diff options
Diffstat (limited to 'release')
-rw-r--r-- | release/scripts/startup/bl_ui/properties_render.py | 8 | ||||
-rw-r--r-- | release/scripts/startup/bl_ui/properties_render_layer.py | 8 |
2 files changed, 16 insertions, 0 deletions
diff --git a/release/scripts/startup/bl_ui/properties_render.py b/release/scripts/startup/bl_ui/properties_render.py index ad210498126..bd599bc0cb4 100644 --- a/release/scripts/startup/bl_ui/properties_render.py +++ b/release/scripts/startup/bl_ui/properties_render.py @@ -631,6 +631,7 @@ class RENDER_PT_eevee_poststack_settings(RenderButtonsPanel, Panel): props = scene.layer_properties['BLENDER_EEVEE'] col = layout.column() + col.prop(props, "gtao_enable") col.prop(props, "motion_blur_enable") col.prop(props, "dof_enable") col.prop(props, "bloom_enable") @@ -652,6 +653,13 @@ class RENDER_PT_eevee_postprocess_settings(RenderButtonsPanel, Panel): col = layout.column() + col.label("Ambient Occlusion:") + col.prop(props, "gtao_use_bent_normals") + col.prop(props, "gtao_samples") + col.prop(props, "gtao_distance") + col.prop(props, "gtao_factor") + col.separator() + col.label("Motion Blur:") col.prop(props, "motion_blur_samples") col.prop(props, "motion_blur_shutter") diff --git a/release/scripts/startup/bl_ui/properties_render_layer.py b/release/scripts/startup/bl_ui/properties_render_layer.py index fb52fdf5fa0..4de48f00b04 100644 --- a/release/scripts/startup/bl_ui/properties_render_layer.py +++ b/release/scripts/startup/bl_ui/properties_render_layer.py @@ -167,6 +167,7 @@ class RENDERLAYER_PT_eevee_poststack_settings(RenderLayerButtonsPanel, Panel): layer_props = layer.engine_overrides['BLENDER_EEVEE'] col = layout.column() + col.template_override_property(layer_props, scene_props, "gtao_enable") col.template_override_property(layer_props, scene_props, "motion_blur_enable") col.template_override_property(layer_props, scene_props, "dof_enable") col.template_override_property(layer_props, scene_props, "bloom_enable") @@ -189,6 +190,13 @@ class RENDERLAYER_PT_eevee_postprocess_settings(RenderLayerButtonsPanel, Panel): layer_props = layer.engine_overrides['BLENDER_EEVEE'] col = layout.column() + col.label("Ambient Occlusion:") + col.template_override_property(layer_props, scene_props, "gtao_use_bent_normals") + col.template_override_property(layer_props, scene_props, "gtao_samples") + col.template_override_property(layer_props, scene_props, "gtao_distance") + col.template_override_property(layer_props, scene_props, "gtao_factor") + col.separator() + col.label("Motion Blur:") col.template_override_property(layer_props, scene_props, "motion_blur_samples") col.template_override_property(layer_props, scene_props, "motion_blur_shutter") |