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-rw-r--r--release/scripts/modules/bpy_extras/image_utils.py1
-rw-r--r--release/scripts/modules/bpy_extras/mesh_utils.py2
-rw-r--r--release/scripts/modules/bpy_extras/view3d_utils.py5
-rw-r--r--release/scripts/modules/bpy_types.py4
-rw-r--r--release/scripts/modules/console/intellisense.py9
-rw-r--r--release/scripts/modules/rna_prop_ui.py14
-rw-r--r--release/scripts/startup/bl_operators/mesh.py9
-rw-r--r--release/scripts/startup/bl_operators/nla.py123
-rw-r--r--release/scripts/startup/bl_operators/object_align.py1
-rw-r--r--release/scripts/startup/bl_operators/object_quick_effects.py189
-rw-r--r--release/scripts/startup/bl_operators/object_randomize_transform.py1
-rw-r--r--release/scripts/startup/bl_operators/uvcalc_smart_project.py2
-rw-r--r--release/scripts/startup/bl_ui/properties_data_curve.py24
-rw-r--r--release/scripts/startup/bl_ui/properties_data_mesh.py1
-rw-r--r--release/scripts/startup/bl_ui/properties_data_metaball.py19
-rw-r--r--release/scripts/startup/bl_ui/properties_data_modifier.py2
-rw-r--r--release/scripts/startup/bl_ui/properties_object_constraint.py4
-rw-r--r--release/scripts/startup/bl_ui/properties_physics_fluid.py1
-rw-r--r--release/scripts/startup/bl_ui/space_sequencer.py26
-rw-r--r--release/scripts/startup/bl_ui/space_userpref.py18
-rw-r--r--release/scripts/startup/bl_ui/space_view3d.py3
-rw-r--r--release/scripts/startup/bl_ui/space_view3d_toolbar.py1
22 files changed, 381 insertions, 78 deletions
diff --git a/release/scripts/modules/bpy_extras/image_utils.py b/release/scripts/modules/bpy_extras/image_utils.py
index f45f9c6f225..551940b26e2 100644
--- a/release/scripts/modules/bpy_extras/image_utils.py
+++ b/release/scripts/modules/bpy_extras/image_utils.py
@@ -22,6 +22,7 @@ __all__ = (
"load_image",
)
+
# limited replacement for BPyImage.comprehensiveImageLoad
def load_image(imagepath,
dirname="",
diff --git a/release/scripts/modules/bpy_extras/mesh_utils.py b/release/scripts/modules/bpy_extras/mesh_utils.py
index b6d8a1fcf16..2062fe4485f 100644
--- a/release/scripts/modules/bpy_extras/mesh_utils.py
+++ b/release/scripts/modules/bpy_extras/mesh_utils.py
@@ -27,6 +27,7 @@ __all__ = (
"ngon_tesselate",
)
+
def mesh_linked_faces(mesh):
"""
Splits the mesh into connected faces, use this for seperating cubes from
@@ -267,6 +268,7 @@ def ngon_tesselate(from_data, indices, fix_loops=True):
fix_loops: If this is enabled polylines that use loops to make multiple polylines are delt with correctly.
'''
+ from mathutils.geometry import tesselate_polygon
from mathutils import Vector
vector_to_tuple = Vector.to_tuple
diff --git a/release/scripts/modules/bpy_extras/view3d_utils.py b/release/scripts/modules/bpy_extras/view3d_utils.py
index 45f537ebd2f..01ac543aec7 100644
--- a/release/scripts/modules/bpy_extras/view3d_utils.py
+++ b/release/scripts/modules/bpy_extras/view3d_utils.py
@@ -25,6 +25,7 @@ __all__ = (
"location_3d_to_region_2d",
)
+
def region_2d_to_vector_3d(region, rv3d, coord):
"""
Return a direction vector from the viewport at the spesific 2d region
@@ -48,7 +49,7 @@ def region_2d_to_vector_3d(region, rv3d, coord):
out = Vector(((2.0 * coord[0] / region.width) - 1.0,
(2.0 * coord[1] / region.height) - 1.0,
-0.5
- ))
+ ))
w = (out[0] * persinv[0][3]) + \
(out[1] * persinv[1][3]) + \
@@ -114,6 +115,8 @@ def location_3d_to_region_2d(region, rv3d, coord):
:return: 2d location
:rtype: :class:`Vector`
"""
+ from mathutils import Vector
+
prj = Vector((coord[0], coord[1], coord[2], 1.0)) * rv3d.perspective_matrix
if prj.w > 0.0:
width_half = region.width / 2.0
diff --git a/release/scripts/modules/bpy_types.py b/release/scripts/modules/bpy_types.py
index 3c1b454e72e..eaa7563c757 100644
--- a/release/scripts/modules/bpy_types.py
+++ b/release/scripts/modules/bpy_types.py
@@ -20,7 +20,6 @@
from _bpy import types as bpy_types
import _bpy
-from mathutils import Vector
StructRNA = bpy_types.Struct.__bases__[0]
StructMetaPropGroup = _bpy.StructMetaPropGroup
@@ -144,18 +143,21 @@ class _GenericBone:
def x_axis(self):
""" Vector pointing down the x-axis of the bone.
"""
+ from mathutils import Vector
return Vector((1.0, 0.0, 0.0)) * self.matrix.to_3x3()
@property
def y_axis(self):
""" Vector pointing down the x-axis of the bone.
"""
+ from mathutils import Vector
return Vector((0.0, 1.0, 0.0)) * self.matrix.to_3x3()
@property
def z_axis(self):
""" Vector pointing down the x-axis of the bone.
"""
+ from mathutils import Vector
return Vector((0.0, 0.0, 1.0)) * self.matrix.to_3x3()
@property
diff --git a/release/scripts/modules/console/intellisense.py b/release/scripts/modules/console/intellisense.py
index 00f7dbd3657..072d467ff86 100644
--- a/release/scripts/modules/console/intellisense.py
+++ b/release/scripts/modules/console/intellisense.py
@@ -120,22 +120,25 @@ def expand(line, cursor, namespace, private=True):
from . import complete_calltip
matches, word, scrollback = complete_calltip.complete(line,
cursor, namespace)
+ prefix = os.path.commonprefix(matches)[len(word):]
no_calltip = False
else:
matches, word = complete(line, cursor, namespace, private)
+ prefix = os.path.commonprefix(matches)[len(word):]
if len(matches) == 1:
scrollback = ''
else:
# causes blender bug [#27495] since string keys may contain '.'
# scrollback = ' '.join([m.split('.')[-1] for m in matches])
+ word_prefix = word + prefix
scrollback = ' '.join(
- [m[len(word):]
- if (word and m.startswith(word))
+ [m[len(word_prefix):]
+ if (word_prefix and m.startswith(word_prefix))
else m.split('.')[-1]
for m in matches])
no_calltip = True
- prefix = os.path.commonprefix(matches)[len(word):]
+
if prefix:
line = line[:cursor] + prefix + line[cursor:]
cursor += len(prefix)
diff --git a/release/scripts/modules/rna_prop_ui.py b/release/scripts/modules/rna_prop_ui.py
index 9311987e2e7..b0fb3b66d0a 100644
--- a/release/scripts/modules/rna_prop_ui.py
+++ b/release/scripts/modules/rna_prop_ui.py
@@ -111,12 +111,16 @@ def draw(layout, context, context_member, property_type, use_edit=True):
continue
row = layout.row()
- convert_to_pyobject = getattr(val, "convert_to_pyobject", None)
+ to_dict = getattr(val, "to_dict", None)
+ to_list = getattr(val, "to_list", None)
val_orig = val
- if convert_to_pyobject:
- val_draw = val = val.convert_to_pyobject()
- val_draw = str(val_draw)
+ if to_dict:
+ val = to_dict()
+ val_draw = str(val)
+ elif to_list:
+ val = to_list()
+ val_draw = str(val)
else:
val_draw = val
@@ -131,7 +135,7 @@ def draw(layout, context, context_member, property_type, use_edit=True):
row.label(text=key)
# explicit exception for arrays
- if convert_to_pyobject and not hasattr(val_orig, "len"):
+ if to_dict or to_list:
row.label(text=val_draw)
else:
if key in rna_properties:
diff --git a/release/scripts/startup/bl_operators/mesh.py b/release/scripts/startup/bl_operators/mesh.py
index 89802d7ba5c..996b38ae571 100644
--- a/release/scripts/startup/bl_operators/mesh.py
+++ b/release/scripts/startup/bl_operators/mesh.py
@@ -152,7 +152,6 @@ class MeshMirrorUV(bpy.types.Operator):
if j is not None:
fmap[i] = j
- done = [False] * len(faces)
for i, j in fmap.items():
if not fuvsel[i] or not fuvsel[j]:
@@ -170,10 +169,10 @@ class MeshMirrorUV(bpy.types.Operator):
v1 = faces[j].vertices[:]
v2 = [vmap[k] for k in faces[i].vertices[:]]
- for k in range(len(uv1)):
- k_map = v1.index(v2[k])
- uv1[k].x = - (uv2[k_map].x - 0.5) + 0.5
- uv1[k].y = uv2[k_map].y
+ if len(v1) == len(v2):
+ for k in range(len(v1)):
+ k_map = v1.index(v2[k])
+ uv1[k].xy = - (uv2[k_map].x - 0.5) + 0.5, uv2[k_map].y
if is_editmode:
bpy.ops.object.mode_set(mode='EDIT', toggle=False)
diff --git a/release/scripts/startup/bl_operators/nla.py b/release/scripts/startup/bl_operators/nla.py
index 923ca92a162..469e9015e62 100644
--- a/release/scripts/startup/bl_operators/nla.py
+++ b/release/scripts/startup/bl_operators/nla.py
@@ -16,17 +16,16 @@
#
# ##### END GPL LICENSE BLOCK #####
-# <pep8 compliant>
+# <pep8-80 compliant>
import bpy
-def pose_info():
+def pose_frame_info(obj):
from mathutils import Matrix
info = {}
- obj = bpy.context.object
pose = obj.pose
pose_items = pose.bones.items()
@@ -51,7 +50,6 @@ def pose_info():
except:
binfo["matrix_pose_inv"] = Matrix()
- print(binfo["matrix_pose"])
info[name] = binfo
for name, pbone in pose_items:
@@ -67,45 +65,86 @@ def pose_info():
matrix = binfo_parent["matrix_pose_inv"] * matrix
rest_matrix = binfo_parent["matrix_local_inv"] * rest_matrix
- matrix = rest_matrix.inverted() * matrix
+ binfo["matrix_key"] = rest_matrix.inverted() * matrix
+
+ return info
- binfo["matrix_key"] = matrix.copy()
+def obj_frame_info(obj):
+ info = {}
+ # parent = obj.parent
+ info["matrix_key"] = obj.matrix_local.copy()
return info
-def bake(frame_start, frame_end, step=1, only_selected=False):
+def bake(frame_start,
+ frame_end, step=1,
+ only_selected=False,
+ do_pose=True,
+ do_object=True,
+ do_constraint_clear=False,
+ ):
+
scene = bpy.context.scene
obj = bpy.context.object
pose = obj.pose
+ frame_back = scene.frame_current
+
+ if pose is None:
+ do_pose = False
- info_ls = []
+ if do_pose is None and do_object is None:
+ return None
+
+ pose_info = []
+ obj_info = []
frame_range = range(frame_start, frame_end + 1, step)
- # could spped this up by applying steps here too...
+ # -------------------------------------------------------------------------
+ # Collect transformations
+
+ # could speed this up by applying steps here too...
for f in frame_range:
scene.frame_set(f)
- info = pose_info()
- info_ls.append(info)
+ if do_pose:
+ pose_info.append(pose_frame_info(obj))
+ if do_object:
+ obj_info.append(obj_frame_info(obj))
+
f += 1
+ # -------------------------------------------------------------------------
+ # Create action
+
+ # incase animation data hassnt been created
+ atd = obj.animation_data_create()
action = bpy.data.actions.new("Action")
+ atd.action = action
- bpy.context.object.animation_data.action = action
+ if do_pose:
+ pose_items = pose.bones.items()
+ else:
+ pose_items = [] # skip
- pose_items = pose.bones.items()
+ # -------------------------------------------------------------------------
+ # Apply transformations to action
- for name, pbone in pose_items:
+ # pose
+ for name, pbone in (pose_items if do_pose else ()):
if only_selected and not pbone.bone.select:
continue
+ if do_constraint_clear:
+ while pbone.constraints:
+ pbone.constraints.remove(pbone.constraints[0])
+
for f in frame_range:
- matrix = info_ls[int((f - frame_start) / step)][name]["matrix_key"]
+ matrix = pose_info[(f - frame_start) // step][name]["matrix_key"]
- #pbone.location = matrix.to_translation()
- #pbone.rotation_quaternion = matrix.to_quaternion()
+ # pbone.location = matrix.to_translation()
+ # pbone.rotation_quaternion = matrix.to_quaternion()
pbone.matrix_basis = matrix
pbone.keyframe_insert("location", -1, f, name)
@@ -121,10 +160,35 @@ def bake(frame_start, frame_end, step=1, only_selected=False):
pbone.keyframe_insert("scale", -1, f, name)
+ # object. TODO. multiple objects
+ if do_object:
+ if do_constraint_clear:
+ while obj.constraints:
+ obj.constraints.remove(obj.constraints[0])
+
+ for f in frame_range:
+ matrix = obj_info[(f - frame_start) // step]["matrix_key"]
+ obj.matrix_local = matrix
+
+ obj.keyframe_insert("location", -1, f)
+
+ rotation_mode = obj.rotation_mode
+
+ if rotation_mode == 'QUATERNION':
+ obj.keyframe_insert("rotation_quaternion", -1, f)
+ elif rotation_mode == 'AXIS_ANGLE':
+ obj.keyframe_insert("rotation_axis_angle", -1, f)
+ else: # euler, XYZ, ZXY etc
+ obj.keyframe_insert("rotation_euler", -1, f)
+
+ obj.keyframe_insert("scale", -1, f)
+
+ scene.frame_set(frame_back)
+
return action
-from bpy.props import IntProperty, BoolProperty
+from bpy.props import IntProperty, BoolProperty, EnumProperty
class BakeAction(bpy.types.Operator):
@@ -144,10 +208,31 @@ class BakeAction(bpy.types.Operator):
default=1, min=1, max=120)
only_selected = BoolProperty(name="Only Selected",
default=True)
+ clear_consraints = BoolProperty(name="Clear Constraints",
+ default=False)
+ bake_types = EnumProperty(
+ name="Bake Data",
+ options={'ENUM_FLAG'},
+ items=(('POSE', "Pose", ""),
+ ('OBJECT', "Object", ""),
+ ),
+ default={'POSE'},
+ )
def execute(self, context):
- action = bake(self.frame_start, self.frame_end, self.step, self.only_selected)
+ action = bake(self.frame_start,
+ self.frame_end,
+ self.step,
+ self.only_selected,
+ 'POSE' in self.bake_types,
+ 'OBJECT' in self.bake_types,
+ self.clear_consraints,
+ )
+
+ if action is None:
+ self.report({'INFO'}, "Nothing to bake")
+ return {'CANCELLED'}
# basic cleanup, could move elsewhere
for fcu in action.fcurves:
diff --git a/release/scripts/startup/bl_operators/object_align.py b/release/scripts/startup/bl_operators/object_align.py
index 89b02fc98b0..889972da53c 100644
--- a/release/scripts/startup/bl_operators/object_align.py
+++ b/release/scripts/startup/bl_operators/object_align.py
@@ -22,6 +22,7 @@ import bpy
from mathutils import Vector
from blf import gettext as _
+
def align_objects(align_x, align_y, align_z, align_mode, relative_to):
cursor = bpy.context.scene.cursor_location
diff --git a/release/scripts/startup/bl_operators/object_quick_effects.py b/release/scripts/startup/bl_operators/object_quick_effects.py
index 21640fa3ee6..a8bb3227b3c 100644
--- a/release/scripts/startup/bl_operators/object_quick_effects.py
+++ b/release/scripts/startup/bl_operators/object_quick_effects.py
@@ -23,9 +23,26 @@ import bpy
from bpy.props import BoolProperty, EnumProperty, IntProperty, FloatProperty, FloatVectorProperty
-class MakeFur(bpy.types.Operator):
- bl_idname = "object.make_fur"
- bl_label = "Make Fur"
+def object_ensure_material(obj, mat_name):
+ """ Use an existing material or add a new one.
+ """
+ mat = mat_slot = None
+ for mat_slot in obj.material_slots:
+ mat = mat_slot.material
+ if mat:
+ break
+ if mat is None:
+ mat = bpy.data.materials.new(mat_name)
+ if mat_slot:
+ mat_slot.material = mat
+ else:
+ obj.data.materials.append(mat)
+ return mat
+
+
+class QuickFur(bpy.types.Operator):
+ bl_idname = "object.quick_fur"
+ bl_label = "Quick Fur"
bl_options = {'REGISTER', 'UNDO'}
density = EnumProperty(items=(
@@ -80,9 +97,157 @@ class MakeFur(bpy.types.Operator):
return {'FINISHED'}
+class QuickExplode(bpy.types.Operator):
+ bl_idname = "object.quick_explode"
+ bl_label = "Quick Explode"
+ bl_options = {'REGISTER', 'UNDO'}
+
+ style = EnumProperty(items=(
+ ('EXPLODE', "Explode", ""),
+ ('BLEND', "Blend", "")),
+ name="Explode Style",
+ description="",
+ default='EXPLODE')
+
+ amount = IntProperty(name="Amount of pieces",
+ default=100, min=2, max=10000, soft_min=2, soft_max=10000)
+
+ frame_duration = IntProperty(name="Duration",
+ default=50, min=1, max=300000, soft_min=1, soft_max=10000)
+
+ frame_start = IntProperty(name="Start Frame",
+ default=1, min=1, max=300000, soft_min=1, soft_max=10000)
+
+ frame_end = IntProperty(name="End Frame",
+ default=10, min=1, max=300000, soft_min=1, soft_max=10000)
+
+ velocity = FloatProperty(name="Outwards Velocity",
+ default=1, min=0, max=300000, soft_min=0, soft_max=10)
+
+ fade = BoolProperty(name="Fade",
+ description="Fade the pieces over time.",
+ default=True)
+
+ def execute(self, context):
+ fake_context = bpy.context.copy()
+ obj_act = context.active_object
+
+ if obj_act.type != 'MESH':
+ self.report({'ERROR'}, "Active object is not a mesh")
+ return {'CANCELLED'}
+
+ mesh_objects = [obj for obj in context.selected_objects
+ if obj.type == 'MESH' and obj != obj_act]
+ mesh_objects.insert(0, obj_act)
+
+ if self.style == 'BLEND' and len(mesh_objects) != 2:
+ self.report({'ERROR'}, "Select two mesh objects")
+ return {'CANCELLED'}
+ elif not mesh_objects:
+ self.report({'ERROR'}, "Select at least one mesh object")
+ return {'CANCELLED'}
+
+ for obj in mesh_objects:
+ if obj.particle_systems:
+ self.report({'ERROR'}, "Object %r already has a particle system" % obj.name)
+ return {'CANCELLED'}
+
+ if self.fade:
+ tex = bpy.data.textures.new("Explode fade", 'BLEND')
+ tex.use_color_ramp = True
+
+ if self.style == 'BLEND':
+ tex.color_ramp.elements[0].position = 0.333
+ tex.color_ramp.elements[1].position = 0.666
+
+ tex.color_ramp.elements[0].color[3] = 1.0
+ tex.color_ramp.elements[1].color[3] = 0.0
+
+ if self.style == 'BLEND':
+ from_obj = mesh_objects[1]
+ to_obj = mesh_objects[0]
+
+ for obj in mesh_objects:
+ fake_context["object"] = obj
+ bpy.ops.object.particle_system_add(fake_context)
+
+ settings = obj.particle_systems[-1].settings
+ settings.count = self.amount
+ settings.frame_start = self.frame_start
+ settings.frame_end = self.frame_end - self.frame_duration
+ settings.lifetime = self.frame_duration
+ settings.normal_factor = self.velocity
+ settings.render_type = 'NONE'
+
+ explode = obj.modifiers.new(name='Explode', type='EXPLODE')
+ explode.use_edge_cut = True
+
+ if self.fade:
+ explode.show_dead = False
+ bpy.ops.mesh.uv_texture_add(fake_context)
+ uv = obj.data.uv_textures[-1]
+ uv.name = "Explode fade"
+ explode.particle_uv = uv.name
+
+ mat = object_ensure_material(obj, "Explode Fade")
+
+ mat.use_transparency = True
+ mat.use_transparent_shadows = True
+ mat.alpha = 0.0
+ mat.specular_alpha = 0.0
+
+ tex_slot = mat.texture_slots.add()
+
+ tex_slot.texture = tex
+ tex_slot.texture_coords = 'UV'
+ tex_slot.uv_layer = uv.name
+
+ tex_slot.use_map_alpha = True
+
+ if self.style == 'BLEND':
+ if obj == to_obj:
+ tex_slot.alpha_factor = -1.0
+ elem = tex.color_ramp.elements[1]
+ elem.color = mat.diffuse_color
+ else:
+ elem = tex.color_ramp.elements[0]
+ elem.color = mat.diffuse_color
+ else:
+ tex_slot.use_map_color_diffuse = False
+
+ if self.style == 'BLEND':
+ settings.physics_type = 'KEYED'
+ settings.use_emit_random = False
+ settings.rotation_mode = 'NOR'
+
+ psys = obj.particle_systems[-1]
+
+ fake_context["particle_system"] = obj.particle_systems[-1]
+ bpy.ops.particle.new_target(fake_context)
+ bpy.ops.particle.new_target(fake_context)
+
+ if obj == from_obj:
+ psys.targets[1].object = to_obj
+ else:
+ psys.targets[0].object = from_obj
+ settings.normal_factor = -self.velocity
+ explode.show_unborn = False
+ explode.show_dead = True
+ else:
+ settings.factor_random = self.velocity
+ settings.angular_velocity_factor = self.velocity / 10.0
+
+ return {'FINISHED'}
+
+ def invoke(self, context, event):
+ self.frame_start = context.scene.frame_current
+ self.frame_end = self.frame_start + self.frame_duration
+ return self.execute(context)
+
+
def obj_bb_minmax(obj, min_co, max_co):
for i in range(0, 8):
- bb_vec = Vector((obj.bound_box[i][0], obj.bound_box[i][1], obj.bound_box[i][2])) * obj.matrix_world
+ bb_vec = Vector(obj.bound_box[i]) * obj.matrix_world
min_co[0] = min(bb_vec[0], min_co[0])
min_co[1] = min(bb_vec[1], min_co[1])
@@ -92,9 +257,9 @@ def obj_bb_minmax(obj, min_co, max_co):
max_co[2] = max(bb_vec[2], max_co[2])
-class MakeSmoke(bpy.types.Operator):
- bl_idname = "object.make_smoke"
- bl_label = "Make Smoke"
+class QuickSmoke(bpy.types.Operator):
+ bl_idname = "object.quick_smoke"
+ bl_label = "Quick Smoke"
bl_options = {'REGISTER', 'UNDO'}
style = EnumProperty(items=(
@@ -112,8 +277,8 @@ class MakeSmoke(bpy.types.Operator):
def execute(self, context):
fake_context = bpy.context.copy()
mesh_objects = [obj for obj in context.selected_objects if obj.type == 'MESH']
- min_co = Vector((100000, 100000, 100000))
- max_co = Vector((-100000, -100000, -100000))
+ min_co = Vector((100000.0, 100000.0, 100000.0))
+ max_co = -min_co
if not mesh_objects:
self.report({'ERROR'}, "Select at least one mesh object.")
@@ -201,9 +366,9 @@ class MakeSmoke(bpy.types.Operator):
return {'FINISHED'}
-class MakeFluid(bpy.types.Operator):
- bl_idname = "object.make_fluid"
- bl_label = "Make Fluid"
+class QuickFluid(bpy.types.Operator):
+ bl_idname = "object.quick_fluid"
+ bl_label = "Quick Fluid"
bl_options = {'REGISTER', 'UNDO'}
style = EnumProperty(items=(
diff --git a/release/scripts/startup/bl_operators/object_randomize_transform.py b/release/scripts/startup/bl_operators/object_randomize_transform.py
index 68f97f63c73..d95a21cca81 100644
--- a/release/scripts/startup/bl_operators/object_randomize_transform.py
+++ b/release/scripts/startup/bl_operators/object_randomize_transform.py
@@ -21,6 +21,7 @@
import bpy
from blf import gettext as _
+
def randomize_selected(seed, delta, loc, rot, scale, scale_even):
import random
diff --git a/release/scripts/startup/bl_operators/uvcalc_smart_project.py b/release/scripts/startup/bl_operators/uvcalc_smart_project.py
index 4f5b1d8b233..c70b9071985 100644
--- a/release/scripts/startup/bl_operators/uvcalc_smart_project.py
+++ b/release/scripts/startup/bl_operators/uvcalc_smart_project.py
@@ -16,7 +16,7 @@
#
# ##### END GPL LICENSE BLOCK #####
-# <pep8 compliant>
+# TODO <pep8 compliant>
from mathutils import Matrix, Vector, geometry
import bpy
diff --git a/release/scripts/startup/bl_ui/properties_data_curve.py b/release/scripts/startup/bl_ui/properties_data_curve.py
index 11a129377e8..00d8d08852e 100644
--- a/release/scripts/startup/bl_ui/properties_data_curve.py
+++ b/release/scripts/startup/bl_ui/properties_data_curve.py
@@ -113,13 +113,25 @@ class DATA_PT_shape_curve(CurveButtonsPanel, bpy.types.Panel):
sub.prop(curve, "use_fill_back")
col.prop(curve, "use_fill_deform", text="Fill Deformed")
- col.label(text="Textures:")
- col.prop(curve, "use_uv_as_generated")
- col.prop(curve, "use_auto_texspace")
-
+
+class DATA_PT_curve_texture_space(CurveButtonsPanel, bpy.types.Panel):
+ bl_label = "Texture Space"
+ bl_options = {'DEFAULT_CLOSED'}
+ COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
+
+ def draw(self, context):
+ layout = self.layout
+
+ ob = context.object
+ curve = context.curve
+
+ row = layout.row()
+ row.prop(curve, "use_auto_texspace")
+ row.prop(curve, "use_uv_as_generated")
+
row = layout.row()
- row.column().prop(curve, "texspace_location")
- row.column().prop(curve, "texspace_size")
+ row.column().prop(curve, "texspace_location", text="Location")
+ row.column().prop(curve, "texspace_size", text="Size")
class DATA_PT_geometry_curve(CurveButtonsPanel, bpy.types.Panel):
diff --git a/release/scripts/startup/bl_ui/properties_data_mesh.py b/release/scripts/startup/bl_ui/properties_data_mesh.py
index e2c88413177..8c966825aee 100644
--- a/release/scripts/startup/bl_ui/properties_data_mesh.py
+++ b/release/scripts/startup/bl_ui/properties_data_mesh.py
@@ -118,6 +118,7 @@ class DATA_PT_texture_space(MeshButtonsPanel, bpy.types.Panel):
row.column().prop(mesh, "texspace_location", text="Location")
row.column().prop(mesh, "texspace_size", text="Size")
+
class DATA_PT_vertex_groups(MeshButtonsPanel, bpy.types.Panel):
bl_label = "Vertex Groups"
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
diff --git a/release/scripts/startup/bl_ui/properties_data_metaball.py b/release/scripts/startup/bl_ui/properties_data_metaball.py
index c568d10b3b0..6dda99bc37f 100644
--- a/release/scripts/startup/bl_ui/properties_data_metaball.py
+++ b/release/scripts/startup/bl_ui/properties_data_metaball.py
@@ -70,10 +70,23 @@ class DATA_PT_metaball(DataButtonsPanel, bpy.types.Panel):
layout.label(text="Update:")
layout.prop(mball, "update_method", expand=True)
-
+
+
+class DATA_PT_mball_texture_space(DataButtonsPanel, bpy.types.Panel):
+ bl_label = "Texture Space"
+ bl_options = {'DEFAULT_CLOSED'}
+ COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
+
+ def draw(self, context):
+ layout = self.layout
+
+ mball = context.meta_ball
+
+ layout.prop(mball, "use_auto_texspace")
+
row = layout.row()
- row.column().prop(mball, "texspace_location")
- row.column().prop(mball, "texspace_size")
+ row.column().prop(mball, "texspace_location", text="Location")
+ row.column().prop(mball, "texspace_size", text="Size")
class DATA_PT_metaball_element(DataButtonsPanel, bpy.types.Panel):
diff --git a/release/scripts/startup/bl_ui/properties_data_modifier.py b/release/scripts/startup/bl_ui/properties_data_modifier.py
index 586675f2ca0..ce6d0990f05 100644
--- a/release/scripts/startup/bl_ui/properties_data_modifier.py
+++ b/release/scripts/startup/bl_ui/properties_data_modifier.py
@@ -485,7 +485,7 @@ class DATA_PT_modifiers(ModifierButtonsPanel, bpy.types.Panel):
if md.wrap_method == 'PROJECT':
split = layout.split(percentage=0.25)
-
+
col = split.column()
col.label(text="Axis:")
col.prop(md, "use_project_x")
diff --git a/release/scripts/startup/bl_ui/properties_object_constraint.py b/release/scripts/startup/bl_ui/properties_object_constraint.py
index 03823ad7345..5f79dd3127a 100644
--- a/release/scripts/startup/bl_ui/properties_object_constraint.py
+++ b/release/scripts/startup/bl_ui/properties_object_constraint.py
@@ -655,8 +655,8 @@ class ConstraintButtonsPanel():
row = col.row()
row.label(text="Source to Destination Mapping:")
- # note: chr(187) is the ASCII arrow ( >> ). Blender Text Editor can't
- # open it. Thus we are using the hardcoded value instead.
+ # note: chr(187) is the ASCII arrow ( >> ). Blender Text Editor can't
+ # open it. Thus we are using the hardcoded value instead.
row = col.row()
row.prop(con, "map_to_x_from", expand=False, text="")
row.label(text=" %s X" % chr(187))
diff --git a/release/scripts/startup/bl_ui/properties_physics_fluid.py b/release/scripts/startup/bl_ui/properties_physics_fluid.py
index 5da89d0090a..c7e3a9e7220 100644
--- a/release/scripts/startup/bl_ui/properties_physics_fluid.py
+++ b/release/scripts/startup/bl_ui/properties_physics_fluid.py
@@ -257,6 +257,7 @@ class PHYSICS_PT_domain_boundary(PhysicButtonsPanel, bpy.types.Panel):
col.prop(fluid, "slip_type", text="")
if fluid.slip_type == 'PARTIALSLIP':
col.prop(fluid, "partial_slip_factor", slider=True, text="Amount")
+ col.prop(fluid, "surface_noobs")
col = split.column()
col.label(text="Surface:")
diff --git a/release/scripts/startup/bl_ui/space_sequencer.py b/release/scripts/startup/bl_ui/space_sequencer.py
index 858c619d3c1..c477a2ff62b 100644
--- a/release/scripts/startup/bl_ui/space_sequencer.py
+++ b/release/scripts/startup/bl_ui/space_sequencer.py
@@ -42,7 +42,7 @@ class SEQUENCER_HT_header(bpy.types.Header):
sub = row.row(align=True)
sub.menu("SEQUENCER_MT_view")
- if (st.view_type == 'SEQUENCER') or (st.view_type == 'SEQUENCER_PREVIEW'):
+ if st.view_type in {'SEQUENCER', 'SEQUENCER_PREVIEW'}:
sub.menu("SEQUENCER_MT_select")
sub.menu("SEQUENCER_MT_marker")
sub.menu("SEQUENCER_MT_add")
@@ -50,17 +50,17 @@ class SEQUENCER_HT_header(bpy.types.Header):
layout.prop(st, "view_type", expand=True, text="")
- if (st.view_type == 'PREVIEW') or (st.view_type == 'SEQUENCER_PREVIEW'):
+ if st.view_type in {'PREVIEW', 'SEQUENCER_PREVIEW'}:
layout.prop(st, "display_mode", expand=True, text="")
- if (st.view_type == 'SEQUENCER'):
+ if st.view_type == 'SEQUENCER':
row = layout.row(align=True)
row.operator("sequencer.copy", text="", icon='COPYDOWN')
row.operator("sequencer.paste", text="", icon='PASTEDOWN')
layout.separator()
layout.operator("sequencer.refresh_all")
- elif (st.view_type == 'SEQUENCER_PREVIEW'):
+ elif st.view_type == 'SEQUENCER_PREVIEW':
layout.separator()
layout.operator("sequencer.refresh_all")
layout.prop(st, "display_channel", text="Channel")
@@ -101,9 +101,9 @@ class SEQUENCER_MT_view(bpy.types.Menu):
layout.separator()
- if (st.view_type == 'SEQUENCER') or (st.view_type == 'SEQUENCER_PREVIEW'):
+ if st.view_type in {'SEQUENCER', 'SEQUENCER_PREVIEW'}:
layout.operator("sequencer.view_all", text='View all Sequences')
- if (st.view_type == 'PREVIEW') or (st.view_type == 'SEQUENCER_PREVIEW'):
+ if st.view_type in {'PREVIEW', 'SEQUENCER_PREVIEW'}:
layout.operator_context = 'INVOKE_REGION_PREVIEW'
layout.operator("sequencer.view_all_preview", text='Fit preview in window')
layout.operator("sequencer.view_zoom_ratio", text='Show preview 1:1').ratio = 1.0
@@ -300,7 +300,7 @@ class SequencerButtonsPanel():
@staticmethod
def has_sequencer(context):
- return (context.space_data.view_type == 'SEQUENCER') or (context.space_data.view_type == 'SEQUENCER_PREVIEW')
+ return (context.space_data.view_type in {'SEQUENCER', 'SEQUENCER_PREVIEW'})
@classmethod
def poll(cls, context):
@@ -313,7 +313,7 @@ class SequencerButtonsPanel_Output():
@staticmethod
def has_preview(context):
- return (context.space_data.view_type == 'PREVIEW') or (context.space_data.view_type == 'SEQUENCER_PREVIEW')
+ return (context.space_data.view_type in {'PREVIEW', 'SEQUENCER_PREVIEW'})
@classmethod
def poll(cls, context):
@@ -657,11 +657,17 @@ class SEQUENCER_PT_scene(SequencerButtonsPanel, bpy.types.Panel):
layout.template_ID(strip, "scene")
+ scene = strip.scene
+ if scene:
+ layout.prop(scene.render, "use_sequencer")
+
layout.label(text="Camera Override")
layout.template_ID(strip, "scene_camera")
- sce = strip.scene
- layout.label(text="Original frame range: %d-%d (%d)" % (sce.frame_start, sce.frame_end, sce.frame_end - sce.frame_start + 1))
+ if scene:
+ sta = scene.frame_start
+ end = scene.frame_end
+ layout.label(text="Original frame range: %d-%d (%d)" % (sta, end, end - sta + 1))
class SEQUENCER_PT_filter(SequencerButtonsPanel, bpy.types.Panel):
diff --git a/release/scripts/startup/bl_ui/space_userpref.py b/release/scripts/startup/bl_ui/space_userpref.py
index ed4f47860a3..a78a5ceba80 100644
--- a/release/scripts/startup/bl_ui/space_userpref.py
+++ b/release/scripts/startup/bl_ui/space_userpref.py
@@ -24,6 +24,7 @@ import addon_utils
from bpy.props import StringProperty, BoolProperty, EnumProperty
from blf import gettext as _
+
def ui_items_general(col, context):
""" General UI Theme Settings (User Interface)
"""
@@ -94,7 +95,7 @@ class USERPREF_HT_header(bpy.types.Header):
layout.operator("wm.keyconfig_import")
elif userpref.active_section == 'ADDONS':
layout.operator("wm.addon_install")
- layout.menu("USERPREF_MT_addons_dev_guides", text=_(" Addons Developer Guides"), icon='INFO')
+ layout.menu("USERPREF_MT_addons_dev_guides")
elif userpref.active_section == 'THEMES':
layout.operator("ui.reset_default_theme")
@@ -438,6 +439,8 @@ class USERPREF_PT_system(bpy.types.Panel):
col.label(text=_("OpenGL:"))
col.prop(system, "gl_clip_alpha", slider=True)
col.prop(system, "use_mipmaps")
+ col.label(text=_("Anisotropic Filtering"))
+ col.prop(system, "anisotropic_filter", text="")
col.prop(system, "use_vertex_buffer_objects")
#Anti-aliasing is disabled as it breaks broder/lasso select
#col.prop(system, "use_antialiasing")
@@ -847,17 +850,14 @@ class USERPREF_PT_input(bpy.types.Panel, InputKeyMapPanel):
class USERPREF_MT_addons_dev_guides(bpy.types.Menu):
- bl_label = _("Addons develoment guides")
+ bl_label = _("Develoment Guides")
# menu to open webpages with addons development guides
def draw(self, context):
layout = self.layout
- layout.operator('wm.url_open', text=_('API Concepts')
- ).url = 'http://wiki.blender.org/index.php/Dev:2.5/Py/API/Intro'
- layout.operator('wm.url_open', text=_('Addons guidelines')
- ).url = 'http://wiki.blender.org/index.php/Dev:2.5/Py/Scripts/Guidelines/Addons'
- layout.operator('wm.url_open', text=_('How to share your addon')
- ).url = 'http://wiki.blender.org/index.php/Dev:Py/Sharing'
+ layout.operator('wm.url_open', text=_('API Concepts'), icon='URL').url = 'http://wiki.blender.org/index.php/Dev:2.5/Py/API/Intro'
+ layout.operator('wm.url_open', text=_('Addon Guidelines'), icon='URL').url = 'http://wiki.blender.org/index.php/Dev:2.5/Py/Scripts/Guidelines/Addons'
+ layout.operator('wm.url_open', text=_('How to share your addon'), icon='URL').url = 'http://wiki.blender.org/index.php/Dev:Py/Sharing'
class USERPREF_PT_addons(bpy.types.Panel):
@@ -890,7 +890,7 @@ class USERPREF_PT_addons(bpy.types.Panel):
col = split.column()
col.prop(context.window_manager, "addon_search", text="", icon='VIEWZOOM')
col.label(text=_("Categories"))
- col.prop(context.window_manager, "addon_filter", text="") # , expand=True, too slow with dynamic enum.
+ col.prop(context.window_manager, "addon_filter", expand=True)
col.label(text=_("Supported Level"))
col.prop(context.window_manager, "addon_support", expand=True)
diff --git a/release/scripts/startup/bl_ui/space_view3d.py b/release/scripts/startup/bl_ui/space_view3d.py
index 76748e61640..6a518e15f95 100644
--- a/release/scripts/startup/bl_ui/space_view3d.py
+++ b/release/scripts/startup/bl_ui/space_view3d.py
@@ -20,6 +20,7 @@
import bpy
from blf import gettext as _
+
class VIEW3D_HT_header(bpy.types.Header):
bl_space_type = 'VIEW_3D'
@@ -98,6 +99,8 @@ class VIEW3D_HT_header(bpy.types.Header):
row.prop(toolsettings, "use_snap_peel_object", text="")
elif toolsettings.snap_element == 'FACE':
row.prop(toolsettings, "use_snap_project", text="")
+ if toolsettings.use_snap_project and obj.mode == 'EDIT':
+ row.prop(toolsettings, "use_snap_project_self", text="")
# OpenGL render
row = layout.row(align=True)
diff --git a/release/scripts/startup/bl_ui/space_view3d_toolbar.py b/release/scripts/startup/bl_ui/space_view3d_toolbar.py
index 5bb41942e7c..b02f7dd75c1 100644
--- a/release/scripts/startup/bl_ui/space_view3d_toolbar.py
+++ b/release/scripts/startup/bl_ui/space_view3d_toolbar.py
@@ -20,6 +20,7 @@
import bpy
from blf import gettext as _
+
class View3DPanel():
bl_space_type = 'VIEW_3D'
bl_region_type = 'TOOLS'