diff options
Diffstat (limited to 'source/blender/blenkernel/BKE_displist.h')
-rw-r--r-- | source/blender/blenkernel/BKE_displist.h | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/blenkernel/BKE_displist.h b/source/blender/blenkernel/BKE_displist.h index 10c31189d02..b5d018cd4eb 100644 --- a/source/blender/blenkernel/BKE_displist.h +++ b/source/blender/blenkernel/BKE_displist.h @@ -87,9 +87,9 @@ void BKE_displist_count(struct ListBase *lb, int *totvert, int *totface, int *to void BKE_displist_free(struct ListBase *lb); bool BKE_displist_has_faces(struct ListBase *lb); -void BKE_displist_make_surf(struct Scene *scene, struct Object *ob, struct ListBase *dispbase, struct DerivedMesh **derivedFinal, int forRender, int forOrco); +void BKE_displist_make_surf(struct Scene *scene, struct Object *ob, struct ListBase *dispbase, struct DerivedMesh **derivedFinal, int forRender, int forOrco, int renderResolution); void BKE_displist_make_curveTypes(struct Scene *scene, struct Object *ob, int forOrco); -void BKE_displist_make_curveTypes_forRender(struct Scene *scene, struct Object *ob, struct ListBase *dispbase, struct DerivedMesh **derivedFinal, int forOrco); +void BKE_displist_make_curveTypes_forRender(struct Scene *scene, struct Object *ob, struct ListBase *dispbase, struct DerivedMesh **derivedFinal, int forOrco, int renderResolution); void BKE_displist_make_curveTypes_forOrco(struct Scene *scene, struct Object *ob, struct ListBase *dispbase); void BKE_displist_make_mball(struct Scene *scene, struct Object *ob); void BKE_displist_make_mball_forRender(struct Scene *scene, struct Object *ob, struct ListBase *dispbase); @@ -100,6 +100,6 @@ void BKE_displist_fill(struct ListBase *dispbase, struct ListBase *to, int flipn float BKE_displist_calc_taper(struct Scene *scene, struct Object *taperobj, int cur, int tot); /* add Orco layer to the displist object which has got derived mesh and return orco */ -float *BKE_displist_make_orco(struct Scene *scene, struct Object *ob, struct DerivedMesh *derivedFinal, int forRender); +float *BKE_displist_make_orco(struct Scene *scene, struct Object *ob, struct DerivedMesh *derivedFinal, int forRender, int renderResolution); #endif |