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Diffstat (limited to 'release/scripts')
-rw-r--r--release/scripts/freestyle/modules/parameter_editor.py2
-rw-r--r--release/scripts/startup/bl_operators/object_quick_effects.py2
-rw-r--r--release/scripts/startup/bl_ui/properties_collection.py2
-rw-r--r--release/scripts/startup/bl_ui/properties_data_camera.py4
-rw-r--r--release/scripts/startup/bl_ui/properties_data_modifier.py2
-rw-r--r--release/scripts/startup/bl_ui/properties_data_workspace.py4
-rw-r--r--release/scripts/startup/bl_ui/properties_freestyle.py9
-rw-r--r--release/scripts/startup/bl_ui/properties_material.py2
-rw-r--r--release/scripts/startup/bl_ui/properties_physics_cloth.py3
-rw-r--r--release/scripts/startup/bl_ui/properties_physics_common.py3
-rw-r--r--release/scripts/startup/bl_ui/properties_physics_dynamicpaint.py29
-rw-r--r--release/scripts/startup/bl_ui/properties_physics_field.py9
-rw-r--r--release/scripts/startup/bl_ui/properties_physics_fluid.py12
-rw-r--r--release/scripts/startup/bl_ui/properties_physics_rigidbody_constraint.py3
-rw-r--r--release/scripts/startup/bl_ui/properties_physics_smoke.py16
-rw-r--r--release/scripts/startup/bl_ui/properties_physics_softbody.py3
-rw-r--r--release/scripts/startup/bl_ui/properties_render.py50
-rw-r--r--release/scripts/startup/bl_ui/properties_scene.py12
-rw-r--r--release/scripts/startup/bl_ui/properties_view_layer.py37
-rw-r--r--release/scripts/startup/bl_ui/properties_world.py3
-rw-r--r--release/scripts/startup/bl_ui/space_info.py6
-rw-r--r--release/scripts/startup/bl_ui/space_node.py2
-rw-r--r--release/scripts/startup/bl_ui/space_view3d.py2
-rw-r--r--release/scripts/startup/nodeitems_builtins.py8
24 files changed, 78 insertions, 147 deletions
diff --git a/release/scripts/freestyle/modules/parameter_editor.py b/release/scripts/freestyle/modules/parameter_editor.py
index b00b30a9a21..2af6caac4f9 100644
--- a/release/scripts/freestyle/modules/parameter_editor.py
+++ b/release/scripts/freestyle/modules/parameter_editor.py
@@ -1538,7 +1538,7 @@ def process(layer_name, lineset_name):
raise RuntimeError("No Thickness modifier with type", type(m), m)
# -- Textures -- #
has_tex = False
- if scene.view_render.use_shading_nodes:
+ if scene.render.use_shading_nodes:
if linestyle.use_nodes and linestyle.node_tree:
shaders_list.append(BlenderTextureShader(linestyle.node_tree))
has_tex = True
diff --git a/release/scripts/startup/bl_operators/object_quick_effects.py b/release/scripts/startup/bl_operators/object_quick_effects.py
index 27cc118d99d..24323b1554e 100644
--- a/release/scripts/startup/bl_operators/object_quick_effects.py
+++ b/release/scripts/startup/bl_operators/object_quick_effects.py
@@ -365,7 +365,7 @@ class QuickSmoke(Operator):
# Setup material
# Cycles
- if context.scene.view_render.use_shading_nodes or context.view_render.use_shading_nodes:
+ if context.scene.render.use_shading_nodes or context.render.use_shading_nodes:
bpy.ops.object.material_slot_add()
mat = bpy.data.materials.new("Smoke Domain Material")
diff --git a/release/scripts/startup/bl_ui/properties_collection.py b/release/scripts/startup/bl_ui/properties_collection.py
index 60f06b57f3c..e0ac7786b50 100644
--- a/release/scripts/startup/bl_ui/properties_collection.py
+++ b/release/scripts/startup/bl_ui/properties_collection.py
@@ -65,7 +65,7 @@ class COLLECTION_PT_clay_settings(CollectionButtonsPanel, Panel):
@classmethod
def poll(cls, context):
- return context.view_render.engine in cls.COMPAT_ENGINES
+ return context.engine in cls.COMPAT_ENGINES
def draw(self, context):
layout = self.layout
diff --git a/release/scripts/startup/bl_ui/properties_data_camera.py b/release/scripts/startup/bl_ui/properties_data_camera.py
index bd80285515b..58cbcec25ca 100644
--- a/release/scripts/startup/bl_ui/properties_data_camera.py
+++ b/release/scripts/startup/bl_ui/properties_data_camera.py
@@ -147,11 +147,11 @@ class DATA_PT_camera_stereoscopy(CameraButtonsPanel, Panel):
def draw(self, context):
layout = self.layout
- view_render = context.scene.view_render
+ render = context.scene.render
st = context.camera.stereo
cam = context.camera
- is_spherical_stereo = cam.type != 'ORTHO' and view_render.use_spherical_stereo
+ is_spherical_stereo = cam.type != 'ORTHO' and render.use_spherical_stereo
use_spherical_stereo = is_spherical_stereo and st.use_spherical_stereo
col = layout.column()
diff --git a/release/scripts/startup/bl_ui/properties_data_modifier.py b/release/scripts/startup/bl_ui/properties_data_modifier.py
index 4c2e8e03641..6465f22901a 100644
--- a/release/scripts/startup/bl_ui/properties_data_modifier.py
+++ b/release/scripts/startup/bl_ui/properties_data_modifier.py
@@ -935,7 +935,7 @@ class DATA_PT_modifiers(ModifierButtonsPanel, Panel):
col = split.column()
scene = context.scene
- engine = scene.view_render.engine
+ engine = context.engine
show_adaptive_options = (
engine == 'CYCLES' and md == ob.modifiers[-1] and
scene.cycles.feature_set == 'EXPERIMENTAL'
diff --git a/release/scripts/startup/bl_ui/properties_data_workspace.py b/release/scripts/startup/bl_ui/properties_data_workspace.py
index c699fac7dd2..e6ac4ab7477 100644
--- a/release/scripts/startup/bl_ui/properties_data_workspace.py
+++ b/release/scripts/startup/bl_ui/properties_data_workspace.py
@@ -51,15 +51,11 @@ class WORKSPACE_PT_workspace(WorkSpaceButtonsPanel, Panel):
window = context.window
workspace = context.workspace
scene = context.scene
- view_render = workspace.view_render
layout.enabled = not workspace.use_scene_settings
layout.template_search(window, "view_layer", scene, "view_layers")
- if view_render.has_multiple_engines:
- layout.prop(view_render, "engine", text="")
-
class WORKSPACE_PT_owner_ids(WorkSpaceButtonsPanel, Panel):
bl_label = "Workspace Add-ons"
diff --git a/release/scripts/startup/bl_ui/properties_freestyle.py b/release/scripts/startup/bl_ui/properties_freestyle.py
index d9f28040b16..b1992127932 100644
--- a/release/scripts/startup/bl_ui/properties_freestyle.py
+++ b/release/scripts/startup/bl_ui/properties_freestyle.py
@@ -33,7 +33,7 @@ class RenderFreestyleButtonsPanel:
def poll(cls, context):
scene = context.scene
with_freestyle = bpy.app.build_options.freestyle
- return scene and with_freestyle and(scene.view_render.engine in cls.COMPAT_ENGINES)
+ return scene and with_freestyle and(context.engine in cls.COMPAT_ENGINES)
class RENDER_PT_freestyle(RenderFreestyleButtonsPanel, Panel):
@@ -75,7 +75,7 @@ class ViewLayerFreestyleButtonsPanel:
with_freestyle = bpy.app.build_options.freestyle
return (scene and with_freestyle and rd.use_freestyle and
- scene.view_layers.active and(scene.view_render.engine in cls.COMPAT_ENGINES))
+ scene.view_layers.active and(context.engine in cls.COMPAT_ENGINES))
class ViewLayerFreestyleEditorButtonsPanel(ViewLayerFreestyleButtonsPanel):
@@ -185,7 +185,6 @@ class VIEWLAYER_PT_freestyle_lineset(ViewLayerFreestyleEditorButtonsPanel, Panel
scene = context.scene
rd = scene.render
- view_render = scene.view_render
view_layer = scene.view_layers.active
freestyle = view_layer.freestyle_settings
@@ -782,7 +781,7 @@ class VIEWLAYER_PT_freestyle_linestyle(ViewLayerFreestyleEditorButtonsPanel, Pan
layout.separator()
row = layout.row()
- if view_render.use_shading_nodes:
+ if scene.render.use_shading_nodes:
row.prop(linestyle, "use_nodes")
else:
row.prop(linestyle, "use_texture")
@@ -813,7 +812,7 @@ class MaterialFreestyleButtonsPanel:
material = context.material
with_freestyle = bpy.app.build_options.freestyle
return with_freestyle and material and scene and scene.render.use_freestyle and \
- (scene.view_render.engine in cls.COMPAT_ENGINES)
+ (context.engine in cls.COMPAT_ENGINES)
class MATERIAL_PT_freestyle_line(MaterialFreestyleButtonsPanel, Panel):
diff --git a/release/scripts/startup/bl_ui/properties_material.py b/release/scripts/startup/bl_ui/properties_material.py
index 5010ea1e096..233a1c4369e 100644
--- a/release/scripts/startup/bl_ui/properties_material.py
+++ b/release/scripts/startup/bl_ui/properties_material.py
@@ -82,7 +82,7 @@ class MATERIAL_UL_matslots(UIList):
layout.prop(ma, "name", text="", emboss=False, icon_value=icon)
else:
layout.label(text="", icon_value=icon)
- if ma and not context.view_render.use_shading_nodes:
+ if ma and not context.scene.render.use_shading_nodes:
manode = ma.active_node_material
if manode:
layout.label(text=iface_("Node %s") % manode.name, translate=False, icon_value=layout.icon(manode))
diff --git a/release/scripts/startup/bl_ui/properties_physics_cloth.py b/release/scripts/startup/bl_ui/properties_physics_cloth.py
index 351418c9d23..1528899a4de 100644
--- a/release/scripts/startup/bl_ui/properties_physics_cloth.py
+++ b/release/scripts/startup/bl_ui/properties_physics_cloth.py
@@ -45,8 +45,7 @@ class PhysicButtonsPanel:
@classmethod
def poll(cls, context):
ob = context.object
- view_render = context.scene.view_render
- return (ob and ob.type == 'MESH') and (view_render.engine in cls.COMPAT_ENGINES) and (context.cloth)
+ return (ob and ob.type == 'MESH') and (context.engine in cls.COMPAT_ENGINES) and (context.cloth)
class PHYSICS_PT_cloth(PhysicButtonsPanel, Panel):
diff --git a/release/scripts/startup/bl_ui/properties_physics_common.py b/release/scripts/startup/bl_ui/properties_physics_common.py
index 15c8bd68d10..3615f8be48c 100644
--- a/release/scripts/startup/bl_ui/properties_physics_common.py
+++ b/release/scripts/startup/bl_ui/properties_physics_common.py
@@ -30,8 +30,7 @@ class PhysicButtonsPanel:
@classmethod
def poll(cls, context):
- view_render = context.scene.view_render
- return (context.object) and view_render.engine in cls.COMPAT_ENGINES
+ return (context.object) and context.engine in cls.COMPAT_ENGINES
def physics_add(self, layout, md, name, type, typeicon, toggles):
diff --git a/release/scripts/startup/bl_ui/properties_physics_dynamicpaint.py b/release/scripts/startup/bl_ui/properties_physics_dynamicpaint.py
index 7fc1c01279d..e1c0606c493 100644
--- a/release/scripts/startup/bl_ui/properties_physics_dynamicpaint.py
+++ b/release/scripts/startup/bl_ui/properties_physics_dynamicpaint.py
@@ -55,8 +55,7 @@ class PhysicButtonsPanel:
@classmethod
def poll(cls, context):
ob = context.object
- view_render = context.scene.view_render
- return (ob and ob.type == 'MESH') and view_render.engine in cls.COMPAT_ENGINES and context.dynamic_paint
+ return (ob and ob.type == 'MESH') and context.engine in cls.COMPAT_ENGINES and context.dynamic_paint
class PHYSICS_PT_dynamic_paint(PhysicButtonsPanel, Panel):
@@ -109,7 +108,7 @@ class PHYSICS_PT_dynamic_paint(PhysicButtonsPanel, Panel):
elif md.ui_type == 'BRUSH':
brush = md.brush_settings
- use_shading_nodes = context.view_render.use_shading_nodes
+ use_shading_nodes = context.scene.render.use_shading_nodes
if brush is None:
layout.operator("dpaint.type_toggle", text="Add Brush").type = 'BRUSH'
@@ -143,8 +142,7 @@ class PHYSICS_PT_dp_advanced_canvas(PhysicButtonsPanel, Panel):
@classmethod
def poll(cls, context):
md = context.dynamic_paint
- view_render = context.scene.view_render
- return md and md.ui_type == 'CANVAS' and md.canvas_settings and md.canvas_settings.canvas_surfaces.active and view_render.engine in cls.COMPAT_ENGINES
+ return md and md.ui_type == 'CANVAS' and md.canvas_settings and md.canvas_settings.canvas_surfaces.active and context.engine in cls.COMPAT_ENGINES
def draw(self, context):
layout = self.layout
@@ -220,13 +218,12 @@ class PHYSICS_PT_dp_canvas_output(PhysicButtonsPanel, Panel):
@classmethod
def poll(cls, context):
md = context.dynamic_paint
- view_render = context.scene.view_render
if not (md and md.ui_type == 'CANVAS' and md.canvas_settings):
return 0
surface = context.dynamic_paint.canvas_settings.canvas_surfaces.active
return (surface and
(not (surface.surface_format == 'VERTEX' and (surface.surface_type in {'DISPLACE', 'WAVE'}))) and
- (view_render.engine in cls.COMPAT_ENGINES))
+ (context.engine in cls.COMPAT_ENGINES))
def draw(self, context):
layout = self.layout
@@ -314,11 +311,10 @@ class PHYSICS_PT_dp_canvas_initial_color(PhysicButtonsPanel, Panel):
@classmethod
def poll(cls, context):
md = context.dynamic_paint
- view_render = context.scene.view_render
if not (md and md.ui_type == 'CANVAS' and md.canvas_settings):
return 0
surface = context.dynamic_paint.canvas_settings.canvas_surfaces.active
- return (surface and surface.surface_type == 'PAINT') and (view_render.engine in cls.COMPAT_ENGINES)
+ return (surface and surface.surface_type == 'PAINT') and (context.engine in cls.COMPAT_ENGINES)
def draw(self, context):
layout = self.layout
@@ -351,11 +347,10 @@ class PHYSICS_PT_dp_effects(PhysicButtonsPanel, Panel):
@classmethod
def poll(cls, context):
md = context.dynamic_paint
- view_render = context.scene.view_render
if not (md and md.ui_type == 'CANVAS' and md.canvas_settings):
return False
surface = context.dynamic_paint.canvas_settings.canvas_surfaces.active
- return (surface and surface.surface_type == 'PAINT') and (view_render.engine in cls.COMPAT_ENGINES)
+ return (surface and surface.surface_type == 'PAINT') and (context.engine in cls.COMPAT_ENGINES)
def draw(self, context):
layout = self.layout
@@ -401,13 +396,12 @@ class PHYSICS_PT_dp_cache(PhysicButtonsPanel, Panel):
@classmethod
def poll(cls, context):
md = context.dynamic_paint
- view_render = context.scene.view_render
return (md and
md.ui_type == 'CANVAS' and
md.canvas_settings and
md.canvas_settings.canvas_surfaces.active and
md.canvas_settings.canvas_surfaces.active.is_cache_user and
- (view_render.engine in cls.COMPAT_ENGINES))
+ (context.engine in cls.COMPAT_ENGINES))
def draw(self, context):
surface = context.dynamic_paint.canvas_settings.canvas_surfaces.active
@@ -423,8 +417,7 @@ class PHYSICS_PT_dp_brush_source(PhysicButtonsPanel, Panel):
@classmethod
def poll(cls, context):
md = context.dynamic_paint
- view_render = context.scene.view_render
- return md and md.ui_type == 'BRUSH' and md.brush_settings and (view_render.engine in cls.COMPAT_ENGINES)
+ return md and md.ui_type == 'BRUSH' and md.brush_settings and (context.engine in cls.COMPAT_ENGINES)
def draw(self, context):
layout = self.layout
@@ -477,8 +470,7 @@ class PHYSICS_PT_dp_brush_velocity(PhysicButtonsPanel, Panel):
@classmethod
def poll(cls, context):
md = context.dynamic_paint
- view_render = context.scene.view_render
- return md and md.ui_type == 'BRUSH' and md.brush_settings and (view_render.engine in cls.COMPAT_ENGINES)
+ return md and md.ui_type == 'BRUSH' and md.brush_settings and (context.engine in cls.COMPAT_ENGINES)
def draw(self, context):
layout = self.layout
@@ -514,8 +506,7 @@ class PHYSICS_PT_dp_brush_wave(PhysicButtonsPanel, Panel):
@classmethod
def poll(cls, context):
md = context.dynamic_paint
- view_render = context.scene.view_render
- return md and md.ui_type == 'BRUSH' and md.brush_settings and (view_render.engine in cls.COMPAT_ENGINES)
+ return md and md.ui_type == 'BRUSH' and md.brush_settings and (context.engine in cls.COMPAT_ENGINES)
def draw(self, context):
layout = self.layout
diff --git a/release/scripts/startup/bl_ui/properties_physics_field.py b/release/scripts/startup/bl_ui/properties_physics_field.py
index aee93f840be..3e3a2145682 100644
--- a/release/scripts/startup/bl_ui/properties_physics_field.py
+++ b/release/scripts/startup/bl_ui/properties_physics_field.py
@@ -33,8 +33,7 @@ class PhysicButtonsPanel:
@classmethod
def poll(cls, context):
- view_render = context.scene.view_render
- return (context.object) and (view_render.engine in cls.COMPAT_ENGINES)
+ return (context.object) and (context.engine in cls.COMPAT_ENGINES)
class PHYSICS_PT_field(PhysicButtonsPanel, Panel):
@@ -44,8 +43,7 @@ class PHYSICS_PT_field(PhysicButtonsPanel, Panel):
@classmethod
def poll(cls, context):
ob = context.object
- view_render = context.scene.view_render
- return (view_render.engine in cls.COMPAT_ENGINES) and (ob.field) and (ob.field.type != 'NONE')
+ return (context.engine in cls.COMPAT_ENGINES) and (ob.field) and (ob.field.type != 'NONE')
def draw(self, context):
layout = self.layout
@@ -182,8 +180,7 @@ class PHYSICS_PT_collision(PhysicButtonsPanel, Panel):
@classmethod
def poll(cls, context):
ob = context.object
- view_render = context.scene.view_render
- return (ob and ob.type == 'MESH') and (view_render.engine in cls.COMPAT_ENGINES) and (context.collision)
+ return (ob and ob.type == 'MESH') and (context.engine in cls.COMPAT_ENGINES) and (context.collision)
def draw(self, context):
layout = self.layout
diff --git a/release/scripts/startup/bl_ui/properties_physics_fluid.py b/release/scripts/startup/bl_ui/properties_physics_fluid.py
index 61ca23be4bc..80ad9e358c3 100644
--- a/release/scripts/startup/bl_ui/properties_physics_fluid.py
+++ b/release/scripts/startup/bl_ui/properties_physics_fluid.py
@@ -37,8 +37,7 @@ class PhysicButtonsPanel:
@classmethod
def poll(cls, context):
ob = context.object
- view_render = context.scene.view_render
- return (ob and ob.type == 'MESH') and view_render.engine in cls.COMPAT_ENGINES and (context.fluid)
+ return (ob and ob.type == 'MESH') and context.engine in cls.COMPAT_ENGINES and (context.fluid)
class PHYSICS_PT_fluid(PhysicButtonsPanel, Panel):
@@ -211,8 +210,7 @@ class PHYSICS_PT_domain_gravity(PhysicButtonsPanel, Panel):
@classmethod
def poll(cls, context):
md = context.fluid
- view_render = context.scene.view_render
- return md and md.settings and (md.settings.type == 'DOMAIN') and view_render.engine in cls.COMPAT_ENGINES
+ return md and md.settings and (md.settings.type == 'DOMAIN') and context.engine in cls.COMPAT_ENGINES
def draw(self, context):
layout = self.layout
@@ -265,8 +263,7 @@ class PHYSICS_PT_domain_boundary(PhysicButtonsPanel, Panel):
@classmethod
def poll(cls, context):
md = context.fluid
- view_render = context.scene.view_render
- return md and md.settings and (md.settings.type == 'DOMAIN') and view_render.engine in cls.COMPAT_ENGINES
+ return md and md.settings and (md.settings.type == 'DOMAIN') and context.engine in cls.COMPAT_ENGINES
def draw(self, context):
layout = self.layout
@@ -296,8 +293,7 @@ class PHYSICS_PT_domain_particles(PhysicButtonsPanel, Panel):
@classmethod
def poll(cls, context):
md = context.fluid
- view_render = context.scene.view_render
- return md and md.settings and (md.settings.type == 'DOMAIN') and view_render.engine in cls.COMPAT_ENGINES
+ return md and md.settings and (md.settings.type == 'DOMAIN') and context.engine in cls.COMPAT_ENGINES
def draw(self, context):
layout = self.layout
diff --git a/release/scripts/startup/bl_ui/properties_physics_rigidbody_constraint.py b/release/scripts/startup/bl_ui/properties_physics_rigidbody_constraint.py
index a9b30c3b388..90d3b3da057 100644
--- a/release/scripts/startup/bl_ui/properties_physics_rigidbody_constraint.py
+++ b/release/scripts/startup/bl_ui/properties_physics_rigidbody_constraint.py
@@ -34,8 +34,7 @@ class PHYSICS_PT_rigid_body_constraint(PHYSICS_PT_rigidbody_constraint_panel, Pa
@classmethod
def poll(cls, context):
ob = context.object
- view_render = context.scene.view_render
- return (ob and ob.rigid_body_constraint and view_render.engine in cls.COMPAT_ENGINES)
+ return (ob and ob.rigid_body_constraint and context.engine in cls.COMPAT_ENGINES)
def draw(self, context):
layout = self.layout
diff --git a/release/scripts/startup/bl_ui/properties_physics_smoke.py b/release/scripts/startup/bl_ui/properties_physics_smoke.py
index 9e6e73a4b1c..ddb898c7881 100644
--- a/release/scripts/startup/bl_ui/properties_physics_smoke.py
+++ b/release/scripts/startup/bl_ui/properties_physics_smoke.py
@@ -34,8 +34,7 @@ class PhysicButtonsPanel:
@classmethod
def poll(cls, context):
ob = context.object
- view_render = context.scene.view_render
- return (ob and ob.type == 'MESH') and (view_render.engine in cls.COMPAT_ENGINES) and (context.smoke)
+ return (ob and ob.type == 'MESH') and (context.engine in cls.COMPAT_ENGINES) and (context.smoke)
class PHYSICS_PT_smoke(PhysicButtonsPanel, Panel):
@@ -242,8 +241,7 @@ class PHYSICS_PT_smoke_highres(PhysicButtonsPanel, Panel):
@classmethod
def poll(cls, context):
md = context.smoke
- view_render = context.scene.view_render
- return md and (md.smoke_type == 'DOMAIN') and (view_render.engine in cls.COMPAT_ENGINES)
+ return md and (md.smoke_type == 'DOMAIN') and (context.engine in cls.COMPAT_ENGINES)
def draw_header(self, context):
md = context.smoke.domain_settings
@@ -282,8 +280,7 @@ class PHYSICS_PT_smoke_groups(PhysicButtonsPanel, Panel):
@classmethod
def poll(cls, context):
md = context.smoke
- view_render = context.scene.view_render
- return md and (md.smoke_type == 'DOMAIN') and (view_render.engine in cls.COMPAT_ENGINES)
+ return md and (md.smoke_type == 'DOMAIN') and (context.engine in cls.COMPAT_ENGINES)
def draw(self, context):
layout = self.layout
@@ -311,8 +308,7 @@ class PHYSICS_PT_smoke_cache(PhysicButtonsPanel, Panel):
@classmethod
def poll(cls, context):
md = context.smoke
- view_render = context.scene.view_render
- return md and (md.smoke_type == 'DOMAIN') and (view_render.engine in cls.COMPAT_ENGINES)
+ return md and (md.smoke_type == 'DOMAIN') and (context.engine in cls.COMPAT_ENGINES)
def draw(self, context):
layout = self.layout
@@ -348,8 +344,7 @@ class PHYSICS_PT_smoke_field_weights(PhysicButtonsPanel, Panel):
@classmethod
def poll(cls, context):
md = context.smoke
- view_render = context.scene.view_render
- return md and (md.smoke_type == 'DOMAIN') and (view_render.engine in cls.COMPAT_ENGINES)
+ return md and (md.smoke_type == 'DOMAIN') and (context.engine in cls.COMPAT_ENGINES)
def draw(self, context):
domain = context.smoke.domain_settings
@@ -363,7 +358,6 @@ class PHYSICS_PT_smoke_display_settings(PhysicButtonsPanel, Panel):
@classmethod
def poll(cls, context):
md = context.smoke
- view_render = context.scene.view_render
return md and (md.smoke_type == 'DOMAIN')
def draw(self, context):
diff --git a/release/scripts/startup/bl_ui/properties_physics_softbody.py b/release/scripts/startup/bl_ui/properties_physics_softbody.py
index 718f552cf33..101a1528c7e 100644
--- a/release/scripts/startup/bl_ui/properties_physics_softbody.py
+++ b/release/scripts/startup/bl_ui/properties_physics_softbody.py
@@ -41,8 +41,7 @@ class PhysicButtonsPanel:
@classmethod
def poll(cls, context):
ob = context.object
- view_render = context.scene.view_render
- return ob and ob.type in COMPAT_OB_TYPES and view_render.engine in cls.COMPAT_ENGINES and context.soft_body
+ return ob and ob.type in COMPAT_OB_TYPES and context.engine in cls.COMPAT_ENGINES and context.soft_body
class PHYSICS_PT_softbody(PhysicButtonsPanel, Panel):
diff --git a/release/scripts/startup/bl_ui/properties_render.py b/release/scripts/startup/bl_ui/properties_render.py
index 6ba49627579..9b9cfee5dc7 100644
--- a/release/scripts/startup/bl_ui/properties_render.py
+++ b/release/scripts/startup/bl_ui/properties_render.py
@@ -51,8 +51,7 @@ class RenderButtonsPanel:
@classmethod
def poll(cls, context):
- scene = context.scene
- return scene and (scene.view_render.engine in cls.COMPAT_ENGINES)
+ return (context.engine in cls.COMPAT_ENGINES)
class RENDER_PT_context(Panel):
@@ -70,10 +69,10 @@ class RENDER_PT_context(Panel):
layout = self.layout
scene = context.scene
- view_render = scene.view_render
+ rd = scene.render
- if view_render.has_multiple_engines:
- layout.prop(view_render, "engine", text="")
+ if rd.has_multiple_engines:
+ layout.prop(rd, "engine", text="")
class RENDER_PT_render(RenderButtonsPanel, Panel):
@@ -228,10 +227,8 @@ class RENDER_PT_motion_blur(RenderButtonsPanel, Panel):
@classmethod
def poll(cls, context):
- scene = context.scene
- rd = scene.render
- view_render = scene.view_render
- return not rd.use_full_sample and (view_render.engine in cls.COMPAT_ENGINES)
+ rd = context.scene.render
+ return not rd.use_full_sample and (context.engine in cls.COMPAT_ENGINES)
def draw_header(self, context):
rd = context.scene.render
@@ -337,7 +334,7 @@ class RENDER_PT_post_processing(RenderButtonsPanel, Panel):
split.prop(rd, "dither_intensity", text="Dither", slider=True)
- if context.scene.view_render.engine == 'BLENDER_EEVEE':
+ if context.engine == 'BLENDER_EEVEE':
return
layout.separator()
@@ -631,8 +628,7 @@ class RENDER_PT_eevee_ambient_occlusion(RenderButtonsPanel, Panel):
@classmethod
def poll(cls, context):
- scene = context.scene
- return scene and (scene.view_render.engine in cls.COMPAT_ENGINES)
+ return (context.engine in cls.COMPAT_ENGINES)
def draw_header(self, context):
scene = context.scene
@@ -660,8 +656,7 @@ class RENDER_PT_eevee_motion_blur(RenderButtonsPanel, Panel):
@classmethod
def poll(cls, context):
- scene = context.scene
- return scene and (scene.view_render.engine in cls.COMPAT_ENGINES)
+ return (context.engine in cls.COMPAT_ENGINES)
def draw_header(self, context):
scene = context.scene
@@ -686,8 +681,7 @@ class RENDER_PT_eevee_depth_of_field(RenderButtonsPanel, Panel):
@classmethod
def poll(cls, context):
- scene = context.scene
- return scene and (scene.view_render.engine in cls.COMPAT_ENGINES)
+ return (context.engine in cls.COMPAT_ENGINES)
def draw_header(self, context):
scene = context.scene
@@ -712,8 +706,7 @@ class RENDER_PT_eevee_bloom(RenderButtonsPanel, Panel):
@classmethod
def poll(cls, context):
- scene = context.scene
- return scene and (scene.view_render.engine in cls.COMPAT_ENGINES)
+ return (context.engine in cls.COMPAT_ENGINES)
def draw_header(self, context):
scene = context.scene
@@ -742,8 +735,7 @@ class RENDER_PT_eevee_volumetric(RenderButtonsPanel, Panel):
@classmethod
def poll(cls, context):
- scene = context.scene
- return scene and (scene.view_render.engine in cls.COMPAT_ENGINES)
+ return (context.engine in cls.COMPAT_ENGINES)
def draw_header(self, context):
scene = context.scene
@@ -776,8 +768,7 @@ class RENDER_PT_eevee_subsurface_scattering(RenderButtonsPanel, Panel):
@classmethod
def poll(cls, context):
- scene = context.scene
- return scene and (scene.view_render.engine in cls.COMPAT_ENGINES)
+ return (context.engine in cls.COMPAT_ENGINES)
def draw_header(self, context):
scene = context.scene
@@ -802,8 +793,7 @@ class RENDER_PT_eevee_screen_space_reflections(RenderButtonsPanel, Panel):
@classmethod
def poll(cls, context):
- scene = context.scene
- return scene and (scene.view_render.engine in cls.COMPAT_ENGINES)
+ return (context.engine in cls.COMPAT_ENGINES)
def draw_header(self, context):
scene = context.scene
@@ -833,8 +823,7 @@ class RENDER_PT_eevee_shadows(RenderButtonsPanel, Panel):
@classmethod
def poll(cls, context):
- scene = context.scene
- return scene and (scene.view_render.engine in cls.COMPAT_ENGINES)
+ return (context.engine in cls.COMPAT_ENGINES)
def draw(self, context):
layout = self.layout
@@ -854,8 +843,7 @@ class RENDER_PT_eevee_sampling(RenderButtonsPanel, Panel):
@classmethod
def poll(cls, context):
- scene = context.scene
- return scene and (scene.view_render.engine in cls.COMPAT_ENGINES)
+ return (context.engine in cls.COMPAT_ENGINES)
def draw(self, context):
layout = self.layout
@@ -874,8 +862,7 @@ class RENDER_PT_eevee_indirect_lighting(RenderButtonsPanel, Panel):
@classmethod
def poll(cls, context):
- scene = context.scene
- return scene and (scene.view_render.engine in cls.COMPAT_ENGINES)
+ return (context.engine in cls.COMPAT_ENGINES)
def draw(self, context):
layout = self.layout
@@ -895,8 +882,7 @@ class RENDER_PT_eevee_film(RenderButtonsPanel, Panel):
@classmethod
def poll(cls, context):
- scene = context.scene
- return scene and (scene.view_render.engine in cls.COMPAT_ENGINES)
+ return (context.engine in cls.COMPAT_ENGINES)
def draw(self, context):
layout = self.layout
diff --git a/release/scripts/startup/bl_ui/properties_scene.py b/release/scripts/startup/bl_ui/properties_scene.py
index d61e99f1e1e..79a7113374b 100644
--- a/release/scripts/startup/bl_ui/properties_scene.py
+++ b/release/scripts/startup/bl_ui/properties_scene.py
@@ -60,8 +60,7 @@ class SceneButtonsPanel:
@classmethod
def poll(cls, context):
- view_render = context.scene.view_render
- return context.scene and (view_render.engine in cls.COMPAT_ENGINES)
+ return (context.engine in cls.COMPAT_ENGINES)
class SCENE_PT_scene(SceneButtonsPanel, Panel):
@@ -330,8 +329,7 @@ class SCENE_PT_rigid_body_world(SceneButtonsPanel, Panel):
@classmethod
def poll(cls, context):
- scene = context.scene
- return scene and (scene.view_render.engine in cls.COMPAT_ENGINES)
+ return (context.engine in cls.COMPAT_ENGINES)
def draw_header(self, context):
scene = context.scene
@@ -377,8 +375,7 @@ class SCENE_PT_rigid_body_cache(SceneButtonsPanel, Panel):
@classmethod
def poll(cls, context):
scene = context.scene
- view_render = scene.view_render
- return scene and scene.rigidbody_world and (view_render.engine in cls.COMPAT_ENGINES)
+ return scene and scene.rigidbody_world and (context.engine in cls.COMPAT_ENGINES)
def draw(self, context):
scene = context.scene
@@ -394,9 +391,8 @@ class SCENE_PT_rigid_body_field_weights(SceneButtonsPanel, Panel):
@classmethod
def poll(cls, context):
- view_render = context.scene.view_render
scene = context.scene
- return scene and scene.rigidbody_world and (view_render.engine in cls.COMPAT_ENGINES)
+ return scene and scene.rigidbody_world and (context.engine in cls.COMPAT_ENGINES)
def draw(self, context):
scene = context.scene
diff --git a/release/scripts/startup/bl_ui/properties_view_layer.py b/release/scripts/startup/bl_ui/properties_view_layer.py
index 162f8b89a3e..d43f5c43f28 100644
--- a/release/scripts/startup/bl_ui/properties_view_layer.py
+++ b/release/scripts/startup/bl_ui/properties_view_layer.py
@@ -29,8 +29,7 @@ class ViewLayerButtonsPanel:
@classmethod
def poll(cls, context):
- scene = context.scene
- return scene and (scene.view_render.engine in cls.COMPAT_ENGINES)
+ return (context.engine in cls.COMPAT_ENGINES)
class VIEWLAYER_UL_viewlayers(UIList):
@@ -55,7 +54,6 @@ class VIEWLAYER_PT_layers(ViewLayerButtonsPanel, Panel):
scene = context.scene
rd = scene.render
- view_render = scene.view_render
row = layout.row()
col = row.column()
@@ -133,8 +131,7 @@ class VIEWLAYER_PT_clay_settings(ViewLayerButtonsPanel, Panel):
@classmethod
def poll(cls, context):
- scene = context.scene
- return scene and (scene.view_render.engine in cls.COMPAT_ENGINES)
+ return (context.engine in cls.COMPAT_ENGINES)
def draw(self, context):
layout = self.layout
@@ -154,8 +151,7 @@ class VIEWLAYER_PT_eevee_ambient_occlusion(ViewLayerButtonsPanel, Panel):
@classmethod
def poll(cls, context):
- scene = context.scene
- return scene and (scene.view_render.engine in cls.COMPAT_ENGINES)
+ return (context.engine in cls.COMPAT_ENGINES)
def draw_header(self, context):
scene = context.scene
@@ -187,8 +183,7 @@ class VIEWLAYER_PT_eevee_motion_blur(ViewLayerButtonsPanel, Panel):
@classmethod
def poll(cls, context):
- scene = context.scene
- return scene and (scene.view_render.engine in cls.COMPAT_ENGINES)
+ return (context.engine in cls.COMPAT_ENGINES)
def draw_header(self, context):
scene = context.scene
@@ -217,8 +212,7 @@ class VIEWLAYER_PT_eevee_depth_of_field(ViewLayerButtonsPanel, Panel):
@classmethod
def poll(cls, context):
- scene = context.scene
- return scene and (scene.view_render.engine in cls.COMPAT_ENGINES)
+ return (context.engine in cls.COMPAT_ENGINES)
def draw_header(self, context):
scene = context.scene
@@ -247,8 +241,7 @@ class VIEWLAYER_PT_eevee_bloom(ViewLayerButtonsPanel, Panel):
@classmethod
def poll(cls, context):
- scene = context.scene
- return scene and (scene.view_render.engine in cls.COMPAT_ENGINES)
+ return (context.engine in cls.COMPAT_ENGINES)
def draw_header(self, context):
scene = context.scene
@@ -281,8 +274,7 @@ class VIEWLAYER_PT_eevee_volumetric(ViewLayerButtonsPanel, Panel):
@classmethod
def poll(cls, context):
- scene = context.scene
- return scene and (scene.view_render.engine in cls.COMPAT_ENGINES)
+ return (context.engine in cls.COMPAT_ENGINES)
def draw_header(self, context):
scene = context.scene
@@ -319,8 +311,7 @@ class VIEWLAYER_PT_eevee_subsurface_scattering(ViewLayerButtonsPanel, Panel):
@classmethod
def poll(cls, context):
- scene = context.scene
- return scene and (scene.view_render.engine in cls.COMPAT_ENGINES)
+ return (context.engine in cls.COMPAT_ENGINES)
def draw_header(self, context):
scene = context.scene
@@ -350,8 +341,7 @@ class VIEWLAYER_PT_eevee_screen_space_reflections(ViewLayerButtonsPanel, Panel):
@classmethod
def poll(cls, context):
- scene = context.scene
- return scene and (scene.view_render.engine in cls.COMPAT_ENGINES)
+ return (context.engine in cls.COMPAT_ENGINES)
def draw_header(self, context):
scene = context.scene
@@ -385,8 +375,7 @@ class VIEWLAYER_PT_eevee_shadows(ViewLayerButtonsPanel, Panel):
@classmethod
def poll(cls, context):
- scene = context.scene
- return scene and (scene.view_render.engine in cls.COMPAT_ENGINES)
+ return (context.engine in cls.COMPAT_ENGINES)
def draw(self, context):
layout = self.layout
@@ -408,8 +397,7 @@ class VIEWLAYER_PT_eevee_sampling(ViewLayerButtonsPanel, Panel):
@classmethod
def poll(cls, context):
- scene = context.scene
- return scene and (scene.view_render.engine in cls.COMPAT_ENGINES)
+ return (context.engine in cls.COMPAT_ENGINES)
def draw(self, context):
layout = self.layout
@@ -430,8 +418,7 @@ class VIEWLAYER_PT_eevee_indirect_lighting(ViewLayerButtonsPanel, Panel):
@classmethod
def poll(cls, context):
- scene = context.scene
- return scene and (scene.view_render.engine in cls.COMPAT_ENGINES)
+ return (context.engine in cls.COMPAT_ENGINES)
def draw(self, context):
layout = self.layout
diff --git a/release/scripts/startup/bl_ui/properties_world.py b/release/scripts/startup/bl_ui/properties_world.py
index abf17b96064..045ddc0aa59 100644
--- a/release/scripts/startup/bl_ui/properties_world.py
+++ b/release/scripts/startup/bl_ui/properties_world.py
@@ -41,8 +41,7 @@ class WORLD_PT_context_world(WorldButtonsPanel, Panel):
@classmethod
def poll(cls, context):
- view_render = context.scene.view_render
- return view_render.engine in cls.COMPAT_ENGINES
+ return (context.engine in cls.COMPAT_ENGINES)
def draw(self, context):
layout = self.layout
diff --git a/release/scripts/startup/bl_ui/space_info.py b/release/scripts/startup/bl_ui/space_info.py
index b6c845c5995..35b3d46c678 100644
--- a/release/scripts/startup/bl_ui/space_info.py
+++ b/release/scripts/startup/bl_ui/space_info.py
@@ -32,7 +32,6 @@ class INFO_HT_header(Header):
screen = context.screen
scene = context.scene
layer = context.view_layer
- view_render = workspace.view_render
row = layout.row(align=True)
row.template_header()
@@ -57,9 +56,6 @@ class INFO_HT_header(Header):
# Active workspace view-layer is retrieved through window, not through workspace.
row.template_search(window, "view_layer", scene, "view_layers")
- if view_render.has_multiple_engines:
- row.prop(view_render, "engine", text="")
-
layout.separator()
layout.template_ID(window, "scene", new="scene.new", unlink="scene.delete")
@@ -97,8 +93,6 @@ class INFO_MT_editor_menus(Menu):
@staticmethod
def draw_menus(layout, context):
- view_render = context.view_render
-
layout.menu("INFO_MT_file")
layout.menu("INFO_MT_render")
layout.menu("INFO_MT_window")
diff --git a/release/scripts/startup/bl_ui/space_node.py b/release/scripts/startup/bl_ui/space_node.py
index 2f98585f538..8b199d7eef1 100644
--- a/release/scripts/startup/bl_ui/space_node.py
+++ b/release/scripts/startup/bl_ui/space_node.py
@@ -51,7 +51,7 @@ class NODE_HT_header(Header):
NODE_MT_editor_menus.draw_collapsible(context, layout)
layout.prop(snode, "tree_type", text="", expand=True)
- use_shading_nodes = scene.view_render.use_shading_nodes or context.view_render.use_shading_nodes
+ use_shading_nodes = scene.render.use_shading_nodes
if snode.tree_type == 'ShaderNodeTree':
if use_shading_nodes:
diff --git a/release/scripts/startup/bl_ui/space_view3d.py b/release/scripts/startup/bl_ui/space_view3d.py
index af032a7e75d..731295ed330 100644
--- a/release/scripts/startup/bl_ui/space_view3d.py
+++ b/release/scripts/startup/bl_ui/space_view3d.py
@@ -1547,7 +1547,7 @@ class VIEW3D_MT_object_specials(Menu):
lamp = obj.data
layout.operator_context = 'INVOKE_REGION_WIN'
- use_shading_nodes = context.view_render.use_shading_nodes
+ use_shading_nodes = scene.render.use_shading_nodes
if use_shading_nodes:
emission_node = None
diff --git a/release/scripts/startup/nodeitems_builtins.py b/release/scripts/startup/nodeitems_builtins.py
index bb3eb1a7856..a92b25670fc 100644
--- a/release/scripts/startup/nodeitems_builtins.py
+++ b/release/scripts/startup/nodeitems_builtins.py
@@ -47,14 +47,14 @@ class ShaderNewNodeCategory(SortedNodeCategory):
@classmethod
def poll(cls, context):
return (context.space_data.tree_type == 'ShaderNodeTree' and
- context.view_render.use_shading_nodes)
+ context.scene.render.use_shading_nodes)
class ShaderOldNodeCategory(SortedNodeCategory):
@classmethod
def poll(cls, context):
return (context.space_data.tree_type == 'ShaderNodeTree' and
- not context.view_render.use_shading_nodes)
+ not context.scene.render.use_shading_nodes)
class TextureNodeCategory(SortedNodeCategory):
@@ -142,11 +142,11 @@ def object_shader_nodes_poll(context):
def cycles_shader_nodes_poll(context):
- return context.view_render.engine == 'CYCLES'
+ return context.engine == 'CYCLES'
def eevee_shader_nodes_poll(context):
- return context.view_render.engine == 'BLENDER_EEVEE'
+ return context.engine == 'BLENDER_EEVEE'
def eevee_cycles_shader_nodes_poll(context):