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Diffstat (limited to 'source/blender/blenkernel/BKE_DerivedMesh.h')
-rw-r--r--source/blender/blenkernel/BKE_DerivedMesh.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/source/blender/blenkernel/BKE_DerivedMesh.h b/source/blender/blenkernel/BKE_DerivedMesh.h
index c824ed03ee6..092eec578c9 100644
--- a/source/blender/blenkernel/BKE_DerivedMesh.h
+++ b/source/blender/blenkernel/BKE_DerivedMesh.h
@@ -38,7 +38,7 @@
* per-element attributes and interpolate them (e.g. uvs, vcols, vgroups, etc).
*
* Mesh is the "serialized" structure, used for storing object-mode mesh data
- * and also for saving stuff to disk. It's interfaces are also what DerivedMesh
+ * and also for saving stuff to disk. Its interfaces are also what DerivedMesh
* uses to communicate with.
*
* CDDM is a little mesh library, that uses Mesh data structures in the backend.
@@ -364,6 +364,7 @@ struct Mesh *editbmesh_get_eval_cage_and_final(struct Depsgraph *depsgraph,
float (*editbmesh_vert_coords_alloc(struct BMEditMesh *em, int *r_vert_len))[3];
bool editbmesh_modifier_is_enabled(struct Scene *scene,
+ const struct Object *ob,
struct ModifierData *md,
bool has_prev_mesh);
void makeDerivedMesh(struct Depsgraph *depsgraph,