diff options
Diffstat (limited to 'source/blender/blenkernel/BKE_layer.h')
-rw-r--r-- | source/blender/blenkernel/BKE_layer.h | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/source/blender/blenkernel/BKE_layer.h b/source/blender/blenkernel/BKE_layer.h index 27e3d32a510..5c84dbf160e 100644 --- a/source/blender/blenkernel/BKE_layer.h +++ b/source/blender/blenkernel/BKE_layer.h @@ -135,18 +135,18 @@ void BKE_override_layer_collection_boolean_add(struct LayerCollection *layer_col /* engine settings */ typedef void (*EngineSettingsCB)(struct RenderEngine *engine, struct IDProperty *props); -struct IDProperty *BKE_layer_collection_engine_evaluated_get(struct Object *ob, const int type, const char *engine_name); -struct IDProperty *BKE_layer_collection_engine_collection_get(struct LayerCollection *lc, const int type, const char *engine_name); -struct IDProperty *BKE_layer_collection_engine_scene_get(struct Scene *scene, const int type, const char *engine_name); +struct IDProperty *BKE_layer_collection_engine_evaluated_get(struct Object *ob, const char *engine_name); +struct IDProperty *BKE_layer_collection_engine_collection_get(struct LayerCollection *lc, const char *engine_name); +struct IDProperty *BKE_layer_collection_engine_scene_get(struct Scene *scene, const char *engine_name); void BKE_layer_collection_engine_settings_callback_register(struct Main *bmain, const char *engine_name, EngineSettingsCB func); void BKE_layer_collection_engine_settings_callback_free(void); void BKE_layer_collection_engine_settings_create(struct IDProperty *root); void BKE_layer_collection_engine_settings_validate_scene(struct Scene *scene); void BKE_layer_collection_engine_settings_validate_collection(struct LayerCollection *lc); -struct IDProperty *BKE_view_layer_engine_evaluated_get(struct ViewLayer *view_layer, const int type, const char *engine_name); -struct IDProperty *BKE_view_layer_engine_layer_get(struct ViewLayer *view_layer, const int type, const char *engine_name); -struct IDProperty *BKE_view_layer_engine_scene_get(struct Scene *scene, const int type, const char *engine_name); +struct IDProperty *BKE_view_layer_engine_evaluated_get(struct ViewLayer *view_layer, const char *engine_name); +struct IDProperty *BKE_view_layer_engine_layer_get(struct ViewLayer *view_layer, const char *engine_name); +struct IDProperty *BKE_view_layer_engine_scene_get(struct Scene *scene, const char *engine_name); void BKE_view_layer_engine_settings_callback_register(struct Main *bmain, const char *engine_name, EngineSettingsCB func); void BKE_view_layer_engine_settings_callback_free(void); void BKE_view_layer_engine_settings_validate_scene(struct Scene *scene); |