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Diffstat (limited to 'source/blender/blenfont/intern/blf_glyph.c')
-rw-r--r--source/blender/blenfont/intern/blf_glyph.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/blenfont/intern/blf_glyph.c b/source/blender/blenfont/intern/blf_glyph.c
index 51b43d0d168..84388bedb7b 100644
--- a/source/blender/blenfont/intern/blf_glyph.c
+++ b/source/blender/blenfont/intern/blf_glyph.c
@@ -223,7 +223,7 @@ static void blf_glyph_cache_texture(FontBLF *font, GlyphCacheBLF *gc)
if (UNLIKELY(gc->texture_current >= gc->textures_len)) {
gc->textures_len *= 2;
- gc->textures = MEM_recallocN((void *)gc->textures, sizeof(GPUTexture*) * gc->textures_len);
+ gc->textures = MEM_recallocN((void *)gc->textures, sizeof(GPUTexture *) * gc->textures_len);
}
gc->p2_width = (int)blf_next_p2((unsigned int)((gc->glyphs_len_free * gc->glyph_width_max) + (gc->pad * 2)));
@@ -239,7 +239,7 @@ static void blf_glyph_cache_texture(FontBLF *font, GlyphCacheBLF *gc)
}
unsigned char *pixels = MEM_callocN((size_t)gc->p2_width * (size_t)gc->p2_height, "BLF texture init");
- GPUTexture *tex = GPU_texture_create_2D(gc->p2_width, gc->p2_height, GPU_R8, (const float*)pixels, error);
+ GPUTexture *tex = GPU_texture_create_2D(gc->p2_width, gc->p2_height, GPU_R8, (const float *)pixels, error);
MEM_freeN(pixels);
gc->textures[gc->texture_current] = tex;
GPU_texture_bind(tex, 0);