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Diffstat (limited to 'release')
-rw-r--r--release/scripts/startup/bl_operators/clip.py16
-rw-r--r--release/scripts/startup/bl_ui/properties_data_modifier.py67
-rw-r--r--release/scripts/startup/bl_ui/properties_object_constraint.py6
-rw-r--r--release/scripts/startup/bl_ui/properties_physics_dynamicpaint.py60
-rw-r--r--release/scripts/startup/bl_ui/properties_texture.py16
-rw-r--r--release/scripts/startup/bl_ui/space_clip.py11
-rw-r--r--release/scripts/startup/bl_ui/space_userpref.py10
-rw-r--r--release/scripts/startup/bl_ui/space_view3d.py42
8 files changed, 169 insertions, 59 deletions
diff --git a/release/scripts/startup/bl_operators/clip.py b/release/scripts/startup/bl_operators/clip.py
index 55592621112..203a1673c0b 100644
--- a/release/scripts/startup/bl_operators/clip.py
+++ b/release/scripts/startup/bl_operators/clip.py
@@ -63,16 +63,16 @@ class CLIP_OT_track_to_empty(Operator):
constraint.clip = sc.clip
constraint.track = track.name
- constraint.reference = 'TRACK'
+ constraint.use_3d_position = False
return {'FINISHED'}
-class CLIP_OT_bundles_to_mesh(Operator):
- """Create vertex cloud using coordinates of bundles"""
+class CLIP_OT_tracks_to_mesh(Operator):
+ """Create vertex cloud using coordinates of tracks"""
- bl_idname = "clip.bundles_to_mesh"
- bl_label = "Bundles to Mesh"
+ bl_idname = "clip.tracks_to_mesh"
+ bl_label = "Tracks to Mesh"
bl_options = {'UNDO', 'REGISTER'}
@classmethod
@@ -91,7 +91,7 @@ class CLIP_OT_bundles_to_mesh(Operator):
new_verts = []
- mesh = bpy.data.meshes.new(name="Bundles")
+ mesh = bpy.data.meshes.new(name="Tracks")
for track in clip.tracking.tracks:
if track.has_bundle:
new_verts.append(track.bundle)
@@ -100,7 +100,7 @@ class CLIP_OT_bundles_to_mesh(Operator):
mesh.vertices.add(len(new_verts))
mesh.vertices.foreach_set("co", unpack_list(new_verts))
- ob = bpy.data.objects.new(name="Bundles", object_data=mesh)
+ ob = bpy.data.objects.new(name="Tracks", object_data=mesh)
bpy.context.scene.objects.link(ob)
@@ -252,7 +252,7 @@ class CLIP_OT_constraint_to_fcurve(Operator):
if not con:
return
- if con.type == 'FOLLOW_TRACK' and con.reference == 'BUNDLE':
+ if con.type == 'FOLLOW_TRACK' and con.use_3d_position:
mat = ob.matrix_world.copy()
ob.constraints.remove(con)
ob.matrix_world = mat
diff --git a/release/scripts/startup/bl_ui/properties_data_modifier.py b/release/scripts/startup/bl_ui/properties_data_modifier.py
index 7e4a7574688..d4594e84744 100644
--- a/release/scripts/startup/bl_ui/properties_data_modifier.py
+++ b/release/scripts/startup/bl_ui/properties_data_modifier.py
@@ -418,6 +418,73 @@ class DATA_PT_modifiers(ModifierButtonsPanel, Panel):
row.operator("object.multires_external_save", text="Save External...")
row.label()
+ def OCEAN(self, layout, ob, md):
+ if not md.is_build_enabled:
+ layout.label("Built without OceanSim modifier")
+ return
+
+ layout.prop(md, "geometry_mode")
+
+ if md.geometry_mode == 'GENERATE':
+ row = layout.row()
+ row.prop(md, "repeat_x")
+ row.prop(md, "repeat_y")
+
+ layout.separator()
+
+ flow = layout.column_flow()
+ flow.prop(md, "time")
+ flow.prop(md, "resolution")
+ flow.prop(md, "spatial_size")
+ flow.prop(md, "depth")
+
+ layout.label("Waves:")
+
+ split = layout.split()
+
+ col = split.column()
+ col.prop(md, "choppiness")
+ col.prop(md, "wave_scale", text="Scale")
+ col.prop(md, "wave_scale_min")
+ col.prop(md, "wind_velocity")
+
+ col = split.column()
+ col.prop(md, "wave_alignment", text="Alignment")
+ sub = col.column()
+ sub.active = md.wave_alignment > 0
+ sub.prop(md, "wave_direction", text="Direction")
+ sub.prop(md, "damping")
+
+ layout.separator()
+
+ layout.prop(md, "use_normals")
+
+ row = layout.row()
+ row.prop(md, "use_foam")
+ sub = row.row()
+ sub.active = md.use_foam
+ sub.prop(md, "foam_coverage", text="Coverage")
+
+ layout.separator()
+
+ if md.is_cached:
+ layout.operator("object.ocean_bake", text="Free Bake").free = True
+ else:
+ layout.operator("object.ocean_bake")
+
+ split = layout.split()
+ split.enabled = not md.is_cached
+
+ col = split.column(align=True)
+ col.prop(md, "frame_start", text="Start")
+ col.prop(md, "frame_end", text="End")
+
+ col = split.column(align=True)
+ col.label(text="Cache path:")
+ col.prop(md, "filepath", text="")
+
+ #col.prop(md, "bake_foam_fade")
+
def PARTICLE_INSTANCE(self, layout, ob, md):
layout.prop(md, "object")
layout.prop(md, "particle_system_index", text="Particle System")
diff --git a/release/scripts/startup/bl_ui/properties_object_constraint.py b/release/scripts/startup/bl_ui/properties_object_constraint.py
index 508818b62dc..1ff9a8a0449 100644
--- a/release/scripts/startup/bl_ui/properties_object_constraint.py
+++ b/release/scripts/startup/bl_ui/properties_object_constraint.py
@@ -754,15 +754,15 @@ class ConstraintButtonsPanel():
col.prop(con, "rotation_range", text="Pivot When")
def FOLLOW_TRACK(self, context, layout, con):
- layout.prop(con, "use_active_clip")
+ row = layout.row()
+ row.prop(con, "use_active_clip")
+ row.prop(con, "use_3d_position")
if not con.use_active_clip:
layout.prop(con, "clip")
layout.prop(con, "track")
- layout.row().prop(con, "reference", expand=True)
-
layout.operator("clip.constraint_to_fcurve")
def CAMERA_SOLVER(self, context, layout, con):
diff --git a/release/scripts/startup/bl_ui/properties_physics_dynamicpaint.py b/release/scripts/startup/bl_ui/properties_physics_dynamicpaint.py
index a934e103c35..251606a6341 100644
--- a/release/scripts/startup/bl_ui/properties_physics_dynamicpaint.py
+++ b/release/scripts/startup/bl_ui/properties_physics_dynamicpaint.py
@@ -99,8 +99,8 @@ class PHYSICS_PT_dynamic_paint(PhysicButtonsPanel, Panel):
split = layout.split()
col = split.column()
- col.prop(brush, "absolute_alpha")
- col.prop(brush, "paint_erase")
+ col.prop(brush, "use_absolute_alpha")
+ col.prop(brush, "use_paint_erase")
col.prop(brush, "paint_wetness", text="Wetness")
col = split.column()
@@ -168,7 +168,7 @@ class PHYSICS_PT_dp_advanced_canvas(PhysicButtonsPanel, Panel):
row.prop(surface, "displace_factor")
elif surface_type == 'WAVE':
- layout.prop(surface, "wave_open_borders")
+ layout.prop(surface, "use_wave_open_border")
split = layout.split()
@@ -213,33 +213,33 @@ class PHYSICS_PT_dp_canvas_output(PhysicButtonsPanel, Panel):
# paintmap output
row = layout.row()
- row.prop_search(surface, "output_name", ob.data, "vertex_colors", text="Paintmap layer: ")
+ row.prop_search(surface, "output_name_a", ob.data, "vertex_colors", text="Paintmap layer: ")
if surface.output_exists(object=ob, index=0):
ic = 'ZOOMOUT'
else:
ic = 'ZOOMIN'
- row.operator("dpaint.output_toggle", icon=ic, text="").index = 0
+ row.operator("dpaint.output_toggle", icon=ic, text="").output = 'A'
# wetmap output
row = layout.row()
- row.prop_search(surface, "output_name2", ob.data, "vertex_colors", text="Wetmap layer: ")
+ row.prop_search(surface, "output_name_b", ob.data, "vertex_colors", text="Wetmap layer: ")
if surface.output_exists(object=ob, index=1):
ic = 'ZOOMOUT'
else:
ic = 'ZOOMIN'
- row.operator("dpaint.output_toggle", icon=ic, text="").index = 1
+ row.operator("dpaint.output_toggle", icon=ic, text="").output = 'B'
elif surface_type == 'WEIGHT':
row = layout.row()
- row.prop_search(surface, "output_name", ob, "vertex_groups", text="Vertex Group: ")
+ row.prop_search(surface, "output_name_a", ob, "vertex_groups", text="Vertex Group: ")
if surface.output_exists(object=ob, index=0):
ic = 'ZOOMOUT'
else:
ic = 'ZOOMIN'
- row.operator("dpaint.output_toggle", icon=ic, text="").index = 0
+ row.operator("dpaint.output_toggle", icon=ic, text="").output = 'A'
# image format outputs
if surface.surface_format == 'IMAGE':
@@ -250,23 +250,23 @@ class PHYSICS_PT_dp_canvas_output(PhysicButtonsPanel, Panel):
layout.prop(surface, "image_output_path", text="")
row = layout.row()
row.prop(surface, "image_fileformat", text="")
- row.prop(surface, "premultiply", text="Premultiply alpha")
+ row.prop(surface, "use_premultiply", text="Premultiply alpha")
if surface_type == 'PAINT':
split = layout.split(percentage=0.4)
- split.prop(surface, "do_output1", text="Paintmaps:")
+ split.prop(surface, "use_output_a", text="Paintmaps:")
sub = split.row()
- sub.active = surface.do_output1
- sub.prop(surface, "output_name", text="")
+ sub.active = surface.use_output_a
+ sub.prop(surface, "output_name_a", text="")
split = layout.split(percentage=0.4)
- split.prop(surface, "do_output2", text="Wetmaps:")
+ split.prop(surface, "do_output_b", text="Wetmaps:")
sub = split.row()
- sub.active = surface.do_output2
- sub.prop(surface, "output_name2", text="")
+ sub.active = surface.do_output_b
+ sub.prop(surface, "output_name_b", text="")
else:
col = layout.column()
- col.prop(surface, "output_name", text="Filename: ")
+ col.prop(surface, "output_name_a", text="Filename: ")
if surface_type == 'DISPLACE':
col.prop(surface, "displace_type", text="Displace Type")
col.prop(surface, "depth_clamp")
@@ -367,7 +367,7 @@ class PHYSICS_PT_dp_cache(PhysicButtonsPanel, Panel):
md.ui_type == 'CANVAS' and
md.canvas_settings and
md.canvas_settings.canvas_surfaces.active and
- md.canvas_settings.canvas_surfaces.active.uses_cache)
+ md.canvas_settings.canvas_surfaces.active.is_cache_user)
def draw(self, context):
layout = self.layout
@@ -411,21 +411,21 @@ class PHYSICS_PT_dp_brush_source(PhysicButtonsPanel, Panel):
split = layout.row().split(percentage=0.4)
sub = split.column()
if brush.paint_source == 'DISTANCE':
- sub.prop(brush, "proximity_project")
+ sub.prop(brush, "use_proximity_project")
elif brush.paint_source == 'VOLUME_DISTANCE':
- sub.prop(brush, "proximity_inverse")
- sub.prop(brush, "negate_volume")
+ sub.prop(brush, "invert_proximity")
+ sub.prop(brush, "use_negative_volume")
sub = split.column()
if brush.paint_source == 'DISTANCE':
column = sub.column()
- column.active = brush.proximity_project
+ column.active = brush.use_proximity_project
column.prop(brush, "ray_direction")
sub.prop(brush, "proximity_falloff")
if brush.proximity_falloff == 'RAMP':
col = layout.row().column()
col.separator()
- col.prop(brush, "proximity_ramp_alpha", text="Only Use Alpha")
+ col.prop(brush, "use_proximity_ramp_alpha", text="Only Use Alpha")
col.template_color_ramp(brush, "paint_ramp", expand=True)
@@ -447,21 +447,21 @@ class PHYSICS_PT_dp_brush_velocity(PhysicButtonsPanel, Panel):
split = layout.split()
col = split.column()
- col.prop(brush, "velocity_alpha")
- col.prop(brush, "velocity_color")
+ col.prop(brush, "use_velocity_alpha")
+ col.prop(brush, "use_velocity_color")
- split.prop(brush, "velocity_depth")
+ split.prop(brush, "use_velocity_depth")
col = layout.column()
- col.active = (brush.velocity_alpha or brush.velocity_color or brush.velocity_depth)
- col.prop(brush, "max_velocity")
+ col.active = (brush.use_velocity_alpha or brush.use_velocity_color or brush.use_velocity_depth)
+ col.prop(brush, "velocity_max")
col.template_color_ramp(brush, "velocity_ramp", expand=True)
layout.separator()
row = layout.row()
- row.prop(brush, "do_smudge")
+ row.prop(brush, "use_smudge")
sub = row.row()
- sub.active = brush.do_smudge
+ sub.active = brush.use_smudge
sub.prop(brush, "smudge_strength")
diff --git a/release/scripts/startup/bl_ui/properties_texture.py b/release/scripts/startup/bl_ui/properties_texture.py
index 9ba0309aacd..6b4cfa8fb95 100644
--- a/release/scripts/startup/bl_ui/properties_texture.py
+++ b/release/scripts/startup/bl_ui/properties_texture.py
@@ -774,6 +774,22 @@ class TEXTURE_PT_pointdensity_turbulence(TextureButtonsPanel, Panel):
col.prop(pd, "turbulence_strength")
+class TEXTURE_PT_ocean(TextureTypePanel, Panel):
+ bl_label = "Ocean"
+ tex_type = 'OCEAN'
+ COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
+
+ def draw(self, context):
+ layout = self.layout
+
+ tex = context.texture
+ ot = tex.ocean
+
+ col = layout.column()
+ col.prop(ot, "ocean_object")
+ col.prop(ot, "output")
+
+
class TEXTURE_PT_mapping(TextureSlotPanel, Panel):
bl_label = "Mapping"
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
diff --git a/release/scripts/startup/bl_ui/space_clip.py b/release/scripts/startup/bl_ui/space_clip.py
index 55fc641f5ae..968c583f1fe 100644
--- a/release/scripts/startup/bl_ui/space_clip.py
+++ b/release/scripts/startup/bl_ui/space_clip.py
@@ -161,6 +161,10 @@ class CLIP_PT_tools_solving(Panel):
col.prop(settings, "keyframe_a")
col.prop(settings, "keyframe_b")
+ col = layout.column(align=True)
+ col.label(text="Refine:")
+ col.prop(settings, "refine_intrinsics", text="")
+
class CLIP_PT_tools_cleanup(Panel):
bl_space_type = 'CLIP_EDITOR'
@@ -201,7 +205,7 @@ class CLIP_PT_tools_geometry(Panel):
def draw(self, context):
layout = self.layout
- layout.operator("clip.bundles_to_mesh")
+ layout.operator("clip.tracks_to_mesh")
layout.operator("clip.track_to_empty")
@@ -223,7 +227,6 @@ class CLIP_PT_tools_orientation(Panel):
settings = sc.clip.tracking.settings
col = layout.column(align=True)
- col.label(text="Scene Orientation:")
col.operator("clip.set_floor")
col.operator("clip.set_origin")
@@ -367,7 +370,7 @@ class CLIP_PT_tracking_camera(Panel):
col.prop(clip.tracking.camera, "pixel_aspect")
col = layout.column()
- col.label(text="Principal Point")
+ col.label(text="Optical Center:")
row = col.row()
row.prop(clip.tracking.camera, "principal", text="")
col.operator("clip.set_center_principal", text="Center")
@@ -765,7 +768,7 @@ class CLIP_MT_reconstruction(Menu):
layout.separator()
layout.operator("clip.track_to_empty")
- layout.operator("clip.bundles_to_mesh")
+ layout.operator("clip.tracks_to_mesh")
class CLIP_MT_track_visibility(Menu):
diff --git a/release/scripts/startup/bl_ui/space_userpref.py b/release/scripts/startup/bl_ui/space_userpref.py
index 51f55fe019c..665d790f832 100644
--- a/release/scripts/startup/bl_ui/space_userpref.py
+++ b/release/scripts/startup/bl_ui/space_userpref.py
@@ -765,10 +765,9 @@ class USERPREF_MT_ndof_settings(Menu):
layout.label(text="Orbit options")
if input_prefs.view_rotate_method == 'TRACKBALL':
layout.prop(input_prefs, "ndof_roll_invert_axis")
- layout.prop(input_prefs, "ndof_tilt_invert_axis")
- layout.prop(input_prefs, "ndof_rotate_invert_axis")
- else:
- layout.prop(input_prefs, "ndof_orbit_invert_axes")
+ layout.prop(input_prefs, "ndof_tilt_invert_axis")
+ layout.prop(input_prefs, "ndof_rotate_invert_axis")
+ layout.prop(input_prefs, "ndof_zoom_invert")
layout.separator()
layout.label(text="Pan options")
@@ -776,6 +775,9 @@ class USERPREF_MT_ndof_settings(Menu):
layout.prop(input_prefs, "ndof_pany_invert_axis")
layout.prop(input_prefs, "ndof_panz_invert_axis")
+ layout.label(text="Zoom options")
+ layout.prop(input_prefs, "ndof_zoom_updown")
+
layout.separator()
layout.label(text="Fly options")
layout.prop(input_prefs, "ndof_fly_helicopter", icon='NDOF_FLY')
diff --git a/release/scripts/startup/bl_ui/space_view3d.py b/release/scripts/startup/bl_ui/space_view3d.py
index 5bf3906fca4..6494f8443ec 100644
--- a/release/scripts/startup/bl_ui/space_view3d.py
+++ b/release/scripts/startup/bl_ui/space_view3d.py
@@ -366,6 +366,7 @@ class VIEW3D_MT_view_align(Menu):
layout.operator("view3d.view_all", text="Center Cursor and View All").center = True
layout.operator("view3d.camera_to_view", text="Align Active Camera to View")
+ layout.operator("view3d.camera_to_view_selected", text="Align Active Camera to Selected")
layout.operator("view3d.view_selected")
layout.operator("view3d.view_center_cursor")
@@ -2169,16 +2170,6 @@ class VIEW3D_PT_view3d_display(Panel):
layout.separator()
- layout.prop(view, "show_reconstruction")
- if view.show_reconstruction:
- layout.label(text="Bundle type:")
- layout.prop(view, "bundle_draw_type", text="")
- layout.prop(view, "bundle_draw_size")
- layout.prop(view, "show_bundle_name")
- layout.prop(view, "show_camera_path")
-
- layout.separator()
-
region = view.region_quadview
layout.operator("screen.region_quadview", text="Toggle Quad View")
@@ -2194,6 +2185,37 @@ class VIEW3D_PT_view3d_display(Panel):
row.prop(region, "use_box_clip")
+class VIEW3D_PT_view3d_motion_tracking(Panel):
+ bl_space_type = 'VIEW_3D'
+ bl_region_type = 'UI'
+ bl_label = "Motion Tracking"
+ bl_options = {'DEFAULT_CLOSED'}
+
+ @classmethod
+ def poll(cls, context):
+ view = context.space_data
+ return (view)
+
+ def draw_header(self, context):
+ layout = self.layout
+ view = context.space_data
+
+ layout.prop(view, "show_reconstruction", text="")
+
+ def draw(self, context):
+ layout = self.layout
+
+ view = context.space_data
+
+ col = layout.column()
+ col.active = view.show_reconstruction
+ col.prop(view, "show_tracks_name", text="Show Names")
+ col.prop(view, "show_camera_path")
+ col.label(text="Tracks:")
+ col.prop(view, "tracks_draw_type", text="")
+ col.prop(view, "tracks_draw_size", text="Size")
+
+
class VIEW3D_PT_view3d_meshdisplay(Panel):
bl_space_type = 'VIEW_3D'
bl_region_type = 'UI'