diff options
Diffstat (limited to 'release/ui/buttons_scene.py')
-rw-r--r-- | release/ui/buttons_scene.py | 177 |
1 files changed, 177 insertions, 0 deletions
diff --git a/release/ui/buttons_scene.py b/release/ui/buttons_scene.py new file mode 100644 index 00000000000..f3ab661a678 --- /dev/null +++ b/release/ui/buttons_scene.py @@ -0,0 +1,177 @@ + +import bpy + +class RenderButtonsPanel(bpy.types.Panel): + __space_type__ = "BUTTONS_WINDOW" + __region_type__ = "WINDOW" + __context__ = "scene" + +class RENDER_PT_shading(RenderButtonsPanel): + __label__ = "Shading" + + def draw(self, context): + scene = context.scene + layout = self.layout + + rd = scene.render_data + + split = layout.split() + + sub = split.column() + sub.itemR(rd, "render_shadows", text="Shadows") + sub.itemR(rd, "render_sss", text="Subsurface Scattering") + sub.itemR(rd, "render_envmaps", text="Environment Map") + # sub.itemR(rd, "render_radiosity", text="Radio") + + sub = split.column() + sub.itemR(rd, "render_raytracing", text="Ray Tracing") + if (rd.render_raytracing): + sub.itemR(rd, "octree_resolution", text="Octree") + +class RENDER_PT_output(RenderButtonsPanel): + __label__ = "Output" + + def draw(self, context): + scene = context.scene + layout = self.layout + + rd = scene.render_data + + col = layout.column() + col.itemR(rd, "output_path") + + split = layout.split() + + sub = split.column() + sub.itemR(rd, "image_type") + if rd.image_type in ("AVIJPEG", "JPEG"): + sub.itemR(rd, "quality", slider=True) + + sub = split.column() + sub.itemR(rd, "color_mode") + sub.itemR(rd, "alpha_mode") + + split = layout.split() + + sub = split.column() + sub.itemL(text="Distributed Rendering:") + sub.itemR(rd, "placeholders") + sub.itemR(rd, "no_overwrite") + + sub = split.column() + sub.itemL(text="Settings:") + sub.itemR(rd, "file_extensions") + sub.itemR(rd, "fields", text="Fields") + if rd.fields: + sub.itemR(rd, "fields_still", text="Still") + sub.row().itemR(rd, "field_order", expand=True) + + +class RENDER_PT_antialiasing(RenderButtonsPanel): + __label__ = "Anti-Aliasing" + + def draw_header(self, context): + rd = context.scene.render_data + + layout = self.layout + layout.itemR(rd, "antialiasing", text="") + + def draw(self, context): + scene = context.scene + layout = self.layout + + rd = scene.render_data + + split = layout.split() + + sub = split.column() + sub.itemL(text="Samples:") + sub.row().itemR(rd, "antialiasing_samples", expand=True) + + sub = split.column() + sub.itemR(rd, "pixel_filter") + sub.itemR(rd, "filter_size", text="Size", slider=True) + sub.itemR(rd, "save_buffers") + if rd.save_buffers: + sub.itemR(rd, "full_sample") + +class RENDER_PT_render(RenderButtonsPanel): + __label__ = "Render" + + def draw(self, context): + scene = context.scene + layout = self.layout + + rd = scene.render_data + + row = layout.row() + row.itemO("SCREEN_OT_render", text="Render Still") + row.item_booleanO("SCREEN_OT_render", "anim", True, text="Render Animation") + + row = layout.row() + row.itemR(rd, "do_composite") + row.itemR(rd, "do_sequence") + if rd.do_composite: + row = layout.row() + row.itemR(rd, "free_image_textures") + + row = layout.row() + row.itemL(text="Threads:") + row.itemL(text="Tiles:") + + split = layout.split() + + sub = split.column(align=True) + sub.row().itemR(rd, "threads_mode", expand=True) + if rd.threads_mode == 'THREADS_FIXED': + sub.itemR(rd, "threads") + + sub = split.column(align=True) + sub.itemR(rd, "parts_x", text="X") + sub.itemR(rd, "parts_y", text="Y") + + row = layout.row() + row.itemR(rd, "panorama") + row.itemR(rd, "dither_intensity", text="Dither", slider=True) + # row.itemR(rd, "backbuf") + +class RENDER_PT_dimensions(RenderButtonsPanel): + __label__ = "Dimensions" + + def draw(self, context): + scene = context.scene + layout = self.layout + + rd = scene.render_data + + split = layout.split() + + col = split.column(align=True) + col.itemL(text="Resolution:") + col.itemR(rd, "resolution_x", text="X") + col.itemR(rd, "resolution_y", text="Y") + col.itemR(rd, "resolution_percentage", text="") + + col.itemL(text="Aspect Ratio:") + col.itemR(rd, "pixel_aspect_x", text="X") + col.itemR(rd, "pixel_aspect_y", text="Y") + + col.itemR(rd, "border", text="Border") + if rd.border: + col.itemR(rd, "crop_to_border") + + col = split.column(align=True) + col.itemL(text="Frame Range:") + col.itemR(scene, "start_frame", text="Start") + col.itemR(scene, "end_frame", text="End") + col.itemR(scene, "frame_step", text="Step") + + col.itemL(text="Frame Rate:") + col.itemR(rd, "fps") + col.itemR(rd, "fps_base",text="/") + +bpy.types.register(RENDER_PT_render) +bpy.types.register(RENDER_PT_dimensions) +bpy.types.register(RENDER_PT_antialiasing) +bpy.types.register(RENDER_PT_shading) +bpy.types.register(RENDER_PT_output) |