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Diffstat (limited to 'source/blender/blenkernel/BKE_animsys.h')
-rw-r--r--source/blender/blenkernel/BKE_animsys.h140
1 files changed, 109 insertions, 31 deletions
diff --git a/source/blender/blenkernel/BKE_animsys.h b/source/blender/blenkernel/BKE_animsys.h
index 07da9d75e59..4845807de39 100644
--- a/source/blender/blenkernel/BKE_animsys.h
+++ b/source/blender/blenkernel/BKE_animsys.h
@@ -69,12 +69,17 @@ AnimationEvalContext BKE_animsys_eval_context_construct_at(
/* ************************************* */
/* KeyingSets API */
-/* Used to create a new 'custom' KeyingSet for the user,
- * that will be automatically added to the stack */
+/**
+ * Used to create a new 'custom' KeyingSet for the user,
+ * that will be automatically added to the stack.
+ */
struct KeyingSet *BKE_keyingset_add(
struct ListBase *list, const char idname[], const char name[], short flag, short keyingflag);
-/* Add a path to a KeyingSet */
+/**
+ * Add a path to a KeyingSet. Nothing is returned for now.
+ * Checks are performed to ensure that destination is appropriate for the KeyingSet in question
+ */
struct KS_Path *BKE_keyingset_add_path(struct KeyingSet *ks,
struct ID *id,
const char group_name[],
@@ -83,7 +88,10 @@ struct KS_Path *BKE_keyingset_add_path(struct KeyingSet *ks,
short flag,
short groupmode);
-/* Find the destination matching the criteria given */
+/**
+ * Find the destination matching the criteria given.
+ * TODO: do we want some method to perform partial matches too?
+ */
struct KS_Path *BKE_keyingset_find_path(struct KeyingSet *ks,
struct ID *id,
const char group_name[],
@@ -113,7 +121,15 @@ void BKE_keyingsets_blend_read_expand(struct BlendExpander *expander, struct Lis
/* ************************************* */
/* Path Fixing API */
-/* Get a "fixed" version of the given path (oldPath) */
+/**
+ * Get a "fixed" version of the given path `old_path`.
+ *
+ * This is just an external wrapper for the RNA-Path fixing function,
+ * with input validity checks on top of the basic method.
+ *
+ * \note it is assumed that the structure we're replacing is `<prefix><["><name><"]>`
+ * i.e. `pose.bones["Bone"]`.
+ */
char *BKE_animsys_fix_rna_path_rename(struct ID *owner_id,
char *old_path,
const char *prefix,
@@ -123,7 +139,15 @@ char *BKE_animsys_fix_rna_path_rename(struct ID *owner_id,
int newSubscript,
bool verify_paths);
-/* Fix all the paths for the given ID + Action */
+/**
+ * Fix all the paths for the given ID + Action.
+ *
+ * This is just an external wrapper for the F-Curve fixing function,
+ * with input validity checks on top of the basic method.
+ *
+ * \note it is assumed that the structure we're replacing is `<prefix><["><name><"]>`
+ * i.e. `pose.bones["Bone"]`.
+ */
void BKE_action_fix_paths_rename(struct ID *owner_id,
struct bAction *act,
const char *prefix,
@@ -133,7 +157,12 @@ void BKE_action_fix_paths_rename(struct ID *owner_id,
int newSubscript,
bool verify_paths);
-/* Fix all the paths for the given ID+AnimData */
+/**
+ * Fix all the paths for the given ID+AnimData
+ *
+ * \note it is assumed that the structure we're replacing is `<prefix><["><name><"]>`
+ * i.e. `pose.bones["Bone"]`.
+ */
void BKE_animdata_fix_paths_rename(struct ID *owner_id,
struct AnimData *adt,
struct ID *ref_id,
@@ -144,24 +173,31 @@ void BKE_animdata_fix_paths_rename(struct ID *owner_id,
int newSubscript,
bool verify_paths);
-/* Fix all the paths for the entire database... */
-void BKE_animdata_fix_paths_rename_all(struct ID *ref_id,
- const char *prefix,
- const char *oldName,
- const char *newName);
-
-/* Fix all the paths for the entire bmain with extra parameters. */
+/**
+ * Fix all RNA-Paths throughout the database (directly access the #Global.main version).
+ *
+ * \note it is assumed that the structure we're replacing is `<prefix><["><name><"]>`
+ * i.e. `pose.bones["Bone"]`
+ */
void BKE_animdata_fix_paths_rename_all_ex(struct Main *bmain,
struct ID *ref_id,
const char *prefix,
const char *oldName,
const char *newName,
- const int oldSubscript,
- const int newSubscript,
- const bool verify_paths);
+ int oldSubscript,
+ int newSubscript,
+ bool verify_paths);
+
+/** See #BKE_animdata_fix_paths_rename_all_ex */
+void BKE_animdata_fix_paths_rename_all(struct ID *ref_id,
+ const char *prefix,
+ const char *oldName,
+ const char *newName);
-/* Fix the path after removing elements that are not ID (e.g., node).
- * Return true if any animation data was affected. */
+/**
+ * Fix the path after removing elements that are not ID (e.g., node).
+ * Return true if any animation data was affected.
+ */
bool BKE_animdata_fix_paths_remove(struct ID *id, const char *path);
/* -------------------------------------- */
@@ -172,17 +208,19 @@ typedef struct AnimationBasePathChange {
const char *dst_basepath;
} AnimationBasePathChange;
-/* Move animation data from src to destination if its paths are based on basepaths */
+/**
+ * Move animation data from source to destination if its paths are based on `basepaths`.
+ *
+ * Transfer the animation data from `srcID` to `dstID` where the `srcID` animation data
+ * is based off `basepath`, creating new #AnimData and associated data as necessary.
+ *
+ * \param basepaths: A list of #AnimationBasePathChange.
+ */
void BKE_animdata_transfer_by_basepath(struct Main *bmain,
struct ID *srcID,
struct ID *dstID,
struct ListBase *basepaths);
-char *BKE_animdata_driver_path_hack(struct bContext *C,
- struct PointerRNA *ptr,
- struct PropertyRNA *prop,
- char *base_path);
-
/* ************************************* */
/* Batch AnimData API */
@@ -195,7 +233,7 @@ typedef void (*ID_FCurve_Edit_Callback)(struct ID *id, struct FCurve *fcu, void
/* Loop over all datablocks applying callback */
void BKE_animdata_main_cb(struct Main *bmain, ID_AnimData_Edit_Callback func, void *user_data);
-/* Loop over all datablocks applying callback to all its F-Curves */
+/** Apply the given callback function on all F-Curves attached to data in `main` database. */
void BKE_fcurves_main_cb(struct Main *bmain, ID_FCurve_Edit_Callback func, void *user_data);
/* Look over all f-curves of a given ID. */
@@ -208,11 +246,32 @@ void BKE_fcurves_id_cb(struct ID *id, ID_FCurve_Edit_Callback func, void *user_d
typedef struct NlaKeyframingContext NlaKeyframingContext;
+/**
+ * Prepare data necessary to compute correct keyframe values for NLA strips
+ * with non-Replace mode or influence different from 1.
+ *
+ * \param cache: List used to cache contexts for reuse when keying
+ * multiple channels in one operation.
+ * \param ptr: RNA pointer to the Object with the animation.
+ * \return Keyframing context, or NULL if not necessary.
+ */
struct NlaKeyframingContext *BKE_animsys_get_nla_keyframing_context(
struct ListBase *cache,
struct PointerRNA *ptr,
struct AnimData *adt,
const struct AnimationEvalContext *anim_eval_context);
+/**
+ * Apply correction from the NLA context to the values about to be keyframed.
+ *
+ * \param context: Context to use (may be NULL).
+ * \param prop_ptr: Property about to be keyframed.
+ * \param[in,out] values: Array of property values to adjust.
+ * \param count: Number of values in the array.
+ * \param index: Index of the element about to be updated, or -1.
+ * \param[out] r_force_all: Set to true if all channels must be inserted. May be NULL.
+ * \return False if correction fails due to a division by zero,
+ * or null r_force_all when all channels are required.
+ */
bool BKE_animsys_nla_remap_keyframe_values(struct NlaKeyframingContext *context,
struct PointerRNA *prop_ptr,
struct PropertyRNA *prop,
@@ -220,6 +279,9 @@ bool BKE_animsys_nla_remap_keyframe_values(struct NlaKeyframingContext *context,
int count,
int index,
bool *r_force_all);
+/**
+ * Free all cached contexts from the list.
+ */
void BKE_animsys_free_nla_keyframing_context_cache(struct ListBase *cache);
/* ************************************* */
@@ -237,19 +299,35 @@ typedef enum eAnimData_Recalc {
bool BKE_animsys_rna_path_resolve(struct PointerRNA *ptr,
const char *rna_path,
- const int array_index,
+ int array_index,
struct PathResolvedRNA *r_result);
bool BKE_animsys_read_from_rna_path(struct PathResolvedRNA *anim_rna, float *r_value);
-bool BKE_animsys_write_to_rna_path(struct PathResolvedRNA *anim_rna, const float value);
+/**
+ * Write the given value to a setting using RNA, and return success.
+ */
+bool BKE_animsys_write_to_rna_path(struct PathResolvedRNA *anim_rna, float value);
-/* Evaluation loop for evaluating animation data. */
+/**
+ * Evaluation loop for evaluation animation data
+ *
+ * This assumes that the animation-data provided belongs to the ID block in question,
+ * and that the flags for which parts of the animation-data settings need to be recalculated
+ * have been set already by the depsgraph. Now, we use the recalculate.
+ */
void BKE_animsys_evaluate_animdata(struct ID *id,
struct AnimData *adt,
const struct AnimationEvalContext *anim_eval_context,
eAnimData_Recalc recalc,
- const bool flush_to_original);
+ bool flush_to_original);
-/* Evaluation of all ID-blocks with Animation Data blocks - Animation Data Only */
+/**
+ * Evaluation of all ID-blocks with Animation Data blocks - Animation Data Only
+ *
+ * This will evaluate only the animation info available in the animation data-blocks
+ * encountered. In order to enforce the system by which some settings controlled by a
+ * 'local' (i.e. belonging in the nearest ID-block that setting is related to, not a
+ * standard 'root') block are overridden by a larger 'user'
+ */
void BKE_animsys_evaluate_all_animation(struct Main *main,
struct Depsgraph *depsgraph,
float ctime);