Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'release')
-rw-r--r--release/scripts/io/netrender/__init__.py23
-rw-r--r--release/scripts/modules/bpy/utils.py11
-rw-r--r--release/scripts/op/animsys_update.py1
-rw-r--r--release/scripts/op/io_anim_bvh/__init__.py4
-rw-r--r--release/scripts/op/io_mesh_ply/__init__.py4
-rw-r--r--release/scripts/op/io_scene_3ds/__init__.py6
-rw-r--r--release/scripts/op/io_scene_fbx/__init__.py4
-rw-r--r--release/scripts/op/io_scene_obj/__init__.py6
-rw-r--r--release/scripts/op/io_scene_x3d/__init__.py4
-rw-r--r--release/scripts/op/io_shape_mdd/__init__.py6
-rw-r--r--release/scripts/op/nla.py2
-rw-r--r--release/scripts/ui/space_view3d.py1
12 files changed, 36 insertions, 36 deletions
diff --git a/release/scripts/io/netrender/__init__.py b/release/scripts/io/netrender/__init__.py
index 2ee57708fe0..2fc9e78c097 100644
--- a/release/scripts/io/netrender/__init__.py
+++ b/release/scripts/io/netrender/__init__.py
@@ -20,17 +20,18 @@
# To support reload properly, try to access a package var, if it's there, reload everything
if "init_data" in locals():
- reload(model)
- reload(operators)
- reload(client)
- reload(slave)
- reload(master)
- reload(master_html)
- reload(utils)
- reload(balancing)
- reload(ui)
- reload(repath)
- reload(versioning)
+ import imp
+ imp.reload(model)
+ imp.reload(operators)
+ imp.reload(client)
+ imp.reload(slave)
+ imp.reload(master)
+ imp.reload(master_html)
+ imp.reload(utils)
+ imp.reload(balancing)
+ imp.reload(ui)
+ imp.reload(repath)
+ imp.reload(versioning)
else:
from netrender import model
from netrender import operators
diff --git a/release/scripts/modules/bpy/utils.py b/release/scripts/modules/bpy/utils.py
index 54acc4874d1..e979c75f95e 100644
--- a/release/scripts/modules/bpy/utils.py
+++ b/release/scripts/modules/bpy/utils.py
@@ -140,6 +140,7 @@ def load_scripts(reload_scripts=False, refresh_scripts=False):
traceback.print_exc()
def test_reload(mod):
+ import imp
# reloading this causes internal errors
# because the classes from this module are stored internally
# possibly to refresh internal references too but for now, best not to.
@@ -147,7 +148,7 @@ def load_scripts(reload_scripts=False, refresh_scripts=False):
return mod
try:
- return reload(mod)
+ return imp.reload(mod)
except:
traceback.print_exc()
@@ -365,6 +366,7 @@ def addon_enable(module_name, default_set=True):
import os
import sys
import bpy_types as _bpy_types
+ import imp
_bpy_types._register_immediate = False
@@ -385,7 +387,7 @@ def addon_enable(module_name, default_set=True):
print("module changed on disk:", mod.__file__, "reloading...")
try:
- reload(mod)
+ imp.reload(mod)
except:
handle_error()
del sys.modules[module_name]
@@ -477,7 +479,8 @@ def addon_reset_all(reload_scripts=False):
"""
Sets the addon state based on the user preferences.
"""
-
+ import imp
+
# RELEASE SCRIPTS: official scripts distributed in Blender releases
paths = script_paths("addons")
@@ -496,7 +499,7 @@ def addon_reset_all(reload_scripts=False):
if reload_scripts:
mod = _sys.modules.get(mod_name)
if mod:
- reload(mod)
+ imp.reload(mod)
if is_enabled == is_loaded:
pass
diff --git a/release/scripts/op/animsys_update.py b/release/scripts/op/animsys_update.py
index 41ad65b1d71..24a56c7a1e1 100644
--- a/release/scripts/op/animsys_update.py
+++ b/release/scripts/op/animsys_update.py
@@ -692,7 +692,6 @@ class UpdateAnimData(bpy.types.Operator):
def execute(self, context):
import animsys_refactor
- reload(animsys_refactor)
animsys_refactor.update_data_paths(data_path_update)
return {'FINISHED'}
diff --git a/release/scripts/op/io_anim_bvh/__init__.py b/release/scripts/op/io_anim_bvh/__init__.py
index d32fdfad0ce..ec56f76b11f 100644
--- a/release/scripts/op/io_anim_bvh/__init__.py
+++ b/release/scripts/op/io_anim_bvh/__init__.py
@@ -20,9 +20,9 @@
# To support reload properly, try to access a package var, if it's there, reload everything
if "bpy" in locals():
- from imp import reload
+ import imp
if "import_bvh" in locals():
- reload(import_bvh)
+ imp.reload(import_bvh)
import bpy
diff --git a/release/scripts/op/io_mesh_ply/__init__.py b/release/scripts/op/io_mesh_ply/__init__.py
index 73ac15167ae..b7004be98c2 100644
--- a/release/scripts/op/io_mesh_ply/__init__.py
+++ b/release/scripts/op/io_mesh_ply/__init__.py
@@ -18,9 +18,9 @@
# To support reload properly, try to access a package var, if it's there, reload everything
if "bpy" in locals():
- from imp import reload
+ import imp
if "export_ply" in locals():
- reload(export_ply)
+ imp.reload(export_ply)
import bpy
diff --git a/release/scripts/op/io_scene_3ds/__init__.py b/release/scripts/op/io_scene_3ds/__init__.py
index da5807b5c4a..51cec065ac0 100644
--- a/release/scripts/op/io_scene_3ds/__init__.py
+++ b/release/scripts/op/io_scene_3ds/__init__.py
@@ -20,11 +20,11 @@
# To support reload properly, try to access a package var, if it's there, reload everything
if "bpy" in locals():
- from imp import reload
+ import imp
if "import_3ds" in locals():
- reload(import_3ds)
+ imp.reload(import_3ds)
if "export_3ds" in locals():
- reload(export_3ds)
+ imp.reload(export_3ds)
import bpy
diff --git a/release/scripts/op/io_scene_fbx/__init__.py b/release/scripts/op/io_scene_fbx/__init__.py
index d2c809cab0b..baf7e78014a 100644
--- a/release/scripts/op/io_scene_fbx/__init__.py
+++ b/release/scripts/op/io_scene_fbx/__init__.py
@@ -20,9 +20,9 @@
# To support reload properly, try to access a package var, if it's there, reload everything
if "bpy" in locals():
- from imp import reload
+ import imp
if "export_fbx" in locals():
- reload(export_fbx)
+ imp.reload(export_fbx)
import bpy
diff --git a/release/scripts/op/io_scene_obj/__init__.py b/release/scripts/op/io_scene_obj/__init__.py
index f2825d4e33e..8a35bb81dd9 100644
--- a/release/scripts/op/io_scene_obj/__init__.py
+++ b/release/scripts/op/io_scene_obj/__init__.py
@@ -20,11 +20,11 @@
# To support reload properly, try to access a package var, if it's there, reload everything
if "bpy" in locals():
- from imp import reload
+ import imp
if "import_obj" in locals():
- reload(import_obj)
+ imp.reload(import_obj)
if "export_obj" in locals():
- reload(export_obj)
+ imp.reload(export_obj)
import bpy
diff --git a/release/scripts/op/io_scene_x3d/__init__.py b/release/scripts/op/io_scene_x3d/__init__.py
index a33c5c05dfd..545c90a9a2a 100644
--- a/release/scripts/op/io_scene_x3d/__init__.py
+++ b/release/scripts/op/io_scene_x3d/__init__.py
@@ -18,9 +18,9 @@
# To support reload properly, try to access a package var, if it's there, reload everything
if "bpy" in locals():
- from imp import reload
+ import imp
if "export_x3d" in locals():
- reload(export_x3d)
+ imp.reload(export_x3d)
import bpy
diff --git a/release/scripts/op/io_shape_mdd/__init__.py b/release/scripts/op/io_shape_mdd/__init__.py
index dc4f6513d61..1cd1ff5dce1 100644
--- a/release/scripts/op/io_shape_mdd/__init__.py
+++ b/release/scripts/op/io_shape_mdd/__init__.py
@@ -20,11 +20,11 @@
# To support reload properly, try to access a package var, if it's there, reload everything
if "bpy" in locals():
- from imp import reload
+ import imp
if "import_mdd" in locals():
- reload(import_mdd)
+ imp.reload(import_mdd)
if "export_mdd" in locals():
- reload(export_mdd)
+ imp.reload(export_mdd)
import bpy
diff --git a/release/scripts/op/nla.py b/release/scripts/op/nla.py
index e5a6375e2eb..acea7d53572 100644
--- a/release/scripts/op/nla.py
+++ b/release/scripts/op/nla.py
@@ -75,8 +75,6 @@ def pose_info():
def bake(frame_start, frame_end, step=1, only_selected=False):
- # import nla; reload(nla); nla.bake()
-
scene = bpy.context.scene
obj = bpy.context.object
pose = obj.pose
diff --git a/release/scripts/ui/space_view3d.py b/release/scripts/ui/space_view3d.py
index edc0f3ddd65..c3ef572d5c4 100644
--- a/release/scripts/ui/space_view3d.py
+++ b/release/scripts/ui/space_view3d.py
@@ -2290,7 +2290,6 @@ class VIEW3D_PT_context_properties(bpy.types.Panel):
def draw(self, context):
import rna_prop_ui
- # reload(rna_prop_ui)
member = __class__._active_context_member(context)
if member: