diff options
Diffstat (limited to 'source/blender/blenkernel/BKE_effect.h')
-rw-r--r-- | source/blender/blenkernel/BKE_effect.h | 10 |
1 files changed, 2 insertions, 8 deletions
diff --git a/source/blender/blenkernel/BKE_effect.h b/source/blender/blenkernel/BKE_effect.h index b934ec7166d..90fe3601372 100644 --- a/source/blender/blenkernel/BKE_effect.h +++ b/source/blender/blenkernel/BKE_effect.h @@ -41,9 +41,7 @@ struct Object; struct Scene; struct ListBase; struct Group; -struct ParticleSimulationData; -struct ParticleData; -struct ParticleKey; +struct PointCacheKey; struct EffectorWeights *BKE_add_effector_weights(struct Group *group); struct PartDeflect *object_add_collision_fields(int type); @@ -95,7 +93,6 @@ typedef struct EffectorCache { struct Scene *scene; struct Object *ob; - struct ParticleSystem *psys; struct SurfaceModifierData *surmd; struct PartDeflect *pd; @@ -110,17 +107,14 @@ typedef struct EffectorCache { } EffectorCache; void free_partdeflect(struct PartDeflect *pd); -struct ListBase *pdInitEffectors(struct Scene *scene, struct Object *ob_src, struct ParticleSystem *psys_src, struct EffectorWeights *weights, bool for_simulation); +struct ListBase *pdInitEffectors(struct Scene *scene, struct Object *ob_src, struct EffectorWeights *weights, bool for_simulation); void pdEndEffectors(struct ListBase **effectors); void pdPrecalculateEffectors(struct ListBase *effectors); void pdDoEffectors(struct ListBase *effectors, struct ListBase *colliders, struct EffectorWeights *weights, struct EffectedPoint *point, float *force, float *impulse); -void pd_point_from_particle(struct ParticleSimulationData *sim, struct ParticleData *pa, struct ParticleKey *state, struct EffectedPoint *point); void pd_point_from_loc(struct Scene *scene, float *loc, float *vel, int index, struct EffectedPoint *point); void pd_point_from_soft(struct Scene *scene, float *loc, float *vel, int index, struct EffectedPoint *point); -/* needed for boids */ -float effector_falloff(struct EffectorCache *eff, struct EffectorData *efd, struct EffectedPoint *point, struct EffectorWeights *weights); int closest_point_on_surface(SurfaceModifierData *surmd, const float co[3], float surface_co[3], float surface_nor[3], float surface_vel[3]); int get_effector_data(struct EffectorCache *eff, struct EffectorData *efd, struct EffectedPoint *point, int real_velocity); |