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Diffstat (limited to 'source/blender/blenkernel/BKE_effect.h')
-rw-r--r--source/blender/blenkernel/BKE_effect.h14
1 files changed, 7 insertions, 7 deletions
diff --git a/source/blender/blenkernel/BKE_effect.h b/source/blender/blenkernel/BKE_effect.h
index 92aecfaa6f0..6475f7a71ac 100644
--- a/source/blender/blenkernel/BKE_effect.h
+++ b/source/blender/blenkernel/BKE_effect.h
@@ -35,9 +35,9 @@
struct Effect;
struct ListBase;
-struct PartEff;
struct Particle;
struct Group;
+struct RNG;
typedef struct pEffectorCache {
struct pEffectorCache *next, *prev;
@@ -51,25 +51,25 @@ typedef struct pEffectorCache {
Object obcopy; /* for restoring transformation data */
} pEffectorCache;
-
-struct Effect *add_effect(int type);
void free_effect(struct Effect *eff);
void free_effects(struct ListBase *lb);
struct Effect *copy_effect(struct Effect *eff);
-void copy_act_effect(struct Object *ob);
void copy_effects(struct ListBase *lbn, struct ListBase *lb);
void deselectall_eff(struct Object *ob);
-struct PartEff *give_parteff(struct Object *ob);
-void where_is_particle(struct PartEff *paf, struct Particle *pa, float ctime, float *vec);
-void build_particle_system(struct Object *ob);
/* particle deflector */
#define PE_WIND_AS_SPEED 0x00000001
+struct PartEff *give_parteff(struct Object *ob);
struct ListBase *pdInitEffectors(struct Object *obsrc, struct Group *group);
void pdEndEffectors(struct ListBase *lb);
void pdDoEffectors(struct ListBase *lb, float *opco, float *force, float *speed, float cur_time, float loc_time, unsigned int flags);
+/* required for particle_system.c */
+void do_physical_effector(Object *ob, float *opco, short type, float force_val, float distance, float falloff, float size, float damp, float *eff_velocity, float *vec_to_part, float *velocity, float *field, int planar, struct RNG *rng, float noise_factor, float charge, float pa_size);
+float effector_falloff(struct PartDeflect *pd, float *eff_velocity, float *vec_to_part);
+
+
#endif