diff options
Diffstat (limited to 'source/blender/blenkernel/BKE_global.h')
-rw-r--r-- | source/blender/blenkernel/BKE_global.h | 27 |
1 files changed, 22 insertions, 5 deletions
diff --git a/source/blender/blenkernel/BKE_global.h b/source/blender/blenkernel/BKE_global.h index f2929bd8d61..498fd6169b2 100644 --- a/source/blender/blenkernel/BKE_global.h +++ b/source/blender/blenkernel/BKE_global.h @@ -61,6 +61,7 @@ struct Object; struct bSoundListener; struct BMF_Font; struct EditMesh; +struct BME_Glob; /* former global stuff. context is derived, not storage! */ typedef struct bContext { @@ -131,6 +132,9 @@ typedef struct Global { /* Editmode lists */ struct EditMesh *editMesh; + + /* Used for BMesh transformations */ + struct BME_Glob *editBMesh; float textcurs[4][2]; @@ -165,6 +169,9 @@ typedef struct Global { int compat; /* toggle compatibility mode for edge rendering */ int notonlysolid;/* T-> also edge-render transparent faces */ + /* ndof device found ? */ + int ndofdevice; + /* confusing... G.f and G.flags */ int flags; @@ -173,10 +180,10 @@ typedef struct Global { /* **************** GLOBAL ********************* */ /* G.f */ -#define G_DISABLE_OK (1 << 0) +#define G_RENDER_OGL (1 << 0) #define G_PLAYANIM (1 << 1) /* also uses G_FILE_AUTOPLAY */ -#define G_SIMULATION (1 << 3) +#define G_RENDER_SHADOW (1 << 3) #define G_BACKBUFSEL (1 << 4) #define G_PICKSEL (1 << 5) #define G_DRAWNORMALS (1 << 6) @@ -191,6 +198,7 @@ typedef struct Global { #define G_WEIGHTPAINT (1 << 15) #define G_TEXTUREPAINT (1 << 16) /* #define G_NOFROZEN (1 << 17) also removed */ +#define G_GREASEPENCIL (1 << 17) #define G_DRAWEDGES (1 << 18) #define G_DRAWCREASES (1 << 19) #define G_DRAWSEAMS (1 << 20) @@ -200,7 +208,7 @@ typedef struct Global { #define G_DRAW_FACEAREA (1 << 23) #define G_DRAW_EDGEANG (1 << 24) -#define G_RECORDKEYS (1 << 25) +/* #define G_RECORDKEYS (1 << 25) also removed */ /*#ifdef WITH_VERSE*/ #define G_VERSE_CONNECTED (1 << 26) #define G_DRAW_VERSE_DEBUG (1 << 27) @@ -209,8 +217,9 @@ typedef struct Global { #define G_SCULPTMODE (1 << 29) #define G_PARTICLEEDIT (1 << 30) -#define G_AUTOMATKEYS (1 << 30) +/* #define G_AUTOMATKEYS (1 << 30) also removed */ #define G_HIDDENHANDLES (1 << 31) /* used for curves only */ +#define G_DRAWBWEIGHTS (1 << 31) /* macro for testing face select mode * Texture paint could be removed since selected faces are not used @@ -232,8 +241,15 @@ typedef struct Global { #define G_FILE_NO_UI (1 << 10) #define G_FILE_GAME_TO_IPO (1 << 11) #define G_FILE_GAME_MAT (1 << 12) -#define G_FILE_DIAPLAY_LISTS (1 << 13) +#define G_FILE_DISPLAY_LISTS (1 << 13) #define G_FILE_SHOW_PHYSICS (1 << 14) +#define G_FILE_GAME_MAT_GLSL (1 << 15) +#define G_FILE_GLSL_NO_LIGHTS (1 << 16) +#define G_FILE_GLSL_NO_SHADERS (1 << 17) +#define G_FILE_GLSL_NO_SHADOWS (1 << 18) +#define G_FILE_GLSL_NO_RAMPS (1 << 19) +#define G_FILE_GLSL_NO_NODES (1 << 20) +#define G_FILE_GLSL_NO_EXTRA_TEX (1 << 21) /* G.windowstate */ #define G_WINDOWSTATE_USERDEF 0 @@ -280,3 +296,4 @@ extern Global G; #endif + |