diff options
Diffstat (limited to 'release')
-rw-r--r-- | release/scripts/startup/bl_ui/space_view3d.py | 33 |
1 files changed, 28 insertions, 5 deletions
diff --git a/release/scripts/startup/bl_ui/space_view3d.py b/release/scripts/startup/bl_ui/space_view3d.py index 3fd19dd70cf..7d8e74ed7ce 100644 --- a/release/scripts/startup/bl_ui/space_view3d.py +++ b/release/scripts/startup/bl_ui/space_view3d.py @@ -6504,18 +6504,38 @@ class VIEW3D_PT_overlay_sculpt(Panel): row.prop(overlay, "sculpt_mode_face_sets_opacity", text="Face Sets") -class VIEW3D_PT_overlay_pose(Panel): +class VIEW3D_PT_overlay_bones(Panel): bl_space_type = 'VIEW_3D' bl_region_type = 'HEADER' bl_parent_id = 'VIEW3D_PT_overlay' - bl_label = "Pose Mode" + bl_label = "Bones" + + @staticmethod + def is_using_wireframe(context): + shading = VIEW3D_PT_shading.get_shading(context) + + if shading.type == 'WIREFRAME' or shading.show_xray: + return True + + mode = context.mode + + if mode in ('POSE', 'PAINT_WEIGHT'): + armature = context.pose_object + elif mode == 'EDIT_ARMATURE': + armature = context.edit_object + else: + return False + + return armature and armature.display_type == 'WIRE' @classmethod def poll(cls, context): mode = context.mode return ( (mode == 'POSE') or - (mode == 'PAINT_WEIGHT' and context.pose_object) + (mode == 'PAINT_WEIGHT' and context.pose_object) or + (mode in ('EDIT_ARMATURE', 'OBJECT') and + VIEW3D_PT_overlay_bones.is_using_wireframe(context)) ) def draw(self, context): @@ -6534,10 +6554,13 @@ class VIEW3D_PT_overlay_pose(Panel): sub = row.row() sub.active = display_all and overlay.show_xray_bone sub.prop(overlay, "xray_alpha_bone", text="Fade Geometry") - else: + elif mode == 'PAINT_WEIGHT': row = col.row() row.prop(overlay, "show_xray_bone") + if VIEW3D_PT_overlay_bones.is_using_wireframe(context): + col.prop(overlay, "bone_wire_alpha") + class VIEW3D_PT_overlay_texture_paint(Panel): bl_space_type = 'VIEW_3D' @@ -7705,7 +7728,7 @@ classes = ( VIEW3D_PT_overlay_texture_paint, VIEW3D_PT_overlay_vertex_paint, VIEW3D_PT_overlay_weight_paint, - VIEW3D_PT_overlay_pose, + VIEW3D_PT_overlay_bones, VIEW3D_PT_overlay_sculpt, VIEW3D_PT_snapping, VIEW3D_PT_proportional_edit, |