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-rw-r--r--release/scripts/bpydata/KUlang.txt121
-rw-r--r--release/scripts/bpydata/config/readme.txt10
-rw-r--r--release/scripts/bpydata/readme.txt9
-rw-r--r--release/scripts/bpymodules/BPyBlender.py (renamed from release/scripts/mod_blender.py)6
-rw-r--r--release/scripts/bpymodules/ai2obj.py (renamed from release/scripts/mod_ai2obj.py)0
-rw-r--r--release/scripts/bpymodules/eps2obj.py (renamed from release/scripts/mod_eps2obj.py)0
-rw-r--r--release/scripts/bpymodules/gimp2obj.py (renamed from release/scripts/mod_gimp2obj.py)0
-rw-r--r--release/scripts/bpymodules/meshtools.py (renamed from release/scripts/mod_meshtools.py)2
-rw-r--r--release/scripts/bpymodules/svg2obj.py (renamed from release/scripts/mod_svg2obj.py)0
-rw-r--r--release/scripts/lightwave_export.py60
-rw-r--r--release/scripts/lightwave_import.py14
-rw-r--r--release/scripts/nendo_export.py10
-rw-r--r--release/scripts/nendo_import.py18
-rw-r--r--release/scripts/off_export.py8
-rw-r--r--release/scripts/off_import.py10
-rw-r--r--release/scripts/paths_import.py10
-rw-r--r--release/scripts/radiosity_export.py14
-rw-r--r--release/scripts/radiosity_import.py10
-rw-r--r--release/scripts/raw_export.py4
-rw-r--r--release/scripts/raw_import.py6
-rw-r--r--release/scripts/slp_import.py6
-rw-r--r--release/scripts/sysinfo.py206
-rw-r--r--release/scripts/truespace_export.py16
-rw-r--r--release/scripts/truespace_import.py16
-rw-r--r--release/scripts/videoscape_export.py22
-rw-r--r--release/scripts/wings_export.py18
-rw-r--r--release/scripts/wings_import.py12
27 files changed, 416 insertions, 192 deletions
diff --git a/release/scripts/bpydata/KUlang.txt b/release/scripts/bpydata/KUlang.txt
new file mode 100644
index 00000000000..38605d69c9f
--- /dev/null
+++ b/release/scripts/bpydata/KUlang.txt
@@ -0,0 +1,121 @@
+Version 3.233-2004
+******************
+Espanol
+Sale del programa
+Utilidades de...%t|Alinea objetos%x1|Creacion%x2|Edita mallas%x3|Edita objetos%x4
+11
+Mov
+Esc
+Encaja
+Abarca
+Separa
+Alinea
+Rota
+Incr.
+Crea nuevos objetos
+Es+
+Es*
+Separar entre:%t|Origenes%x1|Centros geometricos%x2|Minimos%x3|Maximos%x4|Baricentro%x5|Objetos%x6
+Crear%t|Arco (3 ptos.)%x1|Arco (interactivo)%x2|Circunferencia (3 ptos.)%x3
+12
+Puntos
+Centro
+Orden
+Objeto
+AngIni:
+AngFin:
+Angulo:
+Radio:
+Puntos:
+Centro
+Nombre:
+Puntos
+Modifica vertices%t|Subdivide%x1|Envia a un plano%x2|Aplica LocRotSize%x3
+Partes
+Proyectar en el plano:%t|Coordenado global...%x1|Coordenado local...%x2
+Actuar sobre el plano%t|Yz%x1|Zx%x2|Xy%x3
+En la dirección%t|X%x1|Y%x2|Z%x3|Ortogonal al plano%x4
+Captura
+Buffer%t|Copia vector diferencia%x1|Copia distancia%x2|Copia diferencia de rotacion%x3|Copia media LocRotSiz%x4|Ver buffer en consola%x5
+Transformar LocRotSize%t|Hacia el obj. activo%x1|Aleatoriamente%x2
+Poner a distancia fija%x1|Sumar (desp. absoluto)%x2|Multiplicar (desp. relativo)%x3
+********************
+English
+Exit program
+Utils about:%t|Align Objects%x1|Create%x2|Edit Meshes%x3|Edit Objects%x4
+11
+Mov
+Sca
+Fit
+Embrace
+Separate
+Align
+Rota
+Incr.
+Create new objects
+Sc+
+Sc*
+Separate between:%t|Origins%x1|Geometric centers%x2|Minimum%x3|Maximum%x4|Baricenter%x5|Objects%x6
+Create what%t|Arc (3 pts.)%x1|Arc (interactive)%x2|Circunference (3 pts.)%x3
+12
+Points
+Centre
+Sort
+Object
+AngIni:
+AngEnd:
+Angle:
+Radius:
+Points:
+Centre
+ObjName:
+Points
+Modify vertices%t|Subdivide edges%x1|Send to a plane%x2|Set LocRotSize%x3
+Parts
+Project onto the plane:%t|Global coordinated...%x1|Local coordinated...%x2
+Act on plane%t|Yz%x1|Zx%x2|Xy%x3
+In direction%t|X%x1|Y%x2|Z%x3|Ortogonal to plane%x4
+Get
+Buffer%t|Copy diference vector%x1|Copy distance%x2|Copy rot diference%x3|Copy LocRotSiz average%x4|Show Buffer in Console%x5
+Transform LocRotSize%t|Close to active%x1|Randomly%x2
+Set at fixed distance%x1|Add (absolute displ.)%x2|Multiply (relative displ.)%x3
+********************
+Catala
+Surt del programa
+Utilitats de...%t|Alinea objectes%x1|Creacio%x2|Edita malles%x3|Edita objetes%x4
+11
+Mov
+Esc
+Encaixa
+Abarca
+Separa
+Alinea
+Rotacio
+Incr.
+Crea objectes nous
+Es+
+Es*
+Separa entra:%t|Origens%x1|Centres geometrics%x2|Minims%x3|Maxims%x4|Baricentre%x5|Objectes%x6
+Crear%t|Arc (3 pts.)%x1|Arc (interactiu)%x2|Circumferencia (3 pts.)%x3
+12
+Punts
+Centre
+Ordre
+Objecte
+AngIni:
+AngFi:
+Angle:
+Radi:
+Punts:
+Centre
+Nom:
+Punts
+Modifica vertex%t|Subdivideix%x1|Envia a un pla%x2|Aplica LocRotSize%x3
+Parts
+Projectar en el pla:%t|Coordenacio global...%x1|Coordenacio local...%x2
+Actuar sobre el pla%t|Yz%x1|Zx%x2|Xy%x3
+En la direccio%t|X%x1|Y%x2|Z%x3|Ortogonal al pla%x4
+Captura
+Buffer%t|Copia vector diferencia%x1|Copia distancia%x2|Copia diferencia de rotacio%x3|Copia mitjana LocRotSiz%x4|Veure buffer en consola%x5
+Transformar LocRotSize%t|Cap al obj. actiu%x1|Aleatoriamente%x2
+Posar a distancia fixa%x1|Sumar (desp. absolut)%x2|Multiplicar (desp. relatiu)%x3
diff --git a/release/scripts/bpydata/config/readme.txt b/release/scripts/bpydata/config/readme.txt
new file mode 100644
index 00000000000..099ade0f3e5
--- /dev/null
+++ b/release/scripts/bpydata/config/readme.txt
@@ -0,0 +1,10 @@
+This folder is for automatically saved scripts configuration data.
+This data is loaded when Blender starts and saved whenever a .blend file is
+saved.
+
+To use this feature scripts just need to set a Blender.Registry key with the
+extension ".cfg" (for example, "myscript.cfg").
+
+Please check the API Reference doc or the documentation for the
+"Scripts Config Editor" script with the Help menu-> "Scripts Help Browser"
+script in Blender.
diff --git a/release/scripts/bpydata/readme.txt b/release/scripts/bpydata/readme.txt
new file mode 100644
index 00000000000..3e640e27c4b
--- /dev/null
+++ b/release/scripts/bpydata/readme.txt
@@ -0,0 +1,9 @@
+This directory is the default place for scripts to put their data,
+like internal files needed by the script and its saved configuration.
+
+Scripts can find the path to this dir using Blender.Get("datadir").
+Ex:
+
+import Blender
+print Blender.Get("datadir")
+
diff --git a/release/scripts/mod_blender.py b/release/scripts/bpymodules/BPyBlender.py
index a4e4419381d..dda491e3af9 100644
--- a/release/scripts/mod_blender.py
+++ b/release/scripts/bpymodules/BPyBlender.py
@@ -1,7 +1,7 @@
# $Id$
#
# --------------------------------------------------------------------------
-# mod_blender.py version 0.2 Jul 26, 2004
+# BPyBlender.py version 0.3 Mar 20, 2005
# --------------------------------------------------------------------------
# helper functions to be used by other scripts
# --------------------------------------------------------------------------
@@ -32,6 +32,6 @@ basic_modules = [
'Blender',
'chunk','colorsys','copy','copy_reg','gzip','os','random','repr','stat',
'string','StringIO','types','UserDict','webbrowser','whrandom',
-'zlib',
-'math'
+'zlib', 'math',
+'BPyBlender'
]
diff --git a/release/scripts/mod_ai2obj.py b/release/scripts/bpymodules/ai2obj.py
index 8be6c5e18eb..8be6c5e18eb 100644
--- a/release/scripts/mod_ai2obj.py
+++ b/release/scripts/bpymodules/ai2obj.py
diff --git a/release/scripts/mod_eps2obj.py b/release/scripts/bpymodules/eps2obj.py
index 8db89892fc6..8db89892fc6 100644
--- a/release/scripts/mod_eps2obj.py
+++ b/release/scripts/bpymodules/eps2obj.py
diff --git a/release/scripts/mod_gimp2obj.py b/release/scripts/bpymodules/gimp2obj.py
index 7128107cfcd..7128107cfcd 100644
--- a/release/scripts/mod_gimp2obj.py
+++ b/release/scripts/bpymodules/gimp2obj.py
diff --git a/release/scripts/mod_meshtools.py b/release/scripts/bpymodules/meshtools.py
index 772b7549a11..4ddf6035e59 100644
--- a/release/scripts/mod_meshtools.py
+++ b/release/scripts/bpymodules/meshtools.py
@@ -25,7 +25,7 @@ try:
import operator
except:
msg = "Error: you need a full Python install to run this script."
- mod_meshtools.print_boxed(msg)
+ meshtools.print_boxed(msg)
Blender.Draw.PupMenu("ERROR%t|"+msg)
# =================================
diff --git a/release/scripts/mod_svg2obj.py b/release/scripts/bpymodules/svg2obj.py
index 7445b13a4a7..7445b13a4a7 100644
--- a/release/scripts/mod_svg2obj.py
+++ b/release/scripts/bpymodules/svg2obj.py
diff --git a/release/scripts/lightwave_export.py b/release/scripts/lightwave_export.py
index 99d7deab440..dc14d036503 100644
--- a/release/scripts/lightwave_export.py
+++ b/release/scripts/lightwave_export.py
@@ -52,7 +52,7 @@ v5.5 format.
# | Read and write LightWave Object File Format (*.lwo) |
# +---------------------------------------------------------+
-import Blender, mod_meshtools
+import Blender, meshtools
import struct, chunk, os, cStringIO, time, operator
# ==============================
@@ -65,11 +65,11 @@ def write(filename):
objects = Blender.Object.GetSelected()
objects.sort(lambda a,b: cmp(a.name, b.name))
if not objects:
- mod_meshtools.print_boxed("No mesh objects are selected.")
+ meshtools.print_boxed("No mesh objects are selected.")
return
- if len(objects) > 20 and mod_meshtools.show_progress:
- mod_meshtools.show_progress = 0
+ if len(objects) > 20 and meshtools.show_progress:
+ meshtools.show_progress = 0
text = generate_text()
desc = generate_desc()
@@ -99,8 +99,8 @@ def write(filename):
if mesh.hasFaceUV():
vmad_uv = generate_vmad_uv(mesh) # per face
- if mod_meshtools.has_vertex_colors(mesh):
- if mod_meshtools.average_vcols:
+ if meshtools.has_vertex_colors(mesh):
+ if meshtools.average_vcols:
vmap_vc = generate_vmap_vc(mesh) # per vert
else:
vmad_vc = generate_vmad_vc(mesh) # per face
@@ -115,8 +115,8 @@ def write(filename):
write_chunk(meshdata, "VMAD", vmad_uv)
chunks.append(vmad_uv)
- if mod_meshtools.has_vertex_colors(mesh):
- if mod_meshtools.average_vcols:
+ if meshtools.has_vertex_colors(mesh):
+ if meshtools.average_vcols:
write_chunk(meshdata, "VMAP", vmap_vc)
chunks.append(vmap_vc)
else:
@@ -142,7 +142,7 @@ def write(filename):
end = time.clock()
seconds = " in %.2f %s" % (end-start, "seconds")
message = "Successfully exported " + os.path.basename(filename) + seconds
- mod_meshtools.print_boxed(message)
+ meshtools.print_boxed(message)
# =======================================
# === Generate Null-Terminated String ===
@@ -164,17 +164,17 @@ def get_used_material_names(objects):
meshname = object.data.name
mesh = Blender.NMesh.GetRaw(meshname)
if not mesh: continue
- if (not mesh.materials) and (mod_meshtools.has_vertex_colors(mesh)):
+ if (not mesh.materials) and (meshtools.has_vertex_colors(mesh)):
# vcols only
- if mod_meshtools.average_vcols:
+ if meshtools.average_vcols:
matnames["\251 Per-Vert Vertex Colors"] = None
else:
matnames["\251 Per-Face Vertex Colors"] = None
- elif (mesh.materials) and (not mod_meshtools.has_vertex_colors(mesh)):
+ elif (mesh.materials) and (not meshtools.has_vertex_colors(mesh)):
# materials only
for material in mesh.materials:
matnames[material.name] = None
- elif (not mesh.materials) and (not mod_meshtools.has_vertex_colors(mesh)):
+ elif (not mesh.materials) and (not meshtools.has_vertex_colors(mesh)):
# neither
matnames["\251 Blender Default"] = None
else:
@@ -228,9 +228,9 @@ def generate_layr(name, idx):
def generate_pnts(mesh, matrix):
data = cStringIO.StringIO()
for i in range(len(mesh.verts)):
- if not i%100 and mod_meshtools.show_progress:
+ if not i%100 and meshtools.show_progress:
Blender.Window.DrawProgressBar(float(i)/len(mesh.verts), "Writing Verts")
- x, y, z = mod_meshtools.apply_transform(mesh.verts[i].co, matrix)
+ x, y, z = meshtools.apply_transform(mesh.verts[i].co, matrix)
data.write(struct.pack(">fff", x, z, y))
return data.getvalue()
@@ -255,7 +255,7 @@ def average_vertexcolors(mesh):
vcolor_add = lambda u, v: [u[0]+v[0], u[1]+v[1], u[2]+v[2], u[3]+v[3]]
vcolor_div = lambda u, s: [u[0]/s, u[1]/s, u[2]/s, u[3]/s]
for i in range(len(mesh.faces)): # get all vcolors that share this vertex
- if not i%100 and mod_meshtools.show_progress:
+ if not i%100 and meshtools.show_progress:
Blender.Window.DrawProgressBar(float(i)/len(mesh.verts), "Finding Shared VColors")
for j in range(len(mesh.faces[i].v)):
index = mesh.faces[i].v[j].index
@@ -263,7 +263,7 @@ def average_vertexcolors(mesh):
r,g,b,a = color.r, color.g, color.b, color.a
vertexcolors.setdefault(index, []).append([r,g,b,a])
for i in range(len(vertexcolors)): # average them
- if not i%100 and mod_meshtools.show_progress:
+ if not i%100 and meshtools.show_progress:
Blender.Window.DrawProgressBar(float(i)/len(mesh.verts), "Averaging Vertex Colors")
vcolor = [0,0,0,0] # rgba
for j in range(len(vertexcolors[i])):
@@ -296,7 +296,7 @@ def generate_vmad_vc(mesh):
data.write(struct.pack(">H", 3)) # dimension
data.write(generate_nstring("Blender's Vertex Colors")) # name
for i in range(len(mesh.faces)):
- if not i%100 and mod_meshtools.show_progress:
+ if not i%100 and meshtools.show_progress:
Blender.Window.DrawProgressBar(float(i)/len(mesh.faces), "Writing Vertex Colors")
numfaceverts = len(mesh.faces[i].v)
for j in range(numfaceverts-1, -1, -1): # Reverse order
@@ -318,7 +318,7 @@ def generate_vmad_uv(mesh):
data.write(struct.pack(">H", 2)) # dimension
data.write(generate_nstring("Blender's UV Coordinates")) # name
for i in range(len(mesh.faces)):
- if not i%100 and mod_meshtools.show_progress:
+ if not i%100 and meshtools.show_progress:
Blender.Window.DrawProgressBar(float(i)/len(mesh.faces), "Writing UV Coordinates")
numfaceverts = len(mesh.faces[i].v)
for j in range(numfaceverts-1, -1, -1): # Reverse order
@@ -346,7 +346,7 @@ def generate_pols(mesh):
data = cStringIO.StringIO()
data.write("FACE") # polygon type
for i in range(len(mesh.faces)):
- if not i%100 and mod_meshtools.show_progress:
+ if not i%100 and meshtools.show_progress:
Blender.Window.DrawProgressBar(float(i)/len(mesh.faces), "Writing Faces")
data.write(struct.pack(">H", len(mesh.faces[i].v))) # numfaceverts
numfaceverts = len(mesh.faces[i].v)
@@ -362,18 +362,18 @@ def generate_ptag(mesh, material_names):
data = cStringIO.StringIO()
data.write("SURF") # polygon tag type
for i in range(len(mesh.faces)): # numfaces
- if not i%100 and mod_meshtools.show_progress:
+ if not i%100 and meshtools.show_progress:
Blender.Window.DrawProgressBar(float(i)/len(mesh.faces), "Writing Surface Indices")
data.write(generate_vx(i))
- if (not mesh.materials) and (mod_meshtools.has_vertex_colors(mesh)): # vcols only
- if mod_meshtools.average_vcols:
+ if (not mesh.materials) and (meshtools.has_vertex_colors(mesh)): # vcols only
+ if meshtools.average_vcols:
name = "\251 Per-Vert Vertex Colors"
else:
name = "\251 Per-Face Vertex Colors"
- elif (mesh.materials) and (not mod_meshtools.has_vertex_colors(mesh)): # materials only
+ elif (mesh.materials) and (not meshtools.has_vertex_colors(mesh)): # materials only
idx = mesh.faces[i].mat #erialIndex
name = mesh.materials[idx].name
- elif (not mesh.materials) and (not mod_meshtools.has_vertex_colors(mesh)): # neither
+ elif (not mesh.materials) and (not meshtools.has_vertex_colors(mesh)): # neither
name = "\251 Blender Default"
else: # both
idx = mesh.faces[i].mat
@@ -388,7 +388,7 @@ def generate_ptag(mesh, material_names):
# ===================================================
def generate_vcol_surf(mesh):
data = cStringIO.StringIO()
- if mod_meshtools.average_vcols and mod_meshtools.has_vertex_colors(mesh):
+ if meshtools.average_vcols and meshtools.has_vertex_colors(mesh):
surface_name = generate_nstring("\251 Per-Vert Vertex Colors")
else:
surface_name = generate_nstring("\251 Per-Face Vertex Colors")
@@ -413,7 +413,7 @@ def generate_vcol_surf(mesh):
data.write(generate_nstring("Blender's Vertex Colors")) # name
data.write("CMNT") # material comment
- comment = "Vertex Colors: Exported from Blender\256 " + mod_meshtools.blender_version_str
+ comment = "Vertex Colors: Exported from Blender\256 " + meshtools.blender_version_str
comment = generate_nstring(comment)
data.write(struct.pack(">H", len(comment)))
data.write(comment)
@@ -452,7 +452,7 @@ def generate_surf(material_name):
data.write(struct.pack(">fH", gloss, 0))
data.write("CMNT") # material comment
- comment = material_name + ": Exported from Blender\256 " + mod_meshtools.blender_version_str
+ comment = material_name + ": Exported from Blender\256 " + meshtools.blender_version_str
comment = generate_nstring(comment)
data.write(struct.pack(">H", len(comment)))
data.write(comment)
@@ -490,7 +490,7 @@ def generate_default_surf():
data.write(struct.pack(">fH", gloss, 0))
data.write("CMNT") # material comment
- comment = material_name + ": Exported from Blender\256 " + mod_meshtools.blender_version_str
+ comment = material_name + ": Exported from Blender\256 " + meshtools.blender_version_str
# vals = map(chr, range(164,255,1))
# keys = range(164,255,1)
@@ -509,7 +509,7 @@ def generate_default_surf():
# ============================================
def generate_text():
comment = "Lightwave Export Script for Blender "
- comment += mod_meshtools.blender_version_str + "\n"
+ comment += meshtools.blender_version_str + "\n"
comment += "by Anthony D'Agostino\n"
comment += "scorpius@netzero.com\n"
comment += "http://ourworld.compuserve.com/homepages/scorpius\n"
diff --git a/release/scripts/lightwave_import.py b/release/scripts/lightwave_import.py
index c795358c734..7e479536678 100644
--- a/release/scripts/lightwave_import.py
+++ b/release/scripts/lightwave_import.py
@@ -52,7 +52,7 @@ Notes:<br>
# | Read and write LightWave Object File Format (*.lwo) |
# +---------------------------------------------------------+
-import Blender, mod_meshtools
+import Blender, meshtools
import struct, chunk, os, cStringIO, time, operator
# =============================
@@ -81,10 +81,10 @@ def read(filename):
verts = read_verts(lwochunk)
elif lwochunk.chunkname == "POLS" and form_type == "LWO2": # Faces v6.0
faces = read_faces_6(lwochunk)
- mod_meshtools.create_mesh(verts, faces, objname)
+ meshtools.create_mesh(verts, faces, objname)
elif lwochunk.chunkname == "POLS" and form_type == "LWOB": # Faces v5.5
faces = read_faces_5(lwochunk)
- mod_meshtools.create_mesh(verts, faces, objname)
+ meshtools.create_mesh(verts, faces, objname)
else: # Misc Chunks
lwochunk.skip()
@@ -95,7 +95,7 @@ def read(filename):
if form_type == "LWO2": fmt = " (v6.0 Format)"
if form_type == "LWOB": fmt = " (v5.5 Format)"
message = "Successfully imported " + os.path.basename(filename) + fmt + seconds
- mod_meshtools.print_boxed(message)
+ meshtools.print_boxed(message)
# ==================
# === Read Verts ===
@@ -106,7 +106,7 @@ def read_verts(lwochunk):
#$verts = []
verts = [None] * numverts
for i in range(numverts):
- if not i%100 and mod_meshtools.show_progress:
+ if not i%100 and meshtools.show_progress:
Blender.Window.DrawProgressBar(float(i)/numverts, "Reading Verts")
x, y, z = struct.unpack(">fff", data.read(12))
#$verts.append((x, z, y))
@@ -143,7 +143,7 @@ def read_faces_5(lwochunk):
faces = []
i = 0
while i < lwochunk.chunksize:
- if not i%100 and mod_meshtools.show_progress:
+ if not i%100 and meshtools.show_progress:
Blender.Window.DrawProgressBar(float(i)/lwochunk.chunksize, "Reading Faces")
facev = []
numfaceverts, = struct.unpack(">H", data.read(2))
@@ -186,7 +186,7 @@ def read_faces_6(lwochunk):
return ""
i = 0
while(i < lwochunk.chunksize-4):
- if not i%100 and mod_meshtools.show_progress:
+ if not i%100 and meshtools.show_progress:
Blender.Window.DrawProgressBar(float(i)/lwochunk.chunksize, "Reading Faces")
facev = []
numfaceverts, = struct.unpack(">H", data.read(2))
diff --git a/release/scripts/nendo_export.py b/release/scripts/nendo_export.py
index 1dd84bb6d81..830c4303f56 100644
--- a/release/scripts/nendo_export.py
+++ b/release/scripts/nendo_export.py
@@ -59,7 +59,7 @@ field.
# | Read and write Nendo File Format (*.nendo) |
# +---------------------------------------------------------+
-import Blender, mod_meshtools
+import Blender, meshtools
import struct, time, sys, os
# ==============================
@@ -82,15 +82,15 @@ def write(filename):
Blender.Draw.PupMenu("Nendo Export Error%t|"+message)
return
- edge_table = mod_meshtools.generate_edgetable(mesh)
+ edge_table = meshtools.generate_edgetable(mesh)
try:
- edge_table = mod_meshtools.generate_edgetable(mesh)
+ edge_table = meshtools.generate_edgetable(mesh)
assert len(edge_table) <= maxedges
except:
edge_table = {}
message = "Unable to generate Edge Table for the object named " + meshname
- mod_meshtools.print_boxed(message)
+ meshtools.print_boxed(message)
Blender.Draw.PupMenu("Edge Table Error%t|"+message)
Blender.Window.DrawProgressBar(1.0, "") # clear progressbar
return
@@ -109,7 +109,7 @@ def write(filename):
end = time.clock()
seconds = " in %.2f %s" % (end-start, "seconds")
message = "Successfully exported " + os.path.basename(filename) + seconds
- mod_meshtools.print_boxed(message)
+ meshtools.print_boxed(message)
# ====================
# === Write Header ===
diff --git a/release/scripts/nendo_import.py b/release/scripts/nendo_import.py
index 2af19ff5a5d..e7f3071bd99 100644
--- a/release/scripts/nendo_import.py
+++ b/release/scripts/nendo_import.py
@@ -54,7 +54,7 @@ edges during the course of modeling.
# | Read and write Nendo File Format (*.nendo) |
# +---------------------------------------------------------+
-import Blender, mod_meshtools
+import Blender, meshtools
import struct, time, sys, os
# =============================
@@ -75,7 +75,7 @@ def read(filename):
uv = read_uv(file)
verts = make_verts(vert_table)
faces = make_faces(edge_table)
- mod_meshtools.create_mesh(verts, faces, objname)
+ meshtools.create_mesh(verts, faces, objname)
Blender.Window.DrawProgressBar(1.0, "Done") # clear progressbar
file.close()
@@ -83,7 +83,7 @@ def read(filename):
seconds = " in %.2f %s" % (end-start, "seconds")
message = "Successfully imported " + os.path.basename(filename) + seconds
message += " (%s)" % version.title()
- mod_meshtools.print_boxed(message)
+ meshtools.print_boxed(message)
# =======================
# === Read The Header ===
@@ -93,7 +93,7 @@ def read_header(file):
misc, = struct.unpack(">H", file.read(2))
numobjs, = struct.unpack(">B", file.read(1))
if (version != "nendo 1.0") and (version != "nendo 1.1"):
- mod_meshtools.print_boxed(file.name, "is not a Nendo file")
+ meshtools.print_boxed(file.name, "is not a Nendo file")
return
return version, numobjs
@@ -116,7 +116,7 @@ def read_edge_table(file, version):
numedges, = struct.unpack(">H", file.read(2))
edge_table = {}
for i in range(numedges):
- if not i%100 and mod_meshtools.show_progress:
+ if not i%100 and meshtools.show_progress:
Blender.Window.DrawProgressBar(float(i)/numedges, "Reading Edge Table")
edge = struct.unpack(">8H", file.read(16))
if version == "nendo 1.1":
@@ -132,7 +132,7 @@ def read_face_table(file):
numfaces, = struct.unpack(">H", file.read(2))
face_table = {}
for i in range(numfaces):
- if not i%100 and mod_meshtools.show_progress:
+ if not i%100 and meshtools.show_progress:
Blender.Window.DrawProgressBar(float(i)/numfaces, "Reading Face Table")
face_table[i] = struct.unpack(">H", file.read(2))[0]
return face_table
@@ -144,7 +144,7 @@ def read_vert_table(file):
numverts, = struct.unpack(">H", file.read(2))
vert_table = []
for i in range(numverts):
- if not i%100 and mod_meshtools.show_progress:
+ if not i%100 and meshtools.show_progress:
Blender.Window.DrawProgressBar(float(i)/numverts, "Reading Vertex Table")
w, x, y, z = struct.unpack(">H3f", file.read(14))
vert_table.append((w,(x, y, z)))
@@ -164,7 +164,7 @@ def read_uv(file):
print "%ix%i" % (xres, yres)
pixel = 0
while pixel < (xres*yres):
- if not pixel%100 and mod_meshtools.show_progress:
+ if not pixel%100 and meshtools.show_progress:
Blender.Window.DrawProgressBar(float(pixel)/xres*yres, "Reading Texture")
count, = struct.unpack(">B", file.read(1))
rgb = file.read(3)
@@ -183,7 +183,7 @@ def make_verts(vert_table):
verts = []
for i in range(len(vert_table)):
vertex = vert_table[i][1]
- vertex = mod_meshtools.apply_transform(vertex, matrix)
+ vertex = meshtools.apply_transform(vertex, matrix)
verts.append(vertex)
return verts
diff --git a/release/scripts/off_export.py b/release/scripts/off_export.py
index 332d553b389..8465720478f 100644
--- a/release/scripts/off_export.py
+++ b/release/scripts/off_export.py
@@ -39,7 +39,7 @@ Notes:<br>
# | Read and write Object File Format (*.off) |
# +---------------------------------------------------------+
-import Blender, mod_meshtools
+import Blender, meshtools
#import time
# ==============================
@@ -62,14 +62,14 @@ def write(filename):
# === Vertex List ===
for i in range(len(mesh.verts)):
- if not i%100 and mod_meshtools.show_progress:
+ if not i%100 and meshtools.show_progress:
Blender.Window.DrawProgressBar(float(i)/len(mesh.verts), "Writing Verts")
x, y, z = mesh.verts[i].co
file.write("%f %f %f\n" % (x, y, z))
# === Face List ===
for i in range(len(mesh.faces)):
- if not i%100 and mod_meshtools.show_progress:
+ if not i%100 and meshtools.show_progress:
Blender.Window.DrawProgressBar(float(i)/len(mesh.faces), "Writing Faces")
file.write(`len(mesh.faces[i].v)`+' ')
mesh.faces[i].v.reverse()
@@ -83,7 +83,7 @@ def write(filename):
#end = time.clock()
#seconds = " in %.2f %s" % (end-start, "seconds")
message = "Successfully exported " + Blender.sys.basename(filename)# + seconds
- mod_meshtools.print_boxed(message)
+ meshtools.print_boxed(message)
def fs_callback(filename):
if filename.find('.off', -4) <= 0: filename += '.off'
diff --git a/release/scripts/off_import.py b/release/scripts/off_import.py
index 94b6423149a..cbaab483154 100644
--- a/release/scripts/off_import.py
+++ b/release/scripts/off_import.py
@@ -41,7 +41,7 @@ Notes:<br>
# | Read and write Object File Format (*.off) |
# +---------------------------------------------------------+
-import Blender, mod_meshtools
+import Blender, meshtools
#import time
# =============================
@@ -67,7 +67,7 @@ def read(filename):
# === Vertex List ===
for i in range(numverts):
- if not i%100 and mod_meshtools.show_progress:
+ if not i%100 and meshtools.show_progress:
Blender.Window.DrawProgressBar(float(i)/numverts, "Reading Verts")
if has_uv:
x, y, z, u, v = map(float, file.readline().split())
@@ -78,7 +78,7 @@ def read(filename):
# === Face List ===
for i in range(numfaces):
- if not i%100 and mod_meshtools.show_progress:
+ if not i%100 and meshtools.show_progress:
Blender.Window.DrawProgressBar(float(i)/numfaces, "Reading Faces")
line = file.readline().split()
numfaceverts = len(line)-1
@@ -91,13 +91,13 @@ def read(filename):
objname = Blender.sys.splitext(Blender.sys.basename(filename))[0]
- mod_meshtools.create_mesh(verts, faces, objname, faces, uv)
+ meshtools.create_mesh(verts, faces, objname, faces, uv)
Blender.Window.DrawProgressBar(1.0, '') # clear progressbar
file.close()
#end = time.clock()
#seconds = " in %.2f %s" % (end-start, "seconds")
message = "Successfully imported " + Blender.sys.basename(filename)# + seconds
- mod_meshtools.print_boxed(message)
+ meshtools.print_boxed(message)
def fs_callback(filename):
read(filename)
diff --git a/release/scripts/paths_import.py b/release/scripts/paths_import.py
index 0ec2b4e2f8a..889bcdad1e6 100644
--- a/release/scripts/paths_import.py
+++ b/release/scripts/paths_import.py
@@ -46,19 +46,19 @@ import Blender
argv=__script__['arg']
if argv=='SVG':
- from mod_svg2obj import *
+ from svg2obj import *
elif argv=='AI':
- from mod_ai2obj import *
+ from ai2obj import *
elif argv=='EPS':
- from mod_eps2obj import *
+ from eps2obj import *
elif argv=='Gimp_1_0':
- from mod_gimp2obj import *
+ from gimp2obj import *
elif argv=='Gimp_2_0':
- from mod_svg2obj import *
+ from svg2obj import *
text = 'Import %s' % argv
Blender.Window.FileSelector (fonctionSELECT, text)
diff --git a/release/scripts/radiosity_export.py b/release/scripts/radiosity_export.py
index c9d5128b367..4f7766c3dd5 100644
--- a/release/scripts/radiosity_export.py
+++ b/release/scripts/radiosity_export.py
@@ -52,14 +52,14 @@ specular highlights to the vertex colors.
# | Read and write Radiosity File Format (*.radio) |
# +---------------------------------------------------------+
-import Blender, mod_meshtools
+import Blender, meshtools
#import time
try:
import struct
except:
msg = "Error: you need a full Python install to run this script."
- mod_meshtools.print_boxed(msg)
+ meshtools.print_boxed(msg)
Blender.Draw.PupMenu("ERROR%t|"+msg)
# ================================
@@ -75,10 +75,10 @@ def write(filename):
mesh = Blender.NMesh.GetRaw(meshname)
obj = Blender.Object.Get(objname)
- if not mod_meshtools.has_vertex_colors(mesh):
+ if not meshtools.has_vertex_colors(mesh):
message = "Please assign vertex colors before exporting. \n"
message += objname + " object was not saved."
- mod_meshtools.print_boxed(message)
+ meshtools.print_boxed(message)
Blender.Draw.PupMenu("ERROR%t|"+message)
return
@@ -89,7 +89,7 @@ def write(filename):
# === Vertex List ===
file.write(struct.pack("<l", len(mesh.verts)))
for i in range(len(mesh.verts)):
- if not i%100 and mod_meshtools.show_progress:
+ if not i%100 and meshtools.show_progress:
Blender.Window.DrawProgressBar(float(i)/len(mesh.verts), "Writing Verts")
x, y, z = mesh.verts[i].co
@@ -98,7 +98,7 @@ def write(filename):
# === Face List ===
file.write(struct.pack("<l", len(mesh.faces)))
for i in range(len(mesh.faces)):
- if not i%100 and mod_meshtools.show_progress:
+ if not i%100 and meshtools.show_progress:
Blender.Window.DrawProgressBar(float(i)/len(mesh.faces), "Writing Faces")
file.write(struct.pack("<b", len(mesh.faces[i].v)))
@@ -116,7 +116,7 @@ def write(filename):
#end = time.clock()
#seconds = " in %.2f %s" % (end-start, "seconds")
message = "Successfully exported " + Blender.sys.basename(filename)# + seconds
- mod_meshtools.print_boxed(message)
+ meshtools.print_boxed(message)
def fs_callback(filename):
if filename.find('.radio', -6) <= 0: filename += '.radio'
diff --git a/release/scripts/radiosity_import.py b/release/scripts/radiosity_import.py
index f3e14d669a6..704a87becf5 100644
--- a/release/scripts/radiosity_import.py
+++ b/release/scripts/radiosity_import.py
@@ -37,14 +37,14 @@ file to open.
# | Read and write Radiosity File Format (*.radio) |
# +---------------------------------------------------------+
-import Blender, mod_meshtools
+import Blender, meshtools
#import time
try:
import struct
except:
msg = "Error: you need a full Python install to run this script."
- mod_meshtools.print_boxed(msg)
+ meshtools.print_boxed(msg)
Blender.Draw.PupMenu("ERROR%t|"+msg)
# ===============================
@@ -63,7 +63,7 @@ def read(filename):
# === Vertex List ===
numverts, = struct.unpack("<l", file.read(4))
for i in range(numverts):
- if not i%100 and mod_meshtools.show_progress:
+ if not i%100 and meshtools.show_progress:
Blender.Window.DrawProgressBar(float(i)/numverts, "Reading Verts")
x, y, z = struct.unpack("<fff", file.read(12))
mesh.verts.append(Blender.NMesh.Vert(x, y, z))
@@ -71,7 +71,7 @@ def read(filename):
# === Face List ===
numfaces, = struct.unpack("<l", file.read(4))
for i in range(numfaces):
- if not i%100 and mod_meshtools.show_progress:
+ if not i%100 and meshtools.show_progress:
Blender.Window.DrawProgressBar(float(i)/numfaces, "Reading Faces")
face = Blender.NMesh.Face()
@@ -105,7 +105,7 @@ def read(filename):
#end = time.clock()
#seconds = " in %.2f %s" % (end-start, "seconds")
message = "Successfully imported " + Blender.sys.basename(filename)# + seconds
- mod_meshtools.print_boxed(message)
+ meshtools.print_boxed(message)
def fs_callback(filename):
read(filename)
diff --git a/release/scripts/raw_export.py b/release/scripts/raw_export.py
index 4cc49baff1e..f52f0404e19 100644
--- a/release/scripts/raw_export.py
+++ b/release/scripts/raw_export.py
@@ -39,7 +39,7 @@ Usage:<br>
# | Read and write RAW Triangle File Format (*.raw) |
# +---------------------------------------------------------+
-import Blender, mod_meshtools
+import Blender, meshtools
import sys
#import time
@@ -78,7 +78,7 @@ def write(filename):
#end = time.clock()
#seconds = " in %.2f %s" % (end-start, "seconds")
message = "Successfully exported " + Blender.sys.basename(filename)# + seconds
- mod_meshtools.print_boxed(message)
+ meshtools.print_boxed(message)
def fs_callback(filename):
if filename.find('.raw', -4) <= 0: filename += '.raw'
diff --git a/release/scripts/raw_import.py b/release/scripts/raw_import.py
index 13b2e187826..c793791664f 100644
--- a/release/scripts/raw_import.py
+++ b/release/scripts/raw_import.py
@@ -44,7 +44,7 @@ tolerance.
# | Read and write RAW Triangle File Format (*.raw) |
# +---------------------------------------------------------+
-import Blender, mod_meshtools
+import Blender, meshtools
#import time
# ================================
@@ -79,13 +79,13 @@ def read(filename):
objname = Blender.sys.splitext(Blender.sys.basename(filename))[0]
- mod_meshtools.create_mesh(verts, faces, objname)
+ meshtools.create_mesh(verts, faces, objname)
Blender.Window.DrawProgressBar(1.0, '') # clear progressbar
file.close()
#end = time.clock()
#seconds = " in %.2f %s" % (end-start, "seconds")
message = "Successfully imported " + Blender.sys.basename(filename)# + seconds
- mod_meshtools.print_boxed(message)
+ meshtools.print_boxed(message)
def fs_callback(filename):
read(filename)
diff --git a/release/scripts/slp_import.py b/release/scripts/slp_import.py
index e8c84f62ba2..246f84ec02b 100644
--- a/release/scripts/slp_import.py
+++ b/release/scripts/slp_import.py
@@ -42,7 +42,7 @@ tolerance.
# | Read and write SLP Triangle File Format (*.slp) |
# +---------------------------------------------------------+
-import Blender, mod_meshtools
+import Blender, meshtools
#import time
# ================================
@@ -86,13 +86,13 @@ def read(filename):
objname = Blender.sys.splitext(Blender.sys.basename(filename))[0]
- mod_meshtools.create_mesh(verts, faces, objname)
+ meshtools.create_mesh(verts, faces, objname)
Blender.Window.DrawProgressBar(1.0, '') # clear progressbar
file.close()
#end = time.clock()
#seconds = " in %.2f %s" % (end-start, "seconds")
message = "Successfully imported " + Blender.sys.basename(filename)# + seconds
- mod_meshtools.print_boxed(message)
+ meshtools.print_boxed(message)
def fs_callback(filename):
read(filename)
diff --git a/release/scripts/sysinfo.py b/release/scripts/sysinfo.py
index 04d31ccec16..daa6867e1a8 100644
--- a/release/scripts/sysinfo.py
+++ b/release/scripts/sysinfo.py
@@ -2,14 +2,14 @@
"""
Name: 'System Information...'
-Blender: 234
+Blender: 236
Group: 'HelpSystem'
Tooltip: 'Information about your Blender environment, useful to diagnose problems.'
"""
__author__ = "Willian P. Germano"
__url__ = ("blender", "elysiun")
-__version__ = "1.0"
+__version__ = "1.1"
__bpydoc__ = """\
This script creates a text in Blender's Text Editor with information
about your OS, video card, OpenGL driver, Blender and Python versions and
@@ -24,7 +24,7 @@ or the program's developers.
# $Id$
#
# --------------------------------------------------------------------------
-# sysinfo.py version 1.0 Jun 09, 2004
+# sysinfo.py version 1.1 Mar 20, 2005
# --------------------------------------------------------------------------
# ***** BEGIN GPL LICENSE BLOCK *****
#
@@ -37,7 +37,7 @@ or the program's developers.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
-# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
@@ -48,6 +48,7 @@ or the program's developers.
# --------------------------------------------------------------------------
import Blender
+import Blender.sys as bsys
from Blender.BGL import *
import sys
@@ -55,25 +56,26 @@ Blender.Window.WaitCursor(1)
# has_textwrap = 1 # see commented code below
output_filename = "system-info.txt"
warnings = 0
+notices = 0 # non critical warnings
def cutPoint(text, length):
- "Returns position of the last space found before 'length' chars"
- l = length
- c = text[l]
- while c != ' ':
- l -= 1
- if l == 0: return length # no space found
- c = text[l]
- return l
+ "Returns position of the last space found before 'length' chars"
+ l = length
+ c = text[l]
+ while c != ' ':
+ l -= 1
+ if l == 0: return length # no space found
+ c = text[l]
+ return l
def textWrap(text, length = 70):
- lines = []
- while len(text) > 70:
- cpt = cutPoint(text, length)
- line, text = text[:cpt], text[cpt + 1:]
- lines.append(line)
- lines.append(text)
- return lines
+ lines = []
+ while len(text) > 70:
+ cpt = cutPoint(text, length)
+ line, text = text[:cpt], text[cpt + 1:]
+ lines.append(line)
+ lines.append(text)
+ return lines
## Better use our own text wrap functions here
#try:
@@ -83,7 +85,7 @@ def textWrap(text, length = 70):
# msg = sys.exc_info()[1].__str__().split()[3]
# Blender.Draw.PupMenu("Python error:|This script requires the %s module" %msg)
-header = "= Blender %s System Information =" % Blender.Get("version")
+header = "= Blender %s System Information =" % Blender.Get("version")
lilies = len(header)*"="+"\n"
header = lilies + header + "\n" + lilies
@@ -97,66 +99,148 @@ output.write("Python:\n======\n\n")
output.write("- Version: %s\n\n" % sys.version)
output.write("- Path:\n\n")
for p in sys.path:
- output.write(p + '\n')
+ output.write(p + '\n')
-output.write("\n- Default folder for registered scripts:\n\n")
-scriptsdir = Blender.Get("scriptsdir")
-if not scriptsdir:
- output.write("<WARNING> -- not found")
- warnings += 1
+output.write("\n- Directories:")
+
+if not Blender.Get('homedir'):
+ outmsg = """
+
+<WARNING> - Blender home dir not found!
+ This should probably be "<path>/.blender/"
+ where <path> is usually the user's home dir.
+
+ Blender's home dir is where entries like:
+ folders scripts/, plugins/ and locale/ and
+ files .Blanguages and .bfont.ttf
+ are located.
+
+ It's also where Blender stores the Bpymenus file
+ with information about registered scripts, so it
+ only needs to scan scripts dir(s) when they are
+ modified.
+"""
+ output.write(outmsg)
+ if Blender.Get('scriptsdir').find('release') > 0:
+ output.write("""
+It seems this Blender binary is located at its cvs source tree:
+that's ok, but the scripts registration data will be recreated
+from dir(s) whenever you start the program, instead of only
+when those dirs are modified.
+
+Adding a .blender/ subdir to e. g. your home dir can prevent that.
+""")
+
+dirlist = [
+ ['homedir', 'Blender home dir', 1],
+ ['scriptsdir', 'Default dir for scripts', 1],
+ ['datadir', 'Default "bpydata/" data dir for scripts', 1],
+ ['uscriptsdir', 'User defined dir for scripts', 0],
+ ['udatadir', 'Data dir "bpydata/" inside user defined dir', 0]
+]
+
+for dir in dirlist:
+ dirname, dirstr, is_critical = dir
+ dirpath = Blender.Get(dirname)
+ output.write("\n\n %s:\n" % dirstr)
+ if not dirpath:
+ if is_critical:
+ warnings += 1
+ output.write(" <WARNING> -- not found")
+ else:
+ notices += 1
+ output.write(" <NOTICE> -- not found")
+ else:
+ output.write(" %s" % dirpath)
+
+configdir = bsys.join(Blender.Get('datadir'), 'config')
+output.write('\n\n Default config data "bpydata/config/" dir:')
+if bsys.exists(configdir):
+ output.write(" %s" % configdir)
else:
- output.write(scriptsdir)
+ warnings += 1
+ output.write("""
+ <WARNING> -- not found.
+ config/ should be inside the default scripts *data dir*.
+ It's used by Blender to store scripts configuration data.
+""")
+
+if Blender.Get('udatadir'):
+ uconfigdir = bsys.join(Blender.Get('udatadir'), 'config')
+ output.write("\n\n User defined config data dir:")
+ if bsys.exists(configdir):
+ output.write(" %s" % configdir)
+ else:
+ notices += 1
+ output.write("""
+ <NOTICE> -- not found.
+ bpydata/config/ should be inside the user defined scripts dir.
+ It's used by Blender to store scripts configuration data.
+ (Since it is on the user defined dir, a new Blender installation
+ won't overwrite the data.)
+""")
missing_mods = [] # missing basic modules
try:
- from mod_blender import basic_modules
- for m in basic_modules:
- try: exec ("import %s" % m)
- except: missing_mods.append(m)
-
- if missing_mods:
- output.write("\n\n<WARNING>:\n\nSome expected modules were not found.\n")
- output.write("Because of that some scripts bundled with Blender may not work.\n")
- output.write("Please read the FAQ in the Readme.html file shipped with Blender\n")
- output.write("for information about how to fix the problem.\n\n")
- output.write("The missing modules:\n")
- warnings += 1
- for m in missing_mods:
- output.write('-> ' + m + '\n')
- else:
- output.write("\n\n- Modules: all basic ones were found.\n")
-
-except:
- output.write("\n\n<WARNING>:\nCouldn't find mod_blender.py in scripts dir.")
- output.write("\nBasic modules availability won't be tested.\n")
- warnings += 1
-
+ from BPyBlender import basic_modules
+ for m in basic_modules:
+ try: exec ("import %s" % m)
+ except: missing_mods.append(m)
+
+ if missing_mods:
+ outmsg = """
+
+<WARNING>:
+
+Some expected modules were not found.
+Because of that some scripts bundled with Blender may not work.
+Please read the FAQ in the Readme.html file shipped with Blender
+for information about how to fix the problem.
+Missing modules:"""
+ output.write(outmsg)
+ warnings += 1
+ for m in missing_mods:
+ output.write('-> ' + m + '\n')
+ else:
+ output.write("\n\n- Modules: all basic ones were found.\n")
+
+except ImportError:
+ output.write("\n\n<WARNING>:\n Couldn't find BPyBlender.py in scripts/bpymodules/ dir.")
+ output.write("\n Basic modules availability won't be tested.\n")
+ warnings += 1
output.write("\nOpenGL:\n======\n\n")
-output.write("- Renderer: %s\n" % glGetString(GL_RENDERER))
-output.write("- Vendor: %s\n" % glGetString(GL_VENDOR))
-output.write("- Version: %s\n\n" % glGetString(GL_VERSION))
+output.write("- Renderer: %s\n" % glGetString(GL_RENDERER))
+output.write("- Vendor: %s\n" % glGetString(GL_VENDOR))
+output.write("- Version: %s\n\n" % glGetString(GL_VERSION))
output.write("- Extensions:\n\n")
glext = glGetString(GL_EXTENSIONS)
glext = textWrap(glext, 70)
for l in glext:
- output.write(l + "\n")
+ output.write(l + "\n")
output.write("\n\n- Simplistic almost useless benchmark:\n\n")
t = Blender.sys.time()
nredraws = 10
for i in range(nredraws):
- Blender.Redraw(-1) # redraw all windows
-result = str(Blender.sys.time() - t)
-output.write("Redrawing all areas %s times took %s seconds.\n" % (nredraws, result))
-
-if (warnings):
- output.write("\n(*) Found %d warning" % warnings)
- if (warnings > 1): output.write("s") # (blush)
- output.write(", documented in the text above.")
+ Blender.Redraw(-1) # redraw all windows
+result = Blender.sys.time() - t
+output.write("Redrawing all areas %s times took %.4f seconds.\n" % (nredraws, result))
+
+if warnings or notices:
+ output.write("\n%s%s\n" % (warnings*"#", notices*"."))
+ if warnings:
+ output.write("\n(*) Found %d warning" % warnings)
+ if (warnings > 1): output.write("s") # (blush)
+ output.write(", documented in the text above.\n")
+ if notices:
+ output.write("\n(*) Found %d notice" % notices)
+ if (notices > 1): output.write("s") # (blush)
+ output.write(", documented in the text above.\n")
+
else: output.write("\n==\nNo problems were found (scroll up for details).")
Blender.Window.WaitCursor(0)
diff --git a/release/scripts/truespace_export.py b/release/scripts/truespace_export.py
index d9cd0b1ad99..af9aa2a5a23 100644
--- a/release/scripts/truespace_export.py
+++ b/release/scripts/truespace_export.py
@@ -63,7 +63,7 @@ how to handle it.
# | Read and write Caligari trueSpace File Format (*.cob) |
# +---------------------------------------------------------+
-import Blender, mod_meshtools
+import Blender, meshtools
import struct, os, cStringIO, time
# ==============================
@@ -86,7 +86,7 @@ def write(filename):
grou = generate_grou('Group ' + `objects.index(object)+1`)
polh = generate_polh(objname, obj, mesh)
- if mod_meshtools.has_vertex_colors(mesh): vcol = generate_vcol(mesh)
+ if meshtools.has_vertex_colors(mesh): vcol = generate_vcol(mesh)
unit = generate_unit()
mat1 = generate_mat1(mesh)
@@ -94,7 +94,7 @@ def write(filename):
write_chunk(file, "Grou", 0, 1, G, X, grou)
write_chunk(file, "PolH", 0, 4, P, G, polh)
- if mod_meshtools.has_vertex_colors(mesh) and vcol:
+ if meshtools.has_vertex_colors(mesh) and vcol:
write_chunk(file, "VCol", 1, 0, V, P, vcol)
write_chunk(file, "Unit", 0, 1, U, P, unit)
write_chunk(file, "Mat1", 0, 5, M, P, mat1)
@@ -109,7 +109,7 @@ def write(filename):
end = time.clock()
seconds = " in %.2f %s" % (end-start, "seconds")
message = "Successfully exported " + os.path.basename(filename) + seconds
- mod_meshtools.print_boxed(message)
+ meshtools.print_boxed(message)
# =============================
# === Write COB File Header ===
@@ -163,7 +163,7 @@ def write_CurrentPosition(data, obj):
def write_VertexList(data, mesh):
data.write(struct.pack("<l", len(mesh.verts)))
for i in range(len(mesh.verts)):
- if not i%100 and mod_meshtools.show_progress:
+ if not i%100 and meshtools.show_progress:
Blender.Window.DrawProgressBar(float(i)/len(mesh.verts), "Writing Verts")
x, y, z = mesh.verts[i].co
data.write(struct.pack("<fff", -y, x, z))
@@ -185,7 +185,7 @@ def write_UVCoordsList(data, mesh):
uvcoords = {}
uvidx = 0
for i in range(len(mesh.faces)):
- if not i%100 and mod_meshtools.show_progress:
+ if not i%100 and meshtools.show_progress:
Blender.Window.DrawProgressBar(float(i)/len(mesh.faces), "Writing UV Coords")
numfaceverts = len(mesh.faces[i].v)
for j in range(numfaceverts-1, -1, -1): # Reverse order
@@ -206,7 +206,7 @@ def write_UVCoordsList(data, mesh):
def write_FaceList(data, mesh, uvcoords):
data.write(struct.pack("<l", len(mesh.faces)))
for i in range(len(mesh.faces)):
- if not i%100 and mod_meshtools.show_progress:
+ if not i%100 and meshtools.show_progress:
Blender.Window.DrawProgressBar(float(i)/len(mesh.faces), "Writing Faces")
numfaceverts = len(mesh.faces[i].v)
data.write(struct.pack("<B", 0x10)) # Cull Back Faces Flag
@@ -230,7 +230,7 @@ def generate_vcol(mesh):
uniquecolors = {}
unique_alpha = {}
for i in range(len(mesh.faces)):
- if not i%100 and mod_meshtools.show_progress:
+ if not i%100 and meshtools.show_progress:
Blender.Window.DrawProgressBar(float(i)/len(mesh.faces), "Writing Vertex Colors")
numfaceverts = len(mesh.faces[i].v)
data.write(struct.pack("<ll", i, numfaceverts))
diff --git a/release/scripts/truespace_import.py b/release/scripts/truespace_import.py
index d1bfd3ab6bf..40326612f3f 100644
--- a/release/scripts/truespace_import.py
+++ b/release/scripts/truespace_import.py
@@ -68,7 +68,7 @@ how to handle it.
# | Read and write Caligari trueSpace File Format (*.cob) |
# +---------------------------------------------------------+
-import Blender, mod_meshtools
+import Blender, meshtools
import struct, chunk, os, cStringIO, time
# =======================
@@ -146,7 +146,7 @@ def read_LocalAxes(data):
#print "% f % f % f" % row
rotation_matrix.append(list(row))
#print
- rotation_matrix = mod_meshtools.transpose(rotation_matrix)
+ rotation_matrix = meshtools.transpose(rotation_matrix)
# === Read Current Position ===
def read_CurrentPosition(data):
@@ -162,7 +162,7 @@ def read_VertexList(data):
verts = []
numverts, = struct.unpack("<l", data.read(4))
for i in range(numverts):
- if not i%100 and mod_meshtools.show_progress:
+ if not i%100 and meshtools.show_progress:
Blender.Window.DrawProgressBar(float(i)/numverts, "Reading Verts")
x, y, z = struct.unpack("<fff", data.read(12))
verts.append((y, -x, z))
@@ -173,7 +173,7 @@ def read_UVCoords(data):
uvcoords = []
numuvcoords, = struct.unpack("<l", data.read(4))
for i in range(numuvcoords):
- if not i%100 and mod_meshtools.show_progress:
+ if not i%100 and meshtools.show_progress:
Blender.Window.DrawProgressBar(float(i)/numuvcoords, "Reading UV Coords")
uv = struct.unpack("<ff", data.read(8))
uvcoords.append(uv)
@@ -187,7 +187,7 @@ def read_FaceList(data, chunk):
faces = [] ; facesuv = []
numfaces, = struct.unpack("<l", data.read(4))
for i in range(numfaces):
- if not i%100 and mod_meshtools.show_progress:
+ if not i%100 and meshtools.show_progress:
Blender.Window.DrawProgressBar(float(i)/numfaces, "Reading Faces")
face_flags, numfaceverts = struct.unpack("<Bh", data.read(3))
@@ -231,13 +231,13 @@ def read(filename):
break
if cobchunk.chunkname == "PolH":
verts, faces, objname, facesuv, uvcoords = read_polh(cobchunk)
- mod_meshtools.create_mesh(verts, faces, objname, facesuv, uvcoords)
+ meshtools.create_mesh(verts, faces, objname, facesuv, uvcoords)
'''
object = Blender.Object.GetSelected()
obj = Blender.Object.Get(objname)
obj.loc = location
- obj.rot = mod_meshtools.mat2euler(rotation_matrix)
+ obj.rot = meshtools.mat2euler(rotation_matrix)
obj.size = (transformation_matrix[0][0]/rotation_matrix[0][0],
transformation_matrix[1][1]/rotation_matrix[1][1],
transformation_matrix[2][2]/rotation_matrix[2][2])
@@ -251,7 +251,7 @@ def read(filename):
end = time.clock()
seconds = " in %.2f %s" % (end-start, "seconds")
message = "Successfully imported " + os.path.basename(filename) + seconds
- mod_meshtools.print_boxed(message)
+ meshtools.print_boxed(message)
#print "objname :", objname
#print "numverts:", len(verts)
#print "numfaces:", len(faces)
diff --git a/release/scripts/videoscape_export.py b/release/scripts/videoscape_export.py
index 26bd7d08b01..37905239496 100644
--- a/release/scripts/videoscape_export.py
+++ b/release/scripts/videoscape_export.py
@@ -57,7 +57,7 @@ specular highlights to the vertex colors.
# | Write Videoscape File Format (*.obj NOT WAVEFRONT OBJ) |
# +---------------------------------------------------------+
-import Blender, mod_meshtools
+import Blender, meshtools
#import time
# =====================================
@@ -73,10 +73,10 @@ def write(filename):
mesh = Blender.NMesh.GetRaw(meshname)
obj = Blender.Object.Get(objname)
- if not mod_meshtools.has_vertex_colors(mesh):
+ if not meshtools.has_vertex_colors(mesh):
message = "Please assign vertex colors before exporting.\n"
message += objname + " object was not saved."
- mod_meshtools.print_boxed(message)
+ meshtools.print_boxed(message)
return
vcols = average_vertexcolors(mesh)
@@ -87,7 +87,7 @@ def write(filename):
# === Write Vertex List & Vertex Colors ===
for i in range(len(mesh.verts)):
- if not i%100 and mod_meshtools.show_progress:
+ if not i%100 and meshtools.show_progress:
Blender.Window.DrawProgressBar(float(i)/len(mesh.verts), "Writing Verts")
file.write("% f % f % f 0x" % tuple(mesh.verts[i].co))
for j in range(len(vcols[i])):
@@ -96,7 +96,7 @@ def write(filename):
# === Write Face List ===
for i in range(len(mesh.faces)):
- if not i%100 and mod_meshtools.show_progress:
+ if not i%100 and meshtools.show_progress:
Blender.Window.DrawProgressBar(float(i)/len(mesh.faces), "Writing Faces")
file.write("%d " % len(mesh.faces[i].v)) # numfaceverts
for j in range(len(mesh.faces[i].v)):
@@ -108,7 +108,7 @@ def write(filename):
#end = time.clock()
#seconds = " in %.2f %s" % (end-start, "seconds")
message = "Successfully exported " + Blender.sys.basename(filename)# + seconds
- mod_meshtools.print_boxed(message)
+ meshtools.print_boxed(message)
# ===========================================
# === Vector Operations for Vertex Colors ===
@@ -122,7 +122,7 @@ vcolor_div = lambda u, s: [u[0]/s, u[1]/s, u[2]/s, u[3]/s]
def average_vertexcolors(mesh, debug=0):
vertexcolors = {}
for i in range(len(mesh.faces)): # get all vcolors that share this vertex
- if not i%100 and mod_meshtools.show_progress: Blender.Window.DrawProgressBar(float(i)/len(mesh.verts), "Finding Shared VColors")
+ if not i%100 and meshtools.show_progress: Blender.Window.DrawProgressBar(float(i)/len(mesh.verts), "Finding Shared VColors")
for j in range(len(mesh.faces[i].v)):
index = mesh.faces[i].v[j].index
color = mesh.faces[i].col[j]
@@ -131,7 +131,7 @@ def average_vertexcolors(mesh, debug=0):
if debug: print 'before'; vcprint(vertexcolors)
for i in range(len(vertexcolors)): # average them
- if not i%100 and mod_meshtools.show_progress: Blender.Window.DrawProgressBar(float(i)/len(mesh.verts), "Averaging Vertex Colors")
+ if not i%100 and meshtools.show_progress: Blender.Window.DrawProgressBar(float(i)/len(mesh.verts), "Averaging Vertex Colors")
vcolor = [0,0,0,0] # rgba
for j in range(len(vertexcolors[i])):
vcolor = vcolor_add(vcolor, vertexcolors[i][j])
@@ -147,7 +147,7 @@ def average_vertexcolors_slow_1(mesh, debug=0):
vertexcolors = []
i = 0
for vertex in mesh.verts:
- if not i%100 and mod_meshtools.show_progress: Blender.Window.DrawProgressBar(float(i)/len(mesh.verts), "Averaging Vertex Colors")
+ if not i%100 and meshtools.show_progress: Blender.Window.DrawProgressBar(float(i)/len(mesh.verts), "Averaging Vertex Colors")
i += 1
vcolor = [0,0,0,0] # rgba
shared = 0
@@ -169,7 +169,7 @@ def average_vertexcolors_slow_1(mesh, debug=0):
def average_vertexcolors_slow_2(mesh, debug=0):
vertexcolors = []
for i in range(len(mesh.verts)):
- if not i%100 and mod_meshtools.show_progress: Blender.Window.DrawProgressBar(float(i)/len(mesh.verts), "Averaging Vertex Colors")
+ if not i%100 and meshtools.show_progress: Blender.Window.DrawProgressBar(float(i)/len(mesh.verts), "Averaging Vertex Colors")
vcolor = [0,0,0,0] # rgba
shared = 0
for j in range(len(mesh.faces)):
@@ -189,7 +189,7 @@ def average_vertexcolors_slow_2(mesh, debug=0):
def average_vertexcolors_slow_3(mesh, debug=0):
vertexcolors = []
for i in range(len(mesh.verts)):
- if not i%100 and mod_meshtools.show_progress: Blender.Window.DrawProgressBar(float(i)/len(mesh.verts), "Averaging Vertex Colors")
+ if not i%100 and meshtools.show_progress: Blender.Window.DrawProgressBar(float(i)/len(mesh.verts), "Averaging Vertex Colors")
vcolor = [0,0,0,0] # rgba
shared = 0
for j in range(len(mesh.faces)):
diff --git a/release/scripts/wings_export.py b/release/scripts/wings_export.py
index c35b141cc97..424ee2513d4 100644
--- a/release/scripts/wings_export.py
+++ b/release/scripts/wings_export.py
@@ -56,7 +56,7 @@ Notes:<br>
# | Read and write Wings3D File Format (*.wings) |
# +---------------------------------------------------------+
-import Blender, mod_meshtools
+import Blender, meshtools
import struct, time, sys, os, zlib, cStringIO
# ===============================================
@@ -74,7 +74,7 @@ def write_faces(data, mesh):
numfaces = len(mesh.faces)
data.write(struct.pack(">BL", 0x6C, numfaces))
#for i in range(numfaces):
- # if not i%100 and mod_meshtools.show_progress: Blender.Window.DrawProgressBar(float(i)/numfaces, "Writing Faces")
+ # if not i%100 and meshtools.show_progress: Blender.Window.DrawProgressBar(float(i)/numfaces, "Writing Faces")
# data.write("\x6A")
data.write("\x6A" * numfaces) # same, but faster than the above loop
data.write("\x6A")
@@ -86,7 +86,7 @@ def write_verts(data, mesh):
numverts = len(mesh.verts)
data.write(struct.pack(">BL", 0x6C, numverts))
for i in range(numverts):
- if not i%100 and mod_meshtools.show_progress: Blender.Window.DrawProgressBar(float(i)/numverts, "Writing Verts")
+ if not i%100 and meshtools.show_progress: Blender.Window.DrawProgressBar(float(i)/numverts, "Writing Verts")
data.write(struct.pack(">BLBL", 0x6C, 1, 0x6D, 24))
#data.write("\x6c\x00\x00\x00\x01\x6D\x00\x00\x00\x30")
x, y, z = mesh.verts[i].co
@@ -104,9 +104,9 @@ def write_edges(data, mesh, edge_table):
keys.sort()
for key in keys:
i = edge_table[key][6]
- if not i%100 and mod_meshtools.show_progress: Blender.Window.DrawProgressBar(float(i)/numedges, "Writing Edges")
+ if not i%100 and meshtools.show_progress: Blender.Window.DrawProgressBar(float(i)/numedges, "Writing Edges")
- if mod_meshtools.has_vertex_colors(mesh):
+ if meshtools.has_vertex_colors(mesh):
r1, g1, b1 = edge_table[key][7]
r2, g2, b2 = edge_table[key][8]
data.write("\x6C\x00\x00\x00\x02")
@@ -141,7 +141,7 @@ def write_mode(data, mesh):
data.write("\x6A")
data.write(struct.pack(">BL", 0x6C, 1))
write_chunkheader(data, 0x68, 0x02, "mode")
- if mod_meshtools.has_vertex_colors(mesh):
+ if meshtools.has_vertex_colors(mesh):
data.write(struct.pack(">BH6s", 0x64, 6, "vertex"))
else:
data.write(struct.pack(">BH8s", 0x64, 8, "material"))
@@ -313,12 +313,12 @@ def write(filename):
obj = Blender.Object.Get(objname)
try:
- edge_table = mod_meshtools.generate_edgetable(mesh)
+ edge_table = meshtools.generate_edgetable(mesh)
except:
edge_table = {}
message = "Unable to generate\nEdge Table for mesh.\n"
message += "Object name is: " + meshname
- mod_meshtools.print_boxed(message)
+ meshtools.print_boxed(message)
Blender.Draw.PupMenu("Wings Export error|Unable to generate Edge Table for mesh")
return
@@ -369,7 +369,7 @@ def write(filename):
message += "faces : " + `len(mesh.faces)` + '\n'
message += "edges : " + `len(edge_table)` + '\n'
message += "verts : " + `len(mesh.verts)` + '\n'
- mod_meshtools.print_boxed(message)
+ meshtools.print_boxed(message)
def fs_callback(filename):
if filename.find('.wings', -6) <= 0: filename += '.wings'
diff --git a/release/scripts/wings_import.py b/release/scripts/wings_import.py
index dc28e978aae..70f124b3bac 100644
--- a/release/scripts/wings_import.py
+++ b/release/scripts/wings_import.py
@@ -53,7 +53,7 @@ Notes:<br>
# | Read and write Wings3D File Format (*.wings) |
# +---------------------------------------------------------+
-import Blender, mod_meshtools
+import Blender, meshtools
import struct, time, sys, os, zlib, cStringIO
# ==============================================
@@ -107,7 +107,7 @@ def read_edges(data):
misc, numedges = struct.unpack(">BL", data.read(5))
edge_table = {} # the winged-edge table
for i in range(numedges):
- if not i%100 and mod_meshtools.show_progress: Blender.Window.DrawProgressBar(float(i)/numedges, "Reading Edges")
+ if not i%100 and meshtools.show_progress: Blender.Window.DrawProgressBar(float(i)/numedges, "Reading Edges")
misc, etype = struct.unpack(">BL", data.read(5))
if etype == 2: # Vertex Colors
data.read(10) # or read_chunkheader(data) # "color"
@@ -136,7 +136,7 @@ def read_edges(data):
def read_faces(data):
misc, numfaces = struct.unpack(">BL", data.read(5))
for i in range(numfaces):
- if not i%100 and mod_meshtools.show_progress: Blender.Window.DrawProgressBar(float(i)/numfaces, "Reading Faces")
+ if not i%100 and meshtools.show_progress: Blender.Window.DrawProgressBar(float(i)/numfaces, "Reading Faces")
if data.read(1) == '\x6C': # a material follows
data.read(4)
read_chunkheader(data)
@@ -153,7 +153,7 @@ def read_verts(data):
misc, numverts = struct.unpack(">BL", data.read(5))
verts = [] # a list of verts
for i in range(numverts):
- if not i%100 and mod_meshtools.show_progress: Blender.Window.DrawProgressBar(float(i)/numverts, "Reading Verts")
+ if not i%100 and meshtools.show_progress: Blender.Window.DrawProgressBar(float(i)/numverts, "Reading Verts")
data.read(10)
x, y, z = struct.unpack(">ddd", data.read(24)) # double precision
verts.append((x, -z, y))
@@ -305,7 +305,7 @@ def read(filename):
read_mode(data)
faces = make_faces(edge_table)
message += "%s %8s %8s %8s\n" % (objname.ljust(15), len(faces), len(edge_table), len(verts))
- mod_meshtools.create_mesh(verts, faces, objname)
+ meshtools.create_mesh(verts, faces, objname)
material = data.read()
#for i in material[0:6]: print "%02X" % ord(i),
@@ -315,7 +315,7 @@ def read(filename):
end = time.clock()
seconds = "\nDone in %.2f %s" % (end-start, "seconds")
message += seconds
- mod_meshtools.print_boxed(message)
+ meshtools.print_boxed(message)
def fs_callback(filename):
read(filename)