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Diffstat (limited to 'release/ui/buttons_object_constraint.py')
-rw-r--r--release/ui/buttons_object_constraint.py110
1 files changed, 68 insertions, 42 deletions
diff --git a/release/ui/buttons_object_constraint.py b/release/ui/buttons_object_constraint.py
index 8671f9e25a8..ca5c86fddd7 100644
--- a/release/ui/buttons_object_constraint.py
+++ b/release/ui/buttons_object_constraint.py
@@ -6,14 +6,14 @@ class ConstraintButtonsPanel(bpy.types.Panel):
__region_type__ = 'WINDOW'
__context__ = "constraint"
- def draw_constraint(self, con):
+ def draw_constraint(self, context, con):
layout = self.layout
box = layout.template_constraint(con)
if box:
# match enum type to our functions, avoids a lookup table.
- getattr(self, con.type)(box, con)
+ getattr(self, con.type)(context, box, con)
# show/key buttons here are most likely obsolete now, with
# keyframing functionality being part of every button
@@ -48,8 +48,29 @@ class ConstraintButtonsPanel(bpy.types.Panel):
row.itemR(con, "head_tail", text="")
elif con.target.type in ('MESH', 'LATTICE'):
layout.item_pointerR(con, "subtarget", con.target, "vertex_groups", text="Vertex Group")
+
+ def ik_template(self, layout, con):
+ layout.itemR(con, "pole_target")
+
+ if con.pole_target and con.pole_target.type == 'ARMATURE':
+ layout.item_pointerR(con, "pole_subtarget", con.pole_target.data, "bones", text="Bone")
+
+ if con.pole_target:
+ row = layout.row()
+ row.itemL()
+ row.itemR(con, "pole_angle")
+
+ split = layout.split()
+ col = split.column()
+ col.itemR(con, "tail")
+ col.itemR(con, "stretch")
+
+ col = split.column()
+ col.itemR(con, "iterations")
+ col.itemR(con, "chain_length")
+
- def CHILD_OF(self, layout, con):
+ def CHILD_OF(self, context, layout, con):
self.target_template(layout, con)
split = layout.split()
@@ -76,7 +97,7 @@ class ConstraintButtonsPanel(bpy.types.Panel):
row.itemO("constraint.childof_set_inverse")
row.itemO("constraint.childof_clear_inverse")
- def TRACK_TO(self, layout, con):
+ def TRACK_TO(self, context, layout, con):
self.target_template(layout, con)
row = layout.row()
@@ -90,35 +111,40 @@ class ConstraintButtonsPanel(bpy.types.Panel):
self.space_template(layout, con)
- def IK(self, layout, con):
+ def IK(self, context, layout, con):
+ if context.object.pose.ik_solver == "ITASC":
+ layout.itemR(con, "ik_type")
+ getattr(self, "IK_"+con.ik_type)(context, layout, con)
+ else:
+ self.IK_COPY_POSE(context, layout, con)
+
+ def IK_COPY_POSE(self, context, layout, con):
self.target_template(layout, con)
-
- layout.itemR(con, "pole_target")
-
- if con.pole_target and con.pole_target.type == 'ARMATURE':
- layout.item_pointerR(con, "pole_subtarget", con.pole_target.data, "bones", text="Bone")
-
+ self.ik_template(layout, con)
+
split = layout.split()
-
col = split.column()
- col.itemR(con, "iterations")
- col.itemR(con, "chain_length")
- sub = col.column()
- sub.active = con.pole_target
- sub.itemR(con, "pole_angle")
+ col.itemL()
+ col.itemR(con, "targetless")
+ col.itemR(con, "rotation")
+
+ col = split.column()
col.itemL(text="Weight:")
col.itemR(con, "weight", text="Position", slider=True)
sub = col.column()
sub.active = con.rotation
sub.itemR(con, "orient_weight", text="Rotation", slider=True)
- col = split.column()
- col.itemR(con, "tail")
- col.itemR(con, "rotation")
- col.itemR(con, "targetless")
- col.itemR(con, "stretch")
-
- def FOLLOW_PATH(self, layout, con):
+ def IK_DISTANCE(self, context, layout, con):
+ self.target_template(layout, con)
+ self.ik_template(layout, con)
+
+ layout.itemR(con, "limit_mode")
+ row = layout.row()
+ row.itemR(con, "weight", text="Weight", slider=True)
+ row.itemR(con, "distance", text="Distance", slider=True)
+
+ def FOLLOW_PATH(self, context, layout, con):
self.target_template(layout, con)
split = layout.split()
@@ -142,7 +168,7 @@ class ConstraintButtonsPanel(bpy.types.Panel):
row.itemR(con, "up", text="Up")
row.itemL()
- def LIMIT_ROTATION(self, layout, con):
+ def LIMIT_ROTATION(self, context, layout, con):
split = layout.split()
@@ -175,7 +201,7 @@ class ConstraintButtonsPanel(bpy.types.Panel):
row.itemL(text="Convert:")
row.itemR(con, "owner_space", text="")
- def LIMIT_LOCATION(self, layout, con):
+ def LIMIT_LOCATION(self, context, layout, con):
split = layout.split()
col = split.column()
@@ -216,7 +242,7 @@ class ConstraintButtonsPanel(bpy.types.Panel):
row.itemL(text="Convert:")
row.itemR(con, "owner_space", text="")
- def LIMIT_SCALE(self, layout, con):
+ def LIMIT_SCALE(self, context, layout, con):
split = layout.split()
col = split.column()
@@ -257,7 +283,7 @@ class ConstraintButtonsPanel(bpy.types.Panel):
row.itemL(text="Convert:")
row.itemR(con, "owner_space", text="")
- def COPY_ROTATION(self, layout, con):
+ def COPY_ROTATION(self, context, layout, con):
self.target_template(layout, con)
split = layout.split()
@@ -284,7 +310,7 @@ class ConstraintButtonsPanel(bpy.types.Panel):
self.space_template(layout, con)
- def COPY_LOCATION(self, layout, con):
+ def COPY_LOCATION(self, context, layout, con):
self.target_template(layout, con)
split = layout.split()
@@ -311,7 +337,7 @@ class ConstraintButtonsPanel(bpy.types.Panel):
self.space_template(layout, con)
- def COPY_SCALE(self, layout, con):
+ def COPY_SCALE(self, context, layout, con):
self.target_template(layout, con)
row = layout.row(align=True)
@@ -323,9 +349,9 @@ class ConstraintButtonsPanel(bpy.types.Panel):
self.space_template(layout, con)
- #def SCRIPT(self, layout, con):
+ #def SCRIPT(self, context, layout, con):
- def ACTION(self, layout, con):
+ def ACTION(self, context, layout, con):
self.target_template(layout, con)
layout.itemR(con, "action")
@@ -345,7 +371,7 @@ class ConstraintButtonsPanel(bpy.types.Panel):
row.itemL(text="Convert:")
row.itemR(con, "owner_space", text="")
- def LOCKED_TRACK(self, layout, con):
+ def LOCKED_TRACK(self, context, layout, con):
self.target_template(layout, con)
row = layout.row()
@@ -356,7 +382,7 @@ class ConstraintButtonsPanel(bpy.types.Panel):
row.itemL(text="Lock:")
row.itemR(con, "locked", expand=True)
- def LIMIT_DISTANCE(self, layout, con):
+ def LIMIT_DISTANCE(self, context, layout, con):
self.target_template(layout, con)
col = layout.column(align=True);
@@ -367,7 +393,7 @@ class ConstraintButtonsPanel(bpy.types.Panel):
row.itemL(text="Clamp Region:")
row.itemR(con, "limit_mode", text="")
- def STRETCH_TO(self, layout, con):
+ def STRETCH_TO(self, context, layout, con):
self.target_template(layout, con)
row = layout.row()
@@ -383,7 +409,7 @@ class ConstraintButtonsPanel(bpy.types.Panel):
row.itemL(text="Plane:")
row.itemR(con, "keep_axis", expand=True)
- def FLOOR(self, layout, con):
+ def FLOOR(self, context, layout, con):
self.target_template(layout, con)
row = layout.row()
@@ -396,7 +422,7 @@ class ConstraintButtonsPanel(bpy.types.Panel):
row.itemL(text="Min/Max:")
row.itemR(con, "floor_location", expand=True)
- def RIGID_BODY_JOINT(self, layout, con):
+ def RIGID_BODY_JOINT(self, context, layout, con):
self.target_template(layout, con)
layout.itemR(con, "pivot_type")
@@ -422,7 +448,7 @@ class ConstraintButtonsPanel(bpy.types.Panel):
#Missing: Limit arrays (not wrapped in RNA yet)
- def CLAMP_TO(self, layout, con):
+ def CLAMP_TO(self, context, layout, con):
self.target_template(layout, con)
row = layout.row()
@@ -432,7 +458,7 @@ class ConstraintButtonsPanel(bpy.types.Panel):
row = layout.row()
row.itemR(con, "cyclic")
- def TRANSFORM(self, layout, con):
+ def TRANSFORM(self, context, layout, con):
self.target_template(layout, con)
layout.itemR(con, "extrapolate_motion", text="Extrapolate")
@@ -481,7 +507,7 @@ class ConstraintButtonsPanel(bpy.types.Panel):
self.space_template(layout, con)
- def SHRINKWRAP (self, layout, con):
+ def SHRINKWRAP (self, context, layout, con):
self.target_template(layout, con)
layout.itemR(con, "distance")
@@ -509,7 +535,7 @@ class OBJECT_PT_constraints(ConstraintButtonsPanel):
row.itemL();
for con in ob.constraints:
- self.draw_constraint(con)
+ self.draw_constraint(context, con)
class BONE_PT_constraints(ConstraintButtonsPanel):
__label__ = "Constraints"
@@ -530,7 +556,7 @@ class BONE_PT_constraints(ConstraintButtonsPanel):
row.itemL();
for con in pchan.constraints:
- self.draw_constraint(con)
+ self.draw_constraint(context, con)
bpy.types.register(OBJECT_PT_constraints)
bpy.types.register(BONE_PT_constraints)