diff options
Diffstat (limited to 'source/Makefile')
-rw-r--r-- | source/Makefile | 1298 |
1 files changed, 677 insertions, 621 deletions
diff --git a/source/Makefile b/source/Makefile index 4267f780fb1..aa47b33d9c5 100644 --- a/source/Makefile +++ b/source/Makefile @@ -1,630 +1,686 @@ -# -# $Id$ -# -# ***** BEGIN GPL/BL DUAL LICENSE BLOCK ***** -# -# This program is free software; you can redistribute it and/or -# modify it under the terms of the GNU General Public License -# as published by the Free Software Foundation; either version 2 -# of the License, or (at your option) any later version. The Blender -# Foundation also sells licenses for use in proprietary software under -# the Blender License. See http://www.blender.org/BL/ for information -# about this. -# +# Makefile.in generated by automake 1.7.6 from Makefile.am. +# source/Makefile. Generated from Makefile.in by configure. + +# Copyright 1994, 1995, 1996, 1997, 1998, 1999, 2000, 2001, 2002, 2003 +# Free Software Foundation, Inc. +# This Makefile.in is free software; the Free Software Foundation +# gives unlimited permission to copy and/or distribute it, +# with or without modifications, as long as this notice is preserved. + # This program is distributed in the hope that it will be useful, -# but WITHOUT ANY WARRANTY; without even the implied warranty of -# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -# GNU General Public License for more details. -# -# You should have received a copy of the GNU General Public License -# along with this program; if not, write to the Free Software Foundation, -# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. -# -# The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. -# All rights reserved. -# -# The Original Code is: all of this file. -# -# Contributor(s): none yet. -# -# ***** END GPL/BL DUAL LICENSE BLOCK ***** -# -# Top level makefile. Start looping through subdirs and link.... -# - -ifndef NANENV - export NANENV := $(shell env | grep NAN_) -endif - -include nan_definitions.mk - -DIRS = creator blender kernel gameengine - -ifeq ($(OS),windows) - DIRS += icons -endif - -########## buildinfo kludge ################### -CPPFLAGS += -I../Physics/common -CPPFLAGS += -I../Physics/Dummy -ifdef NAN_BUILDINFO - BUILDINFO_O = $(DIR)/$(DEBUG_DIR)buildinfo.o - BUILDINFO_C = $(SRCHOME)/creator/buildinfo.c - BUILD_DATE := $(shell date "+%Y-%m-%d") - BUILD_TIME := $(shell date "+%H:%M:%S") -endif - -############# set pyplayerlib ################## - -PYPLAYERLIB ?= $(PYLIB) - -############# libraries ################## -# COMLIB COMmon LIBraries for all targets -# BPLIB Browser Plugin LIBraries -# SPLIB1 Standalone Player LIBraries (pre COMLIB) -# SPLIB Standalone Player LIBraries (post COMLIB) -# PULIB PUblisher LIBraries -# GRPLIB Gui and Render LIBraries for Publisher -# LLIBS dynamic system libraries -# SADD Static OpenGL libraries -# DADD Dynamic OpenGL libraries -# NSPLUGLIB PLUGin LIBraries for ns-style api -# PLUGAPPLIB libs that form the application to be plugged in -# Note: the order is important here - - GRPLIB = $(OCGDIR)/creator/$(DEBUG_DIR)libcreator.a - GRPLIB += $(OCGDIR)/blender/src/$(DEBUG_DIR)libsrcpublisher.a - GRPLIB += $(NAN_DECIMATION)/lib/libdecimation.a - GRPLIB += $(NAN_BSP)/lib/$(DEBUG_DIR)libbsp.a - GRPLIB += $(NAN_SOUNDSYSTEM)/lib/$(DEBUG_DIR)libSoundSystem.a - GRPLIB += $(NAN_GHOST)/lib/$(DEBUG_DIR)libghost.a - GRPLIB += $(NAN_STRING)/lib/$(DEBUG_DIR)libstring.a - GRPLIB += $(OCGDIR)/blender/img/$(DEBUG_DIR)libimg.a - GRPLIB += $(OCGDIR)/blender/renderconverter/$(DEBUG_DIR)librenderconverter.a - GRPLIB += $(OCGDIR)/blender/render/$(DEBUG_DIR)librender.a - GRPLIB += $(OCGDIR)/blender/radiosity/$(DEBUG_DIR)libradiosity.a - - GRPLIB += $(OCGDIR)/blender/python/$(DEBUG_DIR)libpython.a - -# nlin: the reason that some libraries appear more than once below is -# to handle circular dependencies in linking among libraries... some -# linkers (e.g. under Linux) need libs to be specified multiple times -# to properly resolve circular dependencies. ugly, but it works... -# the repeat entries could probably be trimmed down. - COMLIB = $(OCGDIR)/blender/blenkernel/$(DEBUG_DIR)libblenkernel.a - COMLIB += $(OCGDIR)/blender/blenloader/$(DEBUG_DIR)libblenloader.a - COMLIB += $(OCGDIR)/blender/blenpluginapi/$(DEBUG_DIR)libblenpluginapi.a - COMLIB += $(OCGDIR)/blender/imbuf/$(DEBUG_DIR)libimbuf.a - COMLIB += $(OCGDIR)/blender/blenlib/$(DEBUG_DIR)libblenlib.a - COMLIB += $(OCGDIR)/blender/avi/$(DEBUG_DIR)libavi.a - COMLIB += $(NAN_JPEG)/lib/libjpeg.a - COMLIB += $(OCGDIR)/gameengine/bloutines/$(DEBUG_DIR)libbloutines.a - COMLIB += $(OCGDIR)/gameengine/blconverter/$(DEBUG_DIR)libblconverter.a - COMLIB += $(OCGDIR)/gameengine/blphys/common/$(DEBUG_DIR)libcommon.a - COMLIB += $(OCGDIR)/gameengine/blphys/blode/$(DEBUG_DIR)libblode.a - COMLIB += $(NAN_ODE)/lib/libode.a -# COMLIB += $(OCGDIR)/gameengine/blphys/sumo/$(DEBUG_DIR)libsumo.a - COMLIB += $(OCGDIR)/gameengine/blphys/dummy/$(DEBUG_DIR)libdummy.a - COMLIB += $(OCGDIR)/gameengine/blphys/common/$(DEBUG_DIR)libcommon.a -# COMLIB += $(OCGDIR)/gameengine/blphys/sumo/$(DEBUG_DIR)libsumo.a - COMLIB += $(OCGDIR)/gameengine/blphys/dummy/$(DEBUG_DIR)libdummy.a - COMLIB += $(OCGDIR)/gameengine/ketsji/$(DEBUG_DIR)libketsji.a - COMLIB += $(OCGDIR)/gameengine/blphys/common/$(DEBUG_DIR)libcommon.a - COMLIB += $(OCGDIR)/gameengine/blphys/blode/$(DEBUG_DIR)libblode.a -# COMLIB += $(OCGDIR)/gameengine/blphys/sumo/$(DEBUG_DIR)libsumo.a - COMLIB += $(OCGDIR)/gameengine/blphys/dummy/$(DEBUG_DIR)libdummy.a - COMLIB += $(OCGDIR)/gameengine/blphys/common/$(DEBUG_DIR)libcommon.a -# COMLIB += $(OCGDIR)/gameengine/blphys/sumo/$(DEBUG_DIR)libsumo.a - COMLIB += $(OCGDIR)/gameengine/blphys/dummy/$(DEBUG_DIR)libdummy.a - COMLIB += $(OCGDIR)/gameengine/ketsji/$(DEBUG_DIR)libketsji.a - COMLIB += $(OCGDIR)/gameengine/logic/$(DEBUG_DIR)liblogic.a - COMLIB += $(OCGDIR)/gameengine/rasterizer/$(DEBUG_DIR)librasterizer.a - COMLIB += $(OCGDIR)/gameengine/OpenGLrasterizer/$(DEBUG_DIR)libOpenGLrasterizer.a - COMLIB += $(OCGDIR)/gameengine/expression/$(DEBUG_DIR)libexpression.a - COMLIB += $(OCGDIR)/gameengine/scenegraph/$(DEBUG_DIR)libscenegraph.a -# COMLIB += $(OCGDIR)/sumo/$(DEBUG_DIR)libfuzzics.a -# COMLIB += $(OCGDIR)/sumo/$(DEBUG_DIR)libsolid.a - COMLIB += $(NAN_MOTO)/lib/libmoto.a - COMLIB += $(NAN_SND_LIBS) - COMLIB += $(OCGDIR)/kernel/gen_system/$(DEBUG_DIR)libgen_system.a - COMLIB += $(OCGDIR)/kernel/gen_messaging/$(DEBUG_DIR)libgen_messaging.a - COMLIB += $(OCGDIR)/gameengine/ketsji/KXNetwork/$(DEBUG_DIR)libKXNetwork.a - COMLIB += $(OCGDIR)/gameengine/Network/$(DEBUG_DIR)libNetwork.a - COMLIB += $(OCGDIR)/gameengine/Network/LoopBackNetwork/$(DEBUG_DIR)libLoopBackNetwork.a - COMLIB += $(NAN_GUARDEDALLOC)/lib/libguardedalloc.a - COMLIB += $(NAN_BMFONT)/lib/$(DEBUG_DIR)libbmfont.a - COMLIB += $(NAN_PNG)/lib/libpng.a - ifeq ($(WITH_QUICKTIME), true) - COMLIB += $(OCGDIR)/blender/blenderqt/$(DEBUG_DIR)libblenderqt.a - endif - ifeq ($(WITH_FREETYPE2), true) - ifeq ($(OS), windows) - ifeq ($(FREE_WINDOWS), true) - COMLIB += $(NAN_FREETYPE)/lib/libfreetype.a - else - COMLIB += $(NAN_FREETYPE)/lib/freetype2ST.lib - endif - else - ifeq ($(OS), irix) - COMLIB += $(NAN_FREETYPE)/lib32/libfreetype.a - else - COMLIB += $(NAN_FREETYPE)/lib/libfreetype.a - endif - endif - endif -ifeq ($(INTERNATIONAL), true) - COMLIB += $(OCGDIR)/blender/ftfont/$(DEBUG_DIR)libftfont.a - ifeq ($(OS), windows) - ifeq ($(FREE_WINDOWS), true) - COMLIB += $(NAN_GETTEXT)/lib/freegettext.a - COMLIB += $(NAN_FTGL)/lib/libftgl.a - #COMLIB += $(NAN_ICONV)/lib/freeiconv.a - else - COMLIB += $(NAN_GETTEXT)/lib/gnu_gettext.lib - COMLIB += $(NAN_FTGL)/lib/ftgl_static_ST.lib - COMLIB += $(NAN_FREETYPE)/lib/freetype2ST.lib - COMLIB += $(NAN_ICONV)/lib/iconv.lib - endif - else - COMLIB += $(NAN_FTGL)/lib/libftgl.a - ifeq ($(OS), irix) - COMLIB += $(NAN_FREETYPE)/lib32/libfreetype.a - COMLIB += $(NAN_FREETYPE)/lib32/libintl.a - else - COMLIB += $(NAN_FREETYPE)/lib/libfreetype.a - endif - endif - ifeq ($(OS), darwin) - COMLIB += $(NAN_GETTEXT)/lib/libintl.a - endif -endif - -ifeq ($(OS), irix) - COMLIB += $(NAN_SDL)/lib/libSDL.a -endif -ifeq ($(OS), windows) - ifeq ($(FREE_WINDOWS), true) - COMLIB += $(NAN_SDL)/lib/libSDL.a - else - COMLIB += $(NAN_SDL)/lib/SDL.lib - endif -endif - - PULIB = $(NAN_IKSOLVER)/lib/libiksolver.a - PULIB += $(NAN_MOTO)/lib/libmoto.a - PULIB += $(OCGDIR)/blender/readblenfile/$(DEBUG_DIR)libreadblenfile.a - PULIB += $(OCGDIR)/blender/readstreamglue/$(DEBUG_DIR)libreadstreamglue.a - PULIB += $(OCGDIR)/blender/writestreamglue/$(DEBUG_DIR)libwritestreamglue.a - # toggle 2 writestreamglue libs for the Uber-Publisher :) - #PULIB += $(OCGDIR)/blender/writestreamglueSTUB/$(DEBUG_DIR)libwritestreamglueSTUB.a - PULIB += $(OCGDIR)/blender/inflate/$(DEBUG_DIR)libinflate.a - PULIB += $(OCGDIR)/blender/deflate/$(DEBUG_DIR)libdeflate.a - PULIB += $(OCGDIR)/blender/writeblenfile/$(DEBUG_DIR)libwriteblenfile.a - PULIB += $(OCGDIR)/blender/writestreamglue/$(DEBUG_DIR)libwritestreamglue.a - # toggle 2 writestreamglue libs for the Uber-Publisher :) - #PULIB += $(OCGDIR)/blender/writestreamglueSTUB/$(DEBUG_DIR)libwritestreamglueSTUB.a - PULIB += $(OCGDIR)/blender/readstreamglue/$(DEBUG_DIR)libreadstreamglue.a # KEY_dependkludge fix.. Remove me - PULIB += $(OCGDIR)/blender/src/$(DEBUG_DIR)libsrcpublisher.a - - SPLIB1 = $(OCGDIR)/gameengine/GamePlayer/ghost/$(DEBUG_DIR)libghost.a - SPLIB1 += $(OCGDIR)/gameengine/GamePlayer/common/$(DEBUG_DIR)libcommon.a - SPLIB1 += $(NAN_STRING)/lib/$(DEBUG_DIR)libstring.a - SPLIB1 += $(NAN_GHOST)/lib/$(DEBUG_DIR)libghost.a - - SPLIB = $(OCGDIR)/blender/makesdna/$(DEBUG_DIR)DNA.o - SPLIB += $(OCGDIR)/blender/readblenfile/$(DEBUG_DIR)libreadblenfile.a - SPLIB += $(OCGDIR)/blender/readstreamglue/$(DEBUG_DIR)libreadstreamglue.a - # this is used for the plugin. It uses some things from libz.a, - # but somehow it consistently fails to resolve these symbols... or - # can I just not check them? nm claims they aren't... - SPLIB += $(OCGDIR)/blender/inflate/$(DEBUG_DIR)libinflate.a - SPLIB += $(OCGDIR)/blender/writestreamglueSTUB/$(DEBUG_DIR)libwritestreamglueSTUB.a - SPLIB += $(OCGDIR)/blender/blenkernel/blenkernel_blc/$(DEBUG_DIR)libblenkernel_blc.a - - # These three need to be explicitly mentioned on the cl, because - # if they are offered as a lib, they are optimized away. (nzc) - NSPLUGLIB = $(OCGDIR)/gameengine/GamePlayer/netscape/src/$(DEBUG_DIR)UnixShell.o - NSPLUGLIB += $(OCGDIR)/gameengine/GamePlayer/netscape/src/$(DEBUG_DIR)stubs.o - NSPLUGLIB += $(OCGDIR)/gameengine/GamePlayer/netscape/src/$(DEBUG_DIR)winstubs.o - NSPLUGLIB += $(OCGDIR)/gameengine/GamePlayer/netscape/src/$(DEBUG_DIR)Blender3DPlugin_native_implementation.o - - # Here you can configure what sort of test to make for the plugin. -# PLUGTESTLIB = $(OCGDIR)/gameengine/GamePlayer/netscape/test/$(DEBUG_DIR)libns_api_test_stub.a -# PLUGTESTLIB = $(OCGDIR)/gameengine/GamePlayer/netscape/test/$(DEBUG_DIR)libns_api_test_colorcycle.a -# PLUGTESTLIB = $(OCGDIR)/gameengine/GamePlayer/netscape/test/$(DEBUG_DIR)libns_api_test_gears.a - PLUGTESTLIB = $(OCGDIR)/gameengine/GamePlayer/netscape/test/$(DEBUG_DIR)libns_api_test_threaded_gears.a - -# XPCOM is done only for Linux for now -ifeq ($(OS),$(findstring $(OS), "linux")) - ifeq ($(CPU),i386) - NSPLUGLIB += $(OCGDIR)/gameengine/GamePlayer/netscape/src/$(DEBUG_DIR)XPH_xpcom_hooks.o - endif -endif - - PLUGAPPLIB = $(OCGDIR)/gameengine/GamePlayer/netscape/src/$(DEBUG_DIR)libplugin_ketsji_hooks.a - -ifeq ($(OS),$(findstring $(OS), "freebsd linux irix solaris")) - NSPLUGLIB += $(OCGDIR)/gameengine/GamePlayer/netscape/src/$(DEBUG_DIR)PLG_X11_windowing.o - PLUGAPPLIB += $(OCGDIR)/gameengine/GamePlayer/common/unix/$(DEBUG_DIR)libunix.a -endif -ifeq ($(OS),$(findstring $(OS), "windows")) - NSPLUGLIB += $(OCGDIR)/gameengine/GamePlayer/netscape/src/$(DEBUG_DIR)PLG_MSWindows_windowing.o - NSPLUGLIB += $(OCGDIR)/gameengine/GamePlayer/netscape/src/$(DEBUG_DIR)npB3DPlg.res - PLUGAPPLIB += $(OCGDIR)/gameengine/GamePlayer/common/windows/$(DEBUG_DIR)libwindows.a -endif - PLUGAPPLIB += $(OCGDIR)/gameengine/GamePlayer/common/$(DEBUG_DIR)libcommon.a - - -ifeq ($(OS),$(findstring $(OS), "linux")) - ifeq ($(CPU),i386) - PLUGAPPLIB_XPLINK = $(OCGDIR)/gameengine/GamePlayer/netscape/src/$(DEBUG_DIR)_Blender3DPlugin_implementation_.o - endif -endif - - # A bit silly... but needed to resolve symbols. - PLUGREMLIB = $(NAN_STRING)/lib/$(DEBUG_DIR)libstring.a - -######################## OS dependencies (alphabetic!) ################ - -include nan_link.mk - -ifeq ($(OS),beos) - BINTARGETS = blenderdynamic -endif - -ifeq ($(OS),darwin) - BINTARGETS = blenderdynamic.app - BINTARGETS += blenderplayer.app - PYLIB = $(NAN_PYTHON)/lib/python$(NAN_PYTHON_VERSION)/config/libpython$(NAN_PYTHON_VERSION).a - # Next line would enable MxTextTools (for VRML2 import) - # but results in a link error - # PYLIB += $(NAN_MXTEXTTOOLS) -endif - -ifeq ($(OS),freebsd) - ifeq ($(OS_VERSION),$(findstring $(OS_VERSION), "3.4 4.0")) - BINTARGETS = blenderdynamic - BINTARGETS += blenderstatic - else - BINTARGETS = blenderdynamic - BINTARGETS += blenderplayer - BINTARGETS += plugin - endif - PYLIB = $(NAN_PYTHON)/lib/python$(NAN_PYTHON_VERSION)/config/libpython$(NAN_PYTHON_VERSION).a - PYLIB += $(NAN_MXTEXTTOOLS) -endif - -ifeq ($(OS),irix) - BINTARGETS = blenderdynamic - BINTARGETS += blenderplayer - BINTARGETS += plugin - PYLIB = $(NAN_PYTHON)/lib/python$(NAN_PYTHON_VERSION)/config/libpython$(NAN_PYTHON_VERSION).a - PYLIB += $(NAN_MXTEXTTOOLS) -endif - -ifeq ($(OS),linux) - BINTARGETS = blenderdynamic - ifeq ($(CPU),alpha) - BINTARGETS = blenderdynamic - BINTARGETS += blenderplayer - endif - ifeq ($(CPU),i386) -# BINTARGETS = plugin - # BINTARGETS += ptest -# BINTARGETS += xplink - BINTARGETS += blenderdynamic -# BINTARGETS += blenderplayer -# BINTARGETS += blenderstatic - endif - ifeq ($(CPU),powerpc) - BINTARGETS = blenderdynamic - BINTARGETS += blenderstatic - endif - PYLIB = $(NAN_PYTHON)/lib/python$(NAN_PYTHON_VERSION)/config/libpython$(NAN_PYTHON_VERSION).a - PYLIB += $(NAN_MXTEXTTOOLS) -endif - -ifeq ($(OS),openbsd) - BINTARGETS = blenderstatic - PYLIB = $(NAN_PYTHON)/lib/python$(NAN_PYTHON_VERSION)/config/libpython$(NAN_PYTHON_VERSION).a -endif - -ifeq ($(OS),solaris) - BINTARGETS = blenderdynamic - BINTARGETS += blenderplayer - ifeq ($(CPU),sparc) - BINTARGETS += plugin - endif - PYLIB = $(NAN_PYTHON)/lib/python$(NAN_PYTHON_VERSION)/config/libpython$(NAN_PYTHON_VERSION).a - PYLIB += $(NAN_MXTEXTTOOLS) - PYLIB += $(NAN_ZLIB)/lib/libz.a - - PULIB += $(NAN_ZLIB)/lib/libz.a - SPLIB += $(NAN_ZLIB)/lib/libz.a -endif - -# OpenAL libs are already compiled as shared code! Check FMod if we switch to that. (nzc) - - -# Some vars to keep the rest of this section mostly readable -# in an 80 char term -SOUNDSYSTEM = $(OCGDIR)/intern/SoundSystem/$(DEBUG_DIR)libSoundSystem.a -DUMMYSOUND = $(OCGDIR)/intern/DummySoundSystem/$(DEBUG_DIR)libDummySoundSystem.a -OPENALSOUND = $(OCGDIR)/intern/OpenALSoundSystem/$(DEBUG_DIR)libOpenALSoundSystem.a - -# Some kooky logic going on here ... -ifeq ($(NAN_NO_OPENAL), true) - NAN_SND_LIBS = $(SOUNDSYSTEM) - NAN_SND_LIBS += $(DUMMYSOUND) - NAN_SND_LIBS += $(SOUNDSYSTEM) -else - ifeq ($(OS),$(findstring $(OS), "freebsd linux windows")) - ifeq ($(CPU),i386) - ifeq ($(OS),freebsd) - NAN_SND_LIBS = $(SOUNDSYSTEM) - NAN_SND_LIBS += $(DUMMYSOUND) - NAN_SND_LIBS += $(OPENALSOUND) - NAN_SND_LIBS += $(NAN_OPENAL)/lib/libopenal.a - NAN_SND_LIBS += $(SOUNDSYSTEM) - else - NAN_SND_LIBS = $(SOUNDSYSTEM) - NAN_SND_LIBS += $(DUMMYSOUND) - NAN_SND_LIBS += $(OPENALSOUND) - NAN_SND_LIBS += $(NAN_OPENAL)/lib/libopenal.a - NAN_SND_LIBS += $(SOUNDSYSTEM) - endif - else - ifeq ($(OS),windows) - NAN_SND_LIBS = $(SOUNDSYSTEM) - NAN_SND_LIBS += $(DUMMYSOUND) - NAN_SND_LIBS += $(OPENALSOUND) - NAN_SND_LIBS += $(NAN_OPENAL)/lib/openal_static.lib - NAN_SND_LIBS += $(SOUNDSYSTEM) - else - NAN_SND_LIBS = $(SOUNDSYSTEM) - NAN_SND_LIBS += $(DUMMYSOUND) - NAN_SND_LIBS += $(SOUNDSYSTEM) - endif - endif - else - ifeq ($(OS),darwin) - NAN_SND_LIBS = $(SOUNDSYSTEM) - NAN_SND_LIBS += $(DUMMYSOUND) - NAN_SND_LIBS += $(SOUNDSYSTEM) - else - NAN_SND_LIBS = $(SOUNDSYSTEM) - NAN_SND_LIBS += $(DUMMYSOUND) - NAN_SND_LIBS += $(SOUNDSYSTEM) - endif - endif -endif - -ifeq ($(OS),windows) - ifeq ($(FREE_WINDOWS),true) - PYLIB = $(NAN_PYTHON)/lib/freepy.a - else - PYLIB = $(NAN_PYTHON)/lib/python22.lib - endif - - PYPLAYERLIB = $(NAN_PYTHON)/static/*.obj - PYPLAYERLIB = $(PYLIB) - - # Might need to change this to $(NAN_MOZILLA_LIB)/nspr4.lib - NSPLUGLIB += $(NAN_NSPR)/lib/nspr4.lib - - BINTARGETS = blenderdynamic - ifneq ($(FREE_WINDOWS),true) - BINTARGETS += blenderplayer - BINTARGETS += blenderdynplayer - BINTARGETS += plugin - endif - - PULIB += $(OCGDIR)/blender/icons/$(DEBUG_DIR)winblender.res - PULIB += $(NAN_ZLIB)/lib/libz.a - SPLIB += $(OCGDIR)/blender/icons/$(DEBUG_DIR)winblender.res - SPLIB += $(NAN_ZLIB)/lib/libz.a - - ifdef NAN_PLAYERSTATIC - PYPLAYERLIB = $(NAN_PYTHON)/static/python20.lib - BINTARGETS = blenderplayer - - NAN_SND_LIBS = $(OCGDIR)/intern/SoundSystem/$(DEBUG_DIR)libSoundSystem.a - NAN_SND_LIBS += $(OCGDIR)/intern/DummySoundSystem/$(DEBUG_DIR)libDummySoundSystem.a - NAN_SND_LIBS += $(OCGDIR)/intern/OpenALSoundSystem/$(DEBUG_DIR)libOpenALSoundSystem.a - NAN_SND_LIBS += $(NAN_OPENAL)/lib/openal_static.lib - NAN_SND_LIBS += $(OCGDIR)/intern/SoundSystem/$(DEBUG_DIR)libSoundSystem.a - - PYINCLUDEOK := $(shell diff -qbB gameengine/Ketsji/KX_Python.h gameengine/Ketsji/KX_Python_static.h) - ifneq (x$(PYINCLUDEOK),x) - DUMMY := $(shell cat gameengine/Ketsji/KX_Python_static.h > gameengine/Ketsji/KX_Python.h) - endif - else - PYINCLUDEOK := $(shell diff -qbB gameengine/Ketsji/KX_Python.h gameengine/Ketsji/KX_Python_dynamic.h) - ifneq (x$(PYINCLUDEOK),x) - DUMMY := $(shell cat gameengine/Ketsji/KX_Python_dynamic.h > gameengine/Ketsji/KX_Python.h) - endif - endif -endif - -# prepare for NAN_BUILDINFO compile at the *sigh* link rules below - -ifdef NAN_BUILDINFO - CSRCS = - ALLTARGETS = - include nan_compile.mk -endif - -################## target rules ######################## - -all debug :: - @echo "****> Make $@ by $(ID)@$(HOST) at $(MAKE_START) on $(CONFIG_GUESS)" - ifdef NANENV - @for n in $(NANENV); do \ - echo " $$n"; \ +# but WITHOUT ANY WARRANTY, to the extent permitted by law; without +# even the implied warranty of MERCHANTABILITY or FITNESS FOR A +# PARTICULAR PURPOSE. + + + +srcdir = . +top_srcdir = .. + +pkgdatadir = $(datadir)/blender +pkglibdir = $(libdir)/blender +pkgincludedir = $(includedir)/blender +top_builddir = .. + +am__cd = CDPATH="$${ZSH_VERSION+.}$(PATH_SEPARATOR)" && cd +INSTALL = /usr/bin/install -c +install_sh_DATA = $(install_sh) -c -m 644 +install_sh_PROGRAM = $(install_sh) -c +install_sh_SCRIPT = $(install_sh) -c +INSTALL_HEADER = $(INSTALL_DATA) +transform = $(program_transform_name) +NORMAL_INSTALL = : +PRE_INSTALL = : +POST_INSTALL = : +NORMAL_UNINSTALL = : +PRE_UNINSTALL = : +POST_UNINSTALL = : +build_triplet = i686-pc-linux-gnu +host_triplet = i686-pc-linux-gnu +target_triplet = i686-pc-linux-gnu +ACLOCAL = ${SHELL} /home/qword/nuevo/fuentes/trabajo/blender/missing --run aclocal-1.7 +AMDEP_FALSE = # +AMDEP_TRUE = +AMTAR = ${SHELL} /home/qword/nuevo/fuentes/trabajo/blender/missing --run tar +AR = ar +AUTOCONF = ${SHELL} /home/qword/nuevo/fuentes/trabajo/blender/missing --run autoconf +AUTOHEADER = ${SHELL} /home/qword/nuevo/fuentes/trabajo/blender/missing --run autoheader +AUTOMAKE = ${SHELL} /home/qword/nuevo/fuentes/trabajo/blender/missing --run automake-1.7 +AWK = mawk +BLIB_JPEG = +BLIB_PNG = +BLIB_SDL = +BlenderFMOD_FALSE = +BlenderFMOD_TRUE = # +BlenderGAME_FALSE = +BlenderGAME_TRUE = # +BlenderOPENAL_FALSE = +BlenderOPENAL_TRUE = # +BlenderPLUGIN_FALSE = +BlenderPLUGIN_TRUE = # +BlenderQUICKTIME_FALSE = +BlenderQUICKTIME_TRUE = # +BlenderSTATIC_FALSE = +BlenderSTATIC_TRUE = # +CARBON_FALSE = +CARBON_TRUE = # +CC = gcc +CCDEPMODE = depmode=gcc3 +CFLAGS = -funsigned-char +CPP = gcc -E +CPPFLAGS = +CXX = g++ +CXXCPP = g++ -E +CXXDEPMODE = depmode=gcc3 +CXXFLAGS = -funsigned-char +CYGPATH_W = echo +DEFS = -DHAVE_CONFIG_H +DEPDIR = .deps +ECHO = echo +ECHO_C = +ECHO_N = -n +ECHO_T = +EGREP = grep -E +EXEEXT = +F77 = +FFLAGS = +INSTALL_DATA = ${INSTALL} -m 644 +INSTALL_PROGRAM = ${INSTALL} +INSTALL_SCRIPT = ${INSTALL} +INSTALL_STRIP_PROGRAM = ${SHELL} $(install_sh) -c -s +LDFLAGS = +LIBM = -lm +LIBOBJS = + +LIBS = +LIBTOOL = $(SHELL) $(top_builddir)/libtool +LN_S = ln -s +LTLIBOBJS = +MAKE = /usr/bin/make +MAKEINFO = ${SHELL} /home/qword/nuevo/fuentes/trabajo/blender/missing --run makeinfo +OBJEXT = o +PACKAGE = blender +PACKAGE_BUGREPORT = +PACKAGE_NAME = blender +PACKAGE_STRING = blender 2.29 +PACKAGE_TARNAME = blender +PACKAGE_VERSION = 2.29 +PATH_SEPARATOR = : +PBBUILD = +PYTHON = /usr/bin/python +PYTHONSYSPREFIX = /usr +PYTHON_EXEC_PREFIX = ${exec_prefix} +PYTHON_LDFLAGS = -Xlinker -export-dynamic +PYTHON_PLATFORM = linux2 +PYTHON_PREFIX = ${prefix} +PYTHON_VERSION = 2.2 +RANLIB = ranlib +SDL_CFLAGS = -I/usr/include/SDL -D_REENTRANT +SDL_CONFIG = /usr/bin/sdl-config +SDL_LIBS = -L/usr/lib -lSDL -lpthread +SET_MAKE = +SHELL = /bin/sh +STRIP = strip +USE_OPENAL_FALSE = +USE_OPENAL_TRUE = # +VERSION = 2.29 +WIN32_FALSE = +WIN32_TRUE = # +X11_FALSE = # +X11_TRUE = +X_CFLAGS = -I/usr/X11R6/include +X_EXTRA_LIBS = +X_LIBS = -L/usr/X11R6/lib +X_PRE_LIBS = -lSM -lICE +ac_ct_AR = ar +ac_ct_CC = gcc +ac_ct_CXX = g++ +ac_ct_F77 = +ac_ct_RANLIB = ranlib +ac_ct_STRIP = strip +am__fastdepCC_FALSE = # +am__fastdepCC_TRUE = +am__fastdepCXX_FALSE = # +am__fastdepCXX_TRUE = +am__include = include +am__leading_dot = . +am__quote = +b_jpeg_FALSE = +b_jpeg_TRUE = # +b_png_FALSE = +b_png_TRUE = # +b_sdl_FALSE = +b_sdl_TRUE = # +bindir = ${exec_prefix}/bin +build = i686-pc-linux-gnu +build_alias = +build_cpu = i686 +build_os = linux-gnu +build_vendor = pc +datadir = ${prefix}/share +exec_prefix = ${prefix} +host = i686-pc-linux-gnu +host_alias = +host_cpu = i686 +host_os = linux-gnu +host_vendor = pc +includedir = ${prefix}/include +infodir = ${prefix}/info +install_sh = /home/qword/nuevo/fuentes/trabajo/blender/install-sh +libdir = ${exec_prefix}/lib +libexecdir = ${exec_prefix}/libexec +localstatedir = ${prefix}/var +mandir = ${prefix}/man +oldincludedir = /usr/include +pkgpyexecdir = ${pyexecdir}/blender +pkgpythondir = ${pythondir}/blender +prefix = /usr/local +program_transform_name = s,x,x, +pyexecdir = ${exec_prefix}/lib/python2.2/site-packages +pythondir = ${prefix}/lib/python2.2/site-packages +sbindir = ${exec_prefix}/sbin +sharedstatedir = ${prefix}/com +sysconfdir = ${prefix}/etc +target = i686-pc-linux-gnu +target_alias = +target_cpu = i686 +target_os = linux-gnu +target_vendor = pc +gameblenderdir = +#gameblenderdir = gameengine +gamelib = +#gamelib = gameengine/libblender_gameengine.la +playerlib = +#playerlib = libblender_player.la +pluginlib = + +#pluginlib = libblender_plugin.la +icondir = + +#icondir = icons +blenquicktimelib = + +#blenquicktimelib = blender/quicktime/libblender_quicktime.la + +SUBDIRS = blender kernel creator $(gameblenderdir) $(icondir) + +noinst_LTLIBRARIES = libblender_source.la $(playerlib) $(pluginlib) + +libblender_source_la_SOURCES = + +libblender_source_la_LIBADD = \ + $(gamelib) \ + creator/libblender_creator.la \ + blender/src/libblender_blendersrc.la \ + blender/renderconverter/libblender_renderconverter.la \ + blender/blenloader/libblender_blenloader.la \ + blender/deflate/libblender_deflate.la \ + blender/inflate/libblender_inflate.la \ + blender/writestreamglue/libblender_writestreamglue.la \ + blender/readstreamglue/libblender_readstreamglue.la \ + blender/writeblenfile/libblender_writeblenfile.la \ + blender/readblenfile/libblender_readblenfile.la \ + blender/avi/libblender_avi.la \ + blender/img/libblender_img.la \ + $(blenquicktimelib) \ + blender/render/libblender_render.la \ + blender/radiosity/libblender_radiosity.la \ + blender/blenkernel/libblender_blenkernel.la \ + blender/blenpluginapi/libblender_blenpluginapi.la \ + blender/imbuf/libblender_imbuf.la \ + blender/blenlib/libblender_blenlib.la \ + blender/python/libblender_python.la \ + blender/makesdna/libblender_makesdna.la \ + kernel/libblender_kernel.la + + +libblender_player_la_SOURCES = + +libblender_player_la_LIBADD = \ + gameengine/libgameblender_player.la + + +libblender_plugin_la_SOURCES = + +libblender_plugin_la_LIBADD = \ + gameengine/libgameblender_plugin.la + +subdir = source +ACLOCAL_M4 = $(top_srcdir)/aclocal.m4 +mkinstalldirs = $(SHELL) $(top_srcdir)/mkinstalldirs +CONFIG_HEADER = $(top_builddir)/config.h +CONFIG_CLEAN_FILES = +LTLIBRARIES = $(noinst_LTLIBRARIES) + +libblender_player_la_LDFLAGS = +libblender_player_la_DEPENDENCIES = gameengine/libgameblender_player.la +am_libblender_player_la_OBJECTS = +libblender_player_la_OBJECTS = $(am_libblender_player_la_OBJECTS) +libblender_plugin_la_LDFLAGS = +libblender_plugin_la_DEPENDENCIES = gameengine/libgameblender_plugin.la +am_libblender_plugin_la_OBJECTS = +libblender_plugin_la_OBJECTS = $(am_libblender_plugin_la_OBJECTS) +libblender_source_la_LDFLAGS = +#libblender_source_la_DEPENDENCIES = \ +# creator/libblender_creator.la \ +# blender/src/libblender_blendersrc.la \ +# blender/renderconverter/libblender_renderconverter.la \ +# blender/blenloader/libblender_blenloader.la \ +# blender/deflate/libblender_deflate.la \ +# blender/inflate/libblender_inflate.la \ +# blender/writestreamglue/libblender_writestreamglue.la \ +# blender/readstreamglue/libblender_readstreamglue.la \ +# blender/writeblenfile/libblender_writeblenfile.la \ +# blender/readblenfile/libblender_readblenfile.la \ +# blender/avi/libblender_avi.la \ +# blender/img/libblender_img.la \ +# blender/quicktime/libblender_quicktime.la \ +# blender/render/libblender_render.la \ +# blender/radiosity/libblender_radiosity.la \ +# blender/blenkernel/libblender_blenkernel.la \ +# blender/blenpluginapi/libblender_blenpluginapi.la \ +# blender/imbuf/libblender_imbuf.la \ +# blender/blenlib/libblender_blenlib.la \ +# blender/python/libblender_python.la \ +# blender/makesdna/libblender_makesdna.la \ +# kernel/libblender_kernel.la +libblender_source_la_DEPENDENCIES = \ + creator/libblender_creator.la \ + blender/src/libblender_blendersrc.la \ + blender/renderconverter/libblender_renderconverter.la \ + blender/blenloader/libblender_blenloader.la \ + blender/deflate/libblender_deflate.la \ + blender/inflate/libblender_inflate.la \ + blender/writestreamglue/libblender_writestreamglue.la \ + blender/readstreamglue/libblender_readstreamglue.la \ + blender/writeblenfile/libblender_writeblenfile.la \ + blender/readblenfile/libblender_readblenfile.la \ + blender/avi/libblender_avi.la \ + blender/img/libblender_img.la \ + blender/render/libblender_render.la \ + blender/radiosity/libblender_radiosity.la \ + blender/blenkernel/libblender_blenkernel.la \ + blender/blenpluginapi/libblender_blenpluginapi.la \ + blender/imbuf/libblender_imbuf.la \ + blender/blenlib/libblender_blenlib.la \ + blender/python/libblender_python.la \ + blender/makesdna/libblender_makesdna.la \ + kernel/libblender_kernel.la +##libblender_source_la_DEPENDENCIES = \ +## gameengine/libblender_gameengine.la \ +## creator/libblender_creator.la \ +## blender/src/libblender_blendersrc.la \ +## blender/renderconverter/libblender_renderconverter.la \ +## blender/blenloader/libblender_blenloader.la \ +## blender/deflate/libblender_deflate.la \ +## blender/inflate/libblender_inflate.la \ +## blender/writestreamglue/libblender_writestreamglue.la \ +## blender/readstreamglue/libblender_readstreamglue.la \ +## blender/writeblenfile/libblender_writeblenfile.la \ +## blender/readblenfile/libblender_readblenfile.la \ +## blender/avi/libblender_avi.la \ +## blender/img/libblender_img.la \ +## blender/quicktime/libblender_quicktime.la \ +## blender/render/libblender_render.la \ +## blender/radiosity/libblender_radiosity.la \ +## blender/blenkernel/libblender_blenkernel.la \ +## blender/blenpluginapi/libblender_blenpluginapi.la \ +## blender/imbuf/libblender_imbuf.la \ +## blender/blenlib/libblender_blenlib.la \ +## blender/python/libblender_python.la \ +## blender/makesdna/libblender_makesdna.la \ +## kernel/libblender_kernel.la +#libblender_source_la_DEPENDENCIES = \ +# gameengine/libblender_gameengine.la \ +# creator/libblender_creator.la \ +# blender/src/libblender_blendersrc.la \ +# blender/renderconverter/libblender_renderconverter.la \ +# blender/blenloader/libblender_blenloader.la \ +# blender/deflate/libblender_deflate.la \ +# blender/inflate/libblender_inflate.la \ +# blender/writestreamglue/libblender_writestreamglue.la \ +# blender/readstreamglue/libblender_readstreamglue.la \ +# blender/writeblenfile/libblender_writeblenfile.la \ +# blender/readblenfile/libblender_readblenfile.la \ +# blender/avi/libblender_avi.la \ +# blender/img/libblender_img.la \ +# blender/render/libblender_render.la \ +# blender/radiosity/libblender_radiosity.la \ +# blender/blenkernel/libblender_blenkernel.la \ +# blender/blenpluginapi/libblender_blenpluginapi.la \ +# blender/imbuf/libblender_imbuf.la \ +# blender/blenlib/libblender_blenlib.la \ +# blender/python/libblender_python.la \ +# blender/makesdna/libblender_makesdna.la \ +# kernel/libblender_kernel.la +am_libblender_source_la_OBJECTS = +libblender_source_la_OBJECTS = $(am_libblender_source_la_OBJECTS) + +DEFAULT_INCLUDES = -I. -I$(srcdir) -I$(top_builddir) +COMPILE = $(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) \ + $(CPPFLAGS) $(AM_CFLAGS) $(CFLAGS) +LTCOMPILE = $(LIBTOOL) --mode=compile $(CC) $(DEFS) $(DEFAULT_INCLUDES) \ + $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CFLAGS) $(CFLAGS) +CCLD = $(CC) +LINK = $(LIBTOOL) --mode=link $(CCLD) $(AM_CFLAGS) $(CFLAGS) \ + $(AM_LDFLAGS) $(LDFLAGS) -o $@ +DIST_SOURCES = $(libblender_player_la_SOURCES) \ + $(libblender_plugin_la_SOURCES) $(libblender_source_la_SOURCES) + +RECURSIVE_TARGETS = info-recursive dvi-recursive pdf-recursive \ + ps-recursive install-info-recursive uninstall-info-recursive \ + all-recursive install-data-recursive install-exec-recursive \ + installdirs-recursive install-recursive uninstall-recursive \ + check-recursive installcheck-recursive +DIST_COMMON = Makefile.am Makefile.in +DIST_SUBDIRS = blender kernel creator gameengine icons +SOURCES = $(libblender_player_la_SOURCES) $(libblender_plugin_la_SOURCES) $(libblender_source_la_SOURCES) + +all: all-recursive + +.SUFFIXES: +$(srcdir)/Makefile.in: Makefile.am $(top_srcdir)/configure.ac $(ACLOCAL_M4) + cd $(top_srcdir) && \ + $(AUTOMAKE) --gnu source/Makefile +Makefile: $(srcdir)/Makefile.in $(top_builddir)/config.status + cd $(top_builddir) && $(SHELL) ./config.status $(subdir)/$@ $(am__depfiles_maybe) + +clean-noinstLTLIBRARIES: + -test -z "$(noinst_LTLIBRARIES)" || rm -f $(noinst_LTLIBRARIES) + @list='$(noinst_LTLIBRARIES)'; for p in $$list; do \ + dir="`echo $$p | sed -e 's|/[^/]*$$||'`"; \ + test "$$dir" = "$$p" && dir=.; \ + echo "rm -f \"$${dir}/so_locations\""; \ + rm -f "$${dir}/so_locations"; \ + done +libblender_player.la: $(libblender_player_la_OBJECTS) $(libblender_player_la_DEPENDENCIES) + $(LINK) $(libblender_player_la_LDFLAGS) $(libblender_player_la_OBJECTS) $(libblender_player_la_LIBADD) $(LIBS) +libblender_plugin.la: $(libblender_plugin_la_OBJECTS) $(libblender_plugin_la_DEPENDENCIES) + $(LINK) $(libblender_plugin_la_LDFLAGS) $(libblender_plugin_la_OBJECTS) $(libblender_plugin_la_LIBADD) $(LIBS) +libblender_source.la: $(libblender_source_la_OBJECTS) $(libblender_source_la_DEPENDENCIES) + $(LINK) $(libblender_source_la_LDFLAGS) $(libblender_source_la_OBJECTS) $(libblender_source_la_LIBADD) $(LIBS) + +mostlyclean-compile: + -rm -f *.$(OBJEXT) core *.core + +distclean-compile: + -rm -f *.tab.c + +mostlyclean-libtool: + -rm -f *.lo + +clean-libtool: + -rm -rf .libs _libs + +distclean-libtool: + -rm -f libtool +uninstall-info-am: + +# This directory's subdirectories are mostly independent; you can cd +# into them and run `make' without going through this Makefile. +# To change the values of `make' variables: instead of editing Makefiles, +# (1) if the variable is set in `config.status', edit `config.status' +# (which will cause the Makefiles to be regenerated when you run `make'); +# (2) otherwise, pass the desired values on the `make' command line. +$(RECURSIVE_TARGETS): + @set fnord $$MAKEFLAGS; amf=$$2; \ + dot_seen=no; \ + target=`echo $@ | sed s/-recursive//`; \ + 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Dunno... -ifeq ($(OS),windows) - ifneq ($(FREE_WINDOWS),true) - plugin: $(DIR)/$(DEBUG_DIR)npB3DPlg$(SOEXT) - endif -endif - -$(DIR)/$(DEBUG_DIR)bin/blenderstatic: $(OBJS) $(GRPLIB) $(COMLIB) $(PULIB) - @echo "****> Link $@" - ifdef NAN_BUILDINFO - $(CCC) $(REL_CFLAGS) -DBUILD_DATE='"$(BUILD_DATE)"' -DBUILD_TIME='"$(BUILD_TIME)"' -DBUILD_PLATFORM='"$(CONFIG_GUESS)"' -DBUILD_TYPE='"static"' $(BUILDINFO_C) -c -o $(BUILDINFO_O) -DNAN_BUILDINFO - endif - mkdir -p $(DIR)/$(DEBUG_DIR)bin - $(CCC) $(LDFLAGS) -o $(DIR)/$(DEBUG_DIR)bin/blenderstatic $(BUILDINFO_O) $(OBJS) $(GRPLIB) $(COMLIB) $(PULIB) $(PYLIB) $(LLIBS) $(SADD) $(LOPTS) - ifdef NAN_BUILDINFO - /bin/rm $(BUILDINFO_O) - endif - -$(DIR)/$(DEBUG_DIR)bin/blender$(EXT): $(OBJS) $(GRPLIB) $(COMLIB) $(PULIB) - @echo "****> Link $@" - ifdef NAN_BUILDINFO - $(CCC) $(REL_CFLAGS) -DBUILD_DATE='"$(BUILD_DATE)"' -DBUILD_TIME='"$(BUILD_TIME)"' -DBUILD_PLATFORM='"$(CONFIG_GUESS)"' -DBUILD_TYPE='"dynamic"' $(BUILDINFO_C) -c -o $(BUILDINFO_O) -DNAN_BUILDINFO - endif - mkdir -p $(DIR)/$(DEBUG_DIR)bin - $(CCC) $(LDFLAGS) -o $(DIR)/$(DEBUG_DIR)bin/blender$(EXT) $(BUILDINFO_O) $(OBJS) $(GRPLIB) $(COMLIB) $(PULIB) $(PYLIB) $(LLIBS) $(DADD) $(LOPTS) - ifdef NAN_BUILDINFO - /bin/rm $(BUILDINFO_O) - endif - -$(DIR)/$(DEBUG_DIR)bin/blenderplayer$(EXT): $(OBJS) $(SPLIB1) $(COMLIB) $(SPLIB) - @echo "****> Link $@" - ifdef NAN_BUILDINFO - $(CCC) $(REL_CFLAGS) -DBUILD_DATE='"$(BUILD_DATE)"' -DBUILD_TIME='"$(BUILD_TIME)"' -DBUILD_PLATFORM='"$(CONFIG_GUESS)"' -DBUILD_TYPE='"dynamic"' $(BUILDINFO_C) -c -o $(BUILDINFO_O) -DNAN_BUILDINFO - endif - mkdir -p $(DIR)/$(DEBUG_DIR)bin - $(CCC) $(LDFLAGS) -o $(DIR)/$(DEBUG_DIR)bin/blenderplayer$(EXT) $(BUILDINFO_O) $(OBJS) $(SPLIB1) $(COMLIB) $(SPLIB) $(PYPLAYERLIB) $(LLIBS) $(DADD) $(LOPTS) - ifdef NAN_BUILDINFO - /bin/rm $(BUILDINFO_O) - endif - -$(DIR)/$(DEBUG_DIR)bin/blenderdynplayer$(EXT): $(OBJS) $(COMLIB) $(SPLIB) - @echo "****> Link $@" - ifdef NAN_BUILDINFO - $(CCC) $(REL_CFLAGS) -DBUILD_DATE='"$(BUILD_DATE)"' -DBUILD_TIME='"$(BUILD_TIME)"' -DBUILD_PLATFORM='"$(CONFIG_GUESS)"' -DBUILD_TYPE='"dynamic"' $(BUILDINFO_C) -c -o $(BUILDINFO_O) -DNAN_BUILDINFO - endif - mkdir -p $(DIR)/$(DEBUG_DIR)bin - $(CCC) $(LDFLAGS) -o $(DIR)/$(DEBUG_DIR)bin/blenderdynplayer$(EXT) $(BUILDINFO_O) $(OBJS) $(SPLIB1) $(COMLIB) $(SPLIB) $(PYLIB) $(LLIBS) $(DADD) $(LOPTS) - ifdef NAN_BUILDINFO - /bin/rm $(BUILDINFO_O) - endif - -ifeq ($(OS),linux) -$(DIR)/$(DEBUG_DIR)bin/Blender3DPlugin$(SOEXT): $(PLUGAPPLIB_XPLINK) - @echo "****> Link $@" - ifdef NAN_BUILDINFO - $(CCC) $(REL_CFLAGS) -DBUILD_DATE='"$(BUILD_DATE)"' -DBUILD_TIME='"$(BUILD_TIME)"' -DBUILD_PLATFORM='"$(CONFIG_GUESS)"' -DBUILD_TYPE='"dynamic"' $(BUILDINFO_C) -c -o $(BUILDINFO_O) -DNAN_BUILDINFO - endif - mkdir -p $(DIR)/$(DEBUG_DIR)bin - $(CCC) $(DYNLDFLAGS) -o $@ $(PLUGAPPLIB_XPLINK) $(LOPTS) - ifdef NAN_BUILDINFO - /bin/rm $(BUILDINFO_O) - endif -endif - -# Windows build needs a def file? 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