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Diffstat (limited to 'source/blender/blenkernel/BKE_booleanops.h')
-rw-r--r-- | source/blender/blenkernel/BKE_booleanops.h | 143 |
1 files changed, 143 insertions, 0 deletions
diff --git a/source/blender/blenkernel/BKE_booleanops.h b/source/blender/blenkernel/BKE_booleanops.h new file mode 100644 index 00000000000..df1906a2c70 --- /dev/null +++ b/source/blender/blenkernel/BKE_booleanops.h @@ -0,0 +1,143 @@ +/** + * $Id$ + * + * ***** BEGIN GPL/BL DUAL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. The Blender + * Foundation also sells licenses for use in proprietary software under + * the Blender License. See http://www.blender.org/BL/ for information + * about this. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + * + * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. + * All rights reserved. + * + * The Original Code is: all of this file. + * + * Contributor(s): none yet. + * + * ***** END GPL/BL DUAL LICENSE BLOCK ***** + */ +#ifndef BKE_BOOLEANOPS_H +#define BKE_BOOLEANOPS_H + + +struct Mesh; +struct Object; +struct Base; +struct CSG_FaceIteratorDescriptor; +struct CSG_VertexIteratorDescriptor; +struct CSG_MeshPropertyDescriptor; + +/** + * Perform a boolean operation between 2 mesh objects and + * add the result as a new mesh into blender data structures. + * Assumes you have checked that the 2 objects are infact mesh + * objects. Returns 1 on success and zero when it encountered + * a problem. In the latter case no object is added and you should + * report an appropriate error. + */ +extern + int +NewBooleanMesh( + struct Base * base, + struct Base * base_select, + int op_type +); + + +/** + * Functions exposed for use by BKE_booleanops_mesh + */ + +/** + * Returns pointers to new mesh descriptors for + * the given mesh. Make sure you call FreeMeshDescriptors + * after calling this function. + */ + +extern + void +BuildMeshDescriptors( + struct Object * ob, + struct CSG_FaceIteratorDescriptor * face_it, + struct CSG_VertexIteratorDescriptor * vertex_it +); + +extern + void +FreeMeshDescriptors( + struct CSG_FaceIteratorDescriptor * face_it, + struct CSG_VertexIteratorDescriptor * vertex_it +); + +extern + int +ConvertCSGDescriptorsToMeshObject( + struct Object *ob, + struct CSG_MeshPropertyDescriptor * props, + struct CSG_FaceIteratorDescriptor * face_it, + struct CSG_VertexIteratorDescriptor * vertex_it, + float parinv[][4] +); + +/** + * This little function adds a new mesh object + * to the blender object list. It uses ob to duplicate + * data as this seems to be easier than cerating a new one. + * This new oject contains no faces nor vertices. + */ + +extern + struct Object * +AddNewBlenderMesh( + struct Base *base +); + +extern + int +InterpNoUserData( + void *d1, + void *d2, + void *dnew, + float epsilon +); + +extern + int +InterpFaceVertexData( + void *d1, + void *d2, + void *dnew, + float epsilon +); + +typedef struct { + float uv[2]; + float color[4]; +} FaceVertexData; + +typedef struct { + struct Material *material; + + /* assorted tface flags */ + void *tpage; + char flag, transp; + short mode, tile; +} FaceData; + + + + +#endif |