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-rw-r--r--release/scripts/modules/bpy_extras/mesh_utils.py2
-rw-r--r--release/scripts/startup/bl_ui/properties_object.py2
2 files changed, 2 insertions, 2 deletions
diff --git a/release/scripts/modules/bpy_extras/mesh_utils.py b/release/scripts/modules/bpy_extras/mesh_utils.py
index a92d2221c38..1e3e4c873a8 100644
--- a/release/scripts/modules/bpy_extras/mesh_utils.py
+++ b/release/scripts/modules/bpy_extras/mesh_utils.py
@@ -324,7 +324,7 @@ def edge_loops_from_edges(mesh, edges=None):
def ngon_tessellate(from_data, indices, fix_loops=True):
"""
Takes a polyline of indices (fgon) and returns a list of face
- indicie lists. Designed to be used for importers that need indices for an
+ index lists. Designed to be used for importers that need indices for an
fgon to create from existing verts.
:arg from_data: either a mesh, or a list/tuple of vectors.
diff --git a/release/scripts/startup/bl_ui/properties_object.py b/release/scripts/startup/bl_ui/properties_object.py
index da7403176b1..8d7f5cfdad1 100644
--- a/release/scripts/startup/bl_ui/properties_object.py
+++ b/release/scripts/startup/bl_ui/properties_object.py
@@ -172,7 +172,7 @@ class OBJECT_PT_groups(ObjectButtonsPanel, Panel):
obj_name = obj.name
for group in bpy.data.groups:
# XXX this is slow and stupid!, we need 2 checks, one thats fast
- # and another that we can be sure its not a name collission
+ # and another that we can be sure its not a name collision
# from linked library data
group_objects = group.objects
if obj_name in group.objects and obj in group_objects[:]: