diff options
Diffstat (limited to 'source/blender/blenkernel/BKE_curve_to_mesh.hh')
-rw-r--r-- | source/blender/blenkernel/BKE_curve_to_mesh.hh | 20 |
1 files changed, 17 insertions, 3 deletions
diff --git a/source/blender/blenkernel/BKE_curve_to_mesh.hh b/source/blender/blenkernel/BKE_curve_to_mesh.hh index cc1ef08908d..10649e8703f 100644 --- a/source/blender/blenkernel/BKE_curve_to_mesh.hh +++ b/source/blender/blenkernel/BKE_curve_to_mesh.hh @@ -16,16 +16,30 @@ #pragma once -struct Mesh; struct CurveEval; +struct Mesh; /** \file - * \ingroup geo + * \ingroup bke */ namespace blender::bke { -Mesh *curve_to_mesh_sweep(const CurveEval &curve, const CurveEval &profile); +/** + * Extrude all splines in the profile curve along the path of every spline in the curve input. + * Transfer curve attributes to the mesh. + * + * \note Normal calculation is by far the slowest part of calculations relating to the result mesh. + * Although it would be a sensible decision to use the better topology information available while + * generating the mesh to also generate the normals, that work may wasted if the output mesh is + * changed anyway in a way that affects the normals. So currently this code uses the safer / + * simpler solution of deferring normal calculation to the rest of Blender. + */ +Mesh *curve_to_mesh_sweep(const CurveEval &curve, const CurveEval &profile, bool fill_caps); +/** + * Create a loose-edge mesh based on the evaluated path of the curve's splines. + * Transfer curve attributes to the mesh. + */ Mesh *curve_to_wire_mesh(const CurveEval &curve); } // namespace blender::bke |