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Diffstat (limited to 'release/scripts/ui/space_view3d.py')
-rw-r--r--release/scripts/ui/space_view3d.py347
1 files changed, 131 insertions, 216 deletions
diff --git a/release/scripts/ui/space_view3d.py b/release/scripts/ui/space_view3d.py
index bab3695a0b6..b8b220cad0c 100644
--- a/release/scripts/ui/space_view3d.py
+++ b/release/scripts/ui/space_view3d.py
@@ -60,39 +60,44 @@ class VIEW3D_HT_header(bpy.types.Header):
'''
if obj and obj.mode == 'EDIT' and obj.type == 'MESH':
row_sub = row.row(align=True)
- row_sub.prop(toolsettings, "mesh_selection_mode", text="", index=0, icon='VERTEXSEL')
- row_sub.prop(toolsettings, "mesh_selection_mode", text="", index=1, icon='EDGESEL')
- row_sub.prop(toolsettings, "mesh_selection_mode", text="", index=2, icon='FACESEL')
+ row_sub.prop(toolsettings, "mesh_select_mode", text="", index=0, icon='VERTEXSEL')
+ row_sub.prop(toolsettings, "mesh_select_mode", text="", index=1, icon='EDGESEL')
+ row_sub.prop(toolsettings, "mesh_select_mode", text="", index=2, icon='FACESEL')
'''
if obj:
# Particle edit
if obj.mode == 'PARTICLE_EDIT':
- row.prop(toolsettings.particle_edit, "selection_mode", text="", expand=True, toggle=True)
+ row.prop(toolsettings.particle_edit, "select_mode", text="", expand=True, toggle=True)
# Occlude geometry
- if view.viewport_shading in ('SOLID', 'SHADED', 'TEXTURED') and (obj.mode == 'PARTICLE_EDIT' or (obj.mode == 'EDIT' and obj.type == 'MESH')):
- row.prop(view, "occlude_geometry", text="")
+ if view.viewport_shade in ('SOLID', 'SHADED', 'TEXTURED') and (obj.mode == 'PARTICLE_EDIT' or (obj.mode == 'EDIT' and obj.type == 'MESH')):
+ row.prop(view, "use_occlude_geometry", text="")
# Proportional editing
- if obj.mode in ('OBJECT', 'EDIT', 'PARTICLE_EDIT'):
+ if obj.mode in ('EDIT', 'PARTICLE_EDIT'):
row = layout.row(align=True)
- row.prop(toolsettings, "proportional_editing", text="", icon_only=True)
- if toolsettings.proportional_editing != 'DISABLED':
- row.prop(toolsettings, "proportional_editing_falloff", text="", icon_only=True)
+ row.prop(toolsettings, "proportional_edit", text="", icon_only=True)
+ if toolsettings.proportional_edit != 'DISABLED':
+ row.prop(toolsettings, "proportional_edit_falloff", text="", icon_only=True)
+ elif obj.mode == 'OBJECT':
+ row = layout.row(align=True)
+ row.prop(toolsettings, "use_proportional_edit_objects", text="", icon_only=True)
+ if toolsettings.use_proportional_edit_objects:
+ row.prop(toolsettings, "proportional_edit_falloff", text="", icon_only=True)
# Snap
row = layout.row(align=True)
- row.prop(toolsettings, "snap", text="")
+ row.prop(toolsettings, "use_snap", text="")
row.prop(toolsettings, "snap_element", text="", icon_only=True)
if toolsettings.snap_element != 'INCREMENT':
row.prop(toolsettings, "snap_target", text="")
if obj and obj.mode == 'OBJECT':
- row.prop(toolsettings, "snap_align_rotation", text="")
+ row.prop(toolsettings, "use_snap_align_rotation", text="")
if toolsettings.snap_element == 'VOLUME':
- row.prop(toolsettings, "snap_peel_object", text="")
+ row.prop(toolsettings, "use_snap_peel_object", text="")
elif toolsettings.snap_element == 'FACE':
- row.prop(toolsettings, "snap_project", text="")
+ row.prop(toolsettings, "use_snap_project", text="")
# OpenGL render
row = layout.row(align=True)
@@ -114,7 +119,7 @@ class VIEW3D_HT_header(bpy.types.Header):
# ********** Utilities **********
-class VIEW3D_MT_showhide(bpy.types.Menu):
+class ShowHideMenu():
bl_label = "Show/Hide"
_operator_name = ""
@@ -484,7 +489,7 @@ class VIEW3D_MT_select_edit_mesh(bpy.types.Menu):
layout.operator("mesh.select_by_number_vertices", text="Triangles").type = 'TRIANGLES'
layout.operator("mesh.select_by_number_vertices", text="Quads").type = 'QUADS'
- if context.scene.tool_settings.mesh_selection_mode[2] == False:
+ if context.scene.tool_settings.mesh_select_mode[2] == False:
layout.operator("mesh.select_non_manifold", text="Non Manifold")
layout.operator("mesh.select_by_number_vertices", text="Loose Verts/Edges").type = 'OTHER'
layout.operator("mesh.select_similar", text="Similar")
@@ -709,7 +714,8 @@ class VIEW3D_MT_object_clear(bpy.types.Menu):
class VIEW3D_MT_object_specials(bpy.types.Menu):
bl_label = "Specials"
- def poll(self, context):
+ @classmethod
+ def poll(cls, context):
# add more special types
return context.object
@@ -742,7 +748,7 @@ class VIEW3D_MT_object_specials(bpy.types.Menu):
props = layout.operator("wm.context_modal_mouse", text="Width Size")
props.data_path_iter = "selected_editable_objects"
- props.data_path_item = "data.width"
+ props.data_path_item = "data.offset"
props.input_scale = 0.01
if obj.type == 'EMPTY':
@@ -791,7 +797,7 @@ class VIEW3D_MT_object_specials(bpy.types.Menu):
layout.separator()
props = layout.operator("object.isolate_type_render")
-
+ props = layout.operator("object.hide_render_clear_all")
class VIEW3D_MT_object_apply(bpy.types.Menu):
bl_label = "Apply"
@@ -859,9 +865,9 @@ class VIEW3D_MT_object_showhide(bpy.types.Menu):
def draw(self, context):
layout = self.layout
- layout.operator("object.restrictview_clear", text="Show Hidden")
- layout.operator("object.restrictview_set", text="Hide Selected")
- layout.operator("object.restrictview_set", text="Hide Unselected").unselected = True
+ layout.operator("object.hide_view_clear", text="Show Hidden")
+ layout.operator("object.hide_view_set", text="Hide Selected")
+ layout.operator("object.hide_view_set", text="Hide Unselected").unselected = True
class VIEW3D_MT_make_single_user(bpy.types.Menu):
@@ -1001,12 +1007,13 @@ class VIEW3D_MT_sculpt(bpy.types.Menu):
def draw(self, context):
layout = self.layout
- sculpt = context.tool_settings.sculpt
- brush = context.tool_settings.sculpt.brush
+ tool_settings = context.tool_settings
+ sculpt = tool_settings.sculpt
+ brush = tool_settings.sculpt.brush
- layout.prop(sculpt, "symmetry_x")
- layout.prop(sculpt, "symmetry_y")
- layout.prop(sculpt, "symmetry_z")
+ layout.prop(sculpt, "use_symmetry_x")
+ layout.prop(sculpt, "use_symmetry_y")
+ layout.prop(sculpt, "use_symmetry_z")
layout.separator()
layout.prop(sculpt, "lock_x")
layout.prop(sculpt, "lock_y")
@@ -1024,12 +1031,20 @@ class VIEW3D_MT_sculpt(bpy.types.Menu):
layout.prop(brush, "use_anchor")
if sculpt_tool in ('DRAW', 'PINCH', 'INFLATE', 'LAYER', 'CLAY'):
- layout.prop(brush, "flip_direction")
+ layout.prop_menu_enum(brush, "direction")
if sculpt_tool == 'LAYER':
layout.prop(brush, "use_persistent")
layout.operator("sculpt.set_persistent_base")
+ layout.separator()
+ layout.prop(sculpt, "use_threaded", text="Threaded Sculpt")
+ layout.prop(sculpt, "show_brush")
+
+ # TODO, make availabel from paint menu!
+ layout.prop(tool_settings, "sculpt_paint_use_unified_size", text="Unify Size")
+ layout.prop(tool_settings, "sculpt_paint_use_unified_strength", text="Unify Strength")
+
# ********** Particle menu **********
@@ -1048,7 +1063,7 @@ class VIEW3D_MT_particle(bpy.types.Menu):
layout.operator("particle.remove_doubles")
layout.operator("particle.delete")
- if particle_edit.selection_mode == 'POINT':
+ if particle_edit.select_mode == 'POINT':
layout.operator("particle.subdivide")
layout.operator("particle.rekey")
@@ -1069,7 +1084,7 @@ class VIEW3D_MT_particle_specials(bpy.types.Menu):
layout.operator("particle.rekey")
layout.separator()
- if particle_edit.selection_mode == 'POINT':
+ if particle_edit.select_mode == 'POINT':
layout.operator("particle.subdivide")
layout.operator("particle.select_roots")
layout.operator("particle.select_tips")
@@ -1077,7 +1092,7 @@ class VIEW3D_MT_particle_specials(bpy.types.Menu):
layout.operator("particle.remove_doubles")
-class VIEW3D_MT_particle_showhide(VIEW3D_MT_showhide):
+class VIEW3D_MT_particle_showhide(ShowHideMenu, bpy.types.Menu):
_operator_name = "particle"
# ********** Pose Menu **********
@@ -1093,7 +1108,7 @@ class VIEW3D_MT_pose(bpy.types.Menu):
layout.menu("VIEW3D_MT_transform")
layout.menu("VIEW3D_MT_snap")
- if arm.drawtype in ('BBONE', 'ENVELOPE'):
+ if arm.draw_type in ('BBONE', 'ENVELOPE'):
layout.operator("transform.transform", text="Scale Envelope Distance").mode = 'BONESIZE'
layout.menu("VIEW3D_MT_pose_transform")
@@ -1227,7 +1242,7 @@ class VIEW3D_MT_pose_constraints(bpy.types.Menu):
layout.operator("pose.constraints_clear")
-class VIEW3D_MT_pose_showhide(VIEW3D_MT_showhide):
+class VIEW3D_MT_pose_showhide(ShowHideMenu, bpy.types.Menu):
_operator_name = "pose"
@@ -1281,9 +1296,9 @@ class VIEW3D_MT_edit_mesh(bpy.types.Menu):
layout.separator()
- layout.prop(settings, "automerge_editing")
- layout.prop_menu_enum(settings, "proportional_editing")
- layout.prop_menu_enum(settings, "proportional_editing_falloff")
+ layout.prop(settings, "use_mesh_automerge")
+ layout.prop_menu_enum(settings, "proportional_edit")
+ layout.prop_menu_enum(settings, "proportional_edit_falloff")
layout.separator()
@@ -1325,15 +1340,15 @@ class VIEW3D_MT_edit_mesh_selection_mode(bpy.types.Menu):
prop = layout.operator("wm.context_set_value", text="Vertex", icon='VERTEXSEL')
prop.value = "(True, False, False)"
- prop.data_path = "tool_settings.mesh_selection_mode"
+ prop.data_path = "tool_settings.mesh_select_mode"
prop = layout.operator("wm.context_set_value", text="Edge", icon='EDGESEL')
prop.value = "(False, True, False)"
- prop.data_path = "tool_settings.mesh_selection_mode"
+ prop.data_path = "tool_settings.mesh_select_mode"
prop = layout.operator("wm.context_set_value", text="Face", icon='FACESEL')
prop.value = "(False, False, True)"
- prop.data_path = "tool_settings.mesh_selection_mode"
+ prop.data_path = "tool_settings.mesh_select_mode"
class VIEW3D_MT_edit_mesh_extrude(bpy.types.Menu):
@@ -1342,7 +1357,7 @@ class VIEW3D_MT_edit_mesh_extrude(bpy.types.Menu):
@staticmethod
def extrude_options(context):
mesh = context.object.data
- selection_mode = context.tool_settings.mesh_selection_mode
+ selection_mode = context.tool_settings.mesh_select_mode
totface = mesh.total_face_sel
totedge = mesh.total_edge_sel
@@ -1424,7 +1439,7 @@ class VIEW3D_OT_edit_mesh_extrude_individual_move(bpy.types.Operator):
def execute(self, context):
mesh = context.object.data
- selection_mode = context.tool_settings.mesh_selection_mode
+ selection_mode = context.tool_settings.mesh_select_mode
totface = mesh.total_face_sel
totedge = mesh.total_edge_sel
@@ -1593,7 +1608,7 @@ class VIEW3D_MT_edit_mesh_normals(bpy.types.Menu):
layout.operator("mesh.flip_normals")
-class VIEW3D_MT_edit_mesh_showhide(VIEW3D_MT_showhide):
+class VIEW3D_MT_edit_mesh_showhide(ShowHideMenu, bpy.types.Menu):
_operator_name = "mesh"
# Edit Curve
@@ -1625,8 +1640,8 @@ def draw_curve(self, context):
layout.separator()
- layout.prop_menu_enum(settings, "proportional_editing")
- layout.prop_menu_enum(settings, "proportional_editing_falloff")
+ layout.prop_menu_enum(settings, "proportional_edit")
+ layout.prop_menu_enum(settings, "proportional_edit_falloff")
layout.separator()
@@ -1685,7 +1700,7 @@ class VIEW3D_MT_edit_curve_specials(bpy.types.Menu):
layout.operator("curve.smooth_radius")
-class VIEW3D_MT_edit_curve_showhide(VIEW3D_MT_showhide):
+class VIEW3D_MT_edit_curve_showhide(ShowHideMenu, bpy.types.Menu):
_operator_name = "curve"
@@ -1773,8 +1788,8 @@ class VIEW3D_MT_edit_meta(bpy.types.Menu):
layout.separator()
- layout.prop_menu_enum(settings, "proportional_editing")
- layout.prop_menu_enum(settings, "proportional_editing_falloff")
+ layout.prop_menu_enum(settings, "proportional_edit")
+ layout.prop_menu_enum(settings, "proportional_edit_falloff")
layout.separator()
@@ -1810,8 +1825,8 @@ class VIEW3D_MT_edit_lattice(bpy.types.Menu):
layout.separator()
- layout.prop_menu_enum(settings, "proportional_editing")
- layout.prop_menu_enum(settings, "proportional_editing_falloff")
+ layout.prop_menu_enum(settings, "proportional_edit")
+ layout.prop_menu_enum(settings, "proportional_edit_falloff")
class VIEW3D_MT_edit_armature(bpy.types.Menu):
@@ -1828,7 +1843,7 @@ class VIEW3D_MT_edit_armature(bpy.types.Menu):
layout.menu("VIEW3D_MT_snap")
layout.menu("VIEW3D_MT_edit_armature_roll")
- if arm.drawtype == 'ENVELOPE':
+ if arm.draw_type == 'ENVELOPE':
layout.operator("transform.transform", text="Scale Envelope Distance").mode = 'BONESIZE'
else:
layout.operator("transform.transform", text="Scale B-Bone Width").mode = 'BONESIZE'
@@ -1837,7 +1852,7 @@ class VIEW3D_MT_edit_armature(bpy.types.Menu):
layout.operator("armature.extrude_move")
- if arm.x_axis_mirror:
+ if arm.use_mirror_x:
layout.operator("armature.extrude_forked")
layout.operator("armature.duplicate_move")
@@ -1910,8 +1925,8 @@ class VIEW3D_MT_edit_armature_roll(bpy.types.Menu):
def draw(self, context):
layout = self.layout
- layout.operator("armature.calculate_roll", text="Clear Roll (Z-Axis Up)").type = 'GLOBALUP'
- layout.operator("armature.calculate_roll", text="Roll to Cursor").type = 'CURSOR'
+ layout.operator("armature.calculate_roll", text="Recalculate with Z-Axis Up").type = 'GLOBALUP'
+ layout.operator("armature.calculate_roll", text="Recalculate with Z-Axis to Cursor").type = 'CURSOR'
layout.separator()
@@ -1925,7 +1940,8 @@ class VIEW3D_PT_view3d_properties(bpy.types.Panel):
bl_region_type = 'UI'
bl_label = "View"
- def poll(self, context):
+ @classmethod
+ def poll(cls, context):
view = context.space_data
return (view)
@@ -1961,7 +1977,8 @@ class VIEW3D_PT_view3d_name(bpy.types.Panel):
bl_region_type = 'UI'
bl_label = "Item"
- def poll(self, context):
+ @classmethod
+ def poll(cls, context):
return (context.space_data and context.active_object)
def draw(self, context):
@@ -1986,7 +2003,8 @@ class VIEW3D_PT_view3d_display(bpy.types.Panel):
bl_label = "Display"
bl_default_closed = True
- def poll(self, context):
+ @classmethod
+ def poll(cls, context):
view = context.space_data
return (view)
@@ -1994,34 +2012,34 @@ class VIEW3D_PT_view3d_display(bpy.types.Panel):
layout = self.layout
view = context.space_data
- gs = context.scene.game_data
+ gs = context.scene.game_settings
ob = context.object
col = layout.column()
- col.prop(view, "display_render_override")
+ col.prop(view, "show_only_render")
col = layout.column()
- display_all = not view.display_render_override
+ display_all = not view.show_only_render
col.active = display_all
- col.prop(view, "outline_selected")
- col.prop(view, "all_object_origins")
- col.prop(view, "relationship_lines")
+ col.prop(view, "show_outline_selected")
+ col.prop(view, "show_all_objects_origin")
+ col.prop(view, "show_relationship_lines")
if ob and ob.type == 'MESH':
mesh = ob.data
- col.prop(mesh, "all_edges")
+ col.prop(mesh, "show_all_edges")
col = layout.column()
col.active = display_all
split = col.split(percentage=0.55)
- split.prop(view, "display_floor", text="Grid Floor")
+ split.prop(view, "show_floor", text="Grid Floor")
row = split.row(align=True)
- row.prop(view, "display_x_axis", text="X", toggle=True)
- row.prop(view, "display_y_axis", text="Y", toggle=True)
- row.prop(view, "display_z_axis", text="Z", toggle=True)
+ row.prop(view, "show_axis_x", text="X", toggle=True)
+ row.prop(view, "show_axis_y", text="Y", toggle=True)
+ row.prop(view, "show_axis_z", text="Z", toggle=True)
sub = col.column(align=True)
- sub.active = (display_all and view.display_floor)
+ sub.active = (display_all and view.show_floor)
sub.prop(view, "grid_lines", text="Lines")
sub.prop(view, "grid_spacing", text="Spacing")
sub.prop(view, "grid_subdivisions", text="Subdivisions")
@@ -2029,7 +2047,7 @@ class VIEW3D_PT_view3d_display(bpy.types.Panel):
col = layout.column()
col.label(text="Shading:")
col.prop(gs, "material_mode", text="")
- col.prop(view, "textured_solid")
+ col.prop(view, "show_textured_solid")
layout.separator()
@@ -2042,10 +2060,10 @@ class VIEW3D_PT_view3d_display(bpy.types.Panel):
col.prop(region, "lock_rotation")
row = col.row()
row.enabled = region.lock_rotation
- row.prop(region, "box_preview")
+ row.prop(region, "show_sync_view")
row = col.row()
- row.enabled = region.lock_rotation and region.box_preview
- row.prop(region, "box_clip")
+ row.enabled = region.lock_rotation and region.show_sync_view
+ row.prop(region, "use_box_clip")
class VIEW3D_PT_view3d_meshdisplay(bpy.types.Panel):
@@ -2053,7 +2071,8 @@ class VIEW3D_PT_view3d_meshdisplay(bpy.types.Panel):
bl_region_type = 'UI'
bl_label = "Mesh Display"
- def poll(self, context):
+ @classmethod
+ def poll(cls, context):
# The active object check is needed because of localmode
return (context.active_object and (context.mode == 'EDIT_MESH'))
@@ -2064,24 +2083,24 @@ class VIEW3D_PT_view3d_meshdisplay(bpy.types.Panel):
col = layout.column()
col.label(text="Overlays:")
- col.prop(mesh, "draw_edges", text="Edges")
- col.prop(mesh, "draw_faces", text="Faces")
- col.prop(mesh, "draw_creases", text="Creases")
- col.prop(mesh, "draw_bevel_weights", text="Bevel Weights")
- col.prop(mesh, "draw_seams", text="Seams")
- col.prop(mesh, "draw_sharp", text="Sharp")
+ col.prop(mesh, "show_edges", text="Edges")
+ col.prop(mesh, "show_faces", text="Faces")
+ col.prop(mesh, "show_edge_crease", text="Creases")
+ col.prop(mesh, "show_edge_bevel_weight", text="Bevel Weights")
+ col.prop(mesh, "show_edge_seams", text="Seams")
+ col.prop(mesh, "show_edge_sharp", text="Sharp")
col.separator()
col.label(text="Normals:")
- col.prop(mesh, "draw_normals", text="Face")
- col.prop(mesh, "draw_vertex_normals", text="Vertex")
+ col.prop(mesh, "show_normal_face", text="Face")
+ col.prop(mesh, "show_normal_vertex", text="Vertex")
col.prop(context.scene.tool_settings, "normal_size", text="Normal Size")
col.separator()
col.label(text="Numerics:")
- col.prop(mesh, "draw_edge_lenght")
- col.prop(mesh, "draw_edge_angle")
- col.prop(mesh, "draw_face_area")
+ col.prop(mesh, "show_extra_edge_length")
+ col.prop(mesh, "show_extra_edge_angle")
+ col.prop(mesh, "show_extra_face_area")
class VIEW3D_PT_view3d_curvedisplay(bpy.types.Panel):
@@ -2089,7 +2108,8 @@ class VIEW3D_PT_view3d_curvedisplay(bpy.types.Panel):
bl_region_type = 'UI'
bl_label = "Curve Display"
- def poll(self, context):
+ @classmethod
+ def poll(cls, context):
editmesh = context.mode == 'EDIT_CURVE'
return (editmesh)
@@ -2100,8 +2120,8 @@ class VIEW3D_PT_view3d_curvedisplay(bpy.types.Panel):
col = layout.column()
col.label(text="Overlays:")
- col.prop(curve, "draw_handles", text="Handles")
- col.prop(curve, "draw_normals", text="Normals")
+ col.prop(curve, "show_handles", text="Handles")
+ col.prop(curve, "show_normal_face", text="Normals")
col.prop(context.scene.tool_settings, "normal_size", text="Normal Size")
@@ -2111,7 +2131,8 @@ class VIEW3D_PT_background_image(bpy.types.Panel):
bl_label = "Background Images"
bl_default_closed = True
- def poll(self, context):
+ @classmethod
+ def poll(cls, context):
view = context.space_data
# bg = context.space_data.background_image
return (view)
@@ -2120,7 +2141,7 @@ class VIEW3D_PT_background_image(bpy.types.Panel):
layout = self.layout
view = context.space_data
- layout.prop(view, "display_background_images", text="")
+ layout.prop(view, "show_background_images", text="")
def draw(self, context):
layout = self.layout
@@ -2131,7 +2152,7 @@ class VIEW3D_PT_background_image(bpy.types.Panel):
col.operator("view3d.add_background_image", text="Add Image")
for i, bg in enumerate(view.background_images):
- layout.active = view.display_background_images
+ layout.active = view.show_background_images
box = layout.box()
row = box.row(align=True)
row.prop(bg, "show_expanded", text="", emboss=False)
@@ -2147,10 +2168,11 @@ class VIEW3D_PT_background_image(bpy.types.Panel):
box.template_image(bg, "image", bg.image_user, compact=True)
box.prop(bg, "transparency", slider=True)
- box.prop(bg, "size")
- row = box.row(align=True)
- row.prop(bg, "offset_x", text="X")
- row.prop(bg, "offset_y", text="Y")
+ if bg.view_axis != 'CAMERA':
+ box.prop(bg, "size")
+ row = box.row(align=True)
+ row.prop(bg, "offset_x", text="X")
+ row.prop(bg, "offset_y", text="Y")
class VIEW3D_PT_transform_orientations(bpy.types.Panel):
@@ -2159,7 +2181,8 @@ class VIEW3D_PT_transform_orientations(bpy.types.Panel):
bl_label = "Transform Orientations"
bl_default_closed = True
- def poll(self, context):
+ @classmethod
+ def poll(cls, context):
view = context.space_data
return (view)
@@ -2186,7 +2209,8 @@ class VIEW3D_PT_etch_a_ton(bpy.types.Panel):
bl_label = "Skeleton Sketching"
bl_default_closed = True
- def poll(self, context):
+ @classmethod
+ def poll(cls, context):
scene = context.space_data
ob = context.active_object
return scene and ob and ob.type == 'ARMATURE' and ob.mode == 'EDIT'
@@ -2195,7 +2219,7 @@ class VIEW3D_PT_etch_a_ton(bpy.types.Panel):
layout = self.layout
toolsettings = context.scene.tool_settings
- layout.prop(toolsettings, "bone_sketching", text="")
+ layout.prop(toolsettings, "use_bone_sketching", text="")
def draw(self, context):
layout = self.layout
@@ -2203,8 +2227,8 @@ class VIEW3D_PT_etch_a_ton(bpy.types.Panel):
col = layout.column()
- col.prop(toolsettings, "etch_quick")
- col.prop(toolsettings, "etch_overdraw")
+ col.prop(toolsettings, "use_etch_quick")
+ col.prop(toolsettings, "use_etch_overdraw")
col.prop(toolsettings, "etch_convert_mode")
@@ -2217,7 +2241,7 @@ class VIEW3D_PT_etch_a_ton(bpy.types.Panel):
elif toolsettings.etch_convert_mode == 'RETARGET':
col.prop(toolsettings, "etch_template")
col.prop(toolsettings, "etch_roll_mode")
- col.prop(toolsettings, "etch_autoname")
+ col.prop(toolsettings, "use_etch_autoname")
col.prop(toolsettings, "etch_number")
col.prop(toolsettings, "etch_side")
col.operator("sketch.convert", text="Convert")
@@ -2229,7 +2253,7 @@ class VIEW3D_PT_context_properties(bpy.types.Panel):
bl_label = "Properties"
bl_default_closed = True
- def _active_context_member(self, context):
+ def _active_context_member(context):
obj = context.object
if obj:
mode = obj.mode
@@ -2242,8 +2266,9 @@ class VIEW3D_PT_context_properties(bpy.types.Panel):
return ""
- def poll(self, context):
- member = self._active_context_member(context)
+ @classmethod
+ def poll(cls, context):
+ member = cls._active_context_member(context)
if member:
context_member = getattr(context, member)
return context_member and context_member.keys()
@@ -2253,129 +2278,19 @@ class VIEW3D_PT_context_properties(bpy.types.Panel):
def draw(self, context):
import rna_prop_ui
# reload(rna_prop_ui)
- member = self._active_context_member(context)
+ member = __class__._active_context_member(context)
if member:
# Draw with no edit button
rna_prop_ui.draw(self.layout, context, member, False)
-classes = [
- VIEW3D_OT_edit_mesh_extrude_move, # detects constraints setup and extrude region
- VIEW3D_OT_edit_mesh_extrude_individual_move,
-
- VIEW3D_HT_header, # Header
-
- VIEW3D_MT_view, #View Menus
- VIEW3D_MT_view_navigation,
- VIEW3D_MT_view_align,
- VIEW3D_MT_view_align_selected,
- VIEW3D_MT_view_cameras,
-
- VIEW3D_MT_select_object, # Select Menus
- VIEW3D_MT_select_pose,
- VIEW3D_MT_select_particle,
- VIEW3D_MT_select_edit_mesh,
- VIEW3D_MT_select_edit_curve,
- VIEW3D_MT_select_edit_surface,
- VIEW3D_MT_select_edit_metaball,
- VIEW3D_MT_select_edit_lattice,
- VIEW3D_MT_select_edit_armature,
- VIEW3D_MT_select_face, # XXX todo
-
- VIEW3D_MT_transform, # Object/Edit Menus
- VIEW3D_MT_mirror, # Object/Edit Menus
- VIEW3D_MT_snap, # Object/Edit Menus
- VIEW3D_MT_uv_map, # Edit Menus
-
- VIEW3D_MT_object, # Object Menu
- VIEW3D_MT_object_specials,
- VIEW3D_MT_object_apply,
- VIEW3D_MT_object_clear,
- VIEW3D_MT_object_parent,
- VIEW3D_MT_object_track,
- VIEW3D_MT_object_group,
- VIEW3D_MT_object_constraints,
- VIEW3D_MT_object_showhide,
- VIEW3D_MT_make_single_user,
- VIEW3D_MT_make_links,
- VIEW3D_MT_object_game_properties,
- VIEW3D_MT_object_game_logicbricks,
-
- VIEW3D_MT_hook,
- VIEW3D_MT_vertex_group,
-
- VIEW3D_MT_sculpt, # Sculpt Menu
- VIEW3D_MT_paint_vertex,
- VIEW3D_MT_paint_weight,
-
- VIEW3D_MT_particle, # Particle Menu
- VIEW3D_MT_particle_specials,
- VIEW3D_MT_particle_showhide,
-
- VIEW3D_MT_pose, # POSE Menu
- VIEW3D_MT_pose_transform,
- VIEW3D_MT_pose_pose,
- VIEW3D_MT_pose_motion,
- VIEW3D_MT_pose_group,
- VIEW3D_MT_pose_ik,
- VIEW3D_MT_pose_constraints,
- VIEW3D_MT_pose_showhide,
- VIEW3D_MT_pose_apply,
-
- VIEW3D_MT_edit_mesh,
- VIEW3D_MT_edit_mesh_specials, # Only as a menu for keybindings
- VIEW3D_MT_edit_mesh_selection_mode, # Only as a menu for keybindings
- VIEW3D_MT_edit_mesh_vertices,
- VIEW3D_MT_edit_mesh_edges,
- VIEW3D_MT_edit_mesh_faces,
- VIEW3D_MT_edit_mesh_normals,
- VIEW3D_MT_edit_mesh_showhide,
- VIEW3D_MT_edit_mesh_extrude, # use with VIEW3D_OT_edit_mesh_extrude_menu
-
- VIEW3D_MT_edit_curve,
- VIEW3D_MT_edit_curve_ctrlpoints,
- VIEW3D_MT_edit_curve_segments,
- VIEW3D_MT_edit_curve_specials,
- VIEW3D_MT_edit_curve_showhide,
-
- VIEW3D_MT_edit_surface,
-
- VIEW3D_MT_edit_text,
- VIEW3D_MT_edit_text_chars,
-
- VIEW3D_MT_edit_meta,
- VIEW3D_MT_edit_meta_showhide,
-
- VIEW3D_MT_edit_lattice,
-
- VIEW3D_MT_edit_armature,
- VIEW3D_MT_edit_armature_parent,
- VIEW3D_MT_edit_armature_roll,
-
- VIEW3D_MT_armature_specials, # Only as a menu for keybindings
-
- # Panels
- VIEW3D_PT_view3d_properties,
- VIEW3D_PT_view3d_display,
- VIEW3D_PT_view3d_name,
- VIEW3D_PT_view3d_meshdisplay,
- VIEW3D_PT_view3d_curvedisplay,
- VIEW3D_PT_background_image,
- VIEW3D_PT_transform_orientations,
- VIEW3D_PT_etch_a_ton,
- VIEW3D_PT_context_properties]
-
def register():
- register = bpy.types.register
- for cls in classes:
- register(cls)
+ pass
def unregister():
- unregister = bpy.types.unregister
- for cls in classes:
- unregister(cls)
+ pass
if __name__ == "__main__":
register()