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Diffstat (limited to 'source/Makefile')
-rw-r--r-- | source/Makefile | 639 |
1 files changed, 639 insertions, 0 deletions
diff --git a/source/Makefile b/source/Makefile new file mode 100644 index 00000000000..2832bdb2478 --- /dev/null +++ b/source/Makefile @@ -0,0 +1,639 @@ +# +# $Id$ +# +# ***** BEGIN GPL/BL DUAL LICENSE BLOCK ***** +# +# This program is free software; you can redistribute it and/or +# modify it under the terms of the GNU General Public License +# as published by the Free Software Foundation; either version 2 +# of the License, or (at your option) any later version. The Blender +# Foundation also sells licenses for use in proprietary software under +# the Blender License. See http://www.blender.org/BL/ for information +# about this. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU General Public License for more details. +# +# You should have received a copy of the GNU General Public License +# along with this program; if not, write to the Free Software Foundation, +# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. +# +# The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. +# All rights reserved. +# +# The Original Code is: all of this file. +# +# Contributor(s): none yet. +# +# ***** END GPL/BL DUAL LICENSE BLOCK ***** +# +# Top level makefile. Start looping through subdirs and link. +# + +ifndef NANENV + export NANENV := $(shell env | grep NAN_) +endif + +include nan_definitions.mk + +DIRS = creator blender kernel sumo gameengine + +ifeq ($(OS),windows) + DIRS += icons +endif + +ifeq ($(OS),solaris) + ifeq ($(CPU),sparc) + DIRS += ssr + endif +endif + +ifeq ($(OS),freebsd) + ifeq ($(OS_VERSION),4.5) + DIRS += ssr + endif +endif + +########## buildinfo kludge ################### +CPPFLAGS += -I../Physics/common +CPPFLAGS += -I../Physics/Dummy +ifdef NAN_BUILDINFO + BUILDINFO_O = $(DIR)/$(DEBUG_DIR)buildinfo.o + BUILDINFO_C = $(SRCHOME)/creator/buildinfo.c + BUILD_DATE := $(shell date "+%Y-%m-%d") + BUILD_TIME := $(shell date "+%H:%M:%S") +endif + +############# set pyplayerlib ################## + +PYPLAYERLIB ?= $(PYLIB) + +############# libraries ################## +# COMLIB COMmon LIBraries for all targets +# BCLIB Blender Creator LIBraries +# BPLIB Browser Plugin LIBraries +# SPLIB1 Standalone Player LIBraries (pre COMLIB) +# SPLIB Standalone Player LIBraries (post COMLIB) +# PULIB PUblisher LIBraries +# GRCLIB Gui and Render LIBraries for Creator +# GRPLIB Gui and Render LIBraries for Publisher +# LLIBS dynamic system libraries +# SADD Static OpenGL libraries +# DADD Dynamic OpenGL libraries +# NSPLUGLIB PLUGin LIBraries for ns-style api +# PLUGAPPLIB libs that form the application to be plugged in +# Note: the order is important here + + GRCLIB = $(OCGDIR)/creator/$(DEBUG_DIR)libcreator.a + GRCLIB += $(OCGDIR)/blender/src/$(DEBUG_DIR)libsrccreator.a + GRCLIB += $(OCGDIR)/blender/misc/$(DEBUG_DIR)libmisc.a + GRCLIB += $(OCGDIR)/blender/radiosity/$(DEBUG_DIR)libradiosity.a + GRCLIB += $(NAN_DECIMATION)/lib/libdecimation.a + GRCLIB += $(NAN_BSP)/lib/$(DEBUG_DIR)libbsp.a + GRCLIB += $(NAN_GHOST)/lib/$(DEBUG_DIR)libghost.a + GRCLIB += $(NAN_STRING)/lib/$(DEBUG_DIR)libstring.a + GRCLIB += $(OCGDIR)/blender/img/$(DEBUG_DIR)libimg.a + GRCLIB += $(OCGDIR)/blender/renderconverter/$(DEBUG_DIR)librenderconverter.a + GRCLIB += $(OCGDIR)/blender/render/$(DEBUG_DIR)librender.a + GRCLIB += $(OCGDIR)/blender/bpython/$(DEBUG_DIR)libbpython.a + GRCLIB += $(NAN_PYTHON)/frozen/libfrozen.a + + GRPLIB = $(OCGDIR)/creator/$(DEBUG_DIR)libcreator.a + GRPLIB += $(OCGDIR)/blender/src/$(DEBUG_DIR)libsrcpublisher.a + GRPLIB += $(OCGDIR)/blender/misc/$(DEBUG_DIR)libmisc.a + GRPLIB += $(OCGDIR)/blender/radiosity/$(DEBUG_DIR)libradiosity.a + GRPLIB += $(NAN_DECIMATION)/lib/libdecimation.a + GRPLIB += $(NAN_BSP)/lib/$(DEBUG_DIR)libbsp.a + GRPLIB += $(NAN_GHOST)/lib/$(DEBUG_DIR)libghost.a + GRPLIB += $(NAN_STRING)/lib/$(DEBUG_DIR)libstring.a + GRPLIB += $(OCGDIR)/blender/img/$(DEBUG_DIR)libimg.a + GRPLIB += $(OCGDIR)/blender/renderconverter/$(DEBUG_DIR)librenderconverter.a + GRPLIB += $(OCGDIR)/blender/render/$(DEBUG_DIR)librender.a + GRPLIB += $(OCGDIR)/blender/bpython/$(DEBUG_DIR)libbpython.a + GRPLIB += $(NAN_PYTHON)/frozen/libfrozen.a + + COMLIB = $(OCGDIR)/blender/blenkernel/$(DEBUG_DIR)libblenkernel.a + COMLIB += $(OCGDIR)/blender/blenloader/$(DEBUG_DIR)libblenloader.a + COMLIB += $(OCGDIR)/blender/blenpluginapi/$(DEBUG_DIR)libblenpluginapi.a + COMLIB += $(OCGDIR)/blender/imbuf/$(DEBUG_DIR)libimbuf.a + COMLIB += $(OCGDIR)/blender/blenlib/$(DEBUG_DIR)libblenlib.a + COMLIB += $(OCGDIR)/blender/avi/$(DEBUG_DIR)libavi.a + COMLIB += $(NAN_JPEG)/lib/libjpeg.a + COMLIB += $(OCGDIR)/gameengine/bloutines/$(DEBUG_DIR)libbloutines.a + COMLIB += $(OCGDIR)/gameengine/blconverter/$(DEBUG_DIR)libblconverter.a + COMLIB += $(OCGDIR)/gameengine/blphys/common/$(DEBUG_DIR)libcommon.a + COMLIB += $(OCGDIR)/gameengine/blphys/sumo/$(DEBUG_DIR)libsumo.a + COMLIB += $(OCGDIR)/gameengine/blphys/dummy/$(DEBUG_DIR)libdummy.a + COMLIB += $(OCGDIR)/gameengine/blphys/common/$(DEBUG_DIR)libcommon.a + COMLIB += $(OCGDIR)/gameengine/blphys/sumo/$(DEBUG_DIR)libsumo.a + COMLIB += $(OCGDIR)/gameengine/blphys/dummy/$(DEBUG_DIR)libdummy.a + COMLIB += $(OCGDIR)/gameengine/ketsji/$(DEBUG_DIR)libketsji.a + COMLIB += $(OCGDIR)/gameengine/logic/$(DEBUG_DIR)liblogic.a + COMLIB += $(OCGDIR)/gameengine/rasterizer/$(DEBUG_DIR)librasterizer.a + COMLIB += $(OCGDIR)/gameengine/OpenGLrasterizer/$(DEBUG_DIR)libOpenGLrasterizer.a + COMLIB += $(OCGDIR)/gameengine/expression/$(DEBUG_DIR)libexpression.a + COMLIB += $(OCGDIR)/gameengine/scenegraph/$(DEBUG_DIR)libscenegraph.a + COMLIB += $(OCGDIR)/sumo/$(DEBUG_DIR)libfuzzics.a +# COMLIB += $(OCGDIR)/sumo/$(DEBUG_DIR)libsolid.a + COMLIB += $(NAN_MOTO)/lib/libmoto.a + COMLIB += $(NAN_SND_LIBS) + COMLIB += $(OCGDIR)/kernel/gen_system/$(DEBUG_DIR)libgen_system.a + COMLIB += $(OCGDIR)/kernel/gen_messaging/$(DEBUG_DIR)libgen_messaging.a + COMLIB += $(OCGDIR)/gameengine/ketsji/KXNetwork/$(DEBUG_DIR)libKXNetwork.a + COMLIB += $(OCGDIR)/gameengine/Network/$(DEBUG_DIR)libNetwork.a + COMLIB += $(OCGDIR)/gameengine/Network/LoopBackNetwork/$(DEBUG_DIR)libLoopBackNetwork.a + COMLIB += $(NAN_GUARDEDALLOC)/lib/libguardedalloc.a + COMLIB += $(NAN_BMFONT)/lib/$(DEBUG_DIR)libbmfont.a + COMLIB += $(NAN_PNG)/lib/libpng.a + + BCLIB = $(NAN_IKSOLVER)/lib/libiksolver.a + BCLIB += $(OCGDIR)/blender/readblenfile/$(DEBUG_DIR)libreadblenfile.a + BCLIB += $(OCGDIR)/blender/readstreamglue/$(DEBUG_DIR)libreadstreamglue.a + BCLIB += $(OCGDIR)/blender/writestreamglueSTUB/$(DEBUG_DIR)libwritestreamglueSTUB.a + BCLIB += $(OCGDIR)/blender/inflate/$(DEBUG_DIR)libinflate.a + BCLIB += $(OCGDIR)/blender/verify/$(DEBUG_DIR)libverify.a + BCLIB += $(OCGDIR)/blender/decryptSTUB/$(DEBUG_DIR)libdecryptSTUB.a + BCLIB += $(OCGDIR)/blender/src/$(DEBUG_DIR)libsrccreator.a + + PULIB = $(NAN_IKSOLVER)/lib/libiksolver.a + PULIB += $(OCGDIR)/blender/readblenfile/$(DEBUG_DIR)libreadblenfile.a + PULIB += $(OCGDIR)/blender/readstreamglue/$(DEBUG_DIR)libreadstreamglue.a + PULIB += $(OCGDIR)/blender/writestreamglue/$(DEBUG_DIR)libwritestreamglue.a + # toggle 2 writestreamglue libs for the Uber-Publisher :) + #PULIB += $(OCGDIR)/blender/writestreamglueSTUB/$(DEBUG_DIR)libwritestreamglueSTUB.a + PULIB += $(OCGDIR)/blender/inflate/$(DEBUG_DIR)libinflate.a + PULIB += $(OCGDIR)/blender/deflate/$(DEBUG_DIR)libdeflate.a + PULIB += $(OCGDIR)/blender/encrypt/$(DEBUG_DIR)libencrypt.a + PULIB += $(OCGDIR)/blender/decrypt/$(DEBUG_DIR)libdecrypt.a + PULIB += $(OCGDIR)/blender/sign/$(DEBUG_DIR)libsign.a + PULIB += $(OCGDIR)/blender/verify/$(DEBUG_DIR)libverify.a + PULIB += $(OCGDIR)/blender/writeblenfile/$(DEBUG_DIR)libwriteblenfile.a + PULIB += $(OCGDIR)/blender/writestreamglue/$(DEBUG_DIR)libwritestreamglue.a + # toggle 2 writestreamglue libs for the Uber-Publisher :) + #PULIB += $(OCGDIR)/blender/writestreamglueSTUB/$(DEBUG_DIR)libwritestreamglueSTUB.a + PULIB += $(OCGDIR)/blender/readstreamglue/$(DEBUG_DIR)libreadstreamglue.a # KEY_dependkludge fix.. Remove me + PULIB += $(OCGDIR)/blender/src/$(DEBUG_DIR)libsrcpublisher.a + + SPLIB1 = $(OCGDIR)/gameengine/GamePlayer/ghost/$(DEBUG_DIR)libghost.a + SPLIB1 += $(OCGDIR)/gameengine/GamePlayer/common/$(DEBUG_DIR)libcommon.a + SPLIB1 += $(NAN_STRING)/lib/$(DEBUG_DIR)libstring.a + SPLIB1 += $(NAN_GHOST)/lib/$(DEBUG_DIR)libghost.a + + SSRLIB1 = $(OCGDIR)/gameengine/GamePlayer/common/$(DEBUG_DIR)libcommon.a + SSRLIB1 += $(NAN_STRING)/lib/$(DEBUG_DIR)libstring.a + SSRLIB1 += $(NAN_GHOST)/lib/$(DEBUG_DIR)libghost.a + SSRLIB1 += $(NAN_PNG)/lib/libpng.a + + SPLIB = $(OCGDIR)/blender/makesdna/$(DEBUG_DIR)DNA.o + SPLIB += $(OCGDIR)/blender/readblenfile/$(DEBUG_DIR)libreadblenfile.a + SPLIB += $(OCGDIR)/blender/readstreamglue/$(DEBUG_DIR)libreadstreamglue.a + # this is used for the plugin. It uses some things from libz.a, + # but somehow it consistently fails to resolve these symbols... or + # can I just not check them? nm claims they aren't... + SPLIB += $(OCGDIR)/blender/inflate/$(DEBUG_DIR)libinflate.a + SPLIB += $(OCGDIR)/blender/decrypt/$(DEBUG_DIR)libdecrypt.a + SPLIB += $(OCGDIR)/blender/writestreamglueSTUB/$(DEBUG_DIR)libwritestreamglueSTUB.a + SPLIB += $(OCGDIR)/blender/verify/$(DEBUG_DIR)libverify.a + SPLIB += $(OCGDIR)/blender/blenkernel/blenkernel_blc/$(DEBUG_DIR)libblenkernel_blc.a + + BCLIB += $(NAN_BLENKEY)/lib/libblenkey.a + PULIB += $(NAN_BLENKEY)/lib/libblenkey.a + SPLIB += $(NAN_BLENKEY)/lib/libblenkey.a + ifeq ($(OS),windows) + BCLIB += $(NAN_OPENSSL)/lib/libeay32.lib + PULIB += $(NAN_OPENSSL)/lib/libeay32.lib + SPLIB += $(NAN_OPENSSL)/lib/libeay32.lib + else + BCLIB += $(NAN_OPENSSL)/lib/libcrypto.a + PULIB += $(NAN_OPENSSL)/lib/libcrypto.a + SPLIB += $(NAN_OPENSSL)/lib/libcrypto.a + endif + + # These three need to be explicitly mentioned on the cl, because + # if they are offered as a lib, they are optimized away. (nzc) + NSPLUGLIB = $(OCGDIR)/gameengine/GamePlayer/netscape/src/$(DEBUG_DIR)UnixShell.o + NSPLUGLIB += $(OCGDIR)/gameengine/GamePlayer/netscape/src/$(DEBUG_DIR)stubs.o + NSPLUGLIB += $(OCGDIR)/gameengine/GamePlayer/netscape/src/$(DEBUG_DIR)winstubs.o + NSPLUGLIB += $(OCGDIR)/gameengine/GamePlayer/netscape/src/$(DEBUG_DIR)Blender3DPlugin_native_implementation.o + + # Here you can configure what sort of test to make for the plugin. +# PLUGTESTLIB = $(OCGDIR)/gameengine/GamePlayer/netscape/test/$(DEBUG_DIR)libns_api_test_stub.a +# PLUGTESTLIB = $(OCGDIR)/gameengine/GamePlayer/netscape/test/$(DEBUG_DIR)libns_api_test_colorcycle.a +# PLUGTESTLIB = $(OCGDIR)/gameengine/GamePlayer/netscape/test/$(DEBUG_DIR)libns_api_test_gears.a + PLUGTESTLIB = $(OCGDIR)/gameengine/GamePlayer/netscape/test/$(DEBUG_DIR)libns_api_test_threaded_gears.a + +# XPCOM is done only for Linux for now +ifeq ($(OS),$(findstring $(OS), "linux")) + ifeq ($(CPU),i386) + NSPLUGLIB += $(OCGDIR)/gameengine/GamePlayer/netscape/src/$(DEBUG_DIR)XPH_xpcom_hooks.o + endif +endif + + PLUGAPPLIB = $(OCGDIR)/gameengine/GamePlayer/netscape/src/$(DEBUG_DIR)libplugin_ketsji_hooks.a + +ifeq ($(OS),$(findstring $(OS), "freebsd linux irix solaris")) + NSPLUGLIB += $(OCGDIR)/gameengine/GamePlayer/netscape/src/$(DEBUG_DIR)PLG_X11_windowing.o + PLUGAPPLIB += $(OCGDIR)/gameengine/GamePlayer/common/unix/$(DEBUG_DIR)libunix.a +endif +ifeq ($(OS),$(findstring $(OS), "windows")) + NSPLUGLIB += $(OCGDIR)/gameengine/GamePlayer/netscape/src/$(DEBUG_DIR)PLG_MSWindows_windowing.o + NSPLUGLIB += $(OCGDIR)/gameengine/GamePlayer/netscape/src/$(DEBUG_DIR)npB3DPlg.res + PLUGAPPLIB += $(OCGDIR)/gameengine/GamePlayer/common/windows/$(DEBUG_DIR)libwindows.a +endif + PLUGAPPLIB += $(OCGDIR)/gameengine/GamePlayer/common/$(DEBUG_DIR)libcommon.a + + +ifeq ($(OS),$(findstring $(OS), "linux")) + ifeq ($(CPU),i386) + PLUGAPPLIB_XPLINK = $(OCGDIR)/gameengine/GamePlayer/netscape/src/$(DEBUG_DIR)_Blender3DPlugin_implementation_.o + endif +endif + + # A bit silly... but needed to resolve symbols. + PLUGREMLIB = $(NAN_STRING)/lib/$(DEBUG_DIR)libstring.a +ifeq ($(OS),windows) + PLUGREMLIB += $(NAN_OPENSSL)/lib/libeay32.lib +else + PLUGREMLIB += $(NAN_OPENSSL)/lib/libcrypto.a +endif + + SSRLIB = $(OCGDIR)/ssr/$(DEBUG_DIR)GPG_Application.o + SSRLIB += $(OCGDIR)/ssr/$(DEBUG_DIR)GPG_Canvas.o + SSRLIB += $(OCGDIR)/ssr/$(DEBUG_DIR)GPG_KeyboardDevice.o + SSRLIB += $(OCGDIR)/ssr/$(DEBUG_DIR)GPG_System.o + SSRLIB += $(OCGDIR)/ssr/$(DEBUG_DIR)GPG_ghost.o + SSRLIB += $(OCGDIR)/ssr/$(DEBUG_DIR)createPngFromGL.o + +######################## OS dependencies (alphabetic!) ################ + +include nan_link.mk + +ifeq ($(OS),beos) + BINTARGETS = blendercreator +endif + +ifeq ($(OS),darwin) + # Python + PYLIB = $(NAN_PYTHON)/lib/python$(NAN_PYTHON_VERSION)/config/libpython$(NAN_PYTHON_VERSION).a + # The only target right now... + BINTARGETS = blendercreator.app + BINTARGETS += blenderpublisher.app + BINTARGETS += blenderplayer.app +endif + +ifeq ($(OS),freebsd) + ifeq ($(OS_VERSION),$(findstring $(OS_VERSION), "3.4 4.0")) + BINTARGETS = blendercreator blenderstatic + else + BINTARGETS = blendercreator + BINTARGETS += blenderpublisher + BINTARGETS += blenderplayer + BINTARGETS += plugin + ifeq ($(OS_VERSION),4.5) + BINTARGETS += blenderssr + endif + endif + PYLIB = $(NAN_PYTHON)/lib/python$(NAN_PYTHON_VERSION)/config/libpython$(NAN_PYTHON_VERSION).a + PYLIB += $(NAN_PYTHON)/mxTextTools/libmxtexttools.a +endif + +ifeq ($(OS),irix) + BINTARGETS = blendercreator + BINTARGETS += blenderpublisher + BINTARGETS += blenderplayer + BINTARGETS += plugin + PYLIB = $(NAN_PYTHON)/lib/python$(NAN_PYTHON_VERSION)/config/libpython$(NAN_PYTHON_VERSION).a + PYLIB += $(NAN_PYTHON)/mxTextTools/libmxtexttools.a +endif + +ifeq ($(OS),linux) + ifeq ($(CPU),alpha) + BINTARGETS = blendercreator + BINTARGETS += blenderpublisher + BINTARGETS += blenderplayer + endif + ifeq ($(CPU),i386) + BINTARGETS = plugin + # BINTARGETS += ptest + BINTARGETS += xplink + BINTARGETS += blendercreator + BINTARGETS += blenderpublisher + BINTARGETS += blenderplayer + BINTARGETS += blenderstatic + endif + ifeq ($(CPU),powerpc) + BINTARGETS = blendercreator blenderstatic + BINTARGETS += blenderpublisher + endif + PYLIB = $(NAN_PYTHON)/lib/python$(NAN_PYTHON_VERSION)/config/libpython$(NAN_PYTHON_VERSION).a + PYLIB += $(NAN_PYTHON)/mxTextTools/libmxtexttools.a +endif + +ifeq ($(OS),openbsd) + BINTARGETS = blenderstatic + PYLIB = $(NAN_PYTHON)/lib/python$(NAN_PYTHON_VERSION)/config/libpython$(NAN_PYTHON_VERSION).a +endif + +ifeq ($(OS),solaris) + BINTARGETS = blendercreator + BINTARGETS += blenderpublisher + BINTARGETS += blenderplayer + ifeq ($(CPU),sparc) + BINTARGETS += plugin + BINTARGETS += blenderssr + endif + PYLIB = $(NAN_PYTHON)/lib/python$(NAN_PYTHON_VERSION)/config/libpython$(NAN_PYTHON_VERSION).a + PYLIB += $(NAN_PYTHON)/mxTextTools/libmxtexttools.a + PYLIB += $(NAN_ZLIB)/lib/libz.a + + BCLIB += $(NAN_ZLIB)/lib/libz.a + PULIB += $(NAN_ZLIB)/lib/libz.a + SPLIB += $(NAN_ZLIB)/lib/libz.a +endif + + +# OpenAL libs are already compiled as shared code! Check FMod if we switch to that. (nzc) +ifeq ($(OS),$(findstring $(OS), "freebsd linux windows")) + ifeq ($(CPU),i386) + ifeq ($(OS),freebsd) + NAN_SND_LIBS = $(OCGDIR)/gameengine/SoundSystem/$(DEBUG_DIR)libSoundSystem.a + NAN_SND_LIBS += $(OCGDIR)/gameengine/DummySoundSystem/$(DEBUG_DIR)libDummySoundSystem.a + NAN_SND_LIBS += $(OCGDIR)/gameengine/OpenALSoundSystem/$(DEBUG_DIR)libOpenALSoundSystem.a + NAN_SND_LIBS += $(NAN_OPENAL)/lib/libopenal.a + NAN_SND_LIBS += $(OCGDIR)/gameengine/SoundSystem/$(DEBUG_DIR)libSoundSystem.a + else + NAN_SND_LIBS = $(OCGDIR)/gameengine/SoundSystem/$(DEBUG_DIR)libSoundSystem.a + NAN_SND_LIBS += $(OCGDIR)/gameengine/DummySoundSystem/$(DEBUG_DIR)libDummySoundSystem.a + NAN_SND_LIBS += $(OCGDIR)/gameengine/OpenALSoundSystem/$(DEBUG_DIR)libOpenALSoundSystem.a + NAN_SND_LIBS += $(NAN_OPENAL)/lib/libopenal.a +# NAN_SND_LIBS += $(OCGDIR)/gameengine/FmodSoundSystem/$(DEBUG_DIR)libFmodSoundSystem.a +# NAN_SND_LIBS += $(NAN_FMOD)/lib/libfmod.a +# NAN_SND_LIBS += $(OCGDIR)/gameengine/FmodSoundSystem/$(DEBUG_DIR)libFmodSoundSystem.a + NAN_SND_LIBS += $(OCGDIR)/gameengine/SoundSystem/$(DEBUG_DIR)libSoundSystem.a + endif + else + ifeq ($(OS),windows) + NAN_SND_LIBS = $(OCGDIR)/gameengine/SoundSystem/$(DEBUG_DIR)libSoundSystem.a + NAN_SND_LIBS += $(OCGDIR)/gameengine/DummySoundSystem/$(DEBUG_DIR)libDummySoundSystem.a +# NAN_SND_LIBS += $(OCGDIR)/gameengine/OpenALSoundSystem/$(DEBUG_DIR)libOpenALSoundSystem.a +# NAN_SND_LIBS += $(NAN_OPENAL)/lib/openal_static.lib + NAN_SND_LIBS += $(OCGDIR)/gameengine/FmodSoundSystem/$(DEBUG_DIR)libFmodSoundSystem.a + NAN_SND_LIBS += $(NAN_FMOD)/lib/fmodvc.lib + NAN_SND_LIBS += $(OCGDIR)/gameengine/SoundSystem/$(DEBUG_DIR)libSoundSystem.a + else + NAN_SND_LIBS = $(OCGDIR)/gameengine/SoundSystem/$(DEBUG_DIR)libSoundSystem.a + NAN_SND_LIBS += $(OCGDIR)/gameengine/DummySoundSystem/$(DEBUG_DIR)libDummySoundSystem.a + NAN_SND_LIBS += $(OCGDIR)/gameengine/SoundSystem/$(DEBUG_DIR)libSoundSystem.a + endif + endif +else + NAN_SND_LIBS = $(OCGDIR)/gameengine/SoundSystem/$(DEBUG_DIR)libSoundSystem.a + NAN_SND_LIBS += $(OCGDIR)/gameengine/DummySoundSystem/$(DEBUG_DIR)libDummySoundSystem.a + NAN_SND_LIBS += $(OCGDIR)/gameengine/SoundSystem/$(DEBUG_DIR)libSoundSystem.a +endif + +ifeq ($(OS),windows) + PYLIB = $(NAN_PYTHON)/lib/python20.lib + PYPLAYERLIB = $(NAN_PYTHON)/static/*.obj + PYPLAYERLIB = $(PYLIB) + + NSPLUGLIB += $(NAN_NSPR)/lib/nspr4.lib + + BINTARGETS = blendercreator + BINTARGETS += blenderpublisher + BINTARGETS += blenderplayer + BINTARGETS += blenderdynplayer + BINTARGETS += plugin + + BCLIB += $(OCGDIR)/blender/icons/$(DEBUG_DIR)wincreator.res + BCLIB += $(NAN_ZLIB)/lib/libz.a + PULIB += $(OCGDIR)/blender/icons/$(DEBUG_DIR)winpublisher.res + PULIB += $(NAN_ZLIB)/lib/libz.a + SPLIB += $(OCGDIR)/blender/icons/$(DEBUG_DIR)winplayer.res + SPLIB += $(NAN_ZLIB)/lib/libz.a + + ifdef NAN_PLAYERSTATIC + PYPLAYERLIB = $(NAN_PYTHON)/static/python20.lib + BINTARGETS = blenderplayer + + NAN_SND_LIBS = $(OCGDIR)/gameengine/SoundSystem/$(DEBUG_DIR)libSoundSystem.a + NAN_SND_LIBS += $(OCGDIR)/gameengine/DummySoundSystem/$(DEBUG_DIR)libDummySoundSystem.a + NAN_SND_LIBS += $(OCGDIR)/gameengine/OpenALSoundSystem/$(DEBUG_DIR)libOpenALSoundSystem.a + NAN_SND_LIBS += $(NAN_OPENAL)/lib/openal_static.lib + NAN_SND_LIBS += $(OCGDIR)/gameengine/SoundSystem/$(DEBUG_DIR)libSoundSystem.a + + PYINCLUDEOK := $(shell diff -qbB gameengine/Ketsji/KX_Python.h gameengine/Ketsji/KX_Python_static.h) + ifneq (x$(PYINCLUDEOK),x) + DUMMY := $(shell cat gameengine/Ketsji/KX_Python_static.h > gameengine/Ketsji/KX_Python.h) + endif + else + PYINCLUDEOK := $(shell diff -qbB gameengine/Ketsji/KX_Python.h gameengine/Ketsji/KX_Python_dynamic.h) + ifneq (x$(PYINCLUDEOK),x) + DUMMY := $(shell cat gameengine/Ketsji/KX_Python_dynamic.h > gameengine/Ketsji/KX_Python.h) + endif + endif +endif + +# prepare for NAN_BUILDINFO compile at the *sigh* link rules below + +ifdef NAN_BUILDINFO + CSRCS = + ALLTARGETS = + include nan_compile.mk +endif + +################## target rules ######################## + +all debug :: + @echo "****> Make $@ by $(ID)@$(HOST) at $(MAKE_START) on $(CONFIG_GUESS)" + ifdef NANENV + @for n in $(NANENV); do \ + echo " $$n"; \ + done + endif + +DIR = $(OCGDIR) +SOURCEDIR = source + +include nan_subdirs.mk + +################## target rules ######################## + +all:: link + +debug debuglink:: + @$(MAKE) link DEBUG_DIR="debug/" NANENV=$(NANENV) + +clean:: linkclean debuglinkclean + +link: $(BINTARGETS) + @echo "****> Build $(MAKE_START) - `date '+%H:%M:%S %d-%b-%Y'`" + ifdef NANENV + @for n in $(NANENV); do \ + echo " $$n"; \ + done + endif + +linkclean: + @$(RM) $(DIR)/blendercreator* \ + $(DIR)/blenderstatic* \ + $(DIR)/blenderpublisher* \ + $(DIR)/blenderplayer* + +debuglinkclean: + @$(RM) $(DIR)/debug/blendercreator* \ + $(DIR)/debug/blenderstatic* \ + $(DIR)/debug/blenderpublisher* \ + $(DIR)/debug/blenderplayer* + +# Shortcut for Tinderbox release builds. Mortals don't use this. +release: + @$(MAKE) -C ../release/ all || exit 1; + +############### Linker rules ############### + +blendercreator: $(DIR)/$(DEBUG_DIR)blendercreator$(EXT) +blenderstatic: $(DIR)/$(DEBUG_DIR)blenderstatic +blenderpublisher: $(DIR)/$(DEBUG_DIR)blenderpublisher$(EXT) +blenderplayer: $(DIR)/$(DEBUG_DIR)blenderplayer$(EXT) +blenderdynplayer: $(DIR)/$(DEBUG_DIR)blenderdynplayer$(EXT) +blenderssr: $(DIR)/$(DEBUG_DIR)libblenderssr$(SOEXT) + +blenderplayer.app: blenderplayer + @$(MAKE) -C darwin/ APPLICATION=blenderplayer + +blenderpublisher.app: blenderpublisher + @$(MAKE) -C darwin/ APPLICATION=blenderpublisher + +blendercreator.app: blendercreator + @$(MAKE) -C darwin/ APPLICATION=blendercreator + +# XPCOM connector only for linux so far... +ifeq ($(OS),linux) + xplink: $(DIR)/$(DEBUG_DIR)Blender3DPlugin$(SOEXT) +endif + +# Moz/NS plugin: +ifeq ($(OS),$(findstring $(OS), "freebsd linux irix solaris")) + plugin: $(DIR)/$(DEBUG_DIR)npBlender3DPlugin$(SOEXT) + ptest: $(DIR)/$(DEBUG_DIR)npTestPlugin$(SOEXT) +endif +# Windows needs a 8.3 name... Why? Dunno... +ifeq ($(OS),windows) + plugin: $(DIR)/$(DEBUG_DIR)npB3DPlg$(SOEXT) +endif + +$(DIR)/$(DEBUG_DIR)blendercreator$(EXT): $(OBJS) $(GRCLIB) $(COMLIB) $(BCLIB) + @echo "****> Link $@" + ifdef NAN_BUILDINFO + $(CCC) $(REL_CFLAGS) -DBUILD_DATE='"$(BUILD_DATE)"' -DBUILD_TIME='"$(BUILD_TIME)"' -DBUILD_PLATFORM='"$(CONFIG_GUESS)"' -DBUILD_TYPE='"dynamic"' $(BUILDINFO_C) -c -o $(BUILDINFO_O) -DNAN_BUILDINFO + endif + $(CCC) $(LDFLAGS) -o $@ $(BUILDINFO_O) $(OBJS) $(GRCLIB) $(COMLIB) $(BCLIB) $(PYLIB) $(LLIBS) $(DADD) $(LOPTS) + ifdef NAN_BUILDINFO + /bin/rm $(BUILDINFO_O) + endif + +$(DIR)/$(DEBUG_DIR)blenderstatic: $(OBJS) $(GRCLIB) $(COMLIB) $(BCLIB) + @echo "****> Link $@" + ifdef NAN_BUILDINFO + $(CCC) $(REL_CFLAGS) -DBUILD_DATE='"$(BUILD_DATE)"' -DBUILD_TIME='"$(BUILD_TIME)"' -DBUILD_PLATFORM='"$(CONFIG_GUESS)"' -DBUILD_TYPE='"static"' $(BUILDINFO_C) -c -o $(BUILDINFO_O) -DNAN_BUILDINFO + endif + $(CCC) $(LDFLAGS) -o $@ $(BUILDINFO_O) $(OBJS) $(GRCLIB) $(COMLIB) $(BCLIB) $(PYLIB) $(LLIBS) $(SADD) $(LOPTS) + ifdef NAN_BUILDINFO + /bin/rm $(BUILDINFO_O) + endif + +$(DIR)/$(DEBUG_DIR)blenderpublisher$(EXT): $(OBJS) $(GRPLIB) $(COMLIB) $(PULIB) + @echo "****> Link $@" + ifdef NAN_BUILDINFO + $(CCC) $(REL_CFLAGS) -DBUILD_DATE='"$(BUILD_DATE)"' -DBUILD_TIME='"$(BUILD_TIME)"' -DBUILD_PLATFORM='"$(CONFIG_GUESS)"' -DBUILD_TYPE='"dynamic"' $(BUILDINFO_C) -c -o $(BUILDINFO_O) -DNAN_BUILDINFO + endif + $(CCC) $(LDFLAGS) -o $@ $(BUILDINFO_O) $(OBJS) $(GRPLIB) $(COMLIB) $(PULIB) $(PYLIB) $(LLIBS) $(DADD) $(LOPTS) + ifdef NAN_BUILDINFO + /bin/rm $(BUILDINFO_O) + endif + +$(DIR)/$(DEBUG_DIR)blenderplayer$(EXT): $(OBJS) $(SPLIB1) $(COMLIB) $(SPLIB) + @echo "****> Link $@" + ifdef NAN_BUILDINFO + $(CCC) $(REL_CFLAGS) -DBUILD_DATE='"$(BUILD_DATE)"' -DBUILD_TIME='"$(BUILD_TIME)"' -DBUILD_PLATFORM='"$(CONFIG_GUESS)"' -DBUILD_TYPE='"dynamic"' $(BUILDINFO_C) -c -o $(BUILDINFO_O) -DNAN_BUILDINFO + endif + $(CCC) $(LDFLAGS) -o $@ $(BUILDINFO_O) $(OBJS) $(SPLIB1) $(COMLIB) $(SPLIB) $(PYPLAYERLIB) $(LLIBS) $(DADD) $(LOPTS) + ifdef NAN_BUILDINFO + /bin/rm $(BUILDINFO_O) + endif + +$(DIR)/$(DEBUG_DIR)blenderdynplayer$(EXT): $(OBJS) $(COMLIB) $(SPLIB) + @echo "****> Link $@" + ifdef NAN_BUILDINFO + $(CCC) $(REL_CFLAGS) -DBUILD_DATE='"$(BUILD_DATE)"' -DBUILD_TIME='"$(BUILD_TIME)"' -DBUILD_PLATFORM='"$(CONFIG_GUESS)"' -DBUILD_TYPE='"dynamic"' $(BUILDINFO_C) -c -o $(BUILDINFO_O) -DNAN_BUILDINFO + endif + $(CCC) $(LDFLAGS) -o $@ $(BUILDINFO_O) $(OBJS) $(SPLIB1) $(COMLIB) $(SPLIB) $(PYLIB) $(LLIBS) $(DADD) $(LOPTS) + ifdef NAN_BUILDINFO + /bin/rm $(BUILDINFO_O) + endif + +ifeq ($(OS),linux) +$(DIR)/$(DEBUG_DIR)Blender3DPlugin$(SOEXT): $(PLUGAPPLIB_XPLINK) + @echo "****> Link $(DIR)/$(DEBUG_DIR)Blender3DPlugin.so" + ifdef NAN_BUILDINFO + $(CCC) $(REL_CFLAGS) -DBUILD_DATE='"$(BUILD_DATE)"' -DBUILD_TIME='"$(BUILD_TIME)"' -DBUILD_PLATFORM='"$(CONFIG_GUESS)"' -DBUILD_TYPE='"dynamic"' $(BUILDINFO_C) -c -o $(BUILDINFO_O) -DNAN_BUILDINFO + endif + $(CCC) $(DYNLDFLAGS) -o $@ $(PLUGAPPLIB_XPLINK) $(LOPTS) + ifdef NAN_BUILDINFO + /bin/rm $(BUILDINFO_O) + endif +endif + +# Windows build needs a def file? Why? For exposing functions from the +# dll to the outside world. However, this is alsi done internally.. +DEFFILE = \\\\server\\nzc\\develop\\source\\gameengine\\GamePlayer\\netscape\\src\\npB3DPlg.def + +# Windows needs a specific name format for dll.s so we give it one. +ifeq ($(OS),windows) +$(DIR)/$(DEBUG_DIR)npB3DPlg$(SOEXT): $(NSPLUGLIB) $(PLUGAPPLIB) $(COMLIB) $(SPLIB) + @echo "****> Link $(DIR)/$(DEBUG_DIR)npBl3DPlg.$(SOEXT)" + ifdef NAN_BUILDINFO + $(CCC) $(REL_CFLAGS) -DBUILD_DATE='"$(BUILD_DATE)"' -DBUILD_TIME='"$(BUILD_TIME)"' -DBUILD_PLATFORM='"$(CONFIG_GUESS)"' -DBUILD_TYPE='"dynamic"' $(BUILDINFO_C) -c -o $(BUILDINFO_O) -DNAN_BUILDINFO + endif +# $(CCC) $(DYNLDFLAGS) -o $@ $(NSPLUGLIB) $(PLUGAPPLIB) $(COMLIB) $(SPLIB) $(PYLIB) $(PLUGREMLIB) $(LLIBS) $(DADD) $(LOPTS) + $(CCC) $(DYNLDFLAGS) -o $@ $(NSPLUGLIB) $(PLUGAPPLIB) $(COMLIB) $(SPLIB) $(PYLIB) $(PLUGREMLIB) $(LLIBS) $(DADD) $(LOPTS) /def:$(DEFFILE) + ifdef NAN_BUILDINFO + /bin/rm $(BUILDINFO_O) + endif +endif + +ifeq ($(OS),$(findstring $(OS), "linux freebsd irix solaris")) +$(DIR)/$(DEBUG_DIR)npBlender3DPlugin$(SOEXT): $(NSPLUGLIB) $(PLUGAPPLIB) $(COMLIB) $(SPLIB) + @echo "****> Link $(DIR)/$(DEBUG_DIR)Blender3DPlugin.so" + ifdef NAN_BUILDINFO + $(CCC) $(REL_CFLAGS) -DBUILD_DATE='"$(BUILD_DATE)"' -DBUILD_TIME='"$(BUILD_TIME)"' -DBUILD_PLATFORM='"$(CONFIG_GUESS)"' -DBUILD_TYPE='"dynamic"' $(BUILDINFO_C) -c -o $(BUILDINFO_O) -DNAN_BUILDINFO + endif + $(CCC) $(DYNLDFLAGS) -o $@ $(NSPLUGLIB) $(PLUGAPPLIB) $(COMLIB) $(SPLIB) $(PYLIB) $(PLUGREMLIB) $(LLIBS) $(DADD) $(LOPTS) + ifdef NAN_BUILDINFO + /bin/rm $(BUILDINFO_O) + endif + +$(DIR)/$(DEBUG_DIR)npTestPlugin$(SOEXT): $(NSPLUGLIB) + @echo "****> Link $@" + ifdef NAN_BUILDINFO + $(CCC) $(REL_CFLAGS) -DBUILD_DATE='"$(BUILD_DATE)"' -DBUILD_TIME='"$(BUILD_TIME)"' -DBUILD_PLATFORM='"$(CONFIG_GUESS)"' -DBUILD_TYPE='"dynamic"' $(BUILDINFO_C) -c -o $(BUILDINFO_O) -DNAN_BUILDINFO + endif + $(CCC) $(DYNLDFLAGS) -o $@ $(NSPLUGLIB) $(PLUGTESTLIB) $(LLIBS) $(DADD) $(LOPTS) + ifdef NAN_BUILDINFO + /bin/rm $(BUILDINFO_O) + endif +endif + +$(DIR)/$(DEBUG_DIR)libblenderssr$(SOEXT): $(OBJS) $(SSRLIB1) $(COMLIB) $(SPLIB) $(SSRLIB) + @echo "****> Link $@" + ifdef NAN_BUILDINFO + $(CCC) $(REL_CFLAGS) -DBUILD_DATE='"$(BUILD_DATE)"' -DBUILD_TIME='"$(BUILD_TIME)"' -DBUILD_PLATFORM='"$(CONFIG_GUESS)"' -DBUILD_TYPE='"dynamic"' $(BUILDINFO_C) -c -o $(BUILDINFO_O) -DNAN_BUILDINFO + endif + $(CCC) $(DYNLDFLAGS) -o $@ $(BUILDINFO_O) $(OBJS) $(SSRLIB) $(SSRLIB1) $(COMLIB) $(SPLIB) $(PYPLAYERLIB) $(LLIBS) $(DADD) $(LOPTS) + ifdef NAN_BUILDINFO + /bin/rm $(BUILDINFO_O) + endif + |