diff options
Diffstat (limited to 'release')
-rw-r--r-- | release/scripts/startup/bl_ui/properties_collection.py | 68 | ||||
-rw-r--r-- | release/scripts/startup/bl_ui/properties_render.py | 31 |
2 files changed, 39 insertions, 60 deletions
diff --git a/release/scripts/startup/bl_ui/properties_collection.py b/release/scripts/startup/bl_ui/properties_collection.py index ddfc656da08..c1e2b00966c 100644 --- a/release/scripts/startup/bl_ui/properties_collection.py +++ b/release/scripts/startup/bl_ui/properties_collection.py @@ -43,27 +43,6 @@ class COLLECTION_PT_context_collection(CollectionButtonsPanel, Panel): layout.prop(collection, "name", text="", icon='COLLAPSEMENU') -def template_engine_settings(col, settings, name, use_icon_view=False): - icons = { - False: 'ZOOMIN', - True: 'X', - } - - use_name = "{0}_use".format(name) - use = getattr(settings, use_name) - - row = col.row() - col = row.column() - col.active = use - - if use_icon_view: - col.template_icon_view(settings, name) - else: - col.prop(settings, name) - - row.prop(settings, "{}_use".format(name), text="", icon=icons[use], emboss=False) - - class COLLECTION_PT_clay_settings(CollectionButtonsPanel, Panel): bl_label = "Render Settings" COMPAT_ENGINES = {'BLENDER_CLAY'} @@ -75,21 +54,20 @@ class COLLECTION_PT_clay_settings(CollectionButtonsPanel, Panel): def draw(self, context): layout = self.layout - + scene_props = context.scene.collection_properties['BLENDER_CLAY'] collection = context.layer_collection - settings = collection.get_engine_settings() + collection_props = collection.engine_overrides['BLENDER_CLAY'] col = layout.column() - template_engine_settings(col, settings, "type") - template_engine_settings(col, settings, "matcap_icon", use_icon_view=True) - template_engine_settings(col, settings, "matcap_rotation") - template_engine_settings(col, settings, "matcap_hue") - template_engine_settings(col, settings, "matcap_saturation") - template_engine_settings(col, settings, "matcap_value") - template_engine_settings(col, settings, "ssao_factor_cavity") - template_engine_settings(col, settings, "ssao_factor_edge") - template_engine_settings(col, settings, "ssao_distance") - template_engine_settings(col, settings, "ssao_attenuation") + col.template_override_property(collection_props, scene_props, "matcap_icon", custom_template="icon_view") + col.template_override_property(collection_props, scene_props, "matcap_rotation") + col.template_override_property(collection_props, scene_props, "matcap_hue") + col.template_override_property(collection_props, scene_props, "matcap_saturation") + col.template_override_property(collection_props, scene_props, "matcap_value") + col.template_override_property(collection_props, scene_props, "ssao_factor_cavity") + col.template_override_property(collection_props, scene_props, "ssao_factor_edge") + col.template_override_property(collection_props, scene_props, "ssao_distance") + col.template_override_property(collection_props, scene_props, "ssao_attenuation") class COLLECTION_PT_object_mode_settings(CollectionButtonsPanel, Panel): @@ -102,13 +80,13 @@ class COLLECTION_PT_object_mode_settings(CollectionButtonsPanel, Panel): def draw(self, context): layout = self.layout - + scene_props = context.scene.collection_properties['ObjectMode'] collection = context.layer_collection - settings = collection.get_mode_settings('OBJECT') + collection_props = collection.engine_overrides['ObjectMode'] col = layout.column() - template_engine_settings(col, settings, "show_wire") - template_engine_settings(col, settings, "show_backface_culling") + col.template_override_property(collection_props, scene_props, "show_wire") + col.template_override_property(collection_props, scene_props, "show_backface_culling") class COLLECTION_PT_edit_mode_settings(CollectionButtonsPanel, Panel): @@ -121,17 +99,17 @@ class COLLECTION_PT_edit_mode_settings(CollectionButtonsPanel, Panel): def draw(self, context): layout = self.layout - + scene_props = context.scene.collection_properties['EditMode'] collection = context.layer_collection - settings = collection.get_mode_settings('EDIT') + collection_props = collection.engine_overrides['EditMode'] col = layout.column() - template_engine_settings(col, settings, "show_occlude_wire") - template_engine_settings(col, settings, "backwire_opacity") - template_engine_settings(col, settings, "face_normals_show") - template_engine_settings(col, settings, "vert_normals_show") - template_engine_settings(col, settings, "loop_normals_show") - template_engine_settings(col, settings, "normals_length") + col.template_override_property(collection_props, scene_props, "show_occlude_wire") + col.template_override_property(collection_props, scene_props, "backwire_opacity") + col.template_override_property(collection_props, scene_props, "face_normals_show") + col.template_override_property(collection_props, scene_props, "vert_normals_show") + col.template_override_property(collection_props, scene_props, "loop_normals_show") + col.template_override_property(collection_props, scene_props, "normals_length") classes = ( diff --git a/release/scripts/startup/bl_ui/properties_render.py b/release/scripts/startup/bl_ui/properties_render.py index 43c89a32a52..be7104163fd 100644 --- a/release/scripts/startup/bl_ui/properties_render.py +++ b/release/scripts/startup/bl_ui/properties_render.py @@ -584,23 +584,24 @@ class RENDER_PT_bake(RenderButtonsPanel, Panel): sub.prop(rd, "bake_user_scale", text="User Scale") -class RENDER_PT_clay(RenderButtonsPanel, Panel): - bl_label = "Default Clay" +class RENDER_PT_clay_collection_settings(RenderButtonsPanel, Panel): + bl_label = "Clay Collection Settings" COMPAT_ENGINES = {'BLENDER_CLAY'} def draw(self, context): - layout = self.layout; - settings = context.scene.active_engine_settings - layout.template_icon_view(settings, "matcap_icon") - layout.prop(settings, "matcap_rotation") - layout.prop(settings, "matcap_hue") - layout.prop(settings, "matcap_saturation") - layout.prop(settings, "matcap_value") - layout.prop(settings, "ssao_factor_cavity") - layout.prop(settings, "ssao_factor_edge") - layout.prop(settings, "ssao_distance") - layout.prop(settings, "ssao_attenuation") - layout.prop(settings, "ssao_samples") + layout = self.layout + props = context.scene.collection_properties['BLENDER_CLAY'] + + col = layout.column() + col.template_icon_view(props, "matcap_icon") + col.prop(props, "matcap_rotation") + col.prop(props, "matcap_hue") + col.prop(props, "matcap_saturation") + col.prop(props, "matcap_value") + col.prop(props, "ssao_factor_cavity") + col.prop(props, "ssao_factor_edge") + col.prop(props, "ssao_distance") + col.prop(props, "ssao_attenuation") classes = ( @@ -618,7 +619,7 @@ classes = ( RENDER_PT_output, RENDER_PT_encoding, RENDER_PT_bake, - RENDER_PT_clay, + RENDER_PT_clay_collection_settings, ) if __name__ == "__main__": # only for live edit. |