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Diffstat (limited to 'source/blender/blenkernel/BKE_depsgraph.h')
-rw-r--r--source/blender/blenkernel/BKE_depsgraph.h27
1 files changed, 17 insertions, 10 deletions
diff --git a/source/blender/blenkernel/BKE_depsgraph.h b/source/blender/blenkernel/BKE_depsgraph.h
index 0b78a1206fe..91954131b71 100644
--- a/source/blender/blenkernel/BKE_depsgraph.h
+++ b/source/blender/blenkernel/BKE_depsgraph.h
@@ -28,6 +28,10 @@
#ifndef DEPSGRAPH_API
#define DEPSGRAPH_API
+#ifdef __cplusplus
+extern "C" {
+#endif
+
/*
#define DEPS_DEBUG
*/
@@ -100,25 +104,28 @@ void draw_all_deps(void);
void DAG_scene_sort(struct Main *bmain, struct Scene *sce);
/* flag all objects that need recalc because they're animated */
-void DAG_scene_update_flags(struct Main *bmain, struct Scene *sce, unsigned int lay);
+void DAG_scene_update_flags(struct Main *bmain, struct Scene *sce, unsigned int lay, const short do_time);
/* flushes all recalc flags in objects down the dependency tree */
-void DAG_scene_flush_update(struct Main *bmain, struct Scene *sce, unsigned int lay, int time);
+void DAG_scene_flush_update(struct Main *bmain, struct Scene *sce, unsigned int lay, const short do_time);
/* tag objects for update on file load */
-void DAG_on_load_update(struct Main *bmain);
-
- /* flag all IDs that need recalc because they're animated, influencing
- this ID only. only for objects currently */
-void DAG_id_update_flags(struct ID *id);
- /* flushes all recalc flags for this object down the dependency tree,
- but note the DAG only supports objects and object data currently */
-void DAG_id_flush_update(struct ID *id, short flag);
+void DAG_on_load_update(struct Main *bmain, const short do_time);
+
/* when setting manual RECALC flags, call this afterwards */
void DAG_ids_flush_update(struct Main *bmain, int time);
+ /* tag datablock to get updated for the next redraw */
+void DAG_id_tag_update(struct ID *id, short flag);
+ /* flush all tagged updates */
+void DAG_ids_flush_tagged(struct Main *bmain);
+
/* (re)-create dependency graph for armature pose */
void DAG_pose_sort(struct Object *ob);
/* callback for editors module to do updates */
void DAG_editors_update_cb(void (*func)(struct Main *bmain, struct ID *id));
+
+#ifdef __cplusplus
+}
+#endif
#endif