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Diffstat (limited to 'release/scripts/ui/space_view3d_toolbar.py')
-rw-r--r--release/scripts/ui/space_view3d_toolbar.py1522
1 files changed, 782 insertions, 740 deletions
diff --git a/release/scripts/ui/space_view3d_toolbar.py b/release/scripts/ui/space_view3d_toolbar.py
index 1b80a35b504..73f613177b8 100644
--- a/release/scripts/ui/space_view3d_toolbar.py
+++ b/release/scripts/ui/space_view3d_toolbar.py
@@ -1,686 +1,726 @@
-
+# ##### BEGIN GPL LICENSE BLOCK #####
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software Foundation,
+# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+#
+# ##### END GPL LICENSE BLOCK #####
+
+# <pep8 compliant>
import bpy
+
class View3DPanel(bpy.types.Panel):
- __space_type__ = 'VIEW_3D'
- __region_type__ = 'TOOLS'
+ bl_space_type = 'VIEW_3D'
+ bl_region_type = 'TOOLS'
+
# ********** default tools for objectmode ****************
+
class VIEW3D_PT_tools_objectmode(View3DPanel):
- __context__ = "objectmode"
- __label__ = "Object Tools"
-
- def draw(self, context):
- layout = self.layout
-
- col = layout.column(align=True)
- col.itemL(text="Transform:")
- col.itemO("tfm.translate")
- col.itemO("tfm.rotate")
- col.itemO("tfm.resize", text="Scale")
-
- col = layout.column(align=True)
- col.itemL(text="Object:")
- col.itemO("object.duplicate_move")
- col.itemO("object.delete")
-
- active_object= context.active_object
- if active_object and active_object.type == 'MESH':
-
- col = layout.column(align=True)
- col.itemL(text="Shading:")
- col.itemO("object.shade_smooth", text="Smooth")
- col.itemO("object.shade_flat", text="Flat")
-
- col = layout.column(align=True)
- col.itemL(text="Keyframes:")
- col.itemO("anim.insert_keyframe_menu", text="Insert")
- col.itemO("anim.delete_keyframe_v3d", text="Remove")
-
- col = layout.column(align=True)
- col.itemL(text="Grease Pencil:")
- col.item_enumO("gpencil.draw", "mode", 'DRAW', text="Draw Freehand")
- col.item_enumO("gpencil.draw", "mode", 'DRAW_STRAIGHT', text="Straight Line")
- col.item_enumO("gpencil.draw", "mode", 'ERASER', text="Eraser")
-
- col = layout.column(align=True)
- col.itemL(text="Repeat:")
- col.itemO("screen.repeat_last")
- col.itemO("screen.repeat_history", text="History...")
- col.itemO("screen.redo_last", text="Tweak...")
+ bl_context = "objectmode"
+ bl_label = "Object Tools"
+
+ def draw(self, context):
+ layout = self.layout
+
+ col = layout.column(align=True)
+ col.itemL(text="Transform:")
+ col.itemO("tfm.translate")
+ col.itemO("tfm.rotate")
+ col.itemO("tfm.resize", text="Scale")
+
+ col = layout.column(align=True)
+ col.itemL(text="Object:")
+ col.itemO("object.duplicate_move")
+ col.itemO("object.delete")
+
+ active_object = context.active_object
+ if active_object and active_object.type == 'MESH':
+
+ col = layout.column(align=True)
+ col.itemL(text="Shading:")
+ col.itemO("object.shade_smooth", text="Smooth")
+ col.itemO("object.shade_flat", text="Flat")
+
+ col = layout.column(align=True)
+ col.itemL(text="Keyframes:")
+ col.itemO("anim.insert_keyframe_menu", text="Insert")
+ col.itemO("anim.delete_keyframe_v3d", text="Remove")
+
+ col = layout.column(align=True)
+ col.itemL(text="Grease Pencil:")
+ col.item_enumO("gpencil.draw", "mode", 'DRAW', text="Draw Freehand")
+ col.item_enumO("gpencil.draw", "mode", 'DRAW_STRAIGHT', text="Straight Line")
+ col.item_enumO("gpencil.draw", "mode", 'ERASER', text="Eraser")
+
+ col = layout.column(align=True)
+ col.itemL(text="Repeat:")
+ col.itemO("screen.repeat_last")
+ col.itemO("screen.repeat_history", text="History...")
+ col.itemO("screen.redo_last", text="Tweak...")
# ********** default tools for editmode_mesh ****************
+
class VIEW3D_PT_tools_meshedit(View3DPanel):
- __context__ = "mesh_edit"
- __label__ = "Mesh Tools"
-
- def draw(self, context):
- layout = self.layout
-
- col = layout.column(align=True)
- col.itemL(text="Transform:")
- col.itemO("tfm.translate")
- col.itemO("tfm.rotate")
- col.itemO("tfm.resize", text="Scale")
-
- col = layout.column(align=True)
- col.itemL(text="Mesh:")
- col.itemO("mesh.duplicate_move")
- col.itemO("mesh.delete")
-
- col = layout.column(align=True)
- col.itemL(text="Modeling:")
- col.itemO("mesh.extrude_move")
- col.itemO("mesh.subdivide")
- col.itemO("mesh.loopcut")
- col.itemO("mesh.spin")
- col.itemO("mesh.screw")
- col.itemO("mesh.merge")
- col.itemO("mesh.rip_move")
-
- col = layout.column(align=True)
- col.itemL(text="Shading:")
- col.itemO("mesh.faces_shade_smooth", text="Smooth")
- col.itemO("mesh.faces_shade_flat", text="Flat")
-
- col = layout.column(align=True)
- col.itemL(text="UV Mapping:")
- col.itemO("uv.mapping_menu", text="Unwrap")
- col.itemO("mesh.uvs_rotate")
- col.itemO("mesh.uvs_mirror")
-
- col = layout.column(align=True)
- col.itemL(text="Grease Pencil:")
- col.item_enumO("gpencil.draw", "mode", 'DRAW', text="Draw Freehand")
- col.item_enumO("gpencil.draw", "mode", 'DRAW_STRAIGHT', text="Straight Line")
- col.item_enumO("gpencil.draw", "mode", 'ERASER', text="Eraser")
-
- col = layout.column(align=True)
- col.itemL(text="Repeat:")
- col.itemO("screen.repeat_last")
- col.itemO("screen.repeat_history", text="History...")
- col.itemO("screen.redo_last", text="Tweak...")
-
+ bl_context = "mesh_edit"
+ bl_label = "Mesh Tools"
+
+ def draw(self, context):
+ layout = self.layout
+
+ col = layout.column(align=True)
+ col.itemL(text="Transform:")
+ col.itemO("tfm.translate")
+ col.itemO("tfm.rotate")
+ col.itemO("tfm.resize", text="Scale")
+
+ col = layout.column(align=True)
+ col.itemL(text="Mesh:")
+ col.itemO("mesh.duplicate_move")
+ col.itemO("mesh.delete")
+
+ col = layout.column(align=True)
+ col.itemL(text="Modeling:")
+ col.itemO("mesh.extrude_move")
+ col.itemO("mesh.subdivide")
+ col.itemO("mesh.loopcut")
+ col.itemO("mesh.spin")
+ col.itemO("mesh.screw")
+ col.itemO("mesh.merge")
+ col.itemO("mesh.rip_move")
+
+ col = layout.column(align=True)
+ col.itemL(text="Shading:")
+ col.itemO("mesh.faces_shade_smooth", text="Smooth")
+ col.itemO("mesh.faces_shade_flat", text="Flat")
+
+ col = layout.column(align=True)
+ col.itemL(text="UV Mapping:")
+ col.itemO("uv.mapping_menu", text="Unwrap")
+ col.itemO("mesh.uvs_rotate")
+ col.itemO("mesh.uvs_mirror")
+
+ col = layout.column(align=True)
+ col.itemL(text="Grease Pencil:")
+ col.item_enumO("gpencil.draw", "mode", 'DRAW', text="Draw Freehand")
+ col.item_enumO("gpencil.draw", "mode", 'DRAW_STRAIGHT', text="Straight Line")
+ col.item_enumO("gpencil.draw", "mode", 'ERASER', text="Eraser")
+
+ col = layout.column(align=True)
+ col.itemL(text="Repeat:")
+ col.itemO("screen.repeat_last")
+ col.itemO("screen.repeat_history", text="History...")
+ col.itemO("screen.redo_last", text="Tweak...")
+
+
class VIEW3D_PT_tools_meshedit_options(View3DPanel):
- __context__ = "mesh_edit"
- __label__ = "Mesh Options"
+ bl_context = "mesh_edit"
+ bl_label = "Mesh Options"
- def draw(self, context):
- layout = self.layout
-
- mesh = context.active_object.data
-
- col = layout.column(align=True)
- col.itemR(mesh, "use_mirror_x")
+ def draw(self, context):
+ layout = self.layout
+
+ mesh = context.active_object.data
+
+ col = layout.column(align=True)
+ col.itemR(mesh, "use_mirror_x")
# ********** default tools for editmode_curve ****************
+
class VIEW3D_PT_tools_curveedit(View3DPanel):
- __context__ = "curve_edit"
- __label__ = "Curve Tools"
-
- def draw(self, context):
- layout = self.layout
-
- col = layout.column(align=True)
- col.itemL(text="Transform:")
- col.itemO("tfm.translate")
- col.itemO("tfm.rotate")
- col.itemO("tfm.resize", text="Scale")
-
- col = layout.column(align=True)
- col.itemL(text="Curve:")
- col.itemO("curve.duplicate")
- col.itemO("curve.delete")
- col.itemO("curve.cyclic_toggle")
- col.itemO("curve.switch_direction")
- col.itemO("curve.spline_type_set")
-
- col = layout.column(align=True)
- col.itemL(text="Handles:")
- col.item_enumO("curve.handle_type_set", "type", 'AUTOMATIC')
- col.item_enumO("curve.handle_type_set", "type", 'VECTOR')
- col.item_enumO("curve.handle_type_set", "type", 'ALIGN')
- col.item_enumO("curve.handle_type_set", "type", 'FREE_ALIGN')
-
- col = layout.column(align=True)
- col.itemL(text="Modeling:")
- col.itemO("curve.extrude")
- col.itemO("curve.subdivide")
-
- col = layout.column(align=True)
- col.itemL(text="Grease Pencil:")
- col.item_enumO("gpencil.draw", "mode", 'DRAW', text="Draw Freehand")
- col.item_enumO("gpencil.draw", "mode", 'DRAW_STRAIGHT', text="Straight Line")
- col.item_enumO("gpencil.draw", "mode", 'ERASER', text="Eraser")
-
- col = layout.column(align=True)
- col.itemL(text="Repeat:")
- col.itemO("screen.repeat_last")
- col.itemO("screen.repeat_history", text="History...")
- col.itemO("screen.redo_last", text="Tweak...")
+ bl_context = "curve_edit"
+ bl_label = "Curve Tools"
+
+ def draw(self, context):
+ layout = self.layout
+
+ col = layout.column(align=True)
+ col.itemL(text="Transform:")
+ col.itemO("tfm.translate")
+ col.itemO("tfm.rotate")
+ col.itemO("tfm.resize", text="Scale")
+
+ col = layout.column(align=True)
+ col.itemL(text="Curve:")
+ col.itemO("curve.duplicate")
+ col.itemO("curve.delete")
+ col.itemO("curve.cyclic_toggle")
+ col.itemO("curve.switch_direction")
+ col.itemO("curve.spline_type_set")
+
+ col = layout.column(align=True)
+ col.itemL(text="Handles:")
+ col.item_enumO("curve.handle_type_set", "type", 'AUTOMATIC')
+ col.item_enumO("curve.handle_type_set", "type", 'VECTOR')
+ col.item_enumO("curve.handle_type_set", "type", 'ALIGN')
+ col.item_enumO("curve.handle_type_set", "type", 'FREE_ALIGN')
+
+ col = layout.column(align=True)
+ col.itemL(text="Modeling:")
+ col.itemO("curve.extrude")
+ col.itemO("curve.subdivide")
+
+ col = layout.column(align=True)
+ col.itemL(text="Grease Pencil:")
+ col.item_enumO("gpencil.draw", "mode", 'DRAW', text="Draw Freehand")
+ col.item_enumO("gpencil.draw", "mode", 'DRAW_STRAIGHT', text="Straight Line")
+ col.item_enumO("gpencil.draw", "mode", 'ERASER', text="Eraser")
+
+ col = layout.column(align=True)
+ col.itemL(text="Repeat:")
+ col.itemO("screen.repeat_last")
+ col.itemO("screen.repeat_history", text="History...")
+ col.itemO("screen.redo_last", text="Tweak...")
# ********** default tools for editmode_surface ****************
+
class VIEW3D_PT_tools_surfaceedit(View3DPanel):
- __context__ = "surface_edit"
- __label__ = "Surface Tools"
-
- def draw(self, context):
- layout = self.layout
-
- col = layout.column(align=True)
- col.itemL(text="Transform:")
- col.itemO("tfm.translate")
- col.itemO("tfm.rotate")
- col.itemO("tfm.resize", text="Scale")
-
- col = layout.column(align=True)
- col.itemL(text="Curve:")
- col.itemO("curve.duplicate")
- col.itemO("curve.delete")
- col.itemO("curve.cyclic_toggle")
- col.itemO("curve.switch_direction")
-
- col = layout.column(align=True)
- col.itemL(text="Modeling:")
- col.itemO("curve.extrude")
- col.itemO("curve.subdivide")
-
- col = layout.column(align=True)
- col.itemL(text="Grease Pencil:")
- col.item_enumO("gpencil.draw", "mode", 'DRAW', text="Draw Freehand")
- col.item_enumO("gpencil.draw", "mode", 'DRAW_STRAIGHT', text="Straight Line")
- col.item_enumO("gpencil.draw", "mode", 'ERASER', text="Eraser")
-
- col = layout.column(align=True)
- col.itemL(text="Repeat:")
- col.itemO("screen.repeat_last")
- col.itemO("screen.repeat_history", text="History...")
- col.itemO("screen.redo_last", text="Tweak...")
+ bl_context = "surface_edit"
+ bl_label = "Surface Tools"
+
+ def draw(self, context):
+ layout = self.layout
+
+ col = layout.column(align=True)
+ col.itemL(text="Transform:")
+ col.itemO("tfm.translate")
+ col.itemO("tfm.rotate")
+ col.itemO("tfm.resize", text="Scale")
+
+ col = layout.column(align=True)
+ col.itemL(text="Curve:")
+ col.itemO("curve.duplicate")
+ col.itemO("curve.delete")
+ col.itemO("curve.cyclic_toggle")
+ col.itemO("curve.switch_direction")
+
+ col = layout.column(align=True)
+ col.itemL(text="Modeling:")
+ col.itemO("curve.extrude")
+ col.itemO("curve.subdivide")
+
+ col = layout.column(align=True)
+ col.itemL(text="Grease Pencil:")
+ col.item_enumO("gpencil.draw", "mode", 'DRAW', text="Draw Freehand")
+ col.item_enumO("gpencil.draw", "mode", 'DRAW_STRAIGHT', text="Straight Line")
+ col.item_enumO("gpencil.draw", "mode", 'ERASER', text="Eraser")
+
+ col = layout.column(align=True)
+ col.itemL(text="Repeat:")
+ col.itemO("screen.repeat_last")
+ col.itemO("screen.repeat_history", text="History...")
+ col.itemO("screen.redo_last", text="Tweak...")
# ********** default tools for editmode_text ****************
+
class VIEW3D_PT_tools_textedit(View3DPanel):
- __context__ = "text_edit"
- __label__ = "Text Tools"
-
- def draw(self, context):
- layout = self.layout
-
- col = layout.column(align=True)
- col.itemL(text="Text Edit:")
- col.itemO("font.text_copy", text="Copy")
- col.itemO("font.text_cut", text="Cut")
- col.itemO("font.text_paste", text="Paste")
-
- col = layout.column(align=True)
- col.itemL(text="Style:")
- col.itemO("font.case_set")
- col.itemO("font.style_toggle")
-
- col = layout.column(align=True)
- col.itemL(text="Repeat:")
- col.itemO("screen.repeat_last")
- col.itemO("screen.repeat_history", text="History...")
- col.itemO("screen.redo_last", text="Tweak...")
+ bl_context = "text_edit"
+ bl_label = "Text Tools"
+
+ def draw(self, context):
+ layout = self.layout
+
+ col = layout.column(align=True)
+ col.itemL(text="Text Edit:")
+ col.itemO("font.text_copy", text="Copy")
+ col.itemO("font.text_cut", text="Cut")
+ col.itemO("font.text_paste", text="Paste")
+
+ col = layout.column(align=True)
+ col.itemL(text="Style:")
+ col.itemO("font.case_set")
+ col.itemO("font.style_toggle")
+
+ col = layout.column(align=True)
+ col.itemL(text="Repeat:")
+ col.itemO("screen.repeat_last")
+ col.itemO("screen.repeat_history", text="History...")
+ col.itemO("screen.redo_last", text="Tweak...")
# ********** default tools for editmode_armature ****************
+
class VIEW3D_PT_tools_armatureedit(View3DPanel):
- __context__ = "armature_edit"
- __label__ = "Armature Tools"
-
- def draw(self, context):
- layout = self.layout
-
- col = layout.column(align=True)
- col.itemL(text="Transform:")
- col.itemO("tfm.translate")
- col.itemO("tfm.rotate")
- col.itemO("tfm.resize", text="Scale")
-
- col = layout.column(align=True)
- col.itemL(text="Bones:")
- col.itemO("armature.bone_primitive_add", text="Add")
- col.itemO("armature.duplicate_move", text="Duplicate")
- col.itemO("armature.delete", text="Delete")
-
- col = layout.column(align=True)
- col.itemL(text="Modeling:")
- col.itemO("armature.extrude_move")
-
- col = layout.column(align=True)
- col.itemL(text="Grease Pencil:")
- col.item_enumO("gpencil.draw", "mode", 'DRAW', text="Draw Freehand")
- col.item_enumO("gpencil.draw", "mode", 'DRAW_STRAIGHT', text="Straight Line")
- col.item_enumO("gpencil.draw", "mode", 'ERASER', text="Eraser")
-
- col = layout.column(align=True)
- col.itemL(text="Repeat:")
- col.itemO("screen.repeat_last")
- col.itemO("screen.repeat_history", text="History...")
- col.itemO("screen.redo_last", text="Tweak...")
-
+ bl_context = "armature_edit"
+ bl_label = "Armature Tools"
+
+ def draw(self, context):
+ layout = self.layout
+
+ col = layout.column(align=True)
+ col.itemL(text="Transform:")
+ col.itemO("tfm.translate")
+ col.itemO("tfm.rotate")
+ col.itemO("tfm.resize", text="Scale")
+
+ col = layout.column(align=True)
+ col.itemL(text="Bones:")
+ col.itemO("armature.bone_primitive_add", text="Add")
+ col.itemO("armature.duplicate_move", text="Duplicate")
+ col.itemO("armature.delete", text="Delete")
+
+ col = layout.column(align=True)
+ col.itemL(text="Modeling:")
+ col.itemO("armature.extrude_move")
+ col.itemO("armature.subdivide_multi", text="Subdivide")
+
+ col = layout.column(align=True)
+ col.itemL(text="Grease Pencil:")
+ col.item_enumO("gpencil.draw", "mode", 'DRAW', text="Draw Freehand")
+ col.item_enumO("gpencil.draw", "mode", 'DRAW_STRAIGHT', text="Straight Line")
+ col.item_enumO("gpencil.draw", "mode", 'ERASER', text="Eraser")
+
+ col = layout.column(align=True)
+ col.itemL(text="Repeat:")
+ col.itemO("screen.repeat_last")
+ col.itemO("screen.repeat_history", text="History...")
+ col.itemO("screen.redo_last", text="Tweak...")
+
+
class VIEW3D_PT_tools_armatureedit_options(View3DPanel):
- __context__ = "armature_edit"
- __label__ = "Armature Options"
+ bl_context = "armature_edit"
+ bl_label = "Armature Options"
- def draw(self, context):
- layout = self.layout
-
- arm = context.active_object.data
+ def draw(self, context):
+ layout = self.layout
- col = layout.column(align=True)
- col.itemR(arm, "x_axis_mirror")
+ arm = context.active_object.data
+
+ col = layout.column(align=True)
+ col.itemR(arm, "x_axis_mirror")
# ********** default tools for editmode_mball ****************
+
class VIEW3D_PT_tools_mballedit(View3DPanel):
- __context__ = "mball_edit"
- __label__ = "Meta Tools"
-
- def draw(self, context):
- layout = self.layout
-
- col = layout.column(align=True)
- col.itemL(text="Transform:")
- col.itemO("tfm.translate")
- col.itemO("tfm.rotate")
- col.itemO("tfm.resize", text="Scale")
-
- col = layout.column(align=True)
- col.itemL(text="Grease Pencil:")
- col.item_enumO("gpencil.draw", "mode", 'DRAW', text="Draw Freehand")
- col.item_enumO("gpencil.draw", "mode", 'DRAW_STRAIGHT', text="Straight Line")
- col.item_enumO("gpencil.draw", "mode", 'ERASER', text="Eraser")
-
- col = layout.column(align=True)
- col.itemL(text="Repeat:")
- col.itemO("screen.repeat_last")
- col.itemO("screen.repeat_history", text="History...")
- col.itemO("screen.redo_last", text="Tweak...")
+ bl_context = "mball_edit"
+ bl_label = "Meta Tools"
+
+ def draw(self, context):
+ layout = self.layout
+
+ col = layout.column(align=True)
+ col.itemL(text="Transform:")
+ col.itemO("tfm.translate")
+ col.itemO("tfm.rotate")
+ col.itemO("tfm.resize", text="Scale")
+
+ col = layout.column(align=True)
+ col.itemL(text="Grease Pencil:")
+ col.item_enumO("gpencil.draw", "mode", 'DRAW', text="Draw Freehand")
+ col.item_enumO("gpencil.draw", "mode", 'DRAW_STRAIGHT', text="Straight Line")
+ col.item_enumO("gpencil.draw", "mode", 'ERASER', text="Eraser")
+
+ col = layout.column(align=True)
+ col.itemL(text="Repeat:")
+ col.itemO("screen.repeat_last")
+ col.itemO("screen.repeat_history", text="History...")
+ col.itemO("screen.redo_last", text="Tweak...")
# ********** default tools for editmode_lattice ****************
+
class VIEW3D_PT_tools_latticeedit(View3DPanel):
- __context__ = "lattice_edit"
- __label__ = "Lattice Tools"
-
- def draw(self, context):
- layout = self.layout
-
- col = layout.column(align=True)
- col.itemL(text="Transform:")
- col.itemO("tfm.translate")
- col.itemO("tfm.rotate")
- col.itemO("tfm.resize", text="Scale")
-
- col = layout.column(align=True)
- col.itemL(text="Grease Pencil:")
- col.item_enumO("gpencil.draw", "mode", 'DRAW', text="Draw Freehand")
- col.item_enumO("gpencil.draw", "mode", 'DRAW_STRAIGHT', text="Straight Line")
- col.item_enumO("gpencil.draw", "mode", 'ERASER', text="Eraser")
-
- col = layout.column(align=True)
- col.itemL(text="Repeat:")
- col.itemO("screen.repeat_last")
- col.itemO("screen.repeat_history", text="History...")
- col.itemO("screen.redo_last", text="Tweak...")
+ bl_context = "lattice_edit"
+ bl_label = "Lattice Tools"
+
+ def draw(self, context):
+ layout = self.layout
+
+ col = layout.column(align=True)
+ col.itemL(text="Transform:")
+ col.itemO("tfm.translate")
+ col.itemO("tfm.rotate")
+ col.itemO("tfm.resize", text="Scale")
+
+ col = layout.column(align=True)
+ col.itemL(text="Grease Pencil:")
+ col.item_enumO("gpencil.draw", "mode", 'DRAW', text="Draw Freehand")
+ col.item_enumO("gpencil.draw", "mode", 'DRAW_STRAIGHT', text="Straight Line")
+ col.item_enumO("gpencil.draw", "mode", 'ERASER', text="Eraser")
+
+ col = layout.column(align=True)
+ col.itemL(text="Repeat:")
+ col.itemO("screen.repeat_last")
+ col.itemO("screen.repeat_history", text="History...")
+ col.itemO("screen.redo_last", text="Tweak...")
# ********** default tools for posemode ****************
+
class VIEW3D_PT_tools_posemode(View3DPanel):
- __context__ = "posemode"
- __label__ = "Pose Tools"
-
- def draw(self, context):
- layout = self.layout
-
- col = layout.column(align=True)
- col.itemL(text="Transform:")
- col.itemO("tfm.translate")
- col.itemO("tfm.rotate")
- col.itemO("tfm.resize", text="Scale")
-
- col = layout.column(align=True)
- col.itemL(text="Bones:")
- col.itemO("pose.hide", text="Hide")
- col.itemO("pose.reveal", text="Reveal")
-
- col = layout.column(align=True)
- col.itemL(text="Keyframes:")
- col.itemO("anim.insert_keyframe_menu", text="Insert")
- col.itemO("anim.delete_keyframe_v3d", text="Remove")
-
- col = layout.column(align=True)
- col.itemL(text="Pose:")
- col.itemO("pose.copy", text="Copy")
- col.itemO("pose.paste", text="Paste")
- col.itemO("poselib.pose_add", text="Add To Library")
- col.itemO("poselib.browse_interactive", text="Browse Library")
-
- col = layout.column(align=True)
- col.itemL(text="In-Between:")
- col.itemO("pose.relax", text="Relax")
- col.itemO("pose.push", text="Push")
- col.itemO("pose.breakdown", text="Breakdowner")
-
- col = layout.column(align=True)
- col.itemL(text="Grease Pencil:")
- col.item_enumO("gpencil.draw", "mode", 'DRAW', text="Draw Freehand")
- col.item_enumO("gpencil.draw", "mode", 'DRAW_STRAIGHT', text="Straight Line")
- col.item_enumO("gpencil.draw", "mode", 'ERASER', text="Eraser")
-
- col = layout.column(align=True)
- col.itemL(text="Repeat:")
- col.itemO("screen.repeat_last")
- col.itemO("screen.repeat_history", text="History...")
- col.itemO("screen.redo_last", text="Tweak...")
-
+ bl_context = "posemode"
+ bl_label = "Pose Tools"
+
+ def draw(self, context):
+ layout = self.layout
+
+ col = layout.column(align=True)
+ col.itemL(text="Transform:")
+ col.itemO("tfm.translate")
+ col.itemO("tfm.rotate")
+ col.itemO("tfm.resize", text="Scale")
+
+ col = layout.column(align=True)
+ col.itemL(text="Bones:")
+ col.itemO("pose.hide", text="Hide")
+ col.itemO("pose.reveal", text="Reveal")
+
+ col = layout.column(align=True)
+ col.itemL(text="Keyframes:")
+ col.itemO("anim.insert_keyframe_menu", text="Insert")
+ col.itemO("anim.delete_keyframe_v3d", text="Remove")
+
+ col = layout.column(align=True)
+ col.itemL(text="Pose:")
+ col.itemO("pose.copy", text="Copy")
+ col.itemO("pose.paste", text="Paste")
+ col.itemO("poselib.pose_add", text="Add To Library")
+ col.itemO("poselib.browse_interactive", text="Browse Library")
+
+ col = layout.column(align=True)
+ col.itemL(text="In-Between:")
+ col.itemO("pose.relax", text="Relax")
+ col.itemO("pose.push", text="Push")
+ col.itemO("pose.breakdown", text="Breakdowner")
+
+ col = layout.column(align=True)
+ col.itemL(text="Grease Pencil:")
+ col.item_enumO("gpencil.draw", "mode", 'DRAW', text="Draw Freehand")
+ col.item_enumO("gpencil.draw", "mode", 'DRAW_STRAIGHT', text="Straight Line")
+ col.item_enumO("gpencil.draw", "mode", 'ERASER', text="Eraser")
+
+ col = layout.column(align=True)
+ col.itemL(text="Repeat:")
+ col.itemO("screen.repeat_last")
+ col.itemO("screen.repeat_history", text="History...")
+ col.itemO("screen.redo_last", text="Tweak...")
+
+
class VIEW3D_PT_tools_posemode_options(View3DPanel):
- __context__ = "posemode"
- __label__ = "Pose Options"
+ bl_context = "posemode"
+ bl_label = "Pose Options"
- def draw(self, context):
- layout = self.layout
-
- arm = context.active_object.data
+ def draw(self, context):
+ layout = self.layout
- col = layout.column(align=True)
- col.itemR(arm, "x_axis_mirror")
- col.itemR(arm, "auto_ik")
+ arm = context.active_object.data
+
+ col = layout.column(align=True)
+ col.itemR(arm, "x_axis_mirror")
+ col.itemR(arm, "auto_ik")
# ********** default tools for paint modes ****************
+
class PaintPanel(bpy.types.Panel):
- __space_type__ = 'VIEW_3D'
- __region_type__ = 'TOOLS'
+ bl_space_type = 'VIEW_3D'
+ bl_region_type = 'TOOLS'
- def paint_settings(self, context):
- ts = context.tool_settings
+ def paint_settings(self, context):
+ ts = context.tool_settings
- if context.sculpt_object:
- return ts.sculpt
- elif context.vertex_paint_object:
- return ts.vertex_paint
- elif context.weight_paint_object:
- return ts.weight_paint
- elif context.texture_paint_object:
- return ts.image_paint
- elif context.particle_edit_object:
- return ts.particle_edit
+ if context.sculpt_object:
+ return ts.sculpt
+ elif context.vertex_paint_object:
+ return ts.vertex_paint
+ elif context.weight_paint_object:
+ return ts.weight_paint
+ elif context.texture_paint_object:
+ return ts.image_paint
+ elif context.particle_edit_object:
+ return ts.particle_edit
+
+ return False
- return False
class VIEW3D_PT_tools_brush(PaintPanel):
- __label__ = "Brush"
-
- def poll(self, context):
- return self.paint_settings(context)
-
- def draw(self, context):
- layout = self.layout
-
- settings = self.paint_settings(context)
- brush = settings.brush
-
- if not context.particle_edit_object:
- col = layout.split().column()
- row = col.row()
- row.template_list(settings, "brushes", settings, "active_brush_index", rows=2)
-
- col.template_ID(settings, "brush", new="brush.add")
-
- # Particle Mode #
-
- # XXX This needs a check if psys is editable.
- if context.particle_edit_object:
- # XXX Select Particle System
- layout.column().itemR(settings, "tool", expand=True)
-
- if settings.tool != 'NONE':
- col = layout.column()
- col.itemR(brush, "size", slider=True)
- col.itemR(brush, "strength", slider=True)
-
- if settings.tool == 'ADD':
- col = layout.column()
- col.itemR(settings, "add_interpolate")
- sub = col.column(align=True)
- sub.active = settings.add_interpolate
- sub.itemR(brush, "steps", slider=True)
- sub.itemR(settings, "add_keys", slider=True)
- elif settings.tool == 'LENGTH':
- layout.itemR(brush, "length_mode", expand=True)
- elif settings.tool == 'PUFF':
- layout.itemR(brush, "puff_mode", expand=True)
-
- # Sculpt Mode #
-
- elif context.sculpt_object and brush:
- col = layout.column()
- col.itemS()
- col.itemR(brush, "sculpt_tool", expand=True)
- col.itemS()
-
- row = col.row(align=True)
- row.itemR(brush, "size", slider=True)
- row.itemR(brush, "use_size_pressure", toggle=True, text="")
-
- if brush.sculpt_tool != 'GRAB':
- row = col.row(align=True)
- row.itemR(brush, "strength", slider=True)
- row.itemR(brush, "use_strength_pressure", text="")
-
- ''' # XXX - TODO
- row = col.row(align=True)
- row.itemR(brush, "jitter", slider=True)
- row.itemR(brush, "use_jitter_pressure", toggle=True, text="")
- '''
- col = layout.column()
-
- if brush.sculpt_tool in ('DRAW', 'PINCH', 'INFLATE', 'LAYER', 'CLAY'):
- col.row().itemR(brush, "direction", expand=True)
-
- if brush.sculpt_tool == 'LAYER':
- col.itemR(brush, "persistent")
- col.itemO("sculpt.set_persistent_base")
-
- # Texture Paint Mode #
-
- elif context.texture_paint_object and brush:
- col = layout.column(align=True)
- col.item_enumR(settings, "tool", 'DRAW')
- col.item_enumR(settings, "tool", 'SOFTEN')
- col.item_enumR(settings, "tool", 'CLONE')
- col.item_enumR(settings, "tool", 'SMEAR')
-
- col = layout.column()
- col.itemR(brush, "color", text="")
-
- row = col.row(align=True)
- row.itemR(brush, "size", slider=True)
- row.itemR(brush, "use_size_pressure", toggle=True, text="")
-
- row = col.row(align=True)
- row.itemR(brush, "strength", slider=True)
- row.itemR(brush, "use_strength_pressure", toggle=True, text="")
-
- row = col.row(align=True)
- row.itemR(brush, "jitter", slider=True)
- row.itemR(brush, "use_jitter_pressure", toggle=True, text="")
-
- col.itemR(brush, "blend", text="Blend")
-
- # Weight Paint Mode #
-
- elif context.weight_paint_object and brush:
- layout.itemR(context.tool_settings, "vertex_group_weight", text="Weight", slider=True)
- layout.itemR(context.tool_settings, "auto_normalize", text="Auto Normalize")
-
- col = layout.column()
- row = col.row(align=True)
- row.itemR(brush, "size", slider=True)
- row.itemR(brush, "use_size_pressure", toggle=True, text="")
-
- row = col.row(align=True)
- row.itemR(brush, "strength", slider=True)
- row.itemR(brush, "use_strength_pressure", toggle=True, text="")
-
- row = col.row(align=True)
- row.itemR(brush, "jitter", slider=True)
- row.itemR(brush, "use_jitter_pressure", toggle=True, text="")
-
- # Vertex Paint Mode #
-
- elif context.vertex_paint_object and brush:
- col = layout.column()
- col.itemR(brush, "color", text="")
-
- row = col.row(align=True)
- row.itemR(brush, "size", slider=True)
- row.itemR(brush, "use_size_pressure", toggle=True, text="")
-
- row = col.row(align=True)
- row.itemR(brush, "strength", slider=True)
- row.itemR(brush, "use_strength_pressure", toggle=True, text="")
-
- ''' # XXX - TODO
- row = col.row(align=True)
- row.itemR(brush, "jitter", slider=True)
- row.itemR(brush, "use_jitter_pressure", toggle=True, text="")
- '''
+ bl_label = "Brush"
+
+ def poll(self, context):
+ return self.paint_settings(context)
+
+ def draw(self, context):
+ layout = self.layout
+
+ settings = self.paint_settings(context)
+ brush = settings.brush
+
+ if not context.particle_edit_object:
+ col = layout.split().column()
+ row = col.row()
+ row.template_list(settings, "brushes", settings, "active_brush_index", rows=2)
+
+ col.template_ID(settings, "brush", new="brush.add")
+
+ # Particle Mode #
+
+ # XXX This needs a check if psys is editable.
+ if context.particle_edit_object:
+ # XXX Select Particle System
+ layout.column().itemR(settings, "tool", expand=True)
+
+ if settings.tool != 'NONE':
+ col = layout.column()
+ col.itemR(brush, "size", slider=True)
+ col.itemR(brush, "strength", slider=True)
+
+ if settings.tool == 'ADD':
+ col = layout.column()
+ col.itemR(settings, "add_interpolate")
+ sub = col.column(align=True)
+ sub.active = settings.add_interpolate
+ sub.itemR(brush, "steps", slider=True)
+ sub.itemR(settings, "add_keys", slider=True)
+ elif settings.tool == 'LENGTH':
+ layout.itemR(brush, "length_mode", expand=True)
+ elif settings.tool == 'PUFF':
+ layout.itemR(brush, "puff_mode", expand=True)
+
+ # Sculpt Mode #
+
+ elif context.sculpt_object and brush:
+ col = layout.column()
+ col.itemS()
+ col.itemR(brush, "sculpt_tool", expand=True)
+ col.itemS()
+
+ row = col.row(align=True)
+ row.itemR(brush, "size", slider=True)
+ row.itemR(brush, "use_size_pressure", toggle=True, text="")
+
+ if brush.sculpt_tool != 'GRAB':
+ row = col.row(align=True)
+ row.itemR(brush, "strength", slider=True)
+ row.itemR(brush, "use_strength_pressure", text="")
+
+ ''' # XXX - TODO
+ row = col.row(align=True)
+ row.itemR(brush, "jitter", slider=True)
+ row.itemR(brush, "use_jitter_pressure", toggle=True, text="")
+ '''
+ col = layout.column()
+
+ if brush.sculpt_tool in ('DRAW', 'PINCH', 'INFLATE', 'LAYER', 'CLAY'):
+ col.row().itemR(brush, "direction", expand=True)
+
+ if brush.sculpt_tool == 'LAYER':
+ col.itemR(brush, "persistent")
+ col.itemO("sculpt.set_persistent_base")
+
+ # Texture Paint Mode #
+
+ elif context.texture_paint_object and brush:
+ col = layout.column(align=True)
+ col.item_enumR(settings, "tool", 'DRAW')
+ col.item_enumR(settings, "tool", 'SOFTEN')
+ col.item_enumR(settings, "tool", 'CLONE')
+ col.item_enumR(settings, "tool", 'SMEAR')
+
+ col = layout.column()
+ col.itemR(brush, "color", text="")
+
+ row = col.row(align=True)
+ row.itemR(brush, "size", slider=True)
+ row.itemR(brush, "use_size_pressure", toggle=True, text="")
+
+ row = col.row(align=True)
+ row.itemR(brush, "strength", slider=True)
+ row.itemR(brush, "use_strength_pressure", toggle=True, text="")
+
+ row = col.row(align=True)
+ row.itemR(brush, "jitter", slider=True)
+ row.itemR(brush, "use_jitter_pressure", toggle=True, text="")
+
+ col.itemR(brush, "blend", text="Blend")
+
+ # Weight Paint Mode #
+
+ elif context.weight_paint_object and brush:
+ layout.itemR(context.tool_settings, "vertex_group_weight", text="Weight", slider=True)
+ layout.itemR(context.tool_settings, "auto_normalize", text="Auto Normalize")
+
+ col = layout.column()
+ row = col.row(align=True)
+ row.itemR(brush, "size", slider=True)
+ row.itemR(brush, "use_size_pressure", toggle=True, text="")
+
+ row = col.row(align=True)
+ row.itemR(brush, "strength", slider=True)
+ row.itemR(brush, "use_strength_pressure", toggle=True, text="")
+
+ row = col.row(align=True)
+ row.itemR(brush, "jitter", slider=True)
+ row.itemR(brush, "use_jitter_pressure", toggle=True, text="")
+
+ # Vertex Paint Mode #
+
+ elif context.vertex_paint_object and brush:
+ col = layout.column()
+ col.itemR(brush, "color", text="")
+
+ row = col.row(align=True)
+ row.itemR(brush, "size", slider=True)
+ row.itemR(brush, "use_size_pressure", toggle=True, text="")
+
+ row = col.row(align=True)
+ row.itemR(brush, "strength", slider=True)
+ row.itemR(brush, "use_strength_pressure", toggle=True, text="")
+
+ ''' # XXX - TODO
+ row = col.row(align=True)
+ row.itemR(brush, "jitter", slider=True)
+ row.itemR(brush, "use_jitter_pressure", toggle=True, text="")
+ '''
+
class VIEW3D_PT_tools_brush_stroke(PaintPanel):
- __label__ = "Stroke"
- __default_closed__ = True
-
- def poll(self, context):
- settings = self.paint_settings(context)
- return (settings and settings.brush and (context.sculpt_object or
- context.vertex_paint_object or
- context.weight_paint_object or
- context.texture_paint_object))
-
- def draw(self, context):
- layout = self.layout
-
- settings = self.paint_settings(context)
- brush = settings.brush
- texture_paint = context.texture_paint_object
-
- if context.sculpt_object:
- if brush.sculpt_tool != 'LAYER':
- layout.itemR(brush, "use_anchor")
- layout.itemR(brush, "use_rake")
-
- layout.itemR(brush, "use_airbrush")
- col = layout.column()
- col.active = brush.use_airbrush
- col.itemR(brush, "rate", slider=True)
-
- if not texture_paint:
- layout.itemR(brush, "use_smooth_stroke")
- col = layout.column()
- col.active = brush.use_smooth_stroke
- col.itemR(brush, "smooth_stroke_radius", text="Radius", slider=True)
- col.itemR(brush, "smooth_stroke_factor", text="Factor", slider=True)
-
- layout.itemR(brush, "use_space")
- row = layout.row(align=True)
- row.active = brush.use_space
- row.itemR(brush, "spacing", text="Distance", slider=True)
- if texture_paint:
- row.itemR(brush, "use_spacing_pressure", toggle=True, text="")
+ bl_label = "Stroke"
+ bl_default_closed = True
+
+ def poll(self, context):
+ settings = self.paint_settings(context)
+ return (settings and settings.brush and (context.sculpt_object or
+ context.vertex_paint_object or
+ context.weight_paint_object or
+ context.texture_paint_object))
+
+ def draw(self, context):
+ layout = self.layout
+
+ settings = self.paint_settings(context)
+ brush = settings.brush
+ texture_paint = context.texture_paint_object
+
+ if context.sculpt_object:
+ if brush.sculpt_tool != 'LAYER':
+ layout.itemR(brush, "use_anchor")
+ layout.itemR(brush, "use_rake")
+
+ layout.itemR(brush, "use_airbrush")
+ col = layout.column()
+ col.active = brush.use_airbrush
+ col.itemR(brush, "rate", slider=True)
+
+ if not texture_paint:
+ layout.itemR(brush, "use_smooth_stroke")
+ col = layout.column()
+ col.active = brush.use_smooth_stroke
+ col.itemR(brush, "smooth_stroke_radius", text="Radius", slider=True)
+ col.itemR(brush, "smooth_stroke_factor", text="Factor", slider=True)
+
+ layout.itemR(brush, "use_space")
+ row = layout.row(align=True)
+ row.active = brush.use_space
+ row.itemR(brush, "spacing", text="Distance", slider=True)
+ if texture_paint:
+ row.itemR(brush, "use_spacing_pressure", toggle=True, text="")
+
class VIEW3D_PT_tools_brush_curve(PaintPanel):
- __label__ = "Curve"
- __default_closed__ = True
-
- def poll(self, context):
- settings = self.paint_settings(context)
- return (settings and settings.brush and settings.brush.curve)
-
- def draw(self, context):
- layout = self.layout
-
- settings = self.paint_settings(context)
- brush = settings.brush
-
- layout.template_curve_mapping(brush, "curve")
- layout.item_menu_enumO("brush.curve_preset", property="shape")
-
+ bl_label = "Curve"
+ bl_default_closed = True
+
+ def poll(self, context):
+ settings = self.paint_settings(context)
+ return (settings and settings.brush and settings.brush.curve)
+
+ def draw(self, context):
+ layout = self.layout
+
+ settings = self.paint_settings(context)
+ brush = settings.brush
+
+ layout.template_curve_mapping(brush, "curve")
+ layout.item_menu_enumO("brush.curve_preset", property="shape")
+
+
class VIEW3D_PT_sculpt_options(PaintPanel):
- __label__ = "Options"
-
- def poll(self, context):
- return context.sculpt_object
-
- def draw(self, context):
- layout = self.layout
-
- sculpt = context.tool_settings.sculpt
-
- col = layout.column()
- col.itemR(sculpt, "partial_redraw", text="Partial Refresh")
- col.itemR(sculpt, "show_brush")
-
- split = self.layout.split()
-
- col = split.column()
- col.itemL(text="Symmetry:")
- col.itemR(sculpt, "symmetry_x", text="X")
- col.itemR(sculpt, "symmetry_y", text="Y")
- col.itemR(sculpt, "symmetry_z", text="Z")
-
- col = split.column()
- col.itemL(text="Lock:")
- col.itemR(sculpt, "lock_x", text="X")
- col.itemR(sculpt, "lock_y", text="Y")
- col.itemR(sculpt, "lock_z", text="Z")
+ bl_label = "Options"
+
+ def poll(self, context):
+ return context.sculpt_object
+
+ def draw(self, context):
+ layout = self.layout
+
+ sculpt = context.tool_settings.sculpt
+
+ col = layout.column()
+ col.itemR(sculpt, "partial_redraw", text="Partial Refresh")
+ col.itemR(sculpt, "show_brush")
+
+ split = self.layout.split()
+
+ col = split.column()
+ col.itemL(text="Symmetry:")
+ col.itemR(sculpt, "symmetry_x", text="X")
+ col.itemR(sculpt, "symmetry_y", text="Y")
+ col.itemR(sculpt, "symmetry_z", text="Z")
+
+ col = split.column()
+ col.itemL(text="Lock:")
+ col.itemR(sculpt, "lock_x", text="X")
+ col.itemR(sculpt, "lock_y", text="Y")
+ col.itemR(sculpt, "lock_z", text="Z")
# ********** default tools for weightpaint ****************
+
class VIEW3D_PT_tools_weightpaint(View3DPanel):
- __context__ = "weightpaint"
- __label__ = "Weight Tools"
+ bl_context = "weightpaint"
+ bl_label = "Weight Tools"
+
+ def draw(self, context):
+ layout = self.layout
- def draw(self, context):
- layout = self.layout
-
- wpaint = context.tool_settings.weight_paint
+ wpaint = context.tool_settings.weight_paint
+
+ col = layout.column()
+ # col.itemL(text="Blend:")
+ col.itemO("object.vertex_group_normalize_all", text="Normalize All")
+ col.itemO("object.vertex_group_normalize", text="Normalize")
+ col.itemO("object.vertex_group_invert", text="Invert")
+ col.itemO("object.vertex_group_clean", text="Clean")
- col = layout.column()
- # col.itemL(text="Blend:")
- col.itemO("object.vertex_group_normalize_all", text="Normalize All")
- col.itemO("object.vertex_group_normalize", text="Normalize")
- col.itemO("object.vertex_group_invert", text="Invert")
- col.itemO("object.vertex_group_clean", text="Clean")
class VIEW3D_PT_tools_weightpaint_options(View3DPanel):
- __context__ = "weightpaint"
- __label__ = "Options"
-
- def draw(self, context):
- layout = self.layout
-
- wpaint = context.tool_settings.weight_paint
-
- col = layout.column()
- col.itemL(text="Blend:")
- col.itemR(wpaint, "mode", text="")
- col.itemR(wpaint, "all_faces")
- col.itemR(wpaint, "normals")
- col.itemR(wpaint, "spray")
- col.itemR(wpaint, "vertex_dist", text="Distance")
-
-
- data = context.weight_paint_object.data
- if type(data) == bpy.types.Mesh:
- col.itemR(data, "use_mirror_x")
+ bl_context = "weightpaint"
+ bl_label = "Options"
+
+ def draw(self, context):
+ layout = self.layout
+
+ wpaint = context.tool_settings.weight_paint
+
+ col = layout.column()
+ col.itemL(text="Blend:")
+ col.itemR(wpaint, "mode", text="")
+ col.itemR(wpaint, "all_faces")
+ col.itemR(wpaint, "normals")
+ col.itemR(wpaint, "spray")
+ col.itemR(wpaint, "vertex_dist", text="Distance")
+
+
+ data = context.weight_paint_object.data
+ if type(data) == bpy.types.Mesh:
+ col.itemR(data, "use_mirror_x")
# Commented out because the Apply button isn't an operator yet, making these settings useless
# col.itemL(text="Gamma:")
@@ -693,144 +733,146 @@ class VIEW3D_PT_tools_weightpaint_options(View3DPanel):
# ********** default tools for vertexpaint ****************
+
class VIEW3D_PT_tools_vertexpaint(View3DPanel):
- __context__ = "vertexpaint"
- __label__ = "Options"
-
- def draw(self, context):
- layout = self.layout
-
- vpaint = context.tool_settings.vertex_paint
-
- col = layout.column()
- col.itemL(text="Blend:")
- col.itemR(vpaint, "mode", text="")
- col.itemR(vpaint, "all_faces")
- col.itemR(vpaint, "normals")
- col.itemR(vpaint, "spray")
- col.itemR(vpaint, "vertex_dist", text="Distance")
+ bl_context = "vertexpaint"
+ bl_label = "Options"
+
+ def draw(self, context):
+ layout = self.layout
+
+ vpaint = context.tool_settings.vertex_paint
+
+ col = layout.column()
+ col.itemL(text="Blend:")
+ col.itemR(vpaint, "mode", text="")
+ col.itemR(vpaint, "all_faces")
+ col.itemR(vpaint, "normals")
+ col.itemR(vpaint, "spray")
+ col.itemR(vpaint, "vertex_dist", text="Distance")
# Commented out because the Apply button isn't an operator yet, making these settings useless
# col.itemL(text="Gamma:")
# col.itemR(vpaint, "gamma", text="")
# col.itemL(text="Multiply:")
# col.itemR(vpaint, "mul", text="")
-
# ********** default tools for texturepaint ****************
+
class VIEW3D_PT_tools_projectpaint(View3DPanel):
- __context__ = "texturepaint"
- __label__ = "Project Paint"
-
- def poll(self, context):
- return context.tool_settings.image_paint.tool != 'SMEAR'
-
- def draw_header(self, context):
- ipaint = context.tool_settings.image_paint
-
- self.layout.itemR(ipaint, "use_projection", text="")
-
- def draw(self, context):
- layout = self.layout
-
- ipaint = context.tool_settings.image_paint
- settings = context.tool_settings.image_paint
- use_projection= ipaint.use_projection
-
- col = layout.column()
- sub = col.column()
- sub.active = use_projection
- sub.itemR(ipaint, "use_occlude")
- sub.itemR(ipaint, "use_backface_cull")
-
- split = layout.split()
-
- col = split.column()
- col.active = (use_projection)
- col.itemR(ipaint, "use_normal_falloff")
-
- col = split.column()
- col.active = (ipaint.use_normal_falloff and use_projection)
- col.itemR(ipaint, "normal_angle", text="")
-
- split = layout.split(percentage=0.7)
-
- col = split.column(align=False)
- col.active = (use_projection)
- col.itemR(ipaint, "use_stencil_layer")
-
- col = split.column(align=False)
- col.active = (use_projection and ipaint.use_stencil_layer)
- col.itemR(ipaint, "invert_stencil", text="Inv")
-
- col = layout.column()
- sub = col.column()
- sub.active = (settings.tool == 'CLONE')
- sub.itemR(ipaint, "use_clone_layer")
-
- sub = col.column()
- sub.itemR(ipaint, "seam_bleed")
-
-# ********** default tools for particle mode ****************
+ bl_context = "texturepaint"
+ bl_label = "Project Paint"
+
+ def poll(self, context):
+ return context.tool_settings.image_paint.tool != 'SMEAR'
+
+ def draw_header(self, context):
+ ipaint = context.tool_settings.image_paint
+
+ self.layout.itemR(ipaint, "use_projection", text="")
+
+ def draw(self, context):
+ layout = self.layout
+
+ ipaint = context.tool_settings.image_paint
+ settings = context.tool_settings.image_paint
+ use_projection = ipaint.use_projection
+
+ col = layout.column()
+ sub = col.column()
+ sub.active = use_projection
+ sub.itemR(ipaint, "use_occlude")
+ sub.itemR(ipaint, "use_backface_cull")
+
+ split = layout.split()
+
+ col = split.column()
+ col.active = (use_projection)
+ col.itemR(ipaint, "use_normal_falloff")
+
+ col = split.column()
+ col.active = (ipaint.use_normal_falloff and use_projection)
+ col.itemR(ipaint, "normal_angle", text="")
+
+ split = layout.split(percentage=0.7)
+
+ col = split.column(align=False)
+ col.active = (use_projection)
+ col.itemR(ipaint, "use_stencil_layer")
+
+ col = split.column(align=False)
+ col.active = (use_projection and ipaint.use_stencil_layer)
+ col.itemR(ipaint, "invert_stencil", text="Inv")
+
+ col = layout.column()
+ sub = col.column()
+ sub.active = (settings.tool == 'CLONE')
+ sub.itemR(ipaint, "use_clone_layer")
+
+ sub = col.column()
+ sub.itemR(ipaint, "seam_bleed")
+
class VIEW3D_PT_tools_particlemode(View3DPanel):
- __context__ = "particlemode"
- __label__ = "Options"
-
- def draw(self, context):
- layout = self.layout
-
- pe = context.tool_settings.particle_edit
- ob = pe.object
-
- layout.itemR(pe, "type", text="")
-
- if pe.type == 'PARTICLES':
- if ob.particle_systems:
- if len(ob.particle_systems) > 1:
- layout.template_list(ob, "particle_systems", ob, "active_particle_system_index", type='ICONS')
-
- ptcache = ob.particle_systems[ob.active_particle_system_index].point_cache
- else:
- for md in ob.modifiers:
- if md.type==pe.type:
- ptcache = md.point_cache
-
- if ptcache and len(ptcache.point_cache_list) > 1:
- layout.template_list(ptcache, "point_cache_list", ptcache, "active_point_cache_index", type='ICONS')
-
-
- if not pe.editable:
- layout.itemL(text="Point cache must be baked")
- layout.itemL(text="to enable editing!")
-
- col = layout.column(align=True)
- if pe.hair:
- col.active = pe.editable
- col.itemR(pe, "emitter_deflect", text="Deflect emitter")
- sub = col.row()
- sub.active = pe.emitter_deflect
- sub.itemR(pe, "emitter_distance", text="Distance")
-
- col = layout.column(align=True)
- col.active = pe.editable
- col.itemL(text="Keep:")
- col.itemR(pe, "keep_lengths", text="Lenghts")
- col.itemR(pe, "keep_root", text="Root")
- if not pe.hair:
- col.itemL(text="Correct:")
- col.itemR(pe, "auto_velocity", text="Velocity")
-
- col = layout.column(align=True)
- col.active = pe.editable
- col.itemL(text="Draw:")
- col.itemR(pe, "draw_step", text="Path Steps")
- if pe.type == 'PARTICLES':
- col.itemR(pe, "draw_particles", text="Particles")
- col.itemR(pe, "fade_time")
- sub = col.row()
- sub.active = pe.fade_time
- sub.itemR(pe, "fade_frames", slider=True)
+ '''default tools for particle mode'''
+ bl_context = "particlemode"
+ bl_label = "Options"
+
+ def draw(self, context):
+ layout = self.layout
+
+ pe = context.tool_settings.particle_edit
+ ob = pe.object
+
+ layout.itemR(pe, "type", text="")
+
+ if pe.type == 'PARTICLES':
+ if ob.particle_systems:
+ if len(ob.particle_systems) > 1:
+ layout.template_list(ob, "particle_systems", ob, "active_particle_system_index", type='ICONS')
+
+ ptcache = ob.particle_systems[ob.active_particle_system_index].point_cache
+ else:
+ for md in ob.modifiers:
+ if md.type == pe.type:
+ ptcache = md.point_cache
+
+ if ptcache and len(ptcache.point_cache_list) > 1:
+ layout.template_list(ptcache, "point_cache_list", ptcache, "active_point_cache_index", type='ICONS')
+
+
+ if not pe.editable:
+ layout.itemL(text="Point cache must be baked")
+ layout.itemL(text="to enable editing!")
+
+ col = layout.column(align=True)
+ if pe.hair:
+ col.active = pe.editable
+ col.itemR(pe, "emitter_deflect", text="Deflect emitter")
+ sub = col.row()
+ sub.active = pe.emitter_deflect
+ sub.itemR(pe, "emitter_distance", text="Distance")
+
+ col = layout.column(align=True)
+ col.active = pe.editable
+ col.itemL(text="Keep:")
+ col.itemR(pe, "keep_lengths", text="Lenghts")
+ col.itemR(pe, "keep_root", text="Root")
+ if not pe.hair:
+ col.itemL(text="Correct:")
+ col.itemR(pe, "auto_velocity", text="Velocity")
+
+ col = layout.column(align=True)
+ col.active = pe.editable
+ col.itemL(text="Draw:")
+ col.itemR(pe, "draw_step", text="Path Steps")
+ if pe.type == 'PARTICLES':
+ col.itemR(pe, "draw_particles", text="Particles")
+ col.itemR(pe, "fade_time")
+ sub = col.row()
+ sub.active = pe.fade_time
+ sub.itemR(pe, "fade_frames", slider=True)
+
bpy.types.register(VIEW3D_PT_tools_weightpaint)
bpy.types.register(VIEW3D_PT_tools_objectmode)