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Diffstat (limited to 'source/blender/blenkernel/BKE_boids.h')
-rw-r--r-- | source/blender/blenkernel/BKE_boids.h | 66 |
1 files changed, 0 insertions, 66 deletions
diff --git a/source/blender/blenkernel/BKE_boids.h b/source/blender/blenkernel/BKE_boids.h deleted file mode 100644 index 582cd0cef8d..00000000000 --- a/source/blender/blenkernel/BKE_boids.h +++ /dev/null @@ -1,66 +0,0 @@ -/* - * ***** BEGIN GPL LICENSE BLOCK ***** - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software Foundation, - * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - * The Original Code is Copyright (C) 2009 by Janne Karhu. - * All rights reserved. - * - * The Original Code is: all of this file. - * - * Contributor(s): none yet. - * - * ***** END GPL LICENSE BLOCK ***** - */ - -#ifndef __BKE_BOIDS_H__ -#define __BKE_BOIDS_H__ - -/** \file BKE_boids.h - * \ingroup bke - * \since 2009 - * \author Janne Karhu - */ - -#include "DNA_boid_types.h" - -struct RNG; - -typedef struct BoidBrainData { - struct ParticleSimulationData *sim; - struct ParticleSettings *part; - float timestep, cfra, dfra; - float wanted_co[3], wanted_speed; - - /* Goal stuff */ - struct Object *goal_ob; - float goal_co[3]; - float goal_nor[3]; - float goal_priority; - - struct RNG *rng; -} BoidBrainData; - -void boids_precalc_rules(struct ParticleSettings *part, float cfra); -void boid_brain(BoidBrainData *bbd, int p, struct ParticleData *pa); -void boid_body(BoidBrainData *bbd, struct ParticleData *pa); -void boid_default_settings(BoidSettings *boids); -BoidRule *boid_new_rule(int type); -BoidState *boid_new_state(BoidSettings *boids); -BoidState *boid_duplicate_state(BoidSettings *boids, BoidState *state); -void boid_free_settings(BoidSettings *boids); -BoidSettings *boid_copy_settings(BoidSettings *boids); -BoidState *boid_get_current_state(BoidSettings *boids); -#endif |