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Diffstat (limited to 'source/blender/blenkernel/BKE_DerivedMesh.h')
-rw-r--r--source/blender/blenkernel/BKE_DerivedMesh.h74
1 files changed, 25 insertions, 49 deletions
diff --git a/source/blender/blenkernel/BKE_DerivedMesh.h b/source/blender/blenkernel/BKE_DerivedMesh.h
index 700bfe568f1..9bb44a726de 100644
--- a/source/blender/blenkernel/BKE_DerivedMesh.h
+++ b/source/blender/blenkernel/BKE_DerivedMesh.h
@@ -98,6 +98,7 @@ struct ColorBand;
struct GPUVertexAttribs;
struct GPUDrawObject;
struct PBVH;
+struct EvaluationContext;
/* number of sub-elements each mesh element has (for interpolation) */
#define SUB_ELEMS_VERT 0
@@ -142,8 +143,6 @@ typedef int (*DMSetMaterial)(int mat_nr, void *attribs);
typedef int (*DMCompareDrawOptions)(void *userData, int cur_index, int next_index);
typedef void (*DMSetDrawInterpOptions)(void *userData, int index, float t);
typedef DMDrawOption (*DMSetDrawOptions)(void *userData, int index);
-typedef DMDrawOption (*DMSetDrawOptionsMappedTex)(void *userData, int origindex, int mat_nr);
-typedef DMDrawOption (*DMSetDrawOptionsTex)(struct MTexPoly *mtexpoly, const bool has_vcol, int matnr);
typedef enum DMDrawFlag {
DM_DRAW_USE_COLORS = (1 << 0),
@@ -389,9 +388,6 @@ struct DerivedMesh {
/** Draw all vertices as bgl points (no options) */
void (*drawVerts)(DerivedMesh *dm);
- /** Draw edges in the UV mesh (if exists) */
- void (*drawUVEdges)(DerivedMesh *dm);
-
/** Draw all edges as lines (no options)
*
* Also called for *final* editmode DerivedMeshes
@@ -411,14 +407,6 @@ struct DerivedMesh {
void (*drawFacesSolid)(DerivedMesh *dm, float (*partial_redraw_planes)[4],
bool fast, DMSetMaterial setMaterial);
- /** Draw all faces using MTFace
- * - Drawing options too complicated to enumerate, look at code.
- */
- void (*drawFacesTex)(DerivedMesh *dm,
- DMSetDrawOptionsTex setDrawOptions,
- DMCompareDrawOptions compareDrawOptions,
- void *userData, DMDrawFlag flag);
-
/** Draw all faces with GLSL materials
* o setMaterial is called for every different material nr
* o Only if setMaterial returns true
@@ -445,14 +433,6 @@ struct DerivedMesh {
void *userData,
DMDrawFlag flag);
- /** Draw mapped faces using MTFace
- * - Drawing options too complicated to enumerate, look at code.
- */
- void (*drawMappedFacesTex)(DerivedMesh *dm,
- DMSetDrawOptionsMappedTex setDrawOptions,
- DMCompareDrawOptions compareDrawOptions,
- void *userData, DMDrawFlag flag);
-
/** Draw mapped faces with GLSL materials
* - setMaterial is called for every different material nr
* - setDrawOptions is called for every face
@@ -680,56 +660,56 @@ void mesh_get_mapped_verts_coords(DerivedMesh *dm, float (*r_cos)[3], const int
/* */
DerivedMesh *mesh_get_derived_final(
- struct Scene *scene, struct Object *ob,
- CustomDataMask dataMask);
+ const struct EvaluationContext *eval_ctx, struct Scene *scene,
+ struct Object *ob, CustomDataMask dataMask);
DerivedMesh *mesh_get_derived_deform(
- struct Scene *scene, struct Object *ob,
- CustomDataMask dataMask);
+ const struct EvaluationContext *eval_ctx, struct Scene *scene,
+ struct Object *ob, CustomDataMask dataMask);
DerivedMesh *mesh_create_derived_for_modifier(
- struct Scene *scene, struct Object *ob,
+ const struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *ob,
struct ModifierData *md, int build_shapekey_layers);
DerivedMesh *mesh_create_derived_render(
- struct Scene *scene, struct Object *ob,
- CustomDataMask dataMask);
+ const struct EvaluationContext *eval_ctx, struct Scene *scene,
+ struct Object *ob, CustomDataMask dataMask);
DerivedMesh *getEditDerivedBMesh(
struct BMEditMesh *em, struct Object *ob, CustomDataMask data_mask,
float (*vertexCos)[3]);
DerivedMesh *mesh_create_derived_index_render(
- struct Scene *scene, struct Object *ob,
- CustomDataMask dataMask, int index);
+ const struct EvaluationContext *eval_ctx, struct Scene *scene,
+ struct Object *ob, CustomDataMask dataMask, int index);
/* same as above but wont use render settings */
DerivedMesh *mesh_create_derived(struct Mesh *me, float (*vertCos)[3]);
DerivedMesh *mesh_create_derived_view(
- struct Scene *scene, struct Object *ob,
- CustomDataMask dataMask);
+ const struct EvaluationContext *eval_ctx, struct Scene *scene,
+ struct Object *ob, CustomDataMask dataMask);
DerivedMesh *mesh_create_derived_no_deform(
- struct Scene *scene, struct Object *ob,
- float (*vertCos)[3],
+ const struct EvaluationContext *eval_ctx, struct Scene *scene,
+ struct Object *ob, float (*vertCos)[3],
CustomDataMask dataMask);
DerivedMesh *mesh_create_derived_no_deform_render(
- struct Scene *scene, struct Object *ob,
- float (*vertCos)[3],
+ const struct EvaluationContext *eval_ctx, struct Scene *scene,
+ struct Object *ob, float (*vertCos)[3],
CustomDataMask dataMask);
/* for gameengine */
DerivedMesh *mesh_create_derived_no_virtual(
- struct Scene *scene, struct Object *ob, float (*vertCos)[3],
- CustomDataMask dataMask);
+ const struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *ob,
+ float (*vertCos)[3], CustomDataMask dataMask);
DerivedMesh *mesh_create_derived_physics(
- struct Scene *scene, struct Object *ob, float (*vertCos)[3],
- CustomDataMask dataMask);
+ const struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *ob,
+ float (*vertCos)[3], CustomDataMask dataMask);
DerivedMesh *editbmesh_get_derived_base(
struct Object *ob, struct BMEditMesh *em, CustomDataMask data_mask);
DerivedMesh *editbmesh_get_derived_cage(
- struct Scene *scene, struct Object *,
+ const struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *,
struct BMEditMesh *em, CustomDataMask dataMask);
DerivedMesh *editbmesh_get_derived_cage_and_final(
- struct Scene *scene, struct Object *,
+ const struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *,
struct BMEditMesh *em, CustomDataMask dataMask,
DerivedMesh **r_final);
@@ -738,7 +718,7 @@ DerivedMesh *object_get_derived_final(struct Object *ob, const bool for_render);
float (*editbmesh_get_vertex_cos(struct BMEditMesh *em, int *r_numVerts))[3];
bool editbmesh_modifier_is_enabled(struct Scene *scene, struct ModifierData *md, DerivedMesh *dm);
void makeDerivedMesh(
- struct Scene *scene, struct Object *ob, struct BMEditMesh *em,
+ const struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *ob, struct BMEditMesh *em,
CustomDataMask dataMask, const bool build_shapekey_layers);
void weight_to_rgb(float r_rgb[3], const float weight);
@@ -789,19 +769,15 @@ void DM_draw_attrib_vertex_uniforms(const DMVertexAttribs *attribs);
void DM_calc_tangents_names_from_gpu(
const struct GPUVertexAttribs *gattribs,
char (*tangent_names)[MAX_NAME], int *tangent_names_count);
+
void DM_add_named_tangent_layer_for_uv(
CustomData *uv_data, CustomData *tan_data, int numLoopData,
const char *layer_name);
-#define DM_TANGENT_MASK_ORCO (1 << 9)
-void DM_calc_loop_tangents_step_0(
- const CustomData *loopData, bool calc_active_tangent,
- const char (*tangent_names)[MAX_NAME], int tangent_names_count,
- bool *rcalc_act, bool *rcalc_ren, int *ract_uv_n, int *rren_uv_n,
- char *ract_uv_name, char *rren_uv_name, short *rtangent_mask);
void DM_calc_loop_tangents(
DerivedMesh *dm, bool calc_active_tangent, const char (*tangent_names)[MAX_NAME],
int tangent_names_count);
+
void DM_calc_auto_bump_scale(DerivedMesh *dm);
/** Set object's bounding box based on DerivedMesh min/max data */