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-rw-r--r--source/Makefile8
1 files changed, 4 insertions, 4 deletions
diff --git a/source/Makefile b/source/Makefile
index a7fd1f61697..5cc69f41b20 100644
--- a/source/Makefile
+++ b/source/Makefile
@@ -336,10 +336,10 @@ ifeq ($(OS),$(findstring $(OS), "freebsd linux windows"))
ifeq ($(OS),windows)
NAN_SND_LIBS = $(OCGDIR)/gameengine/SoundSystem/$(DEBUG_DIR)libSoundSystem.a
NAN_SND_LIBS += $(OCGDIR)/gameengine/DummySoundSystem/$(DEBUG_DIR)libDummySoundSystem.a
-# NAN_SND_LIBS += $(OCGDIR)/gameengine/OpenALSoundSystem/$(DEBUG_DIR)libOpenALSoundSystem.a
-# NAN_SND_LIBS += $(NAN_OPENAL)/lib/openal_static.lib
- NAN_SND_LIBS += $(OCGDIR)/gameengine/FmodSoundSystem/$(DEBUG_DIR)libFmodSoundSystem.a
- NAN_SND_LIBS += $(NAN_FMOD)/lib/fmodvc.lib
+ NAN_SND_LIBS += $(OCGDIR)/gameengine/OpenALSoundSystem/$(DEBUG_DIR)libOpenALSoundSystem.a
+ NAN_SND_LIBS += $(NAN_OPENAL)/lib/openal_static.lib
+# NAN_SND_LIBS += $(OCGDIR)/gameengine/FmodSoundSystem/$(DEBUG_DIR)libFmodSoundSystem.a
+# NAN_SND_LIBS += $(NAN_FMOD)/lib/fmodvc.lib
NAN_SND_LIBS += $(OCGDIR)/gameengine/SoundSystem/$(DEBUG_DIR)libSoundSystem.a
else
NAN_SND_LIBS = $(OCGDIR)/gameengine/SoundSystem/$(DEBUG_DIR)libSoundSystem.a