diff options
Diffstat (limited to 'source/blender/blenkernel/BKE_effect.h')
-rw-r--r-- | source/blender/blenkernel/BKE_effect.h | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/source/blender/blenkernel/BKE_effect.h b/source/blender/blenkernel/BKE_effect.h index 92aecfaa6f0..6475f7a71ac 100644 --- a/source/blender/blenkernel/BKE_effect.h +++ b/source/blender/blenkernel/BKE_effect.h @@ -35,9 +35,9 @@ struct Effect; struct ListBase; -struct PartEff; struct Particle; struct Group; +struct RNG; typedef struct pEffectorCache { struct pEffectorCache *next, *prev; @@ -51,25 +51,25 @@ typedef struct pEffectorCache { Object obcopy; /* for restoring transformation data */ } pEffectorCache; - -struct Effect *add_effect(int type); void free_effect(struct Effect *eff); void free_effects(struct ListBase *lb); struct Effect *copy_effect(struct Effect *eff); -void copy_act_effect(struct Object *ob); void copy_effects(struct ListBase *lbn, struct ListBase *lb); void deselectall_eff(struct Object *ob); -struct PartEff *give_parteff(struct Object *ob); -void where_is_particle(struct PartEff *paf, struct Particle *pa, float ctime, float *vec); -void build_particle_system(struct Object *ob); /* particle deflector */ #define PE_WIND_AS_SPEED 0x00000001 +struct PartEff *give_parteff(struct Object *ob); struct ListBase *pdInitEffectors(struct Object *obsrc, struct Group *group); void pdEndEffectors(struct ListBase *lb); void pdDoEffectors(struct ListBase *lb, float *opco, float *force, float *speed, float cur_time, float loc_time, unsigned int flags); +/* required for particle_system.c */ +void do_physical_effector(Object *ob, float *opco, short type, float force_val, float distance, float falloff, float size, float damp, float *eff_velocity, float *vec_to_part, float *velocity, float *field, int planar, struct RNG *rng, float noise_factor, float charge, float pa_size); +float effector_falloff(struct PartDeflect *pd, float *eff_velocity, float *vec_to_part); + + #endif |