diff options
Diffstat (limited to 'release')
42 files changed, 81 insertions, 56 deletions
diff --git a/release/scripts/freestyle/modules/freestyle/__init__.py b/release/scripts/freestyle/modules/freestyle/__init__.py index dc98a2660ad..5874488f684 100644 --- a/release/scripts/freestyle/modules/freestyle/__init__.py +++ b/release/scripts/freestyle/modules/freestyle/__init__.py @@ -21,5 +21,4 @@ Top-level module containing all Freestyle stylization constructs """ # module members -from _freestyle import Operators from . import chainingiterators, functions, predicates, shaders, types, utils diff --git a/release/scripts/freestyle/modules/freestyle/types.py b/release/scripts/freestyle/modules/freestyle/types.py index 8fdacf14c23..470b7ae14d6 100644 --- a/release/scripts/freestyle/modules/freestyle/types.py +++ b/release/scripts/freestyle/modules/freestyle/types.py @@ -45,12 +45,13 @@ from _freestyle import ( Nature, Noise, NonTVertex, + Operators, SShape, SVertex, SVertexIterator, Stroke, - StrokeShader, StrokeAttribute, + StrokeShader, StrokeVertex, StrokeVertexIterator, TVertex, diff --git a/release/scripts/freestyle/modules/parameter_editor.py b/release/scripts/freestyle/modules/parameter_editor.py index 8065cfe5c12..80a8740145f 100644 --- a/release/scripts/freestyle/modules/parameter_editor.py +++ b/release/scripts/freestyle/modules/parameter_editor.py @@ -21,12 +21,12 @@ # Date : 26/07/2010 # Purpose : Interactive manipulation of stylization parameters -from freestyle import Operators from freestyle.types import ( BinaryPredicate1D, Interface0DIterator, Nature, Noise, + Operators, StrokeAttribute, UnaryPredicate0D, UnaryPredicate1D, diff --git a/release/scripts/freestyle/styles/anisotropic_diffusion.py b/release/scripts/freestyle/styles/anisotropic_diffusion.py index 95eb2793210..f241f72fefe 100644 --- a/release/scripts/freestyle/styles/anisotropic_diffusion.py +++ b/release/scripts/freestyle/styles/anisotropic_diffusion.py @@ -21,13 +21,12 @@ # Date : 12/08/2004 # Purpose : Smoothes lines using an anisotropic diffusion scheme -from freestyle import Operators -from freestyle.types import Stroke from freestyle.chainingiterators import ChainPredicateIterator from freestyle.predicates import ( AndUP1D, ExternalContourUP1D, NotUP1D, + Operators, QuantitativeInvisibilityUP1D, TrueBP1D, TrueUP1D, @@ -39,6 +38,8 @@ from freestyle.shaders import ( StrokeTextureShader, pyDiffusion2Shader, ) +from freestyle.types import Operators, Stroke + # pyDiffusion2Shader parameters offset = 0.25 diff --git a/release/scripts/freestyle/styles/apriori_and_causal_density.py b/release/scripts/freestyle/styles/apriori_and_causal_density.py index b834cd30052..2ba768af835 100644 --- a/release/scripts/freestyle/styles/apriori_and_causal_density.py +++ b/release/scripts/freestyle/styles/apriori_and_causal_density.py @@ -23,8 +23,6 @@ # subjects them to the causal density so as to avoid # cluttering -from freestyle import Operators -from freestyle.types import IntegrationType from freestyle.chainingiterators import ChainPredicateIterator from freestyle.predicates import ( AndUP1D, @@ -38,6 +36,7 @@ from freestyle.shaders import ( ConstantColorShader, ConstantThicknessShader, ) +from freestyle.types import IntegrationType, Operators upred = AndUP1D(QuantitativeInvisibilityUP1D(0), pyHighViewMapDensityUP1D(0.3, IntegrationType.LAST)) Operators.select(upred) diff --git a/release/scripts/freestyle/styles/apriori_density.py b/release/scripts/freestyle/styles/apriori_density.py index a247f5f6bac..22f924d8e98 100644 --- a/release/scripts/freestyle/styles/apriori_density.py +++ b/release/scripts/freestyle/styles/apriori_density.py @@ -21,7 +21,6 @@ # Date : 04/08/2005 # Purpose : Draws lines having a high a priori density -from freestyle import Operators from freestyle.chainingiterators import ChainPredicateIterator from freestyle.predicates import ( AndUP1D, @@ -35,6 +34,8 @@ from freestyle.shaders import ( ConstantColorShader, ConstantThicknessShader, ) +from freestyle.types import Operators + Operators.select(AndUP1D(QuantitativeInvisibilityUP1D(0), pyHighViewMapDensityUP1D(0.1,5))) bpred = TrueBP1D() diff --git a/release/scripts/freestyle/styles/backbone_stretcher.py b/release/scripts/freestyle/styles/backbone_stretcher.py index 9ab49b6d7db..3eb921ddb34 100644 --- a/release/scripts/freestyle/styles/backbone_stretcher.py +++ b/release/scripts/freestyle/styles/backbone_stretcher.py @@ -21,7 +21,6 @@ # Date : 04/08/2005 # Purpose : Stretches the geometry of visible lines -from freestyle import Operators from freestyle.chainingiterators import ChainSilhouetteIterator from freestyle.predicates import ( NotUP1D, @@ -33,6 +32,8 @@ from freestyle.shaders import ( ConstantColorShader, TextureAssignerShader, ) +from freestyle.types import Operators + Operators.select(QuantitativeInvisibilityUP1D(0)) Operators.bidirectional_chain(ChainSilhouetteIterator(), NotUP1D(QuantitativeInvisibilityUP1D(0))) diff --git a/release/scripts/freestyle/styles/blueprint_circles.py b/release/scripts/freestyle/styles/blueprint_circles.py index 254649d85b4..aade164698a 100644 --- a/release/scripts/freestyle/styles/blueprint_circles.py +++ b/release/scripts/freestyle/styles/blueprint_circles.py @@ -21,7 +21,6 @@ # Date : 04/08/2005 # Purpose : Produces a blueprint using circular contour strokes -from freestyle import Operators from freestyle.chainingiterators import ChainPredicateIterator from freestyle.predicates import ( AndUP1D, @@ -39,6 +38,8 @@ from freestyle.shaders import ( pyBluePrintCirclesShader, pyPerlinNoise1DShader, ) +from freestyle.types import Operators + upred = AndUP1D(QuantitativeInvisibilityUP1D(0), ContourUP1D()) bpred = SameShapeIdBP1D() diff --git a/release/scripts/freestyle/styles/blueprint_ellipses.py b/release/scripts/freestyle/styles/blueprint_ellipses.py index d14ff8711c6..d0bd0c45c6c 100644 --- a/release/scripts/freestyle/styles/blueprint_ellipses.py +++ b/release/scripts/freestyle/styles/blueprint_ellipses.py @@ -21,7 +21,6 @@ # Date : 04/08/2005 # Purpose : Produces a blueprint using elliptic contour strokes -from freestyle import Operators from freestyle.chainingiterators import ChainPredicateIterator from freestyle.predicates import ( AndUP1D, @@ -39,6 +38,8 @@ from freestyle.shaders import ( pyBluePrintEllipsesShader, pyPerlinNoise1DShader, ) +from freestyle.types import Operators + upred = AndUP1D(QuantitativeInvisibilityUP1D(0), ContourUP1D()) bpred = SameShapeIdBP1D() diff --git a/release/scripts/freestyle/styles/blueprint_squares.py b/release/scripts/freestyle/styles/blueprint_squares.py index ba1bdb5d6bf..82ab6a80dd7 100644 --- a/release/scripts/freestyle/styles/blueprint_squares.py +++ b/release/scripts/freestyle/styles/blueprint_squares.py @@ -21,7 +21,6 @@ # Date : 04/08/2005 # Purpose : Produces a blueprint using square contour strokes -from freestyle import Operators from freestyle.chainingiterators import ChainPredicateIterator from freestyle.predicates import ( AndUP1D, @@ -39,6 +38,8 @@ from freestyle.shaders import ( pyBluePrintSquaresShader, pyPerlinNoise1DShader, ) +from freestyle.types import Operators + upred = AndUP1D(QuantitativeInvisibilityUP1D(0), ContourUP1D()) bpred = SameShapeIdBP1D() diff --git a/release/scripts/freestyle/styles/cartoon.py b/release/scripts/freestyle/styles/cartoon.py index 4118b4e1552..2e2962cefe5 100644 --- a/release/scripts/freestyle/styles/cartoon.py +++ b/release/scripts/freestyle/styles/cartoon.py @@ -23,7 +23,6 @@ # infered from each object's material in a cartoon-like # fashion. -from freestyle import Operators from freestyle.chainingiterators import ChainSilhouetteIterator from freestyle.predicates import ( NotUP1D, @@ -35,6 +34,8 @@ from freestyle.shaders import ( ConstantThicknessShader, pyMaterialColorShader, ) +from freestyle.types import Operators + Operators.select(QuantitativeInvisibilityUP1D(0)) Operators.bidirectional_chain(ChainSilhouetteIterator(), NotUP1D(QuantitativeInvisibilityUP1D(0))) diff --git a/release/scripts/freestyle/styles/contour.py b/release/scripts/freestyle/styles/contour.py index 3d754cc63cf..c57d7d0d23a 100644 --- a/release/scripts/freestyle/styles/contour.py +++ b/release/scripts/freestyle/styles/contour.py @@ -21,7 +21,6 @@ # Date : 04/08/2005 # Purpose : Draws each object's visible contour -from freestyle import Operators from freestyle.chainingiterators import ChainPredicateIterator from freestyle.predicates import ( AndUP1D, @@ -35,6 +34,8 @@ from freestyle.shaders import ( ConstantThicknessShader, IncreasingColorShader, ) +from freestyle.types import Operators + Operators.select(AndUP1D(QuantitativeInvisibilityUP1D(0), ContourUP1D())) bpred = SameShapeIdBP1D() diff --git a/release/scripts/freestyle/styles/curvature2d.py b/release/scripts/freestyle/styles/curvature2d.py index 8f8292e663c..66c8a6c6544 100644 --- a/release/scripts/freestyle/styles/curvature2d.py +++ b/release/scripts/freestyle/styles/curvature2d.py @@ -22,8 +22,6 @@ # Purpose : The stroke points are colored in gray levels and depending # on the 2d curvature value -from freestyle import Operators -from freestyle.types import Stroke from freestyle.chainingiterators import ChainSilhouetteIterator from freestyle.predicates import ( NotUP1D, @@ -35,6 +33,8 @@ from freestyle.shaders import ( StrokeTextureShader, py2DCurvatureColorShader, ) +from freestyle.types import Operators, Stroke + Operators.select(QuantitativeInvisibilityUP1D(0)) Operators.bidirectional_chain(ChainSilhouetteIterator(), NotUP1D(QuantitativeInvisibilityUP1D(0))) diff --git a/release/scripts/freestyle/styles/external_contour.py b/release/scripts/freestyle/styles/external_contour.py index 7556332fdf1..4d6c751cbfe 100644 --- a/release/scripts/freestyle/styles/external_contour.py +++ b/release/scripts/freestyle/styles/external_contour.py @@ -21,7 +21,6 @@ # Date : 04/08/2005 # Purpose : Draws the external contour of the scene -from freestyle import Operators from freestyle.chainingiterators import ChainPredicateIterator from freestyle.predicates import ( AndUP1D, @@ -35,6 +34,8 @@ from freestyle.shaders import ( ConstantColorShader, ConstantThicknessShader, ) +from freestyle.types import Operators + upred = AndUP1D(QuantitativeInvisibilityUP1D(0), ExternalContourUP1D()) Operators.select(upred) diff --git a/release/scripts/freestyle/styles/external_contour_sketchy.py b/release/scripts/freestyle/styles/external_contour_sketchy.py index 2163ce4d52c..6a7a2333bb5 100644 --- a/release/scripts/freestyle/styles/external_contour_sketchy.py +++ b/release/scripts/freestyle/styles/external_contour_sketchy.py @@ -23,7 +23,6 @@ # chaining iterator (in particular each ViewEdge can be drawn # several times -from freestyle import Operators from freestyle.chainingiterators import pySketchyChainingIterator from freestyle.predicates import ( AndUP1D, @@ -40,6 +39,8 @@ from freestyle.shaders import ( SpatialNoiseShader, TextureAssignerShader, ) +from freestyle.types import Operators + upred = AndUP1D(QuantitativeInvisibilityUP1D(0), ExternalContourUP1D()) Operators.select(upred) diff --git a/release/scripts/freestyle/styles/external_contour_smooth.py b/release/scripts/freestyle/styles/external_contour_smooth.py index b67193cb127..6cd73326a71 100644 --- a/release/scripts/freestyle/styles/external_contour_smooth.py +++ b/release/scripts/freestyle/styles/external_contour_smooth.py @@ -21,7 +21,6 @@ # Date : 04/08/2005 # Purpose : Draws a smooth external contour -from freestyle import Operators from freestyle.chainingiterators import ChainPredicateIterator from freestyle.predicates import ( AndUP1D, @@ -37,6 +36,8 @@ from freestyle.shaders import ( SamplingShader, SmoothingShader, ) +from freestyle.types import Operators + upred = AndUP1D(QuantitativeInvisibilityUP1D(0), ExternalContourUP1D()) Operators.select(upred) diff --git a/release/scripts/freestyle/styles/haloing.py b/release/scripts/freestyle/styles/haloing.py index 5d162436b7f..6cd37779a42 100644 --- a/release/scripts/freestyle/styles/haloing.py +++ b/release/scripts/freestyle/styles/haloing.py @@ -24,8 +24,6 @@ # object and trims them in order to produce # a haloing effect around the target shape -from freestyle import Operators -from freestyle.types import Id from freestyle.chainingiterators import ChainSilhouetteIterator from freestyle.predicates import ( AndUP1D, @@ -41,6 +39,8 @@ from freestyle.shaders import ( TipRemoverShader, pyTVertexRemoverShader, ) +from freestyle.types import Id, Operators + # id corresponds to the id of the target object # (accessed by SHIFT+click) diff --git a/release/scripts/freestyle/styles/ignore_small_occlusions.py b/release/scripts/freestyle/styles/ignore_small_occlusions.py index 86bcc2c2a5c..a01e9e5574f 100644 --- a/release/scripts/freestyle/styles/ignore_small_occlusions.py +++ b/release/scripts/freestyle/styles/ignore_small_occlusions.py @@ -21,7 +21,6 @@ # Date : 04/08/2005 # Purpose : The strokes are drawn through small occlusions -from freestyle import Operators from freestyle.chainingiterators import pyFillOcclusionsAbsoluteChainingIterator from freestyle.predicates import ( QuantitativeInvisibilityUP1D, @@ -32,6 +31,8 @@ from freestyle.shaders import ( ConstantThicknessShader, SamplingShader, ) +from freestyle.types import Operators + Operators.select(QuantitativeInvisibilityUP1D(0)) #Operators.bidirectional_chain(pyFillOcclusionsChainingIterator(0.1)) diff --git a/release/scripts/freestyle/styles/invisible_lines.py b/release/scripts/freestyle/styles/invisible_lines.py index fd038b6f715..461429b6437 100644 --- a/release/scripts/freestyle/styles/invisible_lines.py +++ b/release/scripts/freestyle/styles/invisible_lines.py @@ -22,7 +22,6 @@ # Purpose : Draws all lines whose Quantitative Invisibility # is different from 0 -from freestyle import Operators from freestyle.chainingiterators import ChainSilhouetteIterator from freestyle.predicates import ( NotUP1D, @@ -34,6 +33,8 @@ from freestyle.shaders import ( ConstantThicknessShader, SamplingShader, ) +from freestyle.types import Operators + upred = NotUP1D(QuantitativeInvisibilityUP1D(0)) Operators.select(upred) diff --git a/release/scripts/freestyle/styles/japanese_bigbrush.py b/release/scripts/freestyle/styles/japanese_bigbrush.py index 71aeb960287..80afeff48d0 100644 --- a/release/scripts/freestyle/styles/japanese_bigbrush.py +++ b/release/scripts/freestyle/styles/japanese_bigbrush.py @@ -21,8 +21,6 @@ # Date : 04/08/2005 # Purpose : Simulates a big brush fr oriental painting -from freestyle import Operators -from freestyle.types import IntegrationType from freestyle.chainingiterators import ChainSilhouetteIterator from freestyle.functions import pyInverseCurvature2DAngleF0D from freestyle.predicates import ( @@ -44,6 +42,8 @@ from freestyle.shaders import ( pyNonLinearVaryingThicknessShader, pySamplingShader, ) +from freestyle.types import IntegrationType, Operators + Operators.select(QuantitativeInvisibilityUP1D(0)) Operators.bidirectional_chain(ChainSilhouetteIterator(), NotUP1D(QuantitativeInvisibilityUP1D(0))) diff --git a/release/scripts/freestyle/styles/long_anisotropically_dense.py b/release/scripts/freestyle/styles/long_anisotropically_dense.py index ca729562c2d..890696d7779 100644 --- a/release/scripts/freestyle/styles/long_anisotropically_dense.py +++ b/release/scripts/freestyle/styles/long_anisotropically_dense.py @@ -28,8 +28,6 @@ # ******** The Directional a priori density maps must ****** # ******** have been computed prior to using this style module ****** -from freestyle import Operators -from freestyle.types import IntegrationType from freestyle.chainingiterators import ChainSilhouetteIterator from freestyle.functions import DensityF1D from freestyle.predicates import ( @@ -45,6 +43,8 @@ from freestyle.shaders import ( ConstantThicknessShader, SamplingShader, ) +from freestyle.types import IntegrationType, Operators + ## custom density predicate class pyDensityUP1D(UnaryPredicate1D): diff --git a/release/scripts/freestyle/styles/multiple_parameterization.py b/release/scripts/freestyle/styles/multiple_parameterization.py index da140c75147..482d8bd94f7 100644 --- a/release/scripts/freestyle/styles/multiple_parameterization.py +++ b/release/scripts/freestyle/styles/multiple_parameterization.py @@ -27,7 +27,6 @@ # the strokes using a second parameterization that only # covers the visible portions. -from freestyle import Operators from freestyle.chainingiterators import ChainSilhouetteIterator from freestyle.predicates import ( QuantitativeInvisibilityUP1D, @@ -41,6 +40,8 @@ from freestyle.shaders import ( TextureAssignerShader, pyHLRShader, ) +from freestyle.types import Operators + Operators.select(QuantitativeInvisibilityUP1D(0)) ## Chain following the same nature, but without the restriction diff --git a/release/scripts/freestyle/styles/nature.py b/release/scripts/freestyle/styles/nature.py index 35b57399942..74a42e6b2e5 100644 --- a/release/scripts/freestyle/styles/nature.py +++ b/release/scripts/freestyle/styles/nature.py @@ -25,8 +25,6 @@ # The suggestive contours must have been enabled in the # options dialog to appear in the View Map. -from freestyle import Operators -from freestyle.types import Nature from freestyle.chainingiterators import ChainSilhouetteIterator from freestyle.predicates import ( NotUP1D, @@ -37,6 +35,8 @@ from freestyle.shaders import ( IncreasingColorShader, IncreasingThicknessShader, ) +from freestyle.types import Operators, Nature + Operators.select(pyNatureUP1D(Nature.SILHOUETTE)) Operators.bidirectional_chain(ChainSilhouetteIterator(), NotUP1D(pyNatureUP1D(Nature.SILHOUETTE))) diff --git a/release/scripts/freestyle/styles/near_lines.py b/release/scripts/freestyle/styles/near_lines.py index 3ae2e093041..b91eaea4023 100644 --- a/release/scripts/freestyle/styles/near_lines.py +++ b/release/scripts/freestyle/styles/near_lines.py @@ -22,8 +22,6 @@ # Purpose : Draws the lines that are "closer" than a threshold # (between 0 and 1) -from freestyle import Operators -from freestyle.types import IntegrationType from freestyle.chainingiterators import ChainSilhouetteIterator from freestyle.predicates import ( AndUP1D, @@ -37,6 +35,8 @@ from freestyle.shaders import ( ConstantThicknessShader, TextureAssignerShader, ) +from freestyle.types import IntegrationType, Operators + upred = AndUP1D(QuantitativeInvisibilityUP1D(0), pyZSmallerUP1D(0.5, IntegrationType.MEAN)) Operators.select(upred) diff --git a/release/scripts/freestyle/styles/occluded_by_specific_object.py b/release/scripts/freestyle/styles/occluded_by_specific_object.py index 89ef8692be5..d6f85aed0ac 100644 --- a/release/scripts/freestyle/styles/occluded_by_specific_object.py +++ b/release/scripts/freestyle/styles/occluded_by_specific_object.py @@ -21,8 +21,6 @@ # Date : 04/08/2005 # Purpose : Draws only the lines that are occluded by a given object -from freestyle import Operators -from freestyle.types import Id from freestyle.chainingiterators import ChainSilhouetteIterator from freestyle.predicates import ( AndUP1D, @@ -36,6 +34,8 @@ from freestyle.shaders import ( ConstantThicknessShader, SamplingShader, ) +from freestyle.types import Id, Operators + ## the id of the occluder (use SHIFT+click on the ViewMap to ## retrieve ids) diff --git a/release/scripts/freestyle/styles/polygonalize.py b/release/scripts/freestyle/styles/polygonalize.py index 7291f145047..8eb6e5d56ee 100644 --- a/release/scripts/freestyle/styles/polygonalize.py +++ b/release/scripts/freestyle/styles/polygonalize.py @@ -21,7 +21,6 @@ # Date : 04/08/2005 # Purpose : Make the strokes more "polygonal" -from freestyle import Operators from freestyle.chainingiterators import ChainSilhouetteIterator from freestyle.predicates import ( NotUP1D, @@ -34,6 +33,8 @@ from freestyle.shaders import ( PolygonalizationShader, SamplingShader, ) +from freestyle.types import Operators + Operators.select(QuantitativeInvisibilityUP1D(0)) Operators.bidirectional_chain(ChainSilhouetteIterator(), NotUP1D(QuantitativeInvisibilityUP1D(0))) diff --git a/release/scripts/freestyle/styles/qi0.py b/release/scripts/freestyle/styles/qi0.py index 41fd251c5d9..53840f25e0f 100644 --- a/release/scripts/freestyle/styles/qi0.py +++ b/release/scripts/freestyle/styles/qi0.py @@ -22,7 +22,6 @@ # Purpose : Draws the visible lines (chaining follows same nature lines) # (most basic style module) -from freestyle import Operators from freestyle.chainingiterators import ChainSilhouetteIterator from freestyle.predicates import ( NotUP1D, @@ -34,6 +33,8 @@ from freestyle.shaders import ( ConstantThicknessShader, SamplingShader, ) +from freestyle.types import Operators + Operators.select(QuantitativeInvisibilityUP1D(0)) Operators.bidirectional_chain(ChainSilhouetteIterator(), NotUP1D(QuantitativeInvisibilityUP1D(0))) diff --git a/release/scripts/freestyle/styles/qi0_not_external_contour.py b/release/scripts/freestyle/styles/qi0_not_external_contour.py index 9486f01d0e8..fb3e3279b6c 100644 --- a/release/scripts/freestyle/styles/qi0_not_external_contour.py +++ b/release/scripts/freestyle/styles/qi0_not_external_contour.py @@ -22,7 +22,6 @@ # Purpose : Draws the visible lines (chaining follows same nature lines) # that do not belong to the external contour of the scene -from freestyle import Operators from freestyle.chainingiterators import ChainSilhouetteIterator from freestyle.predicates import ( AndUP1D, @@ -39,6 +38,8 @@ from freestyle.shaders import ( SpatialNoiseShader, TextureAssignerShader, ) +from freestyle.types import Operators + upred = AndUP1D(QuantitativeInvisibilityUP1D(0), ExternalContourUP1D()) Operators.select(upred) diff --git a/release/scripts/freestyle/styles/qi1.py b/release/scripts/freestyle/styles/qi1.py index cae086cd73e..d70e56d401a 100644 --- a/release/scripts/freestyle/styles/qi1.py +++ b/release/scripts/freestyle/styles/qi1.py @@ -23,7 +23,6 @@ # *** Quantitative Invisibility must have been # enabled in the options dialog to use this style module **** -from freestyle import Operators from freestyle.chainingiterators import ChainSilhouetteIterator from freestyle.predicates import ( NotUP1D, @@ -35,6 +34,8 @@ from freestyle.shaders import ( ConstantThicknessShader, SamplingShader, ) +from freestyle.types import Operators + Operators.select(QuantitativeInvisibilityUP1D(1)) Operators.bidirectional_chain(ChainSilhouetteIterator(), NotUP1D(QuantitativeInvisibilityUP1D(1))) diff --git a/release/scripts/freestyle/styles/qi2.py b/release/scripts/freestyle/styles/qi2.py index 7375e80dd72..6ac933ecc05 100644 --- a/release/scripts/freestyle/styles/qi2.py +++ b/release/scripts/freestyle/styles/qi2.py @@ -23,7 +23,6 @@ # *** Quantitative Invisibility must have been # enabled in the options dialog to use this style module **** -from freestyle import Operators from freestyle.chainingiterators import ChainSilhouetteIterator from freestyle.predicates import ( NotUP1D, @@ -35,6 +34,8 @@ from freestyle.shaders import ( ConstantThicknessShader, SamplingShader, ) +from freestyle.types import Operators + Operators.select(QuantitativeInvisibilityUP1D(2)) Operators.bidirectional_chain(ChainSilhouetteIterator(), NotUP1D(QuantitativeInvisibilityUP1D(2))) diff --git a/release/scripts/freestyle/styles/sequentialsplit_sketchy.py b/release/scripts/freestyle/styles/sequentialsplit_sketchy.py index 6f1e93953dd..e97e8f6da39 100644 --- a/release/scripts/freestyle/styles/sequentialsplit_sketchy.py +++ b/release/scripts/freestyle/styles/sequentialsplit_sketchy.py @@ -23,8 +23,6 @@ # predicates to specify respectively the starting and # the stopping extremities for strokes -from freestyle import Operators -from freestyle.types import Nature from freestyle.chainingiterators import ChainSilhouetteIterator from freestyle.predicates import ( NotUP1D, @@ -39,6 +37,8 @@ from freestyle.shaders import ( SpatialNoiseShader, TextureAssignerShader, ) +from freestyle.types import Nature, Operators + upred = QuantitativeInvisibilityUP1D(0) Operators.select(upred) diff --git a/release/scripts/freestyle/styles/sketchy_multiple_parameterization.py b/release/scripts/freestyle/styles/sketchy_multiple_parameterization.py index 0e92277ba0f..0beb6e37c21 100644 --- a/release/scripts/freestyle/styles/sketchy_multiple_parameterization.py +++ b/release/scripts/freestyle/styles/sketchy_multiple_parameterization.py @@ -23,7 +23,6 @@ # parameterization that covers the complete lines (visible+invisible) # whereas only the visible portions are actually drawn -from freestyle import Operators from freestyle.chainingiterators import pySketchyChainSilhouetteIterator from freestyle.predicates import ( QuantitativeInvisibilityUP1D, @@ -38,6 +37,8 @@ from freestyle.shaders import ( TextureAssignerShader, pyHLRShader, ) +from freestyle.types import Operators + Operators.select(QuantitativeInvisibilityUP1D(0)) Operators.bidirectional_chain(pySketchyChainSilhouetteIterator(3, False)) diff --git a/release/scripts/freestyle/styles/sketchy_topology_broken.py b/release/scripts/freestyle/styles/sketchy_topology_broken.py index 9b450f62f1d..671bc2b1592 100644 --- a/release/scripts/freestyle/styles/sketchy_topology_broken.py +++ b/release/scripts/freestyle/styles/sketchy_topology_broken.py @@ -23,7 +23,6 @@ # independantly from the 3D topology of objects, # and, second, so as to chain several times the same ViewEdge. -from freestyle import Operators from freestyle.chainingiterators import pySketchyChainingIterator from freestyle.predicates import ( QuantitativeInvisibilityUP1D, @@ -38,6 +37,8 @@ from freestyle.shaders import ( TextureAssignerShader, pyBackboneStretcherNoCuspShader ) +from freestyle.types import Operators + Operators.select(QuantitativeInvisibilityUP1D(0)) ## Chain 3 times each ViewEdge indpendantly from the diff --git a/release/scripts/freestyle/styles/sketchy_topology_preserved.py b/release/scripts/freestyle/styles/sketchy_topology_preserved.py index 07cc615bb2c..161654f1f97 100644 --- a/release/scripts/freestyle/styles/sketchy_topology_preserved.py +++ b/release/scripts/freestyle/styles/sketchy_topology_preserved.py @@ -23,7 +23,6 @@ # so as to chain several times the same ViewEdge. # The topology of the objects is preserved -from freestyle import Operators from freestyle.chainingiterators import pySketchyChainSilhouetteIterator from freestyle.predicates import ( QuantitativeInvisibilityUP1D, @@ -37,6 +36,8 @@ from freestyle.shaders import ( SpatialNoiseShader, TextureAssignerShader, ) +from freestyle.types import Operators + upred = QuantitativeInvisibilityUP1D(0) Operators.select(upred) diff --git a/release/scripts/freestyle/styles/split_at_highest_2d_curvatures.py b/release/scripts/freestyle/styles/split_at_highest_2d_curvatures.py index 67b540865d5..3bfdb05a2db 100644 --- a/release/scripts/freestyle/styles/split_at_highest_2d_curvatures.py +++ b/release/scripts/freestyle/styles/split_at_highest_2d_curvatures.py @@ -22,7 +22,6 @@ # Purpose : Draws the visible lines (chaining follows same nature lines) # (most basic style module) -from freestyle import Operators from freestyle.chainingiterators import ChainSilhouetteIterator from freestyle.functions import pyInverseCurvature2DAngleF0D from freestyle.predicates import ( @@ -37,6 +36,8 @@ from freestyle.shaders import ( IncreasingColorShader, TextureAssignerShader, ) +from freestyle.types import Operators + Operators.select(QuantitativeInvisibilityUP1D(0)) Operators.bidirectional_chain(ChainSilhouetteIterator(), NotUP1D(QuantitativeInvisibilityUP1D(0))) diff --git a/release/scripts/freestyle/styles/split_at_tvertices.py b/release/scripts/freestyle/styles/split_at_tvertices.py index 20d9b4ac378..213922a03b1 100644 --- a/release/scripts/freestyle/styles/split_at_tvertices.py +++ b/release/scripts/freestyle/styles/split_at_tvertices.py @@ -21,8 +21,6 @@ # Date : 04/08/2005 # Purpose : Draws strokes that starts and stops at Tvertices (visible or not) -from freestyle import Operators -from freestyle.types import Nature from freestyle.chainingiterators import ChainSilhouetteIterator from freestyle.predicates import ( NotUP1D, @@ -35,6 +33,8 @@ from freestyle.shaders import ( IncreasingColorShader, TextureAssignerShader, ) +from freestyle.types import Nature, Operators + Operators.select(QuantitativeInvisibilityUP1D(0)) Operators.bidirectional_chain(ChainSilhouetteIterator(), NotUP1D(QuantitativeInvisibilityUP1D(0))) diff --git a/release/scripts/freestyle/styles/stroke_texture.py b/release/scripts/freestyle/styles/stroke_texture.py index 046b7c18696..614c34a6654 100644 --- a/release/scripts/freestyle/styles/stroke_texture.py +++ b/release/scripts/freestyle/styles/stroke_texture.py @@ -21,8 +21,6 @@ # Date : 04/08/2005 # Purpose : Draws textured strokes (illustrate the StrokeTextureShader shader) -from freestyle import Operators -from freestyle.types import Stroke from freestyle.chainingiterators import ChainSilhouetteIterator from freestyle.predicates import ( NotUP1D, @@ -36,6 +34,8 @@ from freestyle.shaders import ( SamplingShader, StrokeTextureShader, ) +from freestyle.types import Operators, Stroke + Operators.select(QuantitativeInvisibilityUP1D(0)) Operators.bidirectional_chain(ChainSilhouetteIterator(), NotUP1D(QuantitativeInvisibilityUP1D(0))) diff --git a/release/scripts/freestyle/styles/suggestive.py b/release/scripts/freestyle/styles/suggestive.py index e6559b28294..8a97cc0139b 100644 --- a/release/scripts/freestyle/styles/suggestive.py +++ b/release/scripts/freestyle/styles/suggestive.py @@ -23,8 +23,6 @@ # ***** The suggestive contours must be enabled # in the options dialog ***** -from freestyle import Operators -from freestyle.types import Nature from freestyle.chainingiterators import ChainSilhouetteIterator from freestyle.predicates import ( AndUP1D, @@ -37,6 +35,8 @@ from freestyle.shaders import ( ConstantColorShader, IncreasingThicknessShader, ) +from freestyle.types import Nature, Operators + upred = AndUP1D(pyNatureUP1D(Nature.SUGGESTIVE_CONTOUR), QuantitativeInvisibilityUP1D(0)) Operators.select(upred) diff --git a/release/scripts/freestyle/styles/thickness_fof_depth_discontinuity.py b/release/scripts/freestyle/styles/thickness_fof_depth_discontinuity.py index c7b2d352e59..25c196d4919 100644 --- a/release/scripts/freestyle/styles/thickness_fof_depth_discontinuity.py +++ b/release/scripts/freestyle/styles/thickness_fof_depth_discontinuity.py @@ -21,7 +21,6 @@ # Date : 04/08/2005 # Purpose : Assigns to strokes a thickness that depends on the depth discontinuity -from freestyle import Operators from freestyle.chainingiterators import ChainSilhouetteIterator from freestyle.predicates import ( NotUP1D, @@ -34,6 +33,8 @@ from freestyle.shaders import ( SamplingShader, pyDepthDiscontinuityThicknessShader, ) +from freestyle.types import Operators + Operators.select(QuantitativeInvisibilityUP1D(0)) Operators.bidirectional_chain(ChainSilhouetteIterator(), NotUP1D(QuantitativeInvisibilityUP1D(0))) diff --git a/release/scripts/freestyle/styles/tipremover.py b/release/scripts/freestyle/styles/tipremover.py index a80679fa991..bb070b11464 100644 --- a/release/scripts/freestyle/styles/tipremover.py +++ b/release/scripts/freestyle/styles/tipremover.py @@ -21,7 +21,6 @@ # Date : 04/08/2005 # Purpose : Removes strokes extremities -from freestyle import Operators from freestyle.chainingiterators import ChainSilhouetteIterator from freestyle.predicates import ( NotUP1D, @@ -34,6 +33,8 @@ from freestyle.shaders import ( SamplingShader, TipRemoverShader, ) +from freestyle.types import Operators + Operators.select(QuantitativeInvisibilityUP1D(0)) Operators.bidirectional_chain(ChainSilhouetteIterator(), NotUP1D(QuantitativeInvisibilityUP1D(0))) diff --git a/release/scripts/freestyle/styles/tvertex_remover.py b/release/scripts/freestyle/styles/tvertex_remover.py index 113f20a8fd3..d05e4dfc375 100644 --- a/release/scripts/freestyle/styles/tvertex_remover.py +++ b/release/scripts/freestyle/styles/tvertex_remover.py @@ -21,7 +21,6 @@ # Date : 04/08/2005 # Purpose : Removes TVertices -from freestyle import Operators from freestyle.chainingiterators import ChainSilhouetteIterator from freestyle.predicates import ( NotUP1D, @@ -34,6 +33,8 @@ from freestyle.shaders import ( SamplingShader, pyTVertexRemoverShader, ) +from freestyle.types import Operators + Operators.select(QuantitativeInvisibilityUP1D(0)) Operators.bidirectional_chain(ChainSilhouetteIterator(), NotUP1D(QuantitativeInvisibilityUP1D(0))) diff --git a/release/scripts/freestyle/styles/uniformpruning_zsort.py b/release/scripts/freestyle/styles/uniformpruning_zsort.py index 10a4d5ff144..29b634b765b 100644 --- a/release/scripts/freestyle/styles/uniformpruning_zsort.py +++ b/release/scripts/freestyle/styles/uniformpruning_zsort.py @@ -20,8 +20,6 @@ # Authors : Fredo Durand, Stephane Grabli, Francois Sillion, Emmanuel Turquin # Date : 08/04/2005 -from freestyle import Operators -from freestyle.types import IntegrationType, Stroke from freestyle.chainingiterators import ChainSilhouetteIterator from freestyle.predicates import ( QuantitativeInvisibilityUP1D, @@ -34,6 +32,8 @@ from freestyle.shaders import ( SamplingShader, StrokeTextureShader, ) +from freestyle.types import IntegrationType, Operators, Stroke + Operators.select(QuantitativeInvisibilityUP1D(0)) Operators.bidirectional_chain(ChainSilhouetteIterator()) |