diff options
Diffstat (limited to 'source/blender/blenfont/BLF_api.h')
-rw-r--r-- | source/blender/blenfont/BLF_api.h | 59 |
1 files changed, 31 insertions, 28 deletions
diff --git a/source/blender/blenfont/BLF_api.h b/source/blender/blenfont/BLF_api.h index c898820b949..1cec570fd09 100644 --- a/source/blender/blenfont/BLF_api.h +++ b/source/blender/blenfont/BLF_api.h @@ -37,50 +37,47 @@ void BLF_exit(void); int BLF_load(char *name); int BLF_load_mem(char *name, unsigned char *mem, int mem_size); -/* Attach a file with metrics information from memory. */ -void BLF_metrics_attach(unsigned char *mem, int mem_size); +int BLF_load_unique(char *name); +int BLF_load_mem_unique(char *name, unsigned char *mem, int mem_size); -/* - * Set/Get the current font. - */ -void BLF_set(int fontid); -int BLF_get(void); +/* Attach a file with metrics information from memory. */ +void BLF_metrics_attach(int fontid, unsigned char *mem, int mem_size); -void BLF_aspect(float aspect); -void BLF_position(float x, float y, float z); -void BLF_size(int size, int dpi); +void BLF_aspect(int fontid, float aspect); +void BLF_position(int fontid, float x, float y, float z); +void BLF_size(int fontid, int size, int dpi); /* Draw the string using the default font, size and dpi. */ void BLF_draw_default(float x, float y, float z, char *str); /* Draw the string using the current font. */ -void BLF_draw(char *str); +void BLF_draw(int fontid, char *str); /* * This function return the bounding box of the string * and are not multiplied by the aspect. */ -void BLF_boundbox(char *str, struct rctf *box); +void BLF_boundbox(int fontid, char *str, struct rctf *box); /* * The next both function return the width and height * of the string, using the current font and both value * are multiplied by the aspect of the font. */ -float BLF_width(char *str); -float BLF_height(char *str); +float BLF_width(int fontid, char *str); +float BLF_height(int fontid, char *str); /* * The following function return the width and height of the string, but * just in one call, so avoid extra freetype2 stuff. */ -void BLF_width_and_height(char *str, float *width, float *height); +void BLF_width_and_height(int fontid, char *str, float *width, float *height); /* * For fixed width fonts only, returns the width of a * character. */ -float BLF_fixed_width(void); +float BLF_fixed_width(int fontid); /* * and this two function return the width and height @@ -91,27 +88,33 @@ float BLF_width_default(char *str); float BLF_height_default(char *str); /* - * set rotation for default font + * Set rotation for default font. + */ +void BLF_rotation_default(float angle); + +/* + * Enable/disable options to the default font. */ -void BLF_default_rotation(float angle); +void BLF_enable_default(int option); +void BLF_disable_default(int option); /* * By default, rotation and clipping are disable and * have to be enable/disable using BLF_enable/disable. */ -void BLF_rotation(float angle); -void BLF_clipping(float xmin, float ymin, float xmax, float ymax); -void BLF_blur(int size); +void BLF_rotation(int fontid, float angle); +void BLF_clipping(int fontid, float xmin, float ymin, float xmax, float ymax); +void BLF_blur(int fontid, int size); -void BLF_enable(int option); -void BLF_disable(int option); +void BLF_enable(int fontid, int option); +void BLF_disable(int fontid, int option); /* * Shadow options, level is the blur level, can be 3, 5 or 0 and * the other argument are the rgba color. * Take care that shadow need to be enable using BLF_enable!!. */ -void BLF_shadow(int level, float r, float g, float b, float a); +void BLF_shadow(int fontid, int level, float r, float g, float b, float a); /* * Set the offset for shadow text, this is the current cursor @@ -119,7 +122,7 @@ void BLF_shadow(int level, float r, float g, float b, float a); * this function, the current position is calculate only on * BLF_draw, so it's safe call this whenever you like. */ -void BLF_shadow_offset(int x, int y); +void BLF_shadow_offset(int fontid, int x, int y); /* * Set the buffer, size and number of channels to draw, one thing to take care is call @@ -130,18 +133,18 @@ void BLF_shadow_offset(int x, int y); * * BLF_buffer(NULL, NULL, 0, 0, 0); */ -void BLF_buffer(float *fbuf, unsigned char *cbuf, unsigned int w, unsigned int h, int nch); +void BLF_buffer(int fontid, float *fbuf, unsigned char *cbuf, unsigned int w, unsigned int h, int nch); /* * Set the color to be used for text. */ -void BLF_buffer_col(float r, float g, float b, float a); +void BLF_buffer_col(int fontid, float r, float g, float b, float a); /* * Draw the string into the buffer, this function draw in both buffer, float and unsigned char _BUT_ * it's not necessary set both buffer, NULL is valid here. */ -void BLF_draw_buffer(char *str); +void BLF_draw_buffer(int fontid, char *str); /* * Search the path directory to the locale files, this try all |