diff options
Diffstat (limited to 'release')
-rw-r--r-- | release/scripts/batch_name_edit.py | 131 |
1 files changed, 0 insertions, 131 deletions
diff --git a/release/scripts/batch_name_edit.py b/release/scripts/batch_name_edit.py deleted file mode 100644 index 75d2294aa68..00000000000 --- a/release/scripts/batch_name_edit.py +++ /dev/null @@ -1,131 +0,0 @@ -#!BPY - -""" -Name: 'Batch Object Name Edit' -Blender: 232 -Group: 'Object' -Tooltip: 'Apply the chosen rule to rename all selected objects at once.' -""" - -__author__ = "Campbell Barton" -__url__ = ("blender", "elysiun") -__version__ = "1.0" - -__bpydoc__ = """\ -"Batch Object Name Edit" allows you to change multiple names of Blender -objects at once. It provides options to define if you want to: replace text -in the current names, truncate their beginnings or endings or prepend / append -strings to them. - -Usage: - -Select the objects to be renamed and run this script from the Object->Scripts -menu of the 3d View. -""" - - -# $Id$ -# -# -------------------------------------------------------------------------- -# Batch Name Edit by Campbell Barton (AKA Ideasman) -# -------------------------------------------------------------------------- -# ***** BEGIN GPL LICENSE BLOCK ***** -# -# This program is free software; you can redistribute it and/or -# modify it under the terms of the GNU General Public License -# as published by the Free Software Foundation; either version 2 -# of the License, or (at your option) any later version. -# -# This program is distributed in the hope that it will be useful, -# but WITHOUT ANY WARRANTY; without even the implied warranty of -# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -# GNU General Public License for more details. -# -# You should have received a copy of the GNU General Public License -# along with this program; if not, write to the Free Software Foundation, -# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. -# -# ***** END GPL LICENCE BLOCK ***** -# -------------------------------------------------------------------------- - -from Blender import * - -def main(): - def new(): - newname = Draw.PupStrInput('Name: ', '', 32) - if newname == None: return - Window.WaitCursor(1) - for ob in Object.GetSelected(): - ob.name = newname - - def replace(): - replace = Draw.PupStrInput('Replace: ', '', 32) - if replace == None: return - with = Draw.PupStrInput('With: ', '', 32) - if with == None: return - Window.WaitCursor(1) - for ob in Object.GetSelected(): - ob.name = ob.name.replace(replace, with) - - # Use pythons replace, its better. - ''' - if replace in ob.name: - chIdx = ob.name.index(replace) - - # Remove the offending word and replace it with - 'with' - ob.name = ob.name[ :chIdx] + with + ob.name[chIdx + len(replace):] - ''' - - - def prefix(): - prefix = Draw.PupStrInput('prefix: ', '', 32) - - if prefix == None: return - Window.WaitCursor(1) - for ob in Object.GetSelected(): - ob.name = prefix + ob.name - - - def suffix(): - suffix = Draw.PupStrInput('Suffix: ', '', 32) - if suffix == None: return - Window.WaitCursor(1) - for ob in Object.GetSelected(): - ob.name = ob.name + suffix - - def truncate_start(): - truncate = Draw.PupIntInput('Truncate Start: ', 0, 0, 31) - if truncate != None: - Window.WaitCursor(1) - for ob in Object.GetSelected(): - ob.name = ob.name[truncate: ] - - def truncate_end(): - truncate = Draw.PupIntInput('Truncate End: ', 0, 0, 31) - if truncate == None: return - Window.WaitCursor(1) - for ob in Object.GetSelected(): - ob.name = ob.name[ :-truncate] - - - name = "Selected Object Names%t|New Name|Replace Text|Add Prefix|Add Suffix|Truncate Start|Truncate End" - result = Draw.PupMenu(name) - - if result == -1: - pass - elif result == 1: - new() - elif result == 2: - replace() - elif result == 3: - prefix() - elif result == 4: - suffix() - elif result == 5: - truncate_start() - elif result == 6: - truncate_end() - - Window.WaitCursor(0) - -main() |