diff options
Diffstat (limited to 'release')
-rw-r--r-- | release/scripts/startup/bl_ui/properties_collection.py | 10 | ||||
-rw-r--r-- | release/scripts/startup/bl_ui/properties_render.py | 10 |
2 files changed, 20 insertions, 0 deletions
diff --git a/release/scripts/startup/bl_ui/properties_collection.py b/release/scripts/startup/bl_ui/properties_collection.py index dc02037586c..4e545778162 100644 --- a/release/scripts/startup/bl_ui/properties_collection.py +++ b/release/scripts/startup/bl_ui/properties_collection.py @@ -68,6 +68,16 @@ class COLLECTION_PT_clay_settings(CollectionButtonsPanel, Panel): col.template_override_property(collection_props, scene_props, "ssao_factor_edge") col.template_override_property(collection_props, scene_props, "ssao_distance") col.template_override_property(collection_props, scene_props, "ssao_attenuation") + col.template_override_property(collection_props, scene_props, "world_intensity") + + col.separator() + col.label("Hair Settings:") + col.template_override_property(collection_props, scene_props, "diffuse_intensity") + col.template_override_property(collection_props, scene_props, "specular_intensity") + col.template_override_property(collection_props, scene_props, "specular_hardness") + col.template_override_property(collection_props, scene_props, "color_randomicity") + col.template_override_property(collection_props, scene_props, "hair_diffuse_color") + col.template_override_property(collection_props, scene_props, "hair_specular_color") class COLLECTION_PT_object_mode_settings(CollectionButtonsPanel, Panel): diff --git a/release/scripts/startup/bl_ui/properties_render.py b/release/scripts/startup/bl_ui/properties_render.py index 0431cd51663..e56c559a163 100644 --- a/release/scripts/startup/bl_ui/properties_render.py +++ b/release/scripts/startup/bl_ui/properties_render.py @@ -615,6 +615,16 @@ class RENDER_PT_clay_collection_settings(RenderButtonsPanel, Panel): col.prop(props, "ssao_distance") col.prop(props, "ssao_attenuation") + col.separator() + col.label("Hair Settings:") + col.prop(props, "world_intensity") + col.prop(props, "diffuse_intensity") + col.prop(props, "specular_intensity") + col.prop(props, "specular_hardness") + col.prop(props, "color_randomicity") + col.prop(props, "hair_diffuse_color") + col.prop(props, "hair_specular_color") + class RENDER_PT_eevee_poststack_settings(RenderButtonsPanel, Panel): bl_label = "Post Process Stack" COMPAT_ENGINES = {'BLENDER_EEVEE'} |