Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'source/blender/blenkernel/BKE_collection.h')
-rw-r--r--source/blender/blenkernel/BKE_collection.h201
1 files changed, 201 insertions, 0 deletions
diff --git a/source/blender/blenkernel/BKE_collection.h b/source/blender/blenkernel/BKE_collection.h
new file mode 100644
index 00000000000..7dce3b2c703
--- /dev/null
+++ b/source/blender/blenkernel/BKE_collection.h
@@ -0,0 +1,201 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Contributor(s): Dalai Felinto
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#ifndef __BKE_COLLECTION_H__
+#define __BKE_COLLECTION_H__
+
+/** \file blender/blenkernel/BKE_collection.h
+ * \ingroup bke
+ */
+
+#include "BLI_compiler_compat.h"
+#include "BLI_ghash.h"
+#include "BLI_iterator.h"
+#include "DNA_listBase.h"
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/* Structs */
+
+struct Base;
+struct BLI_Iterator;
+struct Collection;
+struct Depsgraph;
+struct ID;
+struct Main;
+struct Object;
+struct Scene;
+struct ViewLayer;
+
+typedef struct CollectionParent {
+ struct CollectionParent *next, *prev;
+ struct Collection *collection;
+} CollectionParent;
+
+/* Collections */
+
+struct Collection *BKE_collection_add(struct Main *bmain, struct Collection *parent, const char *name);
+void BKE_collection_free(struct Collection *collection);
+bool BKE_collection_delete(struct Main *bmain, struct Collection *collection, bool hierarchy);
+
+struct Collection *BKE_collection_copy(struct Main *bmain, struct Collection *parent, struct Collection *collection);
+struct Collection *BKE_collection_copy_master(struct Main *bmain, struct Collection *collection, const int flag);
+void BKE_collection_copy_data(struct Main *bmain, struct Collection *collection_dst, const struct Collection *collection_src, const int flag);
+void BKE_collection_copy_full(struct Main *bmain, struct Collection *collection);
+void BKE_collection_make_local(struct Main *bmain, struct Collection *collection, const bool lib_local);
+
+/* Master Collection for Scene */
+
+struct Collection *BKE_collection_master(const struct Scene *scene);
+struct Collection *BKE_collection_master_add(void);
+
+/* Collection Objects */
+
+bool BKE_collection_has_object(struct Collection *collection, struct Object *ob);
+bool BKE_collection_has_object_recursive(struct Collection *collection, struct Object *ob);
+struct Collection *BKE_collection_object_find(struct Main *bmain, struct Collection *collection, struct Object *ob);
+
+bool BKE_collection_object_add(struct Main *bmain, struct Collection *collection, struct Object *ob);
+void BKE_collection_object_add_from(struct Main *bmain, struct Scene *scene, struct Object *ob_src, struct Object *ob_dst);
+bool BKE_collection_object_remove(struct Main *bmain, struct Collection *collection, struct Object *object, const bool free_us);
+void BKE_collection_object_move(struct Main *bmain, struct Scene *scene, struct Collection *collection_dst, struct Collection *collection_src, struct Object *ob);
+
+bool BKE_scene_collections_object_remove(struct Main *bmain, struct Scene *scene, struct Object *object, const bool free_us);
+void BKE_collections_object_remove_nulls(struct Main *bmain);
+void BKE_collections_child_remove_nulls(struct Main *bmain, struct Collection *old_collection);
+
+/* Dependencies. */
+
+bool BKE_collection_is_in_scene(struct Collection *collection);
+void BKE_collections_after_lib_link(struct Main *bmain);
+bool BKE_collection_object_cyclic_check(struct Main *bmain, struct Object *object, struct Collection *collection);
+
+/* Object list cache. */
+
+struct ListBase BKE_collection_object_cache_get(struct Collection *collection);
+void BKE_collection_object_cache_free(struct Collection *collection);
+
+struct Base *BKE_collection_or_layer_objects(const struct Depsgraph *depsgraph,
+ const struct Scene *scene,
+ const struct ViewLayer *view_layer,
+ struct Collection *collection);
+
+/* Editing. */
+
+struct Collection *BKE_collection_from_index(struct Scene *scene, const int index);
+void BKE_collection_new_name_get(struct Collection *collection_parent, char *rname);
+bool BKE_collection_objects_select(struct ViewLayer *view_layer, struct Collection *collection, bool deselect);
+
+/* Collection children */
+
+bool BKE_collection_child_add(struct Main *bmain,
+ struct Collection *parent,
+ struct Collection *child);
+
+bool BKE_collection_child_remove(struct Main *bmain,
+ struct Collection *parent,
+ struct Collection *child);
+
+bool BKE_collection_move(struct Main *bmain,
+ struct Collection *to_parent,
+ struct Collection *from_parent,
+ struct Collection *relative,
+ bool relative_after,
+ struct Collection *collection);
+
+bool BKE_collection_find_cycle(struct Collection *new_ancestor,
+ struct Collection *collection);
+
+
+/* Iteration callbacks. */
+
+typedef void (*BKE_scene_objects_Cb)(struct Object *ob, void *data);
+typedef void (*BKE_scene_collections_Cb)(struct Collection *ob, void *data);
+
+void BKE_scene_collections_callback(struct Scene *scene, BKE_scene_collections_Cb callback, void *data);
+void BKE_scene_objects_callback(struct Scene *scene, BKE_scene_objects_Cb callback, void *data);
+
+/* Iteratorion over objects in collection. */
+
+#define FOREACH_COLLECTION_VISIBLE_OBJECT_RECURSIVE_BEGIN(_collection, _object, _mode) \
+ { \
+ int _base_flag = (_mode == DAG_EVAL_VIEWPORT) ? \
+ BASE_VISIBLE_VIEWPORT : BASE_VISIBLE_RENDER; \
+ int _base_id = 0; \
+ for (Base *_base = (Base*)BKE_collection_object_cache_get(_collection).first; \
+ _base; \
+ _base = _base->next, _base_id++) \
+ { \
+ if (_base->flag & _base_flag) { \
+ Object *_object = _base->object; \
+
+#define FOREACH_COLLECTION_VISIBLE_OBJECT_RECURSIVE_END \
+ } \
+ } \
+ }
+
+#define FOREACH_COLLECTION_OBJECT_RECURSIVE_BEGIN(_collection, _object) \
+ for (Base *_base = (Base*)BKE_collection_object_cache_get(_collection).first; \
+ _base; \
+ _base = _base->next) \
+ { \
+ Object *_object = _base->object; \
+ BLI_assert(_object != NULL);
+
+#define FOREACH_COLLECTION_OBJECT_RECURSIVE_END \
+ } ((void)0)
+
+/* Iteration over collections in scene. */
+
+void BKE_scene_collections_iterator_begin(struct BLI_Iterator *iter, void *data_in);
+void BKE_scene_collections_iterator_next(struct BLI_Iterator *iter);
+void BKE_scene_collections_iterator_end(struct BLI_Iterator *iter);
+
+void BKE_scene_objects_iterator_begin(struct BLI_Iterator *iter, void *data_in);
+void BKE_scene_objects_iterator_next(struct BLI_Iterator *iter);
+void BKE_scene_objects_iterator_end(struct BLI_Iterator *iter);
+
+#define FOREACH_SCENE_COLLECTION_BEGIN(scene, _instance) \
+ ITER_BEGIN(BKE_scene_collections_iterator_begin, \
+ BKE_scene_collections_iterator_next, \
+ BKE_scene_collections_iterator_end, \
+ scene, Collection *, _instance)
+
+#define FOREACH_SCENE_COLLECTION_END \
+ ITER_END
+
+#define FOREACH_SCENE_OBJECT_BEGIN(scene, _instance) \
+ ITER_BEGIN(BKE_scene_objects_iterator_begin, \
+ BKE_scene_objects_iterator_next, \
+ BKE_scene_objects_iterator_end, \
+ scene, Object *, _instance)
+
+#define FOREACH_SCENE_OBJECT_END \
+ ITER_END
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* __BKE_COLLECTION_H__ */