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Diffstat (limited to 'source/blender/blenkernel/BKE_bad_level_calls.h')
-rw-r--r--source/blender/blenkernel/BKE_bad_level_calls.h241
1 files changed, 0 insertions, 241 deletions
diff --git a/source/blender/blenkernel/BKE_bad_level_calls.h b/source/blender/blenkernel/BKE_bad_level_calls.h
deleted file mode 100644
index 93bfb2339be..00000000000
--- a/source/blender/blenkernel/BKE_bad_level_calls.h
+++ /dev/null
@@ -1,241 +0,0 @@
-/**
- * blenlib/BKE_bad_level_calls.h (mar-2001 nzc)
- *
- * Stuff that definitely does not belong in the kernel! These will all
- * have to be removed in order to restore sanity.
- *
- * $Id$
- *
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
- *
- * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
- * All rights reserved.
- *
- * The Original Code is: all of this file.
- *
- * Contributor(s): none yet.
- *
- * ***** END GPL LICENSE BLOCK *****
- */
-#ifndef BKE_BAD_LEVEL_CALLS_H
-#define BKE_BAD_LEVEL_CALLS_H
-
-/* blender.c */
-void freeAllRad(void);
-void free_editText(void);
-void free_vertexpaint(void);
-
-/* readfile.c */
-struct SpaceButs;
-void set_rects_butspace(struct SpaceButs *buts);
-struct SpaceImaSel;
-void check_imasel_copy(struct SpaceImaSel *simasel);
-struct ScrArea;
-struct bScreen;
-void unlink_screen(struct bScreen *sc);
-void setscreen(struct bScreen *sc);
-void force_draw_all(int);
- /* otherwise the WHILE_SEQ doesn't work */
-struct Sequence;
-struct ListBase;
-void build_seqar(struct ListBase *seqbase, struct Sequence ***seqar, int *totseq);
-
-/* BPython API */
-struct ID;
-struct Script;
-struct Text;
-struct IpoDriver; /* DNA_curve_types.h */
-struct Object;
-struct PyObject;
-struct Node_Type;
-struct BPy_Node;
-struct bNode;
-struct bNodeStack;
-struct ShadeInput;
-struct bPythonConstraint;
-struct bConstraintOb;
-struct bConstraintTarget;
-void BPY_do_pyscript (struct ID *id, short int event);
-void BPY_clear_script (struct Script *script);
-void BPY_free_compiled_text (struct Text *text);
-/* pydrivers */
-struct Object **BPY_pydriver_get_objects(struct IpoDriver *driver);
-float BPY_pydriver_eval(struct IpoDriver *driver);
-void BPY_pydriver_update(void);
-/* button python evaluation */
-int BPY_button_eval(char *expr, double *value);
-/* pyconstraints */
-void BPY_pyconstraint_eval(struct bPythonConstraint *con, struct bConstraintOb *cob, struct ListBase *targets);
-void BPY_pyconstraint_targets(struct bPythonConstraint *con, struct bConstraintTarget *ct);
-/* pynodes */
-int EXPP_dict_set_item_str(struct PyObject *dict, char *key, struct PyObject *value);
-void Node_SetStack(struct BPy_Node *self, struct bNodeStack **stack, int type);
-void InitNode(struct BPy_Node *self, struct bNode *node);
-void Node_SetShi(struct BPy_Node *self, struct ShadeInput *shi);
-struct BPy_NodeSockets *Node_CreateSocketLists(struct bNode *node);
-int pytype_is_pynode(struct PyObject *pyob);
-/* writefile.c */
-struct Oops;
-void free_oops(struct Oops *oops);
-void error(char *str, ...);
-
-/* anim.c */
-extern struct ListBase editNurb;
-
-void mainqenter (unsigned short event, short val);
-void waitcursor(int);
-void allqueue(unsigned short event, short val);
-#define REDRAWVIEW3D 0x4010
-#define REDRAWBUTSOBJECT 0x4018
-#define REDRAWBUTSEDIT 0x4019
-struct Material;
-extern struct Material defmaterial;
-
-
-/* exotic.c */
-void load_editMesh(void);
-void make_editMesh(void);
-struct EditMesh;
-void free_editMesh(struct EditMesh *);
-void free_editArmature(void);
-void docenter_new(void);
-int saveover(char *str);
-
-/* ipo.c */
-void copy_view3d_lock(short val); // was a hack, to make scene layer ipo's possible
-
-/* library.c */
-void allspace(unsigned short event, short val) ;
-#define OOPS_TEST 2
-
-/* mball.c */
-extern struct ListBase editelems;
-
-/* object.c */
-struct ScriptLink;
-void BPY_free_scriptlink(struct ScriptLink *slink);
-void BPY_copy_scriptlink(struct ScriptLink *scriptlink);
-float *give_cursor(void); // become a callback or argument
-void exit_posemode(int freedata);
-
-/* packedFile.c */
-short pupmenu(char *instr); // will be general callback
-
-/* sca.c */
-#define LEFTMOUSE 0x001 // because of mouse sensor
-
-/* scene.c */
-#include "DNA_sequence_types.h"
-void free_editing(struct Editing *ed); // scenes and sequences problem...
-void BPY_do_all_scripts (short int event, short int anim);
-int BPY_call_importloader(char *name);
-
-
-extern char texstr[20][12]; /* buttons.c */
-
-
-/* editsca.c */
-void make_unique_prop_names(char *str);
-
-/* DerivedMesh.c */
-void bglBegin(int mode);
-void bglVertex3fv(float *vec);
-void bglVertex3f(float x, float y, float z);
-void bglEnd(void);
-
-struct Object;
-
-/* booleanops.c */
-struct DerivedMesh *NewBooleanDerivedMesh(struct Object *ob,
- struct Object *ob_select, int int_op_type);
-
-/* verse_*.c */
-struct VerseVert;
-struct VerseFace;
-struct VerseSession;
-struct VNode;
-struct VTag;
-struct VTagGroup;
-struct VBitmapLayer;
-struct VLink;
-struct VLayer;
-struct Mesh;
-
-void post_vertex_create(struct VerseVert *vvert);
-void post_vertex_set_xyz(struct VerseVert *vvert);
-void post_vertex_delete(struct VerseVert *vvert);
-void post_vertex_free_constraint(struct VerseVert *vvert);
-void post_polygon_create(struct VerseFace *vface);
-void post_polygon_set_corner(struct VerseFace *vface);
-void post_polygon_delete(struct VerseFace *vface);
-void post_polygon_free_constraint(struct VerseFace *vface);
-void post_polygon_set_uint8(struct VerseFace *vface);
-void post_node_create(struct VNode *vnode);
-void post_node_destroy(struct VNode *vnode);
-void post_node_name_set(struct VNode *vnode);
-void post_tag_change(struct VTag *vtag);
-void post_taggroup_create(struct VTagGroup *vtaggroup);
-char *verse_client_name(void);
-void post_transform(struct VNode *vnode);
-void post_transform_pos(struct VNode *vnode);
-void post_transform_rot(struct VNode *vnode);
-void post_transform_scale(struct VNode *vnode);
-void post_object_free_constraint(struct VNode *vnode);
-void post_link_set(struct VLink *vlink);
-void post_link_destroy(struct VLink *vlink);
-void post_connect_accept(struct VerseSession *session);
-void post_connect_terminated(struct VerseSession *session);
-void post_connect_update(struct VerseSession *session);
-void add_screenhandler(struct bScreen *sc, short eventcode, short val);
-void post_bitmap_dimension_set(struct VNode *vnode);
-void post_bitmap_layer_create(struct VBitmapLayer *vblayer);
-void post_bitmap_layer_destroy(struct VBitmapLayer *vblayer);
-void post_bitmap_tile_set(struct VBitmapLayer *vblayer, unsigned int xs, unsigned int ys);
-void create_meshdata_from_geom_node(struct Mesh *me, struct VNode *vnode);
-void post_geometry_free_constraint(struct VNode *vnode);
-void post_layer_create(struct VLayer *vlayer);
-void post_layer_destroy(struct VLayer *vlayer);
-void post_server_add(void);
-
-/* zbuf.c */
-void antialias_tagbuf(int xsize, int ysize, char *rectmove);
-
-/* imagetexture.c */
-void ibuf_sample(struct ImBuf *ibuf, float fx, float fy, float dx, float dy, float *result);
-
-/* modifier.c */
-struct MeshDeformModifierData;
-
-void harmonic_coordinates_bind(struct MeshDeformModifierData *mmd,
- float (*vertexcos)[3], int totvert, float cagemat[][4]);
-
-/* particle.c */
-struct ParticleSystem;
-
-void PE_free_particle_edit(struct ParticleSystem *psys);
-void PE_get_colors(char sel[4], char nosel[4]);
-void PE_recalc_world_cos(struct Object *ob, struct ParticleSystem *psys);
-
-/* texture.c */
-struct Tex;
-struct TexResult;
-int multitex_thread(struct Tex *tex, float *texvec, float *dxt, float *dyt, int osatex, struct TexResult *texres, short thread, short which_output);
-
-
-
-#endif
-