text="Normal Size")
+
+ col.itemS()
+ col.itemL(text="Numerics:")
+ col.itemR(mesh, "draw_edge_lenght")
+ col.itemR(mesh, "draw_edge_angle")
+ col.itemR(mesh, "draw_face_area")
+
class VIEW3D_PT_3dview_curvedisplay(bpy.types.Panel):
- __space_type__ = 'VIEW_3D'
- __region_type__ = 'UI'
- __label__ = "Curve Display"
+ bl_space_type = 'VIEW_3D'
+ bl_region_type = 'UI'
+ bl_label = "Curve Display"
- def poll(self, context):
- editmesh = context.mode == 'EDIT_CURVE'
- return (editmesh)
+ def poll(self, context):
+ editmesh = context.mode == 'EDIT_CURVE'
+ return (editmesh)
- def draw(self, context):
- layout = self.layout
+ def draw(self, context):
+ layout = self.layout
+
+ curve = context.active_object.data
+
+ col = layout.column()
+ col.itemL(text="Overlays:")
+ col.itemR(curve, "draw_handles", text="Handles")
+ col.itemR(curve, "draw_normals", text="Normals")
+ col.itemR(context.scene.tool_settings, "normal_size", text="Normal Size")
- curve = context.active_object.data
-
- col = layout.column()
- col.itemL(text="Overlays:")
- col.itemR(curve, "draw_handles", text="Handles")
- col.itemR(curve, "draw_normals", text="Normals")
- col.itemR(context.scene.tool_settings, "normal_size", text="Normal Size")
class VIEW3D_PT_background_image(bpy.types.Panel):
- __space_type__ = 'VIEW_3D'
- __region_type__ = 'UI'
- __label__ = "Background Image"
- __default_closed__ = True
-
- def poll(self, context):
- view = context.space_data
- bg = context.space_data.background_image
- return (view)
-
- def draw_header(self, context):
- layout = self.layout
- view = context.space_data
-
- layout.itemR(view, "display_background_image", text="")
-
- def draw(self, context):
- layout = self.layout
-
- view = context.space_data
- bg = view.background_image
-
- if bg:
- layout.active = view.display_background_image
-
- col = layout.column()
- col.itemR(bg, "image", text="")
- #col.itemR(bg, "image_user")
- col.itemR(bg, "size")
- col.itemR(bg, "transparency", slider=True)
-
-
- col = layout.column(align=True)
- col.itemL(text="Offset:")
- col.itemR(bg, "offset_x", text="X")
- col.itemR(bg, "offset_y", text="Y")
+ bl_space_type = 'VIEW_3D'
+ bl_region_type = 'UI'
+ bl_label = "Background Image"
+ bl_default_closed = True
+
+ def poll(self, context):
+ view = context.space_data
+ bg = context.space_data.background_image
+ return (view)
+
+ def draw_header(self, context):
+ layout = self.layout
+ view = context.space_data
+
+ layout.itemR(view, "display_background_image", text="")
+
+ def draw(self, context):
+ layout = self.layout
+
+ view = context.space_data
+ bg = view.background_image
+
+ if bg:
+ layout.active = view.display_background_image
+
+ col = layout.column()
+ col.itemR(bg, "image", text="")
+ #col.itemR(bg, "image_user")
+ col.itemR(bg, "size")
+ col.itemR(bg, "transparency", slider=True)
+
+
+ col = layout.column(align=True)
+ col.itemL(text="Offset:")
+ col.itemR(bg, "offset_x", text="X")
+ col.itemR(bg, "offset_y", text="Y")
+
class VIEW3D_PT_transform_orientations(bpy.types.Panel):
- __space_type__ = 'VIEW_3D'
- __region_type__ = 'UI'
- __label__ = "Transform Orientations"
- __default_closed__ = True
-
- def poll(self, context):
- view = context.space_data
- return (view)
-
- def draw(self, context):
- layout = self.layout
-
- view = context.space_data
-
- col = layout.column()
-
- col.itemR(view, "transform_orientation")
- col.itemO("tfm.create_orientation", text="Create")
-
- orientation = view.current_orientation
-
- if orientation:
- col.itemR(orientation, "name")
- col.itemO("tfm.delete_orientation", text="Delete")
+ bl_space_type = 'VIEW_3D'
+ bl_region_type = 'UI'
+ bl_label = "Transform Orientations"
+ bl_default_closed = True
+
+ def poll(self, context):
+ view = context.space_data
+ return (view)
+
+ def draw(self, context):
+ layout = self.layout
+
+ view = context.space_data
+
+ col = layout.column()
+
+ col.itemR(view, "transform_orientation")
+ col.itemO("tfm.create_orientation", text="Create")
+
+ orientation = view.current_orientation
+
+ if orientation:
+ col.itemR(orientation, "name")
+ col.itemO("tfm.delete_orientation", text="Delete")
+
class VIEW3D_PT_etch_a_ton(bpy.types.Panel):
- __space_type__ = 'VIEW_3D'
- __region_type__ = 'UI'
- __label__ = "Skeleton Sketching"
- __default_closed__ = True
-
- def poll(self, context):
- scene = context.space_data
- ob = context.active_object
- return scene and ob and ob.type == 'ARMATURE' and ob.mode == 'EDIT'
-
- def draw_header(self, context):
- layout = self.layout
- toolsettings = context.scene.tool_settings
-
- layout.itemR(toolsettings, "bone_sketching", text="")
-
- def draw(self, context):
- layout = self.layout
- toolsettings = context.scene.tool_settings
-
- col = layout.column()
-
- col.itemR(toolsettings, "etch_quick")
- col.itemR(toolsettings, "etch_overdraw")
-
- col.itemR(toolsettings, "etch_convert_mode")
-
- if toolsettings.etch_convert_mode == "LENGTH":
- col.itemR(toolsettings, "etch_length_limit")
- elif toolsettings.etch_convert_mode == "ADAPTIVE":
- col.itemR(toolsettings, "etch_adaptive_limit")
- elif toolsettings.etch_convert_mode == "FIXED":
- col.itemR(toolsettings, "etch_subdivision_number")
- elif toolsettings.etch_convert_mode == "RETARGET":
- col.itemR(toolsettings, "etch_template")
- col.itemR(toolsettings, "etch_roll_mode")
- col.itemR(toolsettings, "etch_autoname")
- col.itemR(toolsettings, "etch_number")
- col.itemR(toolsettings, "etch_side")
-
-
-# Operators
+ bl_space_type = 'VIEW_3D'
+ bl_region_type = 'UI'
+ bl_label = "Skeleton Sketching"
+ bl_default_closed = True
+
+ def poll(self, context):
+ scene = context.space_data
+ ob = context.active_object
+ return scene and ob and ob.type == 'ARMATURE' and ob.mode == 'EDIT'
+
+ def draw_header(self, context):
+ layout = self.layout
+ toolsettings = context.scene.tool_settings
+
+ layout.itemR(toolsettings, "bone_sketching", text="")
+
+ def draw(self, context):
+ layout = self.layout
+ toolsettings = context.scene.tool_settings
+
+ col = layout.column()
+
+ col.itemR(toolsettings, "etch_quick")
+ col.itemR(toolsettings, "etch_overdraw")
+
+ col.itemR(toolsettings, "etch_convert_mode")
+
+ if toolsettings.etch_convert_mode == "LENGTH":
+ col.itemR(toolsettings, "etch_length_limit")
+ elif toolsettings.etch_convert_mode == "ADAPTIVE":
+ col.itemR(toolsettings, "etch_adaptive_limit")
+ elif toolsettings.etch_convert_mode == "FIXED":
+ col.itemR(toolsettings, "etch_subdivision_number")
+ elif toolsettings.etch_convert_mode == "RETARGET":
+ col.itemR(toolsettings, "etch_template")
+ col.itemR(toolsettings, "etch_roll_mode")
+ col.itemR(toolsettings, "etch_autoname")
+ col.itemR(toolsettings, "etch_number")
+ col.itemR(toolsettings, "etch_side")
+
+
+# Operators
+from bpy.props import *
+
class OBJECT_OT_select_pattern(bpy.types.Operator):
- '''Select object matching a naming pattern.'''
- __idname__ = "object.select_pattern"
- __label__ = "Select Pattern"
- __register__ = True
- __undo__ = True
- __props__ = [
- bpy.props.StringProperty(attr="pattern", name="Pattern", description="Name filter using '*' and '?' wildcard chars", maxlen= 32, default= "*"),
- bpy.props.BoolProperty(attr="case_sensitive", name="Case Sensitive", description="Do a case sensitive compare", default= False),
- bpy.props.BoolProperty(attr="extend", name="Extend", description="Extend the existing selection", default= True),
- ]
-
- def execute(self, context):
-
- import fnmatch
- if self.case_sensitive: pattern_match = fnmatch.fnmatchcase
- else: pattern_match = lambda a, b: fnmatch.fnmatchcase(a.upper(), b.upper())
-
- for ob in context.visible_objects:
- if pattern_match(ob.name, self.pattern):
- ob.selected = True
- elif not self.extend:
- ob.selected = False
-
- return ('FINISHED',)
-
- # TODO - python cant do popups yet
- '''
- def invoke(self, context, event):
- wm = context.manager
- wm.add_fileselect(self.__operator__)
- return ('RUNNING_MODAL',)
- '''
+ '''Select object matching a naming pattern.'''
+ bl_idname = "object.select_pattern"
+ bl_label = "Select Pattern"
+ bl_register = True
+ bl_undo = True
+
+ pattern = StringProperty(name="Pattern", description="Name filter using '*' and '?' wildcard chars", maxlen=32, default="*")
+ case_sensitive = BoolProperty(name="Case Sensitive", description="Do a case sensitive compare", default=False)
+ extend = BoolProperty(name="Extend", description="Extend the existing selection", default=True)
+
+ def execute(self, context):
+
+ import fnmatch
+
+ if self.case_sensitive:
+ pattern_match = fnmatch.fnmatchcase
+ else:
+ pattern_match = lambda a, b: fnmatch.fnmatchcase(a.upper(), b.upper())
+
+ for ob in context.visible_objects:
+ if pattern_match(ob.name, self.pattern):
+ ob.selected = True
+ elif not self.extend:
+ ob.selected = False
+
+ return ('FINISHED',)
+
+ # TODO - python cant do popups yet
+ '''
+ def invoke(self, context, event):
+ wm = context.manager
+ wm.add_fileselect(self)
+ return ('RUNNING_MODAL',)
+ '''
bpy.types.register(VIEW3D_HT_header) # Header
@@ -1547,4 +1640,3 @@ bpy.types.register(VIEW3D_PT_transform_orientations)
bpy.types.register(VIEW3D_PT_etch_a_ton)
bpy.ops.add(OBJECT_OT_select_pattern)
-