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Diffstat (limited to 'release')
-rw-r--r--release/scripts/DirectXExporter.py6
-rw-r--r--release/scripts/ac3d_export.py4
-rw-r--r--release/scripts/ac3d_import.py2
-rw-r--r--release/scripts/blender2cal3d.py2
-rw-r--r--release/scripts/bvh_export.py6
-rw-r--r--release/scripts/bvh_import.py6
-rw-r--r--release/scripts/lightwave_export.py6
-rw-r--r--release/scripts/lightwave_import.py6
-rw-r--r--release/scripts/nendo_export.py4
-rw-r--r--release/scripts/nendo_import.py6
-rw-r--r--release/scripts/obj_export.py4
-rw-r--r--release/scripts/obj_import.py4
-rw-r--r--release/scripts/off_export.py4
-rw-r--r--release/scripts/off_import.py4
-rw-r--r--release/scripts/radiosity_export.py6
-rw-r--r--release/scripts/radiosity_import.py6
-rw-r--r--release/scripts/raw_export.py6
-rw-r--r--release/scripts/raw_import.py6
-rw-r--r--release/scripts/slp_import.py6
-rw-r--r--release/scripts/truespace_export.py6
-rw-r--r--release/scripts/truespace_import.py6
-rw-r--r--release/scripts/videoscape_export.py6
-rw-r--r--release/scripts/wings_export.py6
-rw-r--r--release/scripts/wings_import.py6
-rw-r--r--release/scripts/wrl2export.py8
25 files changed, 66 insertions, 66 deletions
diff --git a/release/scripts/DirectXExporter.py b/release/scripts/DirectXExporter.py
index 60f802e538b..f6f2bbd8bf6 100644
--- a/release/scripts/DirectXExporter.py
+++ b/release/scripts/DirectXExporter.py
@@ -1,11 +1,11 @@
#!BPY
""" Registration info for Blender menus:
-Name: 'DirectX'
+Name: 'DirectX (.X)...'
Blender: 232
Group: 'Export'
-Submenu: 'Only mesh data...' mesh
-Submenu: 'Animation(not armature yet)...' anim
+Submenu: 'Only Mesh Data...' mesh
+Submenu: 'Animation (not armature yet)...' anim
Tip: 'Export to DirectX text file format format.'
"""
# $Id$
diff --git a/release/scripts/ac3d_export.py b/release/scripts/ac3d_export.py
index 9e45d8ab109..d5b25486937 100644
--- a/release/scripts/ac3d_export.py
+++ b/release/scripts/ac3d_export.py
@@ -1,7 +1,7 @@
#!BPY
""" Registration info for Blender menus:
-Name: 'AC3D'
+Name: 'AC3D (.ac)...'
Blender: 232
Group: 'Export'
Submenu: 'All meshes...' all
@@ -420,4 +420,4 @@ def fs_callback(filename):
if __script__['arg'] == 'config':
Draw.Register(gui, event, b_event)
else:
- Blender.Window.FileSelector(fs_callback, "AC3D Export")
+ Blender.Window.FileSelector(fs_callback, "Export AC3D")
diff --git a/release/scripts/ac3d_import.py b/release/scripts/ac3d_import.py
index 2cc8f6ad08a..16792f819bd 100644
--- a/release/scripts/ac3d_import.py
+++ b/release/scripts/ac3d_import.py
@@ -1,7 +1,7 @@
#!BPY
""" Registration info for Blender menus:
-Name: 'AC3D...'
+Name: 'AC3D (.ac)...'
Blender: 232
Group: 'Import'
Tip: 'Import an AC3D (.ac) file.'
diff --git a/release/scripts/blender2cal3d.py b/release/scripts/blender2cal3d.py
index 7e81529d26b..a6c04d8cb54 100644
--- a/release/scripts/blender2cal3d.py
+++ b/release/scripts/blender2cal3d.py
@@ -1,7 +1,7 @@
#!BPY
"""
-Name: 'Cal3D v0.5'
+Name: 'Cal3D v0.5...'
Blender: 232
Group: 'Export'
Tip: 'Export armature/bone data to the Cal3D library.'
diff --git a/release/scripts/bvh_export.py b/release/scripts/bvh_export.py
index 9309b76c476..a2370ed66a6 100644
--- a/release/scripts/bvh_export.py
+++ b/release/scripts/bvh_export.py
@@ -1,10 +1,10 @@
#!BPY
"""
-Name: 'Motion Capture (*.bvh)'
+Name: 'Motion Capture (.bvh)...'
Blender: 232
Group: 'Export'
-Tip: 'Export a (*.bvh) motion capture file'
+Tip: 'Export a (.bvh) motion capture file'
"""
# $Id$
@@ -386,4 +386,4 @@ def saveBVH(filename):
file.close()
print 'done'
-Blender.Window.FileSelector(saveBVH, 'SELECT NEW BVH FILE')
+Blender.Window.FileSelector(saveBVH, 'Export BVH')
diff --git a/release/scripts/bvh_import.py b/release/scripts/bvh_import.py
index cde0e0dfde8..9c6255633bb 100644
--- a/release/scripts/bvh_import.py
+++ b/release/scripts/bvh_import.py
@@ -1,10 +1,10 @@
#!BPY
"""
-Name: 'Motion Capture (*.bvh)'
+Name: 'Motion Capture (.bvh)...'
Blender: 232
Group: 'Import'
-Tip: 'Import a (*.bvh) motion capture file'
+Tip: 'Import a (.bvh) motion capture file'
"""
# $Id$
@@ -441,4 +441,4 @@ def loadBVH(filename):
# Main file loop
lineIdx += 1
-Blender.Window.FileSelector(loadBVH)
+Blender.Window.FileSelector(loadBVH, "Import BVH")
diff --git a/release/scripts/lightwave_export.py b/release/scripts/lightwave_export.py
index 56e137cc380..3fcb759062d 100644
--- a/release/scripts/lightwave_export.py
+++ b/release/scripts/lightwave_export.py
@@ -1,10 +1,10 @@
#!BPY
"""
-Name: 'LightWave...'
+Name: 'LightWave (.lwo)...'
Blender: 232
Group: 'Export'
-Tooltip: 'Export selected meshes to LightWave File Format (*.lwo)'
+Tooltip: 'Export selected meshes to LightWave File Format (.lwo)'
"""
# $Id$
@@ -527,4 +527,4 @@ def fs_callback(filename):
if filename.find('.lwo', -4) <= 0: filename += '.lwo'
write(filename)
-Blender.Window.FileSelector(fs_callback, "LWO Export")
+Blender.Window.FileSelector(fs_callback, "Export LWO")
diff --git a/release/scripts/lightwave_import.py b/release/scripts/lightwave_import.py
index 583e57191e6..6b8cee36370 100644
--- a/release/scripts/lightwave_import.py
+++ b/release/scripts/lightwave_import.py
@@ -1,10 +1,10 @@
#!BPY
"""
-Name: 'LightWave...'
+Name: 'LightWave (.lwo)...'
Blender: 232
Group: 'Import'
-Tooltip: 'Import LightWave Object File Format (*.lwo)'
+Tooltip: 'Import LightWave Object File Format (.lwo)'
"""
# $Id$
@@ -171,4 +171,4 @@ def read_faces_6(lwochunk):
def fs_callback(filename):
read(filename)
-Blender.Window.FileSelector(fs_callback, "LWO Import")
+Blender.Window.FileSelector(fs_callback, "Import LWO")
diff --git a/release/scripts/nendo_export.py b/release/scripts/nendo_export.py
index 5fd6db87d53..80ce4f96c5d 100644
--- a/release/scripts/nendo_export.py
+++ b/release/scripts/nendo_export.py
@@ -1,7 +1,7 @@
#!BPY
"""
-Name: 'Nendo...'
+Name: 'Nendo (.ndo)...'
Blender: 232
Group: 'Export'
Tooltip: 'Export selected mesh to Nendo File Format (*.ndo)'
@@ -182,4 +182,4 @@ def fs_callback(filename):
if filename.find('.ndo', -4) <= 0: filename += '.ndo'
write(filename)
-Blender.Window.FileSelector(fs_callback, "Nendo Export")
+Blender.Window.FileSelector(fs_callback, "Export Nendo")
diff --git a/release/scripts/nendo_import.py b/release/scripts/nendo_import.py
index 3d42f4bfc51..d65bd20376a 100644
--- a/release/scripts/nendo_import.py
+++ b/release/scripts/nendo_import.py
@@ -1,10 +1,10 @@
#!BPY
"""
-Name: 'Nendo...'
+Name: 'Nendo (.ndo)...'
Blender: 232
Group: 'Import'
-Tooltip: 'Import Nendo Object File Format (*.ndo)'
+Tooltip: 'Import Nendo Object File Format (.ndo)'
"""
# $Id$
@@ -204,4 +204,4 @@ def make_faces(edge_table): # For Nendo
def fs_callback(filename):
read(filename)
-Blender.Window.FileSelector(fs_callback, "Nendo Import")
+Blender.Window.FileSelector(fs_callback, "Import Nendo")
diff --git a/release/scripts/obj_export.py b/release/scripts/obj_export.py
index ccbed6feae3..333f54fe59f 100644
--- a/release/scripts/obj_export.py
+++ b/release/scripts/obj_export.py
@@ -1,7 +1,7 @@
#!BPY
"""
-Name: 'Wavefront (*.obj)'
+Name: 'Wavefront (.obj)...'
Blender: 232
Group: 'Export'
Tooltip: 'Save a Wavefront OBJ File'
@@ -144,4 +144,4 @@ def save_obj(filename):
file.close()
-Window.FileSelector(save_obj, 'SELECT OBJ FILE')
+Window.FileSelector(save_obj, 'Export OBJ')
diff --git a/release/scripts/obj_import.py b/release/scripts/obj_import.py
index 364fbc590be..412a5d285a9 100644
--- a/release/scripts/obj_import.py
+++ b/release/scripts/obj_import.py
@@ -1,7 +1,7 @@
#!BPY
"""
-Name: 'Wavefront (*.obj)'
+Name: 'Wavefront (.obj)...'
Blender: 232
Group: 'Import'
Tooltip: 'Load a Wavefront OBJ File'
@@ -244,4 +244,4 @@ def load_obj(file):
if len(mesh.verts) > 0:
NMesh.PutRaw(mesh, fileName + '_' + objectName)
-Window.FileSelector(load_obj, 'SELECT OBJ FILE')
+Window.FileSelector(load_obj, 'Import OBJ')
diff --git a/release/scripts/off_export.py b/release/scripts/off_export.py
index de843561e4c..d5f6e943ece 100644
--- a/release/scripts/off_export.py
+++ b/release/scripts/off_export.py
@@ -1,7 +1,7 @@
#!BPY
"""
-Name: 'OFF...'
+Name: 'Object File Format (.off)...'
Blender: 232
Group: 'Export'
Tooltip: 'Export selected mesh to Object File Format (*.off)'
@@ -68,4 +68,4 @@ def fs_callback(filename):
if filename.find('.off', -4) <= 0: filename += '.off'
write(filename)
-Blender.Window.FileSelector(fs_callback, "OFF Export")
+Blender.Window.FileSelector(fs_callback, "Export OFF")
diff --git a/release/scripts/off_import.py b/release/scripts/off_import.py
index 44c5bf6ff05..3d5f996a472 100644
--- a/release/scripts/off_import.py
+++ b/release/scripts/off_import.py
@@ -1,7 +1,7 @@
#!BPY
"""
-Name: 'OFF...'
+Name: 'Object File Format (.off)...'
Blender: 232
Group: 'Import'
Tooltip: 'Import Object File Format (*.off)'
@@ -71,4 +71,4 @@ def read(filename):
def fs_callback(filename):
read(filename)
-Blender.Window.FileSelector(fs_callback, "OFF Import")
+Blender.Window.FileSelector(fs_callback, "Import OFF")
diff --git a/release/scripts/radiosity_export.py b/release/scripts/radiosity_export.py
index 85b8ae8e598..48b315eaf63 100644
--- a/release/scripts/radiosity_export.py
+++ b/release/scripts/radiosity_export.py
@@ -1,10 +1,10 @@
#!BPY
"""
-Name: 'Radiosity...'
+Name: 'Radiosity (.radio)...'
Blender: 232
Group: 'Export'
-Tooltip: 'Export selected mesh (with vertex colors) to Radiosity File Format (*.radio)'
+Tooltip: 'Export selected mesh (with vertex colors) to Radiosity File Format (.radio)'
"""
# $Id$
@@ -90,4 +90,4 @@ def fs_callback(filename):
if filename.find('.radio', -6) <= 0: filename += '.radio'
write(filename)
-Blender.Window.FileSelector(fs_callback, "Radio Export")
+Blender.Window.FileSelector(fs_callback, "Export Radio")
diff --git a/release/scripts/radiosity_import.py b/release/scripts/radiosity_import.py
index 8aeb66fd7d0..7a848b45ca6 100644
--- a/release/scripts/radiosity_import.py
+++ b/release/scripts/radiosity_import.py
@@ -1,10 +1,10 @@
#!BPY
"""
-Name: 'Radiosity...'
+Name: 'Radiosity (.radio)...'
Blender: 232
Group: 'Import'
-Tooltip: 'Import Radiosity File Format (*.radio) with vertex colors'
+Tooltip: 'Import Radiosity File Format (.radio) with vertex colors'
"""
# $Id$
@@ -93,4 +93,4 @@ def read(filename):
def fs_callback(filename):
read(filename)
-Blender.Window.FileSelector(fs_callback, "Radio Import")
+Blender.Window.FileSelector(fs_callback, "Import Radio")
diff --git a/release/scripts/raw_export.py b/release/scripts/raw_export.py
index 4493a6bc463..a5d42ef5794 100644
--- a/release/scripts/raw_export.py
+++ b/release/scripts/raw_export.py
@@ -1,10 +1,10 @@
#!BPY
"""
-Name: 'Raw Triangle...'
+Name: 'Raw Triangle (.raw)...'
Blender: 232
Group: 'Export'
-Tooltip: 'Export selected mesh to Raw Triangle Format (*.raw)'
+Tooltip: 'Export selected mesh to Raw Triangle Format (.raw)'
"""
# $Id$
@@ -65,4 +65,4 @@ def fs_callback(filename):
if filename.find('.raw', -4) <= 0: filename += '.raw'
write(filename)
-Blender.Window.FileSelector(fs_callback, "Raw Export")
+Blender.Window.FileSelector(fs_callback, "Export Raw")
diff --git a/release/scripts/raw_import.py b/release/scripts/raw_import.py
index a195a5dfa30..cc6cdc12480 100644
--- a/release/scripts/raw_import.py
+++ b/release/scripts/raw_import.py
@@ -1,10 +1,10 @@
#!BPY
"""
-Name: 'Raw Triangle...'
+Name: 'Raw Triangle (.raw)...'
Blender: 232
Group: 'Import'
-Tooltip: 'Import Raw Triangle File Format (*.raw)'
+Tooltip: 'Import Raw Triangle File Format (.raw)'
"""
# $Id$
@@ -66,4 +66,4 @@ def read(filename):
def fs_callback(filename):
read(filename)
-Blender.Window.FileSelector(fs_callback, "Raw Import")
+Blender.Window.FileSelector(fs_callback, "Import Raw")
diff --git a/release/scripts/slp_import.py b/release/scripts/slp_import.py
index acd3531f118..ed81a5d0e4b 100644
--- a/release/scripts/slp_import.py
+++ b/release/scripts/slp_import.py
@@ -1,10 +1,10 @@
#!BPY
"""
-Name: 'SLP (Pro Engineer)...'
+Name: 'Pro Engineer (.slp)...'
Blender: 232
Group: 'Import'
-Tooltip: 'Import SLP (Pro Engineer) File Format (*.raw)'
+Tooltip: 'Import Pro Engineer (.slp) File Format'
"""
# $Id$
@@ -75,4 +75,4 @@ def read(filename):
def fs_callback(filename):
read(filename)
-Blender.Window.FileSelector(fs_callback, "SLP Import")
+Blender.Window.FileSelector(fs_callback, "Import SLP")
diff --git a/release/scripts/truespace_export.py b/release/scripts/truespace_export.py
index f50e00f6d8a..ad2a6bcd1d5 100644
--- a/release/scripts/truespace_export.py
+++ b/release/scripts/truespace_export.py
@@ -1,10 +1,10 @@
#!BPY
"""
-Name: 'TrueSpace...'
+Name: 'TrueSpace (.cob)...'
Blender: 232
Group: 'Export'
-Tooltip: 'Export selected meshes to trueSpace File Format (*.cob)'
+Tooltip: 'Export selected meshes to TrueSpace File Format (.cob)'
"""
# $Id$
@@ -247,7 +247,7 @@ def fs_callback(filename):
if filename.find('.cob', -4) <= 0: filename += '.cob'
write(filename)
-Blender.Window.FileSelector(fs_callback, "COB Export")
+Blender.Window.FileSelector(fs_callback, "Export COB")
# === Matrix Differences between Blender & trueSpace ===
#
diff --git a/release/scripts/truespace_import.py b/release/scripts/truespace_import.py
index 7898fa40fa7..3ec917773b0 100644
--- a/release/scripts/truespace_import.py
+++ b/release/scripts/truespace_import.py
@@ -1,10 +1,10 @@
#!BPY
"""
-Name: 'TrueSpace...'
+Name: 'TrueSpace (.cob)...'
Blender: 232
Group: 'Import'
-Tooltip: 'Import trueSpace Object File Format (*.cob)'
+Tooltip: 'Import TrueSpace Object File Format (.cob)'
"""
# $Id$
@@ -211,7 +211,7 @@ def read(filename):
def fs_callback(filename):
read(filename)
-Blender.Window.FileSelector(fs_callback, "COB Import")
+Blender.Window.FileSelector(fs_callback, "Import COB")
# === Matrix Differences between Blender & trueSpace ===
#
diff --git a/release/scripts/videoscape_export.py b/release/scripts/videoscape_export.py
index a647012d104..239f75faa9b 100644
--- a/release/scripts/videoscape_export.py
+++ b/release/scripts/videoscape_export.py
@@ -1,10 +1,10 @@
#!BPY
"""
-Name: 'Videoscape (with Vertex Colors)...'
+Name: 'VideoScape with Vertex Colors (.obj)...'
Blender: 232
Group: 'Export'
-Tooltip: 'Export selected mesh to VideoScape File Format (*.obj)'
+Tooltip: 'Export selected mesh to VideoScape File Format (.obj)'
"""
# $Id$
@@ -179,7 +179,7 @@ def fs_callback(filename):
if filename.find('.obj', -4) <= 0: filename += '.VIDEOSCAPE.obj'
write(filename)
-Blender.Window.FileSelector(fs_callback, "Videoscape Export")
+Blender.Window.FileSelector(fs_callback, "Export VideoScape")
# filename = "VIDEOSCAPE_" + objname + ".obj"
diff --git a/release/scripts/wings_export.py b/release/scripts/wings_export.py
index df36aec4c9f..3ad3f33b327 100644
--- a/release/scripts/wings_export.py
+++ b/release/scripts/wings_export.py
@@ -1,10 +1,10 @@
#!BPY
"""
-Name: 'Wings3D...'
+Name: 'Wings3D (.wings)...'
Blender: 232
Group: 'Export'
-Tooltip: 'Export selected mesh to Wings3D File Format (*.wings)'
+Tooltip: 'Export selected mesh to Wings3D File Format (.wings)'
"""
# $Id$
@@ -343,4 +343,4 @@ def fs_callback(filename):
if Blender.Object.GetSelected()[0].getType() != "Mesh":
Blender.Draw.PupMenu("Wings Export error|Selected object is not a mesh!")
else:
- Blender.Window.FileSelector(fs_callback, "Wings3D Export")
+ Blender.Window.FileSelector(fs_callback, "Export Wings3D")
diff --git a/release/scripts/wings_import.py b/release/scripts/wings_import.py
index b2e77ab0d16..432bb43b088 100644
--- a/release/scripts/wings_import.py
+++ b/release/scripts/wings_import.py
@@ -1,10 +1,10 @@
#!BPY
"""
-Name: 'Wings3D...'
+Name: 'Wings3D (.wings)...'
Blender: 232
Group: 'Import'
-Tooltip: 'Import Wings3D File Format (*.wings)'
+Tooltip: 'Import Wings3D File Format (.wings)'
"""
# $Id$
@@ -287,4 +287,4 @@ def read(filename):
def fs_callback(filename):
read(filename)
-Blender.Window.FileSelector(fs_callback, "Wings3D Import")
+Blender.Window.FileSelector(fs_callback, "Import Wings3D")
diff --git a/release/scripts/wrl2export.py b/release/scripts/wrl2export.py
index 2394a640395..5ab2e3be85b 100644
--- a/release/scripts/wrl2export.py
+++ b/release/scripts/wrl2export.py
@@ -1,10 +1,10 @@
#!BPY
""" Registration info for Blender menus:
-Name: 'VRML 2.0'
+Name: 'VRML 2.0 (.wrl)...'
Blender: 232
Group: 'Export'
-Submenu: 'All objects...' all
-Submenu: 'Only selected objects...' selected
+Submenu: 'All Objects...' all
+Submenu: 'Selected Objects...' selected
Tooltip: 'Export to VRML2 (.wrl) file.'
"""
@@ -969,7 +969,7 @@ if Blender.Get('version') < 225:
print " download a newer version from http://blender.org/"
else:
if ARG == 'all' or ARG == 'selected':
- Blender.Window.FileSelector(file_callback,"Save VRML 2.0")
+ Blender.Window.FileSelector(file_callback,"Export VRML 2.0")
else:
baseFileName=Blender.Get('filename')
if baseFileName.find('.') != -1: