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Diffstat (limited to 'source/blender/blenkernel/BKE_camera.h')
-rw-r--r--source/blender/blenkernel/BKE_camera.h35
1 files changed, 25 insertions, 10 deletions
diff --git a/source/blender/blenkernel/BKE_camera.h b/source/blender/blenkernel/BKE_camera.h
index ead58c25d6b..aacb7a4066b 100644
--- a/source/blender/blenkernel/BKE_camera.h
+++ b/source/blender/blenkernel/BKE_camera.h
@@ -109,25 +109,40 @@ typedef struct CameraParams {
#define CAMERA_PARAM_ZOOM_INIT_PERSP 2.0f
void BKE_camera_params_init(CameraParams *params);
-void BKE_camera_params_from_object(CameraParams *params, struct Object *camera);
-void BKE_camera_params_from_view3d(CameraParams *params, struct View3D *v3d, struct RegionView3D *rv3d);
+void BKE_camera_params_from_object(CameraParams *params, const struct Object *camera);
+void BKE_camera_params_from_view3d(CameraParams *params, const struct View3D *v3d, const struct RegionView3D *rv3d);
void BKE_camera_params_compute_viewplane(CameraParams *params, int winx, int winy, float aspx, float aspy);
void BKE_camera_params_compute_matrix(CameraParams *params);
/* Camera View Frame */
-void BKE_camera_view_frame_ex(struct Scene *scene, struct Camera *camera, float drawsize, const bool do_clip, const float scale[3],
- float r_asp[2], float r_shift[2], float *r_drawsize, float r_vec[4][3]);
+void BKE_camera_view_frame_ex(
+ const struct Scene *scene, const struct Camera *camera,
+ const float drawsize, const bool do_clip, const float scale[3],
+ float r_asp[2], float r_shift[2], float *r_drawsize, float r_vec[4][3]);
+void BKE_camera_view_frame(
+ const struct Scene *scene, const struct Camera *camera,
+ float r_vec[4][3]);
+
+bool BKE_camera_view_frame_fit_to_scene(
+ struct Scene *scene, struct View3D *v3d, struct Object *camera_ob,
+ float r_co[3], float *r_scale);
+bool BKE_camera_view_frame_fit_to_coords(
+ const struct Scene *scene,
+ const float (*cos)[3], int num_cos,
+ const struct Object *camera_ob,
+ float r_co[3], float *r_scale);
-void BKE_camera_view_frame(struct Scene *scene, struct Camera *camera, float r_vec[4][3]);
+void BKE_camera_to_gpu_dof(struct Object *camera, struct GPUFXSettings *r_fx_settings);
-bool BKE_camera_view_frame_fit_to_scene(struct Scene *scene, struct View3D *v3d, struct Object *camera_ob,
- float r_co[3], float *r_scale);
-bool BKE_camera_view_frame_fit_to_coords(struct Scene *scene, float (*cos)[3], int num_cos,
- struct Object *camera_ob, float r_co[3], float *r_scale);
+/* Camera multi-view API */
-void BKE_camera_to_gpu_dof(struct Object *camera, struct GPUFXSettings *r_fx_settings);
+struct Object *BKE_camera_multiview_render(struct Scene *scene, struct Object *camera, const char *viewname);
+void BKE_camera_multiview_view_matrix(struct RenderData *rd, struct Object *camera, const bool is_left, float r_viewmat[4][4]);
+void BKE_camera_multiview_model_matrix(struct RenderData *rd, struct Object *camera, const char *viewname, float r_modelmat[4][4]);
+float BKE_camera_multiview_shift_x(struct RenderData *rd, struct Object *camera, const char *viewname);
+void BKE_camera_multiview_params(struct RenderData *rd, struct CameraParams *params, struct Object *camera, const char *viewname);
#ifdef __cplusplus
}