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Diffstat (limited to 'release/ui/buttons_physics_field.py')
-rw-r--r--release/ui/buttons_physics_field.py10
1 files changed, 4 insertions, 6 deletions
diff --git a/release/ui/buttons_physics_field.py b/release/ui/buttons_physics_field.py
index 3c68327ba79..252b3bdb08a 100644
--- a/release/ui/buttons_physics_field.py
+++ b/release/ui/buttons_physics_field.py
@@ -8,7 +8,7 @@ class PhysicButtonsPanel(bpy.types.Panel):
def poll(self, context):
rd = context.scene.render_data
- return (context.object != None) and (not rd.use_game_engine)
+ return (context.object) and (not rd.use_game_engine)
class PHYSICS_PT_field(PhysicButtonsPanel):
__label__ = "Force Fields"
@@ -184,18 +184,16 @@ class PHYSICS_PT_collision(PhysicButtonsPanel):
#row.itemR(md, "render", text="")
#row.itemR(md, "realtime", text="")
- coll = md.settings
+ settings = md.settings
else:
# add modifier
split.item_enumO("object.modifier_add", "type", 'COLLISION', text="Add")
split.itemL()
- coll = None
+ settings = None
- if coll:
- settings = context.object.collision
-
+ if settings:
layout.active = settings.enabled
split = layout.split()