diff options
Diffstat (limited to 'source/blender/blenkernel/BKE_armature.h')
-rw-r--r-- | source/blender/blenkernel/BKE_armature.h | 26 |
1 files changed, 14 insertions, 12 deletions
diff --git a/source/blender/blenkernel/BKE_armature.h b/source/blender/blenkernel/BKE_armature.h index 8e67bc43b3f..453a6432d83 100644 --- a/source/blender/blenkernel/BKE_armature.h +++ b/source/blender/blenkernel/BKE_armature.h @@ -100,8 +100,8 @@ void BKE_armature_where_is(struct bArmature *arm); void BKE_armature_where_is_bone(struct Bone *bone, struct Bone *prevbone, const bool use_recursion); void BKE_pose_clear_pointers(struct bPose *pose); void BKE_pose_rebuild(struct Object *ob, struct bArmature *arm); -void BKE_pose_where_is(struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *ob); -void BKE_pose_where_is_bone(struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *ob, struct bPoseChannel *pchan, float ctime, bool do_extra); +void BKE_pose_where_is(const struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *ob); +void BKE_pose_where_is_bone(const struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *ob, struct bPoseChannel *pchan, float ctime, bool do_extra); void BKE_pose_where_is_bone_tail(struct bPoseChannel *pchan); /* get_objectspace_bone_matrix has to be removed still */ @@ -118,7 +118,7 @@ void BKE_armature_loc_pose_to_bone(struct bPoseChannel *pchan, const float inloc void BKE_armature_mat_bone_to_pose(struct bPoseChannel *pchan, float inmat[4][4], float outmat[4][4]); void BKE_armature_mat_pose_to_delta(float delta_mat[4][4], float pose_mat[4][4], float arm_mat[4][4]); -void BKE_armature_mat_pose_to_bone_ex(struct EvaluationContext *eval_ctx, struct Object *ob, struct bPoseChannel *pchan, float inmat[4][4], float outmat[4][4]); +void BKE_armature_mat_pose_to_bone_ex(const struct EvaluationContext *eval_ctx, struct Object *ob, struct bPoseChannel *pchan, float inmat[4][4], float outmat[4][4]); void BKE_pchan_mat3_to_rot(struct bPoseChannel *pchan, float mat[3][3], bool use_compat); void BKE_pchan_apply_mat4(struct bPoseChannel *pchan, float mat[4][4], bool use_comat); @@ -165,42 +165,44 @@ struct bPoseChannel *BKE_armature_splineik_solver_find_root( struct bSplineIKConstraint *data); void BKE_pose_splineik_init_tree(struct Scene *scene, struct Object *ob, float ctime); -void BKE_splineik_execute_tree(struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *ob, struct bPoseChannel *pchan_root, float ctime); +void BKE_splineik_execute_tree( + const struct EvaluationContext *eval_ctx, struct Scene *scene, + struct Object *ob, struct bPoseChannel *pchan_root, float ctime); -void BKE_pose_eval_init(struct EvaluationContext *eval_ctx, +void BKE_pose_eval_init(const struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *ob, struct bPose *pose); -void BKE_pose_eval_bone(struct EvaluationContext *eval_ctx, +void BKE_pose_eval_bone(const struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *ob, struct bPoseChannel *pchan); -void BKE_pose_constraints_evaluate(struct EvaluationContext *eval_ctx, +void BKE_pose_constraints_evaluate(const struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *ob, struct bPoseChannel *pchan); -void BKE_pose_bone_done(struct EvaluationContext *eval_ctx, +void BKE_pose_bone_done(const struct EvaluationContext *eval_ctx, struct bPoseChannel *pchan); -void BKE_pose_iktree_evaluate(struct EvaluationContext *eval_ctx, +void BKE_pose_iktree_evaluate(const struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *ob, struct bPoseChannel *rootchan); -void BKE_pose_splineik_evaluate(struct EvaluationContext *eval_ctx, +void BKE_pose_splineik_evaluate(const struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *ob, struct bPoseChannel *rootchan); -void BKE_pose_eval_flush(struct EvaluationContext *eval_ctx, +void BKE_pose_eval_flush(const struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *ob, struct bPose *pose); -void BKE_pose_eval_proxy_copy(struct EvaluationContext *eval_ctx, +void BKE_pose_eval_proxy_copy(const struct EvaluationContext *eval_ctx, struct Object *ob); #ifdef __cplusplus |