diff options
Diffstat (limited to 'release')
-rw-r--r-- | release/scripts/startup/bl_ui/properties_material.py | 10 | ||||
-rw-r--r-- | release/scripts/startup/bl_ui/properties_scene.py | 7 |
2 files changed, 10 insertions, 7 deletions
diff --git a/release/scripts/startup/bl_ui/properties_material.py b/release/scripts/startup/bl_ui/properties_material.py index 56e87f3799e..5046a10b9c9 100644 --- a/release/scripts/startup/bl_ui/properties_material.py +++ b/release/scripts/startup/bl_ui/properties_material.py @@ -174,9 +174,9 @@ class EEVEE_MATERIAL_PT_surface(MaterialButtonsPanel, Panel): else: raym = mat.raytrace_mirror layout.prop(mat, "diffuse_color", text="Base Color") - layout.prop(raym, "reflect_factor", text="Metallic") + layout.prop(raym, "metallic") layout.prop(mat, "specular_intensity", text="Specular") - layout.prop(raym, "gloss_factor", text="Roughness") + layout.prop(mat, "roughness") class EEVEE_MATERIAL_PT_options(MaterialButtonsPanel, Panel): @@ -228,10 +228,12 @@ class MATERIAL_PT_viewport(MaterialButtonsPanel, Panel): mat = context.material layout = self.layout - split = layout.split() + layout.use_property_split = True - col = split.column(align=True) + col = layout.column() col.prop(mat, "diffuse_color") + col.prop(mat, "specular_color") + col.prop(mat, "roughness") classes = ( diff --git a/release/scripts/startup/bl_ui/properties_scene.py b/release/scripts/startup/bl_ui/properties_scene.py index 23714584acd..731a4586e42 100644 --- a/release/scripts/startup/bl_ui/properties_scene.py +++ b/release/scripts/startup/bl_ui/properties_scene.py @@ -439,10 +439,11 @@ class SCENE_PT_viewport_display(SceneButtonsPanel, Panel): def draw(self, context): layout = self.layout + layout.use_property_split = True scene = context.scene - layout.prop(scene.display, "light_direction", text="") - layout.prop(scene.display, "shadow_shift") - layout.prop(scene.display, "roughness") + col = layout.column() + col.prop(scene.display, "light_direction") + col.prop(scene.display, "shadow_shift") class SCENE_PT_custom_props(SceneButtonsPanel, PropertyPanel, Panel): |