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Diffstat (limited to 'source/blender/blenkernel/BKE_ika.h')
-rw-r--r-- | source/blender/blenkernel/BKE_ika.h | 59 |
1 files changed, 59 insertions, 0 deletions
diff --git a/source/blender/blenkernel/BKE_ika.h b/source/blender/blenkernel/BKE_ika.h new file mode 100644 index 00000000000..053414d9359 --- /dev/null +++ b/source/blender/blenkernel/BKE_ika.h @@ -0,0 +1,59 @@ +/** + * blenlib/BKE_ika.h (mar-2001 nzc) + * + * $Id$ + * + * ***** BEGIN GPL/BL DUAL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. The Blender + * Foundation also sells licenses for use in proprietary software under + * the Blender License. See http://www.blender.org/BL/ for information + * about this. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + * + * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. + * All rights reserved. + * + * The Original Code is: all of this file. + * + * Contributor(s): none yet. + * + * ***** END GPL/BL DUAL LICENSE BLOCK ***** + */ +#ifndef BKE_IKA_H +#define BKE_IKA_H + +struct Ika; +struct Limb; +struct Object; + +void unlink_ika(struct Ika *ika); +void free_ika(struct Ika *ika); +struct Ika *add_ika(void); +struct Ika *copy_ika(struct Ika *ika); +void make_local_ika(struct Ika *ika); +int count_limbs(struct Object *ob); +void calc_limb(struct Limb *li); +void calc_ika(struct Ika *ika, struct Limb *li); +void init_defstate_ika(struct Object *ob); +void itterate_limb(struct Ika *ika, struct Limb *li); +void rotate_ika(struct Object *ob, struct Ika *ika); +void rotate_ika_xy(struct Object *ob, struct Ika *ika); +void itterate_ika(struct Object *ob); +void do_all_ikas(void); +void do_all_visible_ikas(void); +void init_skel_deform(struct Object *par, struct Object *ob); +void calc_skel_deform(struct Ika *ika, float *co); + +#endif |