diff options
Diffstat (limited to 'release')
12 files changed, 28 insertions, 28 deletions
diff --git a/release/scripts/freestyle/modules/freestyle/chainingiterators.py b/release/scripts/freestyle/modules/freestyle/chainingiterators.py index 52f22b3e8be..fc9de6475b2 100644 --- a/release/scripts/freestyle/modules/freestyle/chainingiterators.py +++ b/release/scripts/freestyle/modules/freestyle/chainingiterators.py @@ -275,7 +275,7 @@ class pySketchyChainSilhouetteIterator(ChainingIterator): class pySketchyChainingIterator(ChainingIterator): """ - Chaining iterator designed for sketchy style. It chaines the same + Chaining iterator designed for sketchy style. It chains the same ViewEdge several times in order to produce multiple strokes per ViewEdge. """ @@ -320,7 +320,7 @@ class pyFillOcclusionsRelativeChainingIterator(ChainingIterator): Builds a pyFillOcclusionsRelativeChainingIterator object. - :arg percent: The maximul length of the occluded part, expressed + :arg percent: The maximal length of the occluded part, expressed in a percentage of the total chain length. :type percent: float """ @@ -454,7 +454,7 @@ class pyFillOcclusionsAbsoluteAndRelativeChainingIterator(ChainingIterator): Builds a pyFillOcclusionsAbsoluteAndRelativeChainingIterator object. - :arg percent: The maximul length of the occluded part as a + :arg percent: The maximal length of the occluded part as a percentage of the total chain length. :type percent: float :arg l: Absolute length. @@ -524,7 +524,7 @@ class pyFillQi0AbsoluteAndRelativeChainingIterator(ChainingIterator): Builds a pyFillQi0AbsoluteAndRelativeChainingIterator object. - :arg percent: The maximul length of the occluded part as a + :arg percent: The maximal length of the occluded part as a percentage of the total chain length. :type percent: float :arg l: Absolute length. diff --git a/release/scripts/freestyle/modules/freestyle/shaders.py b/release/scripts/freestyle/modules/freestyle/shaders.py index 93a7b270544..61365e8dd87 100644 --- a/release/scripts/freestyle/modules/freestyle/shaders.py +++ b/release/scripts/freestyle/modules/freestyle/shaders.py @@ -189,7 +189,7 @@ class pyConstantThicknessShader(StrokeShader): class pyFXSVaryingThicknessWithDensityShader(StrokeShader): """ - Assings thickness to a stroke based on the density of the diffuse map. + Assigns thickness to a stroke based on the density of the diffuse map. """ def __init__(self, wsize, threshold_min, threshold_max, thicknessMin, thicknessMax): StrokeShader.__init__(self) @@ -600,7 +600,7 @@ class pyTimeColorShader(StrokeShader): class pySamplingShader(StrokeShader): """ - Resamples the stroke, which gives the stroke the ammount of + Resamples the stroke, which gives the stroke the amount of vertices specified. """ def __init__(self, sampling): @@ -776,7 +776,7 @@ class pyTVertexRemoverShader(StrokeShader): class pyHLRShader(StrokeShader): """ - Controlls visibility based upon the quantative invisibility (QI) + Controls visibility based upon the quantitative invisibility (QI) based on hidden line removal (HLR). """ def shade(self, stroke): @@ -874,7 +874,7 @@ class pyBluePrintCirclesShader(StrokeShader): R = self.__random_radius C = self.__random_center - # The directions (and phases) are calculated using a seperate + # The directions (and phases) are calculated using a separate # function decorated with an lru-cache. This guarantees that # the directions (involving sin and cos) are calculated as few # times as possible. @@ -942,7 +942,7 @@ class pyBluePrintEllipsesShader(StrokeShader): c = prev_center + (center - prev_center) * phase svert.point = (c.x + r.x * direction.x, c.y + r.y * direction.y) - # remove exessive vertices + # remove excess vertices if not it.is_end: it.increment() for sv in tuple(it): @@ -1004,7 +1004,7 @@ class pyBluePrintSquaresShader(StrokeShader): points = tuple(p + rand for (p, rand) in zip(points, randomization_mat)) - # substract even from uneven; result is length four tuple of vectors + # subtract even from uneven; result is length four tuple of vectors it = iter(points) old_vecs = tuple(next(it) - current for current in it) @@ -1028,7 +1028,7 @@ class pyBluePrintSquaresShader(StrokeShader): # special case; remove these vertices verticesToRemove.append(svert) - # remove exessive vertices (if any) + # remove excess vertices (if any) if not it.is_end: it.increment() verticesToRemove += [svert for svert in it] @@ -1066,7 +1066,7 @@ class pyBluePrintDirectedSquaresShader(StrokeShader): sqrt_coeff = sqrt(trace * trace - 4 * det) lambda1, lambda2 = (trace + sqrt_coeff) / 2, (trace - sqrt_coeff) / 2 - # make sure those numers aren't to small, if they are, rooting them will yield complex numbers + # make sure those numbers aren't to small, if they are, rooting them will yield complex numbers lambda1, lambda2 = max(1e-12, lambda1), max(1e-12, lambda2) theta = atan(2 * p_var_xy / (p_var.x - p_var.y)) / 2 @@ -1119,7 +1119,7 @@ class pyBluePrintDirectedSquaresShader(StrokeShader): # special case; remove these vertices verticesToRemove.append(svert) - # remove exessive vertices + # remove excess vertices if not it.is_end: it.increment() verticesToRemove += [svert for svert in it] diff --git a/release/scripts/freestyle/modules/freestyle/utils.py b/release/scripts/freestyle/modules/freestyle/utils.py index 6c5e1d5887a..224734d5bfb 100644 --- a/release/scripts/freestyle/modules/freestyle/utils.py +++ b/release/scripts/freestyle/modules/freestyle/utils.py @@ -221,7 +221,7 @@ def iter_material_value(stroke, func, attribute): value = rgb_to_bw(*material.diffuse[0:3]) elif attribute == 'SPEC': value = rgb_to_bw(*material.specular[0:3]) - # line seperate + # line separate elif attribute == 'LINE_R': value = material.line[0] elif attribute == 'LINE_G': @@ -230,7 +230,7 @@ def iter_material_value(stroke, func, attribute): value = material.line[2] elif attribute == 'LINE_A': value = material.line[3] - # diffuse seperate + # diffuse separate elif attribute == 'DIFF_R': value = material.diffuse[0] elif attribute == 'DIFF_G': @@ -239,7 +239,7 @@ def iter_material_value(stroke, func, attribute): value = material.diffuse[2] elif attribute == 'ALPHA': value = material.diffuse[3] - # specular seperate + # specular separate elif attribute == 'SPEC_R': value = material.specular[0] elif attribute == 'SPEC_G': @@ -262,7 +262,7 @@ def iter_distance_along_stroke(stroke): distance += (prev - curr).length yield distance -# -- mathmatical operations -- # +# -- mathematical operations -- # def stroke_curvature(it): diff --git a/release/scripts/freestyle/modules/parameter_editor.py b/release/scripts/freestyle/modules/parameter_editor.py index ba79c5514e2..d4765847450 100644 --- a/release/scripts/freestyle/modules/parameter_editor.py +++ b/release/scripts/freestyle/modules/parameter_editor.py @@ -280,7 +280,7 @@ class ColorAlongStrokeShader(ColorRampModifier): class AlphaAlongStrokeShader(CurveMappingModifier): - """Maps a curve to the alpha/transparancy of the stroke, using the curvilinear abscissa (t).""" + """Maps a curve to the alpha/transparency of the stroke, using the curvilinear abscissa (t).""" def shade(self, stroke): for svert, t in zip(stroke, iter_t2d_along_stroke(stroke)): a = svert.attribute.alpha diff --git a/release/scripts/freestyle/styles/anisotropic_diffusion.py b/release/scripts/freestyle/styles/anisotropic_diffusion.py index b17e5c2a38c..946c111e44a 100644 --- a/release/scripts/freestyle/styles/anisotropic_diffusion.py +++ b/release/scripts/freestyle/styles/anisotropic_diffusion.py @@ -19,7 +19,7 @@ # Filename : anisotropic_diffusion.py # Author : Fredo Durand # Date : 12/08/2004 -# Purpose : Smoothes lines using an anisotropic diffusion scheme +# Purpose : Smooth lines using an anisotropic diffusion scheme from freestyle.chainingiterators import ChainPredicateIterator from freestyle.predicates import ( diff --git a/release/scripts/freestyle/styles/apriori_density.py b/release/scripts/freestyle/styles/apriori_density.py index b52bcfbeb4e..1de2c4c0334 100644 --- a/release/scripts/freestyle/styles/apriori_density.py +++ b/release/scripts/freestyle/styles/apriori_density.py @@ -19,7 +19,7 @@ # Filename : apriori_density.py # Author : Stephane Grabli # Date : 04/08/2005 -# Purpose : Draws lines having a high a priori density +# Purpose : Draws lines having a high a prior density from freestyle.chainingiterators import ChainPredicateIterator from freestyle.predicates import ( diff --git a/release/scripts/freestyle/styles/cartoon.py b/release/scripts/freestyle/styles/cartoon.py index 2e2962cefe5..e630127db1a 100644 --- a/release/scripts/freestyle/styles/cartoon.py +++ b/release/scripts/freestyle/styles/cartoon.py @@ -20,7 +20,7 @@ # Author : Stephane Grabli # Date : 04/08/2005 # Purpose : Draws colored lines. The color is automatically -# infered from each object's material in a cartoon-like +# inferred from each object's material in a cartoon-like # fashion. from freestyle.chainingiterators import ChainSilhouetteIterator diff --git a/release/scripts/freestyle/styles/japanese_bigbrush.py b/release/scripts/freestyle/styles/japanese_bigbrush.py index 80afeff48d0..521fbbc1a7e 100644 --- a/release/scripts/freestyle/styles/japanese_bigbrush.py +++ b/release/scripts/freestyle/styles/japanese_bigbrush.py @@ -47,7 +47,7 @@ from freestyle.types import IntegrationType, Operators Operators.select(QuantitativeInvisibilityUP1D(0)) Operators.bidirectional_chain(ChainSilhouetteIterator(), NotUP1D(QuantitativeInvisibilityUP1D(0))) -## Splits strokes at points of highest 2D curavture +## Splits strokes at points of highest 2D curvature ## when there are too many abrupt turns in it func = pyInverseCurvature2DAngleF0D() Operators.recursive_split(func, pyParameterUP0D(0.2, 0.8), NotUP1D(pyHigherNumberOfTurnsUP1D(3, 0.5)), 2) diff --git a/release/scripts/freestyle/styles/sketchy_topology_broken.py b/release/scripts/freestyle/styles/sketchy_topology_broken.py index 671bc2b1592..134031865e0 100644 --- a/release/scripts/freestyle/styles/sketchy_topology_broken.py +++ b/release/scripts/freestyle/styles/sketchy_topology_broken.py @@ -20,7 +20,7 @@ # Author : Stephane Grabli # Date : 04/08/2005 # Purpose : The topology of the strokes is, first, built -# independantly from the 3D topology of objects, +# independently from the 3D topology of objects, # and, second, so as to chain several times the same ViewEdge. from freestyle.chainingiterators import pySketchyChainingIterator @@ -41,7 +41,7 @@ from freestyle.types import Operators Operators.select(QuantitativeInvisibilityUP1D(0)) -## Chain 3 times each ViewEdge indpendantly from the +## Chain 3 times each ViewEdge independently from the ## initial objects topology Operators.bidirectional_chain(pySketchyChainingIterator(3)) shaders_list = [ diff --git a/release/scripts/startup/bl_operators/node.py b/release/scripts/startup/bl_operators/node.py index f660f775c5c..e8b1ed248a3 100644 --- a/release/scripts/startup/bl_operators/node.py +++ b/release/scripts/startup/bl_operators/node.py @@ -124,7 +124,7 @@ class NodeAddOperator: result = self.execute(context) if self.use_transform and ('FINISHED' in result): - # removes the node again if transform is cancelled + # removes the node again if transform is canceled bpy.ops.transform.translate('INVOKE_DEFAULT', remove_on_cancel=True) return result diff --git a/release/scripts/startup/bl_ui/properties_mask_common.py b/release/scripts/startup/bl_ui/properties_mask_common.py index 95afdf66d37..cb4a0f5bb85 100644 --- a/release/scripts/startup/bl_ui/properties_mask_common.py +++ b/release/scripts/startup/bl_ui/properties_mask_common.py @@ -173,8 +173,8 @@ class MASK_PT_point: parent = point.parent col = layout.column() - # Currently only parenting yo movie clip is allowed, so do not - # ver-oplicate things for now and use single template_ID + # Currently only parenting the movie-clip is allowed, + # so do not over-complicate things for now by using single template_ID #col.template_any_ID(parent, "id", "id_type", text="") col.label("Parent:") diff --git a/release/scripts/startup/bl_ui/properties_particle.py b/release/scripts/startup/bl_ui/properties_particle.py index d1d6ee64598..29be9ac2158 100644 --- a/release/scripts/startup/bl_ui/properties_particle.py +++ b/release/scripts/startup/bl_ui/properties_particle.py @@ -350,7 +350,7 @@ class PARTICLE_PT_hair_dynamics(ParticleButtonsPanel, Panel): subsub.prop(cloth, "bending_stiffness", text="Stiffness") subsub.prop(psys.settings, "bending_random", text="Random") sub.prop(cloth, "bending_damping", text="Damping") - # XXX has no noticable effect with stiff hair structure springs + # XXX has no noticeable effect with stiff hair structure springs #col.prop(cloth, "spring_damping", text="Damping") split.separator() |