diff options
Diffstat (limited to 'source/blender/blenkernel/BKE_curves.hh')
-rw-r--r-- | source/blender/blenkernel/BKE_curves.hh | 23 |
1 files changed, 8 insertions, 15 deletions
diff --git a/source/blender/blenkernel/BKE_curves.hh b/source/blender/blenkernel/BKE_curves.hh index 9f150c13d6e..0d67152dec8 100644 --- a/source/blender/blenkernel/BKE_curves.hh +++ b/source/blender/blenkernel/BKE_curves.hh @@ -218,7 +218,7 @@ class CurvesGeometry : public ::CurvesGeometry { /** * How many evaluated points to create for each segment when evaluating Bezier, - * Catmull Rom, and NURBS curves. On the curve domain. + * Catmull Rom, and NURBS curves. On the curve domain. Values must be one or greater. */ VArray<int> resolution() const; /** Mutable access to curve resolution. Call #tag_topology_changed after changes. */ @@ -709,7 +709,7 @@ void interpolate_to_evaluated(const GSpan src, const Span<int> evaluated_offsets, GMutableSpan dst); -void calculate_basis(const float parameter, float r_weights[4]); +void calculate_basis(const float parameter, float4 &r_weights); /** * Interpolate the control point values for the given parameter on the piecewise segment. @@ -720,22 +720,15 @@ void calculate_basis(const float parameter, float r_weights[4]); template<typename T> T interpolate(const T &a, const T &b, const T &c, const T &d, const float parameter) { - float n[4]; + BLI_assert(0.0f <= parameter && parameter <= 1.0f); + float4 n; calculate_basis(parameter, n); - /* TODO: Use DefaultMixer or other generic mixing in the basis evaluation function to simplify - * supporting more types. */ - if constexpr (!is_same_any_v<T, float, float2, float3, float4, int8_t, int, int64_t>) { - T return_value; - attribute_math::DefaultMixer<T> mixer({&return_value, 1}); - mixer.mix_in(0, a, n[0] * 0.5f); - mixer.mix_in(0, b, n[1] * 0.5f); - mixer.mix_in(0, c, n[2] * 0.5f); - mixer.mix_in(0, d, n[3] * 0.5f); - mixer.finalize(); - return return_value; + if constexpr (is_same_any_v<T, float, float2, float3>) { + /* Save multiplications by adjusting weights after mix. */ + return 0.5f * attribute_math::mix4<T>(n, a, b, c, d); } else { - return 0.5f * (a * n[0] + b * n[1] + c * n[2] + d * n[3]); + return attribute_math::mix4<T>(n * 0.5f, a, b, c, d); } } |