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Diffstat (limited to 'source/blender/blenfont/BLF_api.h')
-rw-r--r--source/blender/blenfont/BLF_api.h56
1 files changed, 41 insertions, 15 deletions
diff --git a/source/blender/blenfont/BLF_api.h b/source/blender/blenfont/BLF_api.h
index 933d287bcff..e2245a9f049 100644
--- a/source/blender/blenfont/BLF_api.h
+++ b/source/blender/blenfont/BLF_api.h
@@ -1,4 +1,4 @@
-/**
+/*
* $Id$
*
* ***** BEGIN GPL LICENSE BLOCK *****
@@ -34,44 +34,62 @@ struct rctf;
int BLF_init(int points, int dpi);
void BLF_exit(void);
-int BLF_load(char *name);
-int BLF_load_mem(char *name, unsigned char *mem, int mem_size);
+void BLF_cache_clear(void);
+
+int BLF_load(const char *name);
+int BLF_load_mem(const char *name, unsigned char *mem, int mem_size);
-int BLF_load_unique(char *name);
-int BLF_load_mem_unique(char *name, unsigned char *mem, int mem_size);
+int BLF_load_unique(const char *name);
+int BLF_load_mem_unique(const char *name, unsigned char *mem, int mem_size);
/* Attach a file with metrics information from memory. */
void BLF_metrics_attach(int fontid, unsigned char *mem, int mem_size);
-void BLF_aspect(int fontid, float aspect);
+void BLF_aspect(int fontid, float x, float y, float z);
void BLF_position(int fontid, float x, float y, float z);
void BLF_size(int fontid, int size, int dpi);
+/* Set a 4x4 matrix to be multiplied before draw the text.
+ * Remember that you need call BLF_enable(BLF_MATRIX)
+ * to enable this.
+ *
+ * The order of the matrix is like GL:
+
+ | m[0] m[4] m[8] m[12] |
+ | m[1] m[5] m[9] m[13] |
+ | m[2] m[6] m[10] m[14] |
+ | m[3] m[7] m[11] m[15] |
+
+ */
+void BLF_matrix(int fontid, double *m);
+
/* Draw the string using the default font, size and dpi. */
-void BLF_draw_default(float x, float y, float z, char *str);
+void BLF_draw_default(float x, float y, float z, const char *str, size_t len);
+void BLF_draw_default_ascii(float x, float y, float z, const char *str, size_t len);
/* Draw the string using the current font. */
-void BLF_draw(int fontid, char *str);
+void BLF_draw(int fontid, const char *str, size_t len);
+void BLF_draw_ascii(int fontid, const char *str, size_t len);
/*
* This function return the bounding box of the string
* and are not multiplied by the aspect.
*/
-void BLF_boundbox(int fontid, char *str, struct rctf *box);
+void BLF_boundbox(int fontid, const char *str, struct rctf *box);
/*
* The next both function return the width and height
* of the string, using the current font and both value
* are multiplied by the aspect of the font.
*/
-float BLF_width(int fontid, char *str);
-float BLF_height(int fontid, char *str);
+float BLF_width(int fontid, const char *str);
+float BLF_height(int fontid, const char *str);
/*
* The following function return the width and height of the string, but
* just in one call, so avoid extra freetype2 stuff.
*/
-void BLF_width_and_height(int fontid, char *str, float *width, float *height);
+void BLF_width_and_height(int fontid, const char *str, float *width, float *height);
/*
* For fixed width fonts only, returns the width of a
@@ -84,8 +102,8 @@ float BLF_fixed_width(int fontid);
* of the string, using the default font and both value
* are multiplied by the aspect of the font.
*/
-float BLF_width_default(char *str);
-float BLF_height_default(char *str);
+float BLF_width_default(const char *str);
+float BLF_height_default(const char *str);
/*
* Set rotation for default font.
@@ -145,7 +163,7 @@ void BLF_buffer_col(int fontid, float r, float g, float b, float a);
* Draw the string into the buffer, this function draw in both buffer, float and unsigned char _BUT_
* it's not necessary set both buffer, NULL is valid here.
*/
-void BLF_draw_buffer(int fontid, char *str);
+void BLF_draw_buffer(int fontid, const char *str);
/*
* Search the path directory to the locale files, this try all
@@ -159,6 +177,8 @@ void BLF_lang_set(const char *);
/* Set the current encoding name. */
void BLF_lang_encoding_name(const char *str);
+void BLF_lang_encoding(const char *str);
+
/* Add a path to the font dir paths. */
void BLF_dir_add(const char *path);
@@ -176,5 +196,11 @@ void BLF_dir_free(char **dirs, int count);
#define BLF_CLIPPING (1<<1)
#define BLF_SHADOW (1<<2)
#define BLF_KERNING_DEFAULT (1<<3)
+#define BLF_MATRIX (1<<4)
+#define BLF_ASPECT (1<<5)
+
+// XXX, bad design
+extern int blf_mono_font;
+extern int blf_mono_font_render; // dont mess drawing with render threads.
#endif /* BLF_API_H */